Duel Dragons..Overpowering Style

At A glance:::
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Summery of team @ a Glance:: Well although this team is weak to fire the duel screens along with Starmie make up for that. Starmie also spins allowing Salamence to get in clean behind a possible light Screen..And Set up With a Dance or Two. Latias also possibly comes in early behind screens and sets up with calm minds as a blissey cannot do more then cripple it or pray for hax. Celebi provides Heal bell and also counters Scizor with Hidden power Fire giving it the +1. Jirachi Proves wishes and haxes whoever needed.



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Beer (Bronzong) @ Light Clay
Ability: Heatproof
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Reflect
- Light Screen
- Stealth Rock
- Hypnosis

The Duel Screen Lead...It has to set up at least one Screen for th eDragons to be able to set up clean...if Taunted i go to JIrachi or Celebi and usually doesn't happen.


---

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Champagne (Jirachi) @ Choice Scarf
Ability: Serene Grace
EVs: 252 ATK/252 Speed/4 HP
Jolly nature (+Speed, -SAtk)
- Iron head
- Fire Punch
- Zen Headbutt
- Thunderpunch
---
I changed this to the Scarf version because after adding Vaporeon...the Wishing is taken care of so his job is done, and now jirachi can just Flinch everything to death and Maybe even Revenge a Salamence if needed. It hits alot harder now and has really been effective.

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Scotch (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Hidden Power [Fire]
- Heal Bell
- Recover
- Grass Knot
---

This is pretty much the standard now i think...but With HP fire it drops Scizor and gets a +1 on it's counter and Also Can wall out most Physical Threats, This is most likely the only Wall on teh team kinda...And Serves more as the base to Everything. Espically if my dragons get Crippled.



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Gatorade (Vaporeon) @ Leftovers
188 HP/252 DEF/68 SPA
Bold Nature (+Def -ATK)

Wish
Surf
Protect
Ice Beam


----
I thought to myself.....I have a huge Salamence Weakness....Huge latias Weekness...Huge Tyranitar Weakness...With Jirachi bieng changed to the scarf Variant..I need someone who can wish and Possibly even take care of these problems a Bit. Adding Vaporeon not only help this team...It added another Wall and a REAL fire counter making this team even more effective now. And Besides Everyone knows Gatorade mixes well with alchoal, aha.




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Patron (Salamence) (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Naive nature (+Spd, -SDef)
- Earthquake
- Outrage
- Dragon Dance
- Fire Blast
---

This Salamence will usually break the game Right open for Latias...I usually Dance and Outrage and if a Mamoswine appears is the only way he's ever been stopped.

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Vodka (Latias) (F) @ Leftovers
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Dragon Pulse
- Surf
- Calm Mind
- Recover
---

This breaks the game or finishes the Game Everytime. Leftovers is there to outstall other people, as it helps break it. If crippled Celebi cleans that and with Dragon Pulse and Surf there isn't anybody who she can't knock after a CM.


---Possible Changes----
I would like it to be alot more consistant...and a way for the Starmie to not lose as much coverage but be able to heal more, I want Recover.... I also want a Celebi that can do....A bit moroe i guess, but keep heal beal and i don't know how to do that without losing recover...

---Changes iv'e made from Origonal team--
The origonal Team has Salamence Choice Banded and Latias Specs...but i changed that in order to do alot more damage.
Fire Punch On Jirachi Over Light Screen.


Uh yeah...if i'm missing something tell me...Threat List will be done after i come back from going out...




----Who's Been Removed So Far-----


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Tequila (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/40 Def/216 Spd
Timid nature (+Spd, -Atk)
- Rapid Spin
- Surf
- Ice Beam
- Thunderbolt
---

Starmie spins off the Rocks so Salamence can get in cleanly and set up and Basically destroy mid-late game. Starmie also has the bolt/Beam for coverage so that other Dragons are still out sped by it, and it can still knock Gyarados after a dance. Surf is there as this is one of two of my fire counters.


So rate/Steal/Fix!!!
 
Threat List Reserve.....More to come Later

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- Celebi...Hynosis from Bronzong...Latias...Salamence...Lol who can't handle him..Jirachi, Starmie. NEver a Problem.
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- an Alakzam with Shadow Ball hits my team for alot. With a Screen up Jirachi knocks it withBody slam hax and iron head easily.

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--- After 2 Sds there no way i can handle it...Salamence, Latias, Celebi, Jirachi Are all Capable. Starmie is too but to a leser extent.
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--- Lead ones are remakrably easy to deal with since they will blow themselves up. NP ones with flame and knot could do a bit to my tea, but Latias Walls them.. IT depends on their set really.

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--- I have a fire weakness...And if Starmie is gone an all out ape could possibly sweep my Team.

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-- I don't know how to stop this thing. Banded is a nightmare for me, and Scarf is almost as bad.

gengar
-- Can't one shot anybody...but is annoying for the team. (Gengar)

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-- Pursuit really hurts Latias...and the Dragon Dancers are so annoying.

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--- Everyone on this team can drop him...but Latias.

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--- This could actually put a good sized Dent in my team.

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--- Monsterous...I have to pull shit out my ass to OHKO it...or pull out Ceelbiii.

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--- Annoying but after a Dance Even Salamence bears it. Celebi and Bronzong without an attack are the only things that DONT beat it. honestly, even though my team is weak to fire Jirachi screens and bodys it up.

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--- After Calm Minds I basically just take pipe.

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-- after it locks into outrage and kills one of the dragons, i Paralyized it with Jirachi and just iron head it home.

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--- The crippling is annoying. But Jirachi + Salamence can deal with it.

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--- Celebi...

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---- Parahax it...Theres no Thunder move on my team..otherwise Celebi just walls it....LOL a bounce lead almost swept me though.

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--- with Rapid spin and Celebi she's no problem ever.


 
You might wanna consider Explosion over Hypnosis on Bronzong. Hypnosis has a shaky 60% accuracy, and Explosion allows you to get your sweepers in safely after you've set up your screens.
 
Hypnosis is now 70% accuracy. Hypno on Bronzong is pretty standard now.

No, in Platinum it's back down to 60%, sorry.

I'd consider putting Reflect and or Light Screen on Starmie over one of his attacks. Probably reflect, since Jirachi currently provides a backup Light Screen.
 
The only thing I dislike about this team would be the 3 Bug weaknesses and 1 Resist. First off, this means Yanmega would cause some big problems. You really are depending upon Bronzong to get up a Screen or Jirachi to paralyze it....and Yanmega can probably deal good damage to the two. Everything else is killed (HP Ice -> Mence). Heracross isn't a big issue, Salamence isn't 2HKOd by Megahorn from ScarfHera after Rocks. But with Life Orb wearing it down, etc. I would recommend throwing Roost on the set or going with a Physically Bulky DDMence.

The biggest trouble for this team is probably choice banded scizor though you say on your threat list that scizor is not a big threat. U-Turn will take it's toll on you: say Scizor gets in on Jirachi (it boasts the resists to your moves), it can U-Turn to deal some massive damage to everything except Mence. But with Rocks and U-Turn off 591 attack and LO, Mence isn't going to be a nice choice. Next, the opponent will also get to scout and bring in a poke, so even roost might not save mence from the impending ice attack.

To fix any bug threat, I would put Fire Punch over Light Screen on Jirachi. Since bronzong has all the same resists as Jirachi + Heatproof, Light Screen seems redundant on Jirachi, when Bronzong could come in instead with these resists and set it up.
 
Team looks good but didn't Stone_Cold help with this team as well?


Lol..More then help..I'm his apparentice and he basically shoved the first four together for me, and i tweaked the last two. hi stone i think...rofl...


Blue--- I will think about this...I never thought about putting fire punch on Jirachi..and that would give me a SHITLOAD more coverage which i like. But usually Scizors come in on my lovely Celebi...and it drops them w
hich is why to this day i have said that i have no Scizor problems.

Rampaging--- With the Wishes...i like to keep Bronzong around for later...is there another alternate? usually bronzong isn't damaged much..But i will also think about explosion as it would most likely make the game Go alot faster which is what i need.
 
Very very very CB Tar weak. It can just come in on Starmie, Celebi, Latias and even Zong. and just spam Crunch until your team dies since you have no switch in. Jirachi takes about 40-46% so it will eventually be worn down as you have no reliable way to heal it. Actually very very DD Tar weak too but you already know that. After a DD outspeeds everything and destroys your whole team.

Also huge DD Mence weak. Celebi can't touch it and after a DD basically destroys yours whole team. Atleast give Celebi TWave over Heal Bell. That would solve your DD Mence problem.

This team really doesnt like Scizor either. Other than if you can catch him with an HP Fire with Celebi (which people still haven't caught on to). It can just keep coming in on stuff and causing havoc with U-turn.

You need a physical wall that can switch into Tar and Scizor and you definitely need a revenge killer. I'll let you edit your team the way you want. But I'd suggest scarfing the Jirachi and using Rest Talk Gyara over Starmie.
 
I agree with JLei2k, you do have some weaknesses to upping sweepers here. Scarf Jirachi needs +spe and 252 EVs to guaruntee tying +1 Mence, so I don't suggest it. Instead:

Gengar @ Choice Scarf
Ability: Levitate
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spd
- Shadow Ball
- Focus Blast
- Hidden Power [Ice]
- Trick / Thunderbolt

It doesn't revenge Scizor, but Focus Blast gets TTar (and Lucario), while HP Ice will revenge +1 Mence. Trick screws over Blissey but is kind of meh on Gengar. Thunderbolt can help with Gyara.

Consider physically defensive Zapdos over Starmie or Celebi. Sure, you lose either RS or Heal Bell, but RS is overrated unless you're using a 4x weak and Heal Bell isn't really necessary.

Zapdos @ Leftovers
Ability: Pressure
Nature: Bold
EVs: 252 HP/220 Def/32 Spd
- Roost
- Thunderbolt / Discharge
- Heat Wave
- Hidden Power [Ice] / Hidden Power [Grass]

Maximises bulkiness with 252 HP + boost point in defense. 32 Speed outruns Jolly Tyranitar and ties everything else that tries to outrun Jolly Tyranitar. This counters Scizor nicely, and it's key to have a consistent counter since he will destroy Mence with BP after SR and one or two attacks. HP Ice helps on Dragons, although if you add Gengar you have it already. HP Grass helps on Pert who will wall you if you don't choose it, although without investment it isn't a OHKO.
 
I agree with JLei2k, you do have some weaknesses to upping sweepers here. Scarf Jirachi needs +spe and 252 EVs to guaruntee tying +1 Mence, so I don't suggest it. Instead:

Gengar @ Choice Scarf
Ability: Levitate
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spd
- Shadow Ball
- Focus Blast
- Hidden Power [Ice]
- Trick / Thunderbolt

It doesn't revenge Scizor, but Focus Blast gets TTar (and Lucario), while HP Ice will revenge +1 Mence. Trick screws over Blissey but is kind of meh on Gengar. Thunderbolt can help with Gyara.

Consider physically defensive Zapdos over Starmie or Celebi. Sure, you lose either RS or Heal Bell, but RS is overrated unless you're using a 4x weak and Heal Bell isn't really necessary.

Zapdos @ Leftovers
Ability: Pressure
Nature: Bold
EVs: 252 HP/220 Def/32 Spd
- Roost
- Thunderbolt / Discharge
- Heat Wave
- Hidden Power [Ice] / Hidden Power [Grass]

Maximises bulkiness with 252 HP + boost point in defense. 32 Speed outruns Jolly Tyranitar and ties everything else that tries to outrun Jolly Tyranitar. This counters Scizor nicely, and it's key to have a consistent counter since he will destroy Mence with BP after SR and one or two attacks. HP Ice helps on Dragons, although if you add Gengar you have it already. HP Grass helps on Pert who will wall you if you don't choose it, although without investment it isn't a OHKO.

You think losing my only way of healing the teams HP for the counters to Salamence is worth it? I was thinking about Scarfing the Jirachi anyway and keeping the Wish and having 3 options...but the parahax abilitys are nice... ZApdos over Starmie is a good idea...and i will have to think if theres anybody else that i can use too, but if i just Add Zapdos i'm still the same DD tyranitar weak so..
 
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