RULES:
Enigma Berry
Fire Gem
Focus Sash
Leppa Berry
Pure Incense
Sovereign Malevolence
Tamato Berry




Ember of Knowledge (Delphox)
Level 4 — EXP: 0 / 10
Bold nature ( Attack -1, Defense +2 )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability: Magician
HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3
Combinations (6 / 6)
Hypnosis + Toxic
Confuse Ray + Blast Burn
Nasty Plot + Calm Mind
Expanding Force + Psychic Terrain
Fire Blast + Mystical Fire
Psychic Noise + Secret Power
Movepool
Level 0
Calm Mind
Dazzling Gleam
Facade
Fire Punch
Flamethrower
Focus Blast
Hyper Voice
Hypnosis
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp
Work Up
Zen Headbutt
Level 1
Agility
Charm
Confide
Confuse Ray
Cut
Double Team
Echoed Voice
Ember
Encore
Fire Spin
Helping Hand
Howl
Incinerate
Mud-Slap
Night Shade
Power-Up Punch
Psybeam
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Sunny Day
Swagger
Swift
Switcheroo
Trick
Level 2
Burning Jealousy
Covet
Dream Eater
Expanding Force
Fire Blast
Flare Blitz
Foul Play
Grass Knot
Heat Wave
Iron Tail
Low Kick
Secret Power
Solar Beam
Take Down
Thief
Level 3
Attract
Flame Charge
Frustration
Hex
Laser Focus
Lucky Chant
Mud Shot
Mystical Fire (Sig)
Psych Up
Psychic Noise
Psyshock
Return
Scorching Sands
Telekinesis
Level 4
Ally Switch
Blast Burn
Copycat
Embargo
Endure
Fire Pledge
Future Sight
Giga Impact
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Magic Room
Metronome
Overheat
Skill Swap
Snatch
Stored Power
Tera Blast
Trick Room
Wish
Wonder Room

Blade of Salvation (Gallade)
Level 4 — EXP: 0 / 10
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Psychic/Fighting
Abilities: Steadfast, Sharpness Hidden Ability: Justified
HP: 85
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 8
Speed: 92 (+)
Size: 3
Weight: 4
Combinations (6 / 6)
Sing + Nightmare
Destiny Bond + Imprison
Shadow Sneak + Sacred Sword
Fire Punch + Low Sweep
Psycho Cut + Wish
Power-Up Punch + Air Slash
Movepool
Level 0
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt
Level 1
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard
Level 2
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand
Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Level 4
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Hidden Power (Dark)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room

Serenity of Gentle Rain (Golduck)
Level 4 — EXP: 0 / 10
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Water
Abilities: Damp, Cloud Nine Hidden Ability: Swift Swim
HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 6 (-)
Sp.Def: 6
Speed: 98 (+)
Size: 3
Weight: 4
Combinations (6 / 6)
Aqua Jet + Hyper Beam
Waterfall + Psychic Noise
Hypnosis + Disable
Nasty Plot + Surf
Simple Beam + Charm
Wonder Room + Thief
Movepool
Level 0
Aerial Ace
Aqua Jet
Brick Break
Calm Mind
Facade
Focus Blast
Hone Claws
Hypnosis
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Power Gem
Protect
Psychic
Refresh
Rest
Round
Screech
Shadow Claw
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Toxic
Tri Attack
Vacuum Wave
Waterfall
Zen Headbutt
Level 1
Amnesia
Bubble Beam
Captivate
Charm
Confide
Confuse Ray
Confusion
Counter
Curse
Double Team
Encore
Flash
Hail
Haze
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scratch
Seismic Toss
Simple Beam
Swagger
Swift
Taunt
Water Gun
Water Pulse
Whirlpool
Yawn
Level 2
Aqua Tail
Blizzard
Clear Smog
Cross Chop
Disable
Double-Edge
Dynamic Punch
Focus Punch
Fury Swipes
Grass Knot
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Mud Bomb
Secret Power
Skull Bash
Submission
Take Down
Thief
Level 3
Attract
Bide
Body Slam
Brine
Chilling Water
Dig
Dive
Flip Turn
Foresight
Frustration
Fury Cutter
Headbutt
Icy Wind
Knock Off
Laser Focus
Low Sweep
Mud Shot
Muddy Water
Petal Dance
Psych Up
Psychic Noise
Psyshock
Return
Scald
Telekinesis
Trailblaze
Worry Seed
Level 4
Endeavor
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Me First
Metronome
Mimic
Mud Sport
Natural Gift
Pay Day
Skill Swap
Soak
Synchronoise
Tera Blast
Water Sport
Wonder Room
"We are gathered here today for a battle between two powerful archmages... the Lunar Mage Keriel and the Solar Mage Helios. One is fated to win, but who is it? Only time can tell..."
Turn Order (1: Keriel, 2: Helios): 2
Keriel sends out and equips
HeliosAflame sends out, equips, and orders first
Keriel orders second
Doduodrio refs
Lunar Mage KerielB3P2 Level 4 Singles
2 Technique Control
Half Start: ON
48 Round Hours / 72 Battle Hours
All other rules standard.
Ember of Knowledge (Delphox)
Level 4 — EXP: 0 / 10
Bold nature ( Attack -1, Defense +2 )
Typing: Fire/Psychic
Abilities: Blaze Hidden Ability: Magician
HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 8
Sp.Def: 7
Speed: 104
Size: 3
Weight: 3
Combinations (6 / 6)
Hypnosis + Toxic
Confuse Ray + Blast Burn
Nasty Plot + Calm Mind
Expanding Force + Psychic Terrain
Fire Blast + Mystical Fire
Psychic Noise + Secret Power
Movepool
Level 0
Calm Mind
Dazzling Gleam
Facade
Fire Punch
Flamethrower
Focus Blast
Hyper Voice
Hypnosis
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp
Work Up
Zen Headbutt
Level 1
Agility
Charm
Confide
Confuse Ray
Cut
Double Team
Echoed Voice
Ember
Encore
Fire Spin
Helping Hand
Howl
Incinerate
Mud-Slap
Night Shade
Power-Up Punch
Psybeam
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Scratch
Shock Wave
Sunny Day
Swagger
Swift
Switcheroo
Trick
Level 2
Burning Jealousy
Covet
Dream Eater
Expanding Force
Fire Blast
Flare Blitz
Foul Play
Grass Knot
Heat Wave
Iron Tail
Low Kick
Secret Power
Solar Beam
Take Down
Thief
Level 3
Attract
Flame Charge
Frustration
Hex
Laser Focus
Lucky Chant
Mud Shot
Mystical Fire (Sig)
Psych Up
Psychic Noise
Psyshock
Return
Scorching Sands
Telekinesis
Level 4
Ally Switch
Blast Burn
Copycat
Embargo
Endure
Fire Pledge
Future Sight
Giga Impact
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Magic Room
Metronome
Overheat
Skill Swap
Snatch
Stored Power
Tera Blast
Trick Room
Wish
Wonder Room
Blade of Salvation (Gallade)
Level 4 — EXP: 0 / 10
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Psychic/Fighting
Abilities: Steadfast, Sharpness Hidden Ability: Justified
HP: 85
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 8
Speed: 92 (+)
Size: 3
Weight: 4
Combinations (6 / 6)
Sing + Nightmare
Destiny Bond + Imprison
Shadow Sneak + Sacred Sword
Fire Punch + Low Sweep
Psycho Cut + Wish
Power-Up Punch + Air Slash
Movepool
Level 0
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt
Level 1
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard
Level 2
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand
Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Level 4
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Hidden Power (Dark)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room
Serenity of Gentle Rain (Golduck)
Level 4 — EXP: 0 / 10
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Water
Abilities: Damp, Cloud Nine Hidden Ability: Swift Swim
HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 6 (-)
Sp.Def: 6
Speed: 98 (+)
Size: 3
Weight: 4
Combinations (6 / 6)
Aqua Jet + Hyper Beam
Waterfall + Psychic Noise
Hypnosis + Disable
Nasty Plot + Surf
Simple Beam + Charm
Wonder Room + Thief
Movepool
Level 0
Aerial Ace
Aqua Jet
Brick Break
Calm Mind
Facade
Focus Blast
Hone Claws
Hypnosis
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Power Gem
Protect
Psychic
Refresh
Rest
Round
Screech
Shadow Claw
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Toxic
Tri Attack
Vacuum Wave
Waterfall
Zen Headbutt
Level 1
Amnesia
Bubble Beam
Captivate
Charm
Confide
Confuse Ray
Confusion
Counter
Curse
Double Team
Encore
Flash
Hail
Haze
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scratch
Seismic Toss
Simple Beam
Swagger
Swift
Taunt
Water Gun
Water Pulse
Whirlpool
Yawn
Level 2
Aqua Tail
Blizzard
Clear Smog
Cross Chop
Disable
Double-Edge
Dynamic Punch
Focus Punch
Fury Swipes
Grass Knot
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Mud Bomb
Secret Power
Skull Bash
Submission
Take Down
Thief
Level 3
Attract
Bide
Body Slam
Brine
Chilling Water
Dig
Dive
Flip Turn
Foresight
Frustration
Fury Cutter
Headbutt
Icy Wind
Knock Off
Laser Focus
Low Sweep
Mud Shot
Muddy Water
Petal Dance
Psych Up
Psychic Noise
Psyshock
Return
Scald
Telekinesis
Trailblaze
Worry Seed
Level 4
Endeavor
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Me First
Metronome
Mimic
Mud Sport
Natural Gift
Pay Day
Skill Swap
Soak
Synchronoise
Tera Blast
Water Sport
Wonder Room
Solar Mage Helios
Luck Incense
Enigma Berry
Rose Incense
Tamato Berry
Room Service
Sovereign Malevolence
Pomeg Berry




Glacier Standing Stalwart (Kyurem)
Level 3 — EXP: 0 / 10
Impish nature ( Defense +2, Special Attack -1 )
Typing: Dragon/Ice
Abilities: Pressure
HP: 105
Attack: 9
Defen.: 9 (+)
Sp.Atk: 8 (-)
Sp.Def: 7
Speed: 95
Size: 5
Weight: 7
Combinations (4 / 4)
Light Screen + Reflect
Rain Dance + Weather Ball
Breaking Swipe + Ice Fang
Glaciate + Toxic
Movepool
Level 0
Aerial Ace
Avalanche
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Flash Cannon
Focus Blast
Hone Claws
Hyper Voice
Ice Beam
Iron Head
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Zen Headbutt
Level 1
Ancient Power
Brutal Swing
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Hail
Helping Hand
Ice Fang
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Snowscape
Steel Wing
Sunny Day
Swagger
Swift
Weather Ball
Level 2
Blizzard
Dragon Cheer
Icicle Spear
Payback
Scale Shot
Secret Power
Stone Edge
Take Down
Level 3
Body Slam
Breaking Swipe
Fly
Frustration
Glaciate (Sig)
Icy Wind
Laser Focus
Outrage
Return
Rock Tomb

Bootholemew (Dusknoir)
Level 4 — EXP: 0 / 10
Techniques:
Z-Moves
Impish nature ( Defense +2, Special Attack -1 )
Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk
HP: 80
Attack: 7
Defen.: 12 (+)
Sp.Atk: 4 (-)
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5
Combinations (5 / 6)
Giga Impact + Shadow Sneak
Infestation + Toxic
Disable + Grudge
Fire Punch + Skitter Smack
Trick Room + Night Shade
(empty)
Movepool
Level 0
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp
Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick
Level 2
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief
Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Darkest Lariat
Foresight
Frustration
Hard Press
Headbutt
Hex
Icy Wind
Laser Focus
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment
Level 4
Ally Switch
Destiny Bond
Embargo
Endure
Fling
Future Sight
Giga Impact
Gravity
Grudge
Hidden Power (Fairy)
Hyper Beam
Imprison
Mean Look
Memento
Metronome
Mimic
Natural Gift
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room

Crow (Shiftry)
Level 4 — EXP: 0 / 10
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Grass/Dark
Abilities: Chlorophyll, Wind Rider Hidden Ability: Pickpocket
Traits: Requires no Tech for their first Technique each battle.
HP: 95
Attack: 7
Defen.: 5
Sp.Atk: 6 (-)
Sp.Def: 5
Speed: 92 (+)
Size: 3
Weight: 4
Combinations (6 / 6)
Will-O-Wisp + Leech Seed
Spite + Thief
Leaf Tornado + Silver Wind
Swords Dance + Petal Blizzard
Dark Pulse + Icy Wind
Hurricane + Quick Attack
Movepool
Level 0
Aerial Ace
Air Slash
Astonish
Brick Break
Bullet Seed
Dark Pulse
Defog
Energy Ball
Facade
Feint Attack
Focus Blast
Leaf Blade
Nasty Plot
Night Slash
Petal Blizzard
Protect
Quick Attack
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Uproar
Vacuum Wave
Whirlwind
Will-O-Wisp
X-Scissor
Level 1
Absorb
Air Cutter
Amnesia
Brutal Swing
Captivate
Confide
Confuse Ray
Curse
Cut
Defense Curl
Double Team
Extrasensory
Fake Out
False Swipe
Flash
Grassy Terrain
Growth
Harden
Magical Leaf
Mud-Slap
Ominous Wind
Pound
Power-Up Punch
Rain Dance
Razor Leaf
Rock Smash
Scary Face
Seed Bomb
Silver Wind
Sucker Punch
Sunny Day
Swagger
Swift
Synthesis
Tailwind
Taunt
Toxic Spikes
Twister
Weather Ball
Level 2
Assurance
Beat Up
Double-Edge
Foul Play
Grass Knot
Grassy Glide
Heat Wave
Hurricane
Leech Seed
Low Kick
Mega Drain
Mega Kick
Payback
Razor Wind
Revenge
Reversal
Secret Power
Solar Beam
Solar Blade
Take Down
Thief
Upper Hand
Level 3
Attract
Bide
Body Slam
Bounce
Chilling Water
Dig
Frustration
Fury Cutter
Giga Drain
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Leaf Tornado
Low Sweep
Power Swap
Psych Up
Return
Rock Tomb
Rollout
Self-Destruct
Snarl
Throat Chop
Torment
Trailblaze
Worry Seed
Level 4
Embargo
Endeavor
Endure
Explosion
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Imprison
Leaf Storm
Mimic
Natural Gift
Nature Power
Retaliate
Spite
Tera Blast
Glacier Standing Stalwart (Kyurem)
Level 3 — EXP: 0 / 10
Impish nature ( Defense +2, Special Attack -1 )
Typing: Dragon/Ice
Abilities: Pressure
HP: 105
Attack: 9
Defen.: 9 (+)
Sp.Atk: 8 (-)
Sp.Def: 7
Speed: 95
Size: 5
Weight: 7
Combinations (4 / 4)
Light Screen + Reflect
Rain Dance + Weather Ball
Breaking Swipe + Ice Fang
Glaciate + Toxic
Movepool
Level 0
Aerial Ace
Avalanche
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Flash Cannon
Focus Blast
Hone Claws
Hyper Voice
Ice Beam
Iron Head
Light Screen
Protect
Psychic
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Slash
Sleep Talk
Snore
Strength
Substitute
Toxic
Zen Headbutt
Level 1
Ancient Power
Brutal Swing
Confide
Cut
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Hail
Helping Hand
Ice Fang
Noble Roar
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Snowscape
Steel Wing
Sunny Day
Swagger
Swift
Weather Ball
Level 2
Blizzard
Dragon Cheer
Icicle Spear
Payback
Scale Shot
Secret Power
Stone Edge
Take Down
Level 3
Body Slam
Breaking Swipe
Fly
Frustration
Glaciate (Sig)
Icy Wind
Laser Focus
Outrage
Return
Rock Tomb
Bootholemew (Dusknoir)
Level 4 — EXP: 0 / 10
Techniques:
Z-Moves
Impish nature ( Defense +2, Special Attack -1 )
Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk
HP: 80
Attack: 7
Defen.: 12 (+)
Sp.Atk: 4 (-)
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5
Combinations (5 / 6)
Giga Impact + Shadow Sneak
Infestation + Toxic
Disable + Grudge
Fire Punch + Skitter Smack
Trick Room + Night Shade
(empty)
Movepool
Level 0
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp
Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick
Level 2
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief
Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Darkest Lariat
Foresight
Frustration
Hard Press
Headbutt
Hex
Icy Wind
Laser Focus
Leech Life
Phantom Force
Psych Up
Pursuit
Return
Rock Tomb
Skitter Smack
Telekinesis
Torment
Level 4
Ally Switch
Destiny Bond
Embargo
Endure
Fling
Future Sight
Giga Impact
Gravity
Grudge
Hidden Power (Fairy)
Hyper Beam
Imprison
Mean Look
Memento
Metronome
Mimic
Natural Gift
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room
Crow (Shiftry)
Level 4 — EXP: 0 / 10
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Grass/Dark
Abilities: Chlorophyll, Wind Rider Hidden Ability: Pickpocket
Traits: Requires no Tech for their first Technique each battle.
HP: 95
Attack: 7
Defen.: 5
Sp.Atk: 6 (-)
Sp.Def: 5
Speed: 92 (+)
Size: 3
Weight: 4
Combinations (6 / 6)
Will-O-Wisp + Leech Seed
Spite + Thief
Leaf Tornado + Silver Wind
Swords Dance + Petal Blizzard
Dark Pulse + Icy Wind
Hurricane + Quick Attack
Movepool
Level 0
Aerial Ace
Air Slash
Astonish
Brick Break
Bullet Seed
Dark Pulse
Defog
Energy Ball
Facade
Feint Attack
Focus Blast
Leaf Blade
Nasty Plot
Night Slash
Petal Blizzard
Protect
Quick Attack
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Uproar
Vacuum Wave
Whirlwind
Will-O-Wisp
X-Scissor
Level 1
Absorb
Air Cutter
Amnesia
Brutal Swing
Captivate
Confide
Confuse Ray
Curse
Cut
Defense Curl
Double Team
Extrasensory
Fake Out
False Swipe
Flash
Grassy Terrain
Growth
Harden
Magical Leaf
Mud-Slap
Ominous Wind
Pound
Power-Up Punch
Rain Dance
Razor Leaf
Rock Smash
Scary Face
Seed Bomb
Silver Wind
Sucker Punch
Sunny Day
Swagger
Swift
Synthesis
Tailwind
Taunt
Toxic Spikes
Twister
Weather Ball
Level 2
Assurance
Beat Up
Double-Edge
Foul Play
Grass Knot
Grassy Glide
Heat Wave
Hurricane
Leech Seed
Low Kick
Mega Drain
Mega Kick
Payback
Razor Wind
Revenge
Reversal
Secret Power
Solar Beam
Solar Blade
Take Down
Thief
Upper Hand
Level 3
Attract
Bide
Body Slam
Bounce
Chilling Water
Dig
Frustration
Fury Cutter
Giga Drain
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Leaf Tornado
Low Sweep
Power Swap
Psych Up
Return
Rock Tomb
Rollout
Self-Destruct
Snarl
Throat Chop
Torment
Trailblaze
Worry Seed
Level 4
Embargo
Endeavor
Endure
Explosion
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Imprison
Leaf Storm
Mimic
Natural Gift
Nature Power
Retaliate
Spite
Tera Blast
"We are gathered here today for a battle between two powerful archmages... the Lunar Mage Keriel and the Solar Mage Helios. One is fated to win, but who is it? Only time can tell..."
Turn Order (1: Keriel, 2: Helios): 2
Keriel sends out and equips
HeliosAflame sends out, equips, and orders first
Keriel orders second
Doduodrio refs
