The Team:
Team building:

I thot to myself. What is the dumbest but most useful set on one of the most Meta pokemon in OU? Offensive glass canon ferrothorn!

Ok next step... what if ferro manages to actually live? Guess I should be able to bring his HP back with a Wish White Mage mon... Coincidentally ferrothorn covers the poison and steel type weakness that clef has.

And you know what? This team is slow af. Why not put trick room on it and give myself another option to healing wish back ferrothorn. Sounds pretty good!

hmm... well I suppose Gengar and Dragapult eat me alive now assuming I don't have trick room up. I better get a switch in for that... a normal type would work well! Oh! And coincidentally a SpD Snorlax is also very slow! Oh! And coincidentally he can cover the fire weakness that ferro has as well.

Guess I really have nothing for Conkeldurr. I think a neutralizing gas Weezing-Galar can fix that problem.

well I guess I need some kind of a normal sweeper/revenge killer... he can cover the meta Dracovish as well
Moveset:

Ferrothorn @ Weakness Policy
Ability: Iron Barbs
EVs: 4 HP / 252 Atk / 252 Def
Brave Nature
IVs: 0 Spe
- Bulldoze
- Iron Head
- Seed Bomb
- Thunder Wave
bulldoze will deal with many many other steal types in this tier (Bisharp, Excadrill, Aegislash, etc)
iron head for STAB and T-Tar and faeries
seed bomb is run to deal with that frog that everyone thinks is better than gastrodon/quagsire for some odd reason
thunder wave just in case I run into a sweeper early
(alternatively if you aren't ballzy, you can use stealth rocks + spikes + seed bomb +thunder wave w/ leftovers and go defensive ferro. But that's no fun)

White Mage (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Teleport
- Protect
- Moonblast
standard set to throw people off from my non-standard ferro. I wanted to run only flamethrower, but after testing it just wasn't worth it :(
Wish + Teleport is a free heal on any mon of your choice which adds pressure to the opponent assuming you are switched in on a mon that can't do much damage to clef. If you are against that, then you can Wish + Protect or just swap to Snorlax/Weezing for a wall.

Introvert (Hatterene) (F) @ Life Orb
Ability: Magic Bounce
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Psychic
- Dazzling Gleam
- Healing Wish
the main utility to trick room and start dealing damage
healing wish > fire attack bc she's frail anyway any I can regen ferro or snorlax or weezing
also there are already plenty of fire moves on some of these mons --> if you swap heat crash for another move on snorlax it might be good to but mystical fire on her instead of healing wish

Bearwear (Snorlax) @ Leftovers
Ability: Thick Fat
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Rest
- Curse
- Heat Crash
- Body Slam
heat crash to fight gengar and dragapult, though you can also use darkest lariat which is better vs them but much worse against steel types that might want to set up on you...
body slam for the rest of em like the best of em
rest to fight against opposing stall teams and so burn isn't a problem
curse is obvious, it's a set-up snorlax set

Dimmadome (Weezing-Galar) (M) @ Black Sludge
Ability: Neutralizing Gas
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Defog
- Strange Steam
- Flamethrower
- Will-O-Wisp
doug dimmadome owner of the dimmsdale dimmadome! Just all around one of the top 5 mons in current OU in my opinion. Just a solid HYPER counter to fighting types. He's got defog just in case the Hatterene can't bounce some things. Will-O-Wisp since he's defensive and flamethrower + strange stream won't cover all the offensive mons in the tier. I think sludge bomb can work > will-o-wisp too. Might need to test it.

AC-130 INBOUND! (Dragapult) @ Life Orb
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Steel Wing
- Dragon Darts
- Phantom Force
- U-turn
Been using scarfed on some teams, doesn't really seem necessary here since I wanted dragapult as a sweeper and less of a revenge killer. So he is life orbed. Steel Wing isn't great, but its necessary coverage. Dragon Darts is strong as it cuts through substitute. Phantom force just for a strong stab against steel types and U-turn for pressure (though if anything that can be changed).
Importable:
https://pokepast.es/8d243b7d376ae6ca
Team building:

I thot to myself. What is the dumbest but most useful set on one of the most Meta pokemon in OU? Offensive glass canon ferrothorn!


Ok next step... what if ferro manages to actually live? Guess I should be able to bring his HP back with a Wish White Mage mon... Coincidentally ferrothorn covers the poison and steel type weakness that clef has.



And you know what? This team is slow af. Why not put trick room on it and give myself another option to healing wish back ferrothorn. Sounds pretty good!




hmm... well I suppose Gengar and Dragapult eat me alive now assuming I don't have trick room up. I better get a switch in for that... a normal type would work well! Oh! And coincidentally a SpD Snorlax is also very slow! Oh! And coincidentally he can cover the fire weakness that ferro has as well.





Guess I really have nothing for Conkeldurr. I think a neutralizing gas Weezing-Galar can fix that problem.






well I guess I need some kind of a normal sweeper/revenge killer... he can cover the meta Dracovish as well
Moveset:

Ferrothorn @ Weakness Policy
Ability: Iron Barbs
EVs: 4 HP / 252 Atk / 252 Def
Brave Nature
IVs: 0 Spe
- Bulldoze
- Iron Head
- Seed Bomb
- Thunder Wave
bulldoze will deal with many many other steal types in this tier (Bisharp, Excadrill, Aegislash, etc)
iron head for STAB and T-Tar and faeries
seed bomb is run to deal with that frog that everyone thinks is better than gastrodon/quagsire for some odd reason
thunder wave just in case I run into a sweeper early
(alternatively if you aren't ballzy, you can use stealth rocks + spikes + seed bomb +thunder wave w/ leftovers and go defensive ferro. But that's no fun)

White Mage (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Teleport
- Protect
- Moonblast
standard set to throw people off from my non-standard ferro. I wanted to run only flamethrower, but after testing it just wasn't worth it :(
Wish + Teleport is a free heal on any mon of your choice which adds pressure to the opponent assuming you are switched in on a mon that can't do much damage to clef. If you are against that, then you can Wish + Protect or just swap to Snorlax/Weezing for a wall.

Introvert (Hatterene) (F) @ Life Orb
Ability: Magic Bounce
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Psychic
- Dazzling Gleam
- Healing Wish
the main utility to trick room and start dealing damage
healing wish > fire attack bc she's frail anyway any I can regen ferro or snorlax or weezing
also there are already plenty of fire moves on some of these mons --> if you swap heat crash for another move on snorlax it might be good to but mystical fire on her instead of healing wish

Bearwear (Snorlax) @ Leftovers
Ability: Thick Fat
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Rest
- Curse
- Heat Crash
- Body Slam
heat crash to fight gengar and dragapult, though you can also use darkest lariat which is better vs them but much worse against steel types that might want to set up on you...
body slam for the rest of em like the best of em
rest to fight against opposing stall teams and so burn isn't a problem
curse is obvious, it's a set-up snorlax set

Dimmadome (Weezing-Galar) (M) @ Black Sludge
Ability: Neutralizing Gas
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Defog
- Strange Steam
- Flamethrower
- Will-O-Wisp
doug dimmadome owner of the dimmsdale dimmadome! Just all around one of the top 5 mons in current OU in my opinion. Just a solid HYPER counter to fighting types. He's got defog just in case the Hatterene can't bounce some things. Will-O-Wisp since he's defensive and flamethrower + strange stream won't cover all the offensive mons in the tier. I think sludge bomb can work > will-o-wisp too. Might need to test it.

AC-130 INBOUND! (Dragapult) @ Life Orb
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Steel Wing
- Dragon Darts
- Phantom Force
- U-turn
Been using scarfed on some teams, doesn't really seem necessary here since I wanted dragapult as a sweeper and less of a revenge killer. So he is life orbed. Steel Wing isn't great, but its necessary coverage. Dragon Darts is strong as it cuts through substitute. Phantom force just for a strong stab against steel types and U-turn for pressure (though if anything that can be changed).
Importable:
https://pokepast.es/8d243b7d376ae6ca
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