Completed Duo vs Keriel B3P1 Flash

dana.png

"What's this, a half time show for the legend gauntlet? Sure I can host that, who am I commentat... WHAT DO YOU MEAN WE'RE ALREADY LIVE!?"

Half Start: ON

:scope lens: Scope Lens
:choice specs: Choice Specs
:choice band: Choice Band
:life orb: Life Orb
:absol::gengar::cinderace:
:rs/absol:
Leila

Species: Absol, Gender: Female
Level: 1, EXP: 0 / 10
Nature: Serious (No change)
Typing: Dark
Abilities: Pressure / Super Luck / (Locked) Justified
Profile:
Leila has an odd ability to slightly influence the probability of certain outcomes, tilting things in her favor at the expense of others. However according to her, she can't control this ability. (Nobody knows if this is true or not, though.) On the outside, Leila appears to be rather calm and serious, but she actually worries a lot about all of the different ways things can go wrong. She doesn't like to tell people this though, since she feels like it reinforces the feeling of being out of control.

How They Met:
Leila sometimes likes to watch battles from the sidelines, and her presence sometimes causes slight fluctuations in the battle's results. Sometimes the impact is slight, resulting in a Pokemon briefly losing focus and missing a move. Other times, it can have a huge impact, severely disadvantaging one team and drastically changing the course of the battle. At some point, Leila decided she wanted to try her hand at battling herself, so she joined Doduodrio's team.

Name Origin:
From soleil, meaning sun.

Statistics:
HP: 85
Atk: 9
Def: 5
SpA: 6
SpD: 5
Spe: 75

Size Class: 3
Weight Class: 3
Hidden Power: None

Moves:

Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1:
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse
:bw/gengar:
Shadow

Species: Gengar, Gender: Male
Level: 1, EXP: 0 / 10
Nature: Quirky (No change)
Typing: Ghost / Poison
Abilities: Cursed Body
Profile:
Shadow enjoys hiding in the shadows of other people, mimicking their movements until they notice. Or, if they don't notice, he'll spring out with a giant grin to get a scare out of them. He is by nature very jolly and always takes advantage of his ghostly abilities to sneak around for maximum mayhem.

How They Met:
While walking around his home, Doduodrio kept having a feeling that he was being watched. It is said that when you feel like someone is watching you, it's just a Haunter. As it turned out, it was just Shadow as a Haunter who wanted to evolve into Gengar. However, Haunter evolves by trading, which Shadow couldn't do alone. So, Doduodrio connected with a friend, and traded Shadow so that he could evolve. After Shadow was traded back, he joined the team!

Name Origins:
The "shadow" self in Jungian psychology is the dark part of the consciousness that the self does not wish to confront.

Statistics:
HP:
85
Atk: 5
Def: 5
SpA: 9
SpD: 6
Spe: 110

Size Class: 3
Weight Class: 3

Moves:

Level 0:
Astonish
Brick Break
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Nasty Plot
Poison Gas
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Encore
Haze
Infestation
Lick
Mega Punch
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Seismic Toss
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Taunt
Toxic Spikes
Trick
:ss/cinderace:
Alden

Species: Cinderace, Gender: Male
Level: 1, EXP: 0 / 10
Nature: Serious (No change)
Typing: Fire
Abilities: Blaze / (Locked) Libero
Signature Move: Court Change, Pyro Ball
Profile:
Super energetic, Alden just can't sit still! He always has to be doing something to release his boundless energy, be it bouncing a ball or hopping up and down. He is also quite a showboat, loving to show off complicated trick shots to anybody who will watch. Like most Cinderace, Alden loves playing football, as it helps him practice being light on his feet, improving his agility and his Pyro Ball attack! He aspires to one day be powerful enough to Gigantamax, wielding a powerful giant fireball in battle.

How They Met:
One day, while Doduodrio's team was traveling through the Galarian wilderness, Sheldon somehow got separated from the main group. (When asked about it later, he claimed that his legs forgot to keep walking.) Sheldon stumbled upon Alden who was practicing trick shots, and Alden began showing him all of his cool tricks. Sheldon sat still, seemingly enraptured by the tricks (he was probably sleeping with his eyes open again), and when Doduodrio's team finally found Sheldon again, Alden asked to join the team because Sheldon had been such a great audience!

Name Origin:
"Ronaldo" and "ball" both have the "al" sound, so I picked Alden which starts with the same sound.

Statistics:
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119

Size Class: 3
Weight Class: 3

Moves:

Level 0:
Blaze Kick
Bulk Up
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Iron Head
Protect
Quick Attack
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Will-O-Wisp
Work Up
Zen Headbutt

Level 1:
Agility
Coaching
Counter
Court Change (Signature)
Double Kick
Ember
Fire Spin
Growl
Helping Hand
Mud-Slap
Sand Attack
Sucker Punch
Sunny Day
Swift
Taunt
Weather Ball

Level 2:
Pyro Ball (Signature)

...VS...

:leftovers: Leftovers
:pure incense: Pure Incense
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy

:sv/kangaskhan:

Fury of the Guardian (Kangaskhan)
Level 1 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Normal
Abilities: Early Bird, Scrappy Hidden Ability: Inner Focus (Locked)

HP: 100
Attack: 7
Defen.: 6
Sp.Atk: 3
Sp.Def: 6
Speed: 90
Size: 4
Weight: 4



Movepool
Level 0
Aerial Ace
Avalanche
Brick Break
Circle Throw
Crunch
Dizzy Punch
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunderbolt
Toxic
Uproar
Work Up

Level 1
Bite
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Hit
Double Team
Fake Out
Growl
Hail
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Safeguard
Sandstorm
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Water Gun
Water Pulse
Whirlpool
Yawn
:sv/cyclohm:

Wrath of the Storm (Cyclohm)
Level 1 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Electric/Dragon
Abilities: Shield Dust, Static Hidden Ability: Damp (Locked)

HP: 100
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 5
Speed: 80
Size: 4
Weight: 4



Movepool
Level 0
Aerial Ace
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Heal Bell
Hone Claws
Ice Beam
Leer
Light Screen
Power Gem
Protect
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Waterfall
Whirlwind
Wild Charge

Level 1
Captivate
Charge
Confide
Discharge
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Eerie Impulse
Electric Terrain
Flash
Growl
Gust
Hail
Ice Fang
Incinerate
Mud-Slap
Powder Snow
Rain Dance
Sandstorm
Shock Wave
Slack Off
Sonic Boom
Spark
Sunny Day
Swagger
Swift
Thunder Shock
Twister
Water Pulse
Weather Ball
:sv/shiftry:

Mischief of the Gale (Shiftry)
Level 1 EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Grass/Dark
Abilities: Chlorophyll, Wind Rider Hidden Ability: Pickpocket (Locked)

HP: 95
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 80
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Brick Break
Bullet Seed
Dark Pulse
Defog
Energy Ball
Facade
Feint Attack
Focus Blast
Leaf Blade
Nasty Plot
Night Slash
Protect
Quick Attack
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Uproar
Vacuum Wave
Whirlwind
Will-O-Wisp
X-Scissor

Level 1:
Absorb
Air Cutter
Amnesia
Brutal Swing
Captivate
Confide
Confuse Ray
Cut
Defense Curl
Double Team
Extrasensory
Fake Out
False Swipe
Flash
Grassy Terrain
Growth
Harden
Magical Leaf
Mud-Slap
Ominous Wind
Pound
Power-Up Punch
Rain Dance
Razor Leaf
Rock Smash
Scary Face
Seed Bomb
Silver Wind
Sucker Punch
Sunny Day
Swagger
Swift
Synthesis
Tailwind
Taunt
Toxic Spikes
Twister
Weather Ball

Discord_kEMZfshR0E.png


Keriel to send out and equip
Doduodrio to send out, equip and order
Keriel to order​
 
Sending out :cinderace: Alden the Cinderace holding a :scope lens: Scope Lens!

:ss/cinderace:
"Heya, what's up? Let's have us a great match, hear?"

Pyro Ball - Pyro Ball
At the start of the step, IF Kangaskhan is to use a damaging Ground-type Attack, THEN use Double Kick
At the start of the step, IF Kangaskhan is to use a damaging Normal-type Attack, THEN use Iron Head
At the start of the step, IF Kangaskhan is to use a damaging Rock-type Attack, THEN use Iron Head
 
Round 1

Battlefield: Clear​
Team Duo
Team Keriel
:sv/cinderace:
Alden
Scope Lens :scope Lens:
HP: 90/90
EN: 30/30
Stats: 8/6/5/6/119 3/3
Typing: Fire
Abilities: Blaze
Status: Clear
Field: Clear
:sv/kangaskhan:
Fury of the Guardian
Sticky barb :sticky barb:
HP: 100/100
EN: 30/30
Stats: 7/6/3/6/90 4/4
Typing: Normal
Abilities: Early Bird, Scrappy
Status: Clear
Field: Clear
Step 1
:cinderace:
Cinderace used Pyro Ball! -3EN
Hit (216, d240): 212 (Yes)
Crit (120, d240): 239 (No)
Effect (24, d240): 43 (No)
(12+3+(8-6))+2 = 19 DMG

:kangaskhan:
Kangaskhan used Counter! -4EN
19*1.5 = 29 DMG
Kangaskhan's Sticky Barb clung to Cinderace!
Cinderace dropped it's Scope Lens!


Step 2
:cinderace:
Cinderace used Pyro Ball! -3EN
Hit (216, d240): 177 (Yes)
Crit (10, d240): 207 (No)
Effect (24, d240): 232 (No)
(12+3+(8-6))+2 = 19 DMG

:kangaskhan:
Kangaskhan used Counter! -4EN
19*1.5 = 29 DMG


:skitty: Round Summary :skitty:
:cinderace:HP: -29-29 = -58
:cinderace:EN: -3-3 = -6
:kangaskhan:HP: -19-19 = -38
:kangaskhan:EN: -4-4 = -8
Battlefield: Clear​
Team Duo
Team Keriel
:sv/cinderace:
Alden

HP: 32/90
EN: 24/30
Stats: 8/6/5/6/119 3/3
Typing: Fire
Abilities: Blaze
Status: Barbs
Field: Clear
:sv/kangaskhan:
Fury of the Guardian

HP: 62/100
EN: 22/30
Stats: 7/6/3/6/90 4/4
Typing: Normal
Abilities: Early Bird, Scrappy
Status: Clear
Field: Clear

dana.png

"Just give me that mic already if you're gonna point the camera at me before even asking about this...

Heya everybody, Dana here, hope you're enjoying the currnt buzz of circuit matches as per usual with some extra Legend Gauntlet match throw in to give you a wealth of options on matches to watch! Today we've got a quick break from all that high stakes fast paced action with a nice little low level flash battle to mix it up a bi...

Oh what!? Kangaskhan has learned how to play dodgeball and is clobbering this Cinderace with it's own projectiles at blister speed! Surely Cinderace can catch a volley better than this!"


Keriel to order
Doduodrio to order​
 
:ss/kangaskhan:
Curse ~ Curse ~ Curse
[start of step] If Cinderace is to use Counter, and Cinderace's HP is more than 14, use Bubble Beam.
[start of priority +3] If Cinderace lacks Protection, use Fake Out the second instance and Earthquake other instances.
 
:ss/cinderace:
"That wasn't very nice, y'know? It'll take days to get these barbs out of my fur!"

Iron Head - Iron Head - Iron Head
WHEN Kangaskhan flinches, IF able, THEN replace all Iron Head with Pyro Ball
 
Round 2

Battlefield: Clear​
Team Duo
Team Keriel
:sv/cinderace:
Alden

HP: 32/90
EN: 24/30
Stats: 8/6/5/6/119 3/3
Typing: Fire
Abilities: Blaze
Status: Barbs
Field: Clear
:sv/kangaskhan:
Fury of the Guardian

HP: 62/100
EN: 22/30
Stats: 7/6/3/6/90 4/4
Typing: Normal
Abilities: Early Bird, Scrappy
Status: Clear
Field: Clear
Step 1
:cinderace:
Cinderace used Iron Head! -3EN
Crit (10, d240): 31 (No)
Effect (72, d240): 98 (No)
(8+(8-6)) = 10 DMG

:kangaskhan:
Kangaskhan used Earthquake! -3EN
Crit (10, d240): 205 (No)
(10+(7-5))*1.5 = 18 DMG


Step 2
:kangaskhan:
Kangaskhan used Fake Out! -2EN
Crit (10, d240): 42 (No)
(4+3+(7-5)) = 9 DMG

:cinderace:
Cinderace flinched!
womp


Step 1
:cinderace:
Cinderace used Iron Head! -3EN
Crit (10, d240): 179 (No)
Effect (72, d240): 124 (No)
(8+(8-6)) = 10 DMG

:kangaskhan:
Kangaskhan used Earthquake! -3EN
Crit (10, d240): 124 (No)
(10+(7-5))*1.5 = 18 DMG
Cinderace fainted!


:skitty: Round Summary :skitty:
:cinderace:HP: -18-9-18 = -45
:cinderace:EN: -3
:kangaskhan:HP: -10-10 = -20
:kangaskhan:EN: -3-2-3 = -8
Battlefield: Clear​
Team Duo
Team Keriel
:sv/cinderace:
Alden

HP: KO/90
EN: 21/30
Stats: 8/6/5/6/119 3/3
Typing: Fire
Abilities: Blaze
Status: Barbs
Field: Clear
:sv/kangaskhan:
Fury of the Guardian

HP: 42/100
EN: 14/30
Stats: 7/6/3/6/90 4/4
Typing: Normal
Abilities: Early Bird, Scrappy
Status: Clear
Field: Clear

dana.png

"And just like that folk your intermission is over!

Kangaskhan's superior bulk and move options prevail over Cinderace's new gen power creep today! Getting caught in those return balls hurt a little too much for Cinderace to come back from and whilst a valiant effort was made to cling on it sinply wasn't enough to stop Kangaskhan closing out the deal!

I hope you folk had fun in this mini exhibition and enjoy all of the higher stakes games there are to watch goin on right now!"


rewards inc​
 
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