• Smogon Premier League is here and the team collection is now available. Support your team!

Multi-gen Dynasty PL Player Signups

Status
Not open for further replies.

Zac

:soysauce:
is a Site Content Manageris a Forum Moderatoris a Dedicated Tournament Host
Use the signup form from this link to signup for DPL

Prospective players are encouraged to join the Discord Server to discuss the tournament.

  • SV OU
  • SV OU
  • SV OU
  • SV DOU
  • SV UU
  • SV LC
  • SS OU
  • SM OU
  • ORAS OU
  • BW OU
Total money for teams is 150,000 credits.

In the weeks preceding the Live Auction, a time will be chosen where at least 1 Manager or Assistant Manager from each team can meet and perform a live auction in order to choose players. The Manager and/or Assistant Manager present will be expected to remain at the auction for the entire duration, which should take approximately 3 hours.

Once a time is set, all attending Managers + Hosts will enter the place where the auction will be held - most likely a group chat for the auction. Spectators are allowed to join in to watch the auction, but will not be able to speak. Discussion on the bidding should be relegated to the SS Discord.

The hosts will first ask a team to nominate a player. The order by which teams will nominate players will go in a randomized snaking pattern from the first chosen team to the last chosen team, then the last chosen team to the first chosen team. Details of said player will be displayed and bidding will commence, starting at 3000 credits, with the nominating team automatically placing the first bid. The auction will then be in real time. Managers will simply put in their bids in the chat, raising a minimum of 500 credits. If after 15 seconds there are no new bids, the player is sold to the highest bid in the channel. Updated credit totals will be displayed and then the next manager in the rotation will be prompted to nominate a player.

Managers: it is necessary for you to field a roster of 12 starters and a minimum of 2 substitutes. Playing Managers and retains are included in the roster number. Players will be locked into playing only the tiers they signed up for the entirety of the regular season AND playoffs (excluding tiebreakers). This still applies to players who go for 3k!
The league stages consist of a Round Robin tournament. Every team will face every other team once through 7 weeks of play. Each manager will submit to the hosts a roster no later than the deadline of the previous week. This roster will list the starting players and what metagames they will play.

When the week starts, teams' players will face off in their respective metagames / tiers. The SV OU 1 from Team A will face the SV OU 1 from team B, SV OU 2 will face SSV OU 2, and so on. Whichever team wins the most battles will be declared the victor for the week. Rather than score based on how many individual battles a team wins, the primary thing that matters is who beat the most teams. As such, points are awarded based only on wins and losses versus teams as a whole, not individual players. Beating a team in a week’s matchups is worth two points, tying with a team is worth one point, and losing is worth none, simple as that. At the end of the round robin, the top four teams in the points proceed to the playoffs. Semifinals will see #1 vs. #4 and #2 vs #3, Finals will be the winner from each of the semi-final rounds.

There are a few regulatory things during the league stages that need to be outlined.

1. Substitutes – At any point in time during the week, a team may make a substitution for a currently slotted player. In order to do this a manager must post in the thread, tagging the hosts, the opposing managers and the opposing player stating which player is substituting out, and which player is substituting in. A player that has substituted out for a week cannot be substituted back in.

2. Activity decisions – There are inevitably times where two players simply fail to complete a match; however, the nature of the tournament system sometimes makes it advantageous to purposely fail to play (such as when a team is up 5-4 in a week). Because of this, it is necessary to make activity decisions on matches. Hosts are required to make thorough investigations regarding each and every potential failed match during a week. If both parties are deemed to be equally apathetic or enthusiastic about getting the match done, but just have not had the opportunity to make it happen, the match will result in a no contest. However, if it is deemed that one party made significantly more effort than the other in attempting to get the match done, then a win will be awarded to that player. Things that will make it very likely that you will lose via activity include: failing to VM your opponent immediately upon the week’s start, scheduling a match and being documented as missing the match time, failing to provide any concrete times for which you can be reached, failing to respond to an opponent’s VM at all. Note that this is a tournament that requires a very high level of activity and diligence, if you don’t think you can get your matches done, quite simply don’t sign up.

3. Rule Breaking – There is no excuse for breaking any of the predetermined rules. If you are caught breaking a rule, you will lose your match. There is no lenience with regards to this. Break a rule, you lose. Period.

4. Reversing Rulings - No ruling will be retroactively overturned once the week following the week that the ruling has been made has ended. This includes: activity rulings / rulings based on rule breaking / anything else under the sun. I'm not going back in time to reevaluate every single decision I've made throughout the tournament on Week 9 because you think you were gypped 1-2 wins along the way and now they're the difference between you and a playoff spot. Any appeals to a ruling must be made during the week that the ruling is made; beyond that, all rulings are final once the week ends.
 
Last edited:
Username: 3amskypecall

Tiers Preferred (not binding): SV OU, SS OU

Tiers NOT Played (binding): (DID NOT ANSWER QUESTION)

Time Zone: GMT+0

Foreseeable inactivity: nope
 
Username: Fraaxn

Tiers Preferred (not binding): SV OU, SV UU, SS OU, SM OU, ORAS OU, BW OU

Tiers NOT Played (binding): SV DOU

Time Zone: GMT-7

Foreseeable inactivity: Uni, will have time to prep though
 
Status
Not open for further replies.
Back
Top