





Ttar Webs
Introduction
Yo, I don't really play gen 9 but I decided to create a team that abuses webs since the meta really favours webs this gen. Gholdengo + Tera mons are great at abusing webs since if the opponent makes 1 mistake your threats can just snowball out of control. I could've laddered with this team to high ladder but I really can't be bothered since gen 9 is a steaming pile of shit. Team is fun tho, bring tar back to ou.
Pokepaste
https://pokepast.es/92dfef9083ad2ae9
<<view-team-41358>>
Team Comp

Wings in Motion @ Focus Sash
Ability: Shield Dust
Shiny: Yes
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Moonblast
- Psychic
- Stun Spore
Psychic for Glimm, tera ghost for treads/ other niche spinners

Reality Surf @ Leftovers
Ability: Hydration
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tail Glow
- Surf
- Ice Beam
- Energy Ball
Manaphy is really broken under webs and kinda mandatory. Amazing defensive utility with generic good defensive type and defensive stats. Tera fairy can't really be punished since even if anticipated, steel/poison coverage is harder to fit on teams. I found sucker resistance more valuable than grassy glide resistance since Ttar already has tera poison to lure rilla. Timid was chosen to beat opposing manaphy, outspeed more zap, outspeed tusk (if you somehow can't get the web on). This mon can sometimes outright win MUs when the web is up, especially vs offenses.
Keys to the City @ Air Balloon
Ability: Good as Gold
Tera Type: Water
EVs: 148 HP / 144 SpA / 216 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Make It Rain
- Psyshock
This was specs ghold in early versions, changed to a stallbreaker set since HO can struggle vs stall. Again, a self-explanatory mon and mandatory on webs.
Mean Girls @ Air Balloon
Ability: Sand Stream
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Earthquake
- Ice Punch
Yes, Ttar is not as good in this gen. However, I found HO DD tar to be really threatening since if you don't run into gambit/dozo you can get a lot of value out of this mon. Even if you do run into these mons, you can get a knock off, pivot into a shadow ball, get sand up to break sashes, or even bait a tera out of one of their mons which will help teammates. Tera poison is great since it beats val and clef, gives poison immunity, and resists grassy glide. Ice punch is the chosen filler move and could probably be changed to low kick or edge. I chose ice punch to OHKO gliscor without needing to tera whilst helping against tusk and ting-lu. Knock iss such a great buff for this mon, not only is it stronger than crunch and removes item, but it doesn't miss unlike edge meaning endgames involving ttar are way more consistent. Item choice went back and forth between AB, lum, and WP, but ultimately I chose AB mainly for the tspike immunity which helps vs glimm teams.

It Girl @ Cornerstone Mask
Ability: Sturdy
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ivy Cudgel
- Horn Leech
- Knock Off
- Spikes
I wanted to add an ogerpon to this team, and decided in ogerpon rock. Unlike water it doesn't have great defensive utility, or so I thought. Sturdy is actually really important in testing since you can afford to let them setup knowing you have a sturdy mon in the back. This means ribombee can get up webs without fearing turn 1 setup as much or having to stun spore. Knock and spikes were chosen over SD since I wanted a hazard to hit mainly kingambit, dozo, and tusk. Knock is also a great midgame tool that can help ttar out since it alongside spikes wears down its checks.
Oh Well @ Booster Energy
Ability: Protosynthesis
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Headlong Rush
- Ice Spinner
- Rapid Spin
Spinner and works as a backup wincon. Mainly to support manaphy since mana hates hazards especially tspike. Tera water for backup rain cteam or random aqua jet users.
Replays
Ttar kills all 6






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Ttar + Tusk teamwork






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Ttar kills 5






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Lucky Game but highest value Ribombee ever






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Ttar kills all 6 with tera read






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