Hi all;
Again, I'm new to these forums so please don't kill me for my lack of formatting expertise.
It all began when I was using a fairly standard tryhard team (Mega Gengar, Primal Groudon, Giratina-O, Ghostceus, Dusk Mane Necrozma, and Xerneas), and I started tilting, that I started making random teams. I figured that since my ELO was so low then, I could try whatever I wanted, so I might as well try random teams... and I did. I began with a very off-meta HO team (Excadrill, Shaymin-Sky, Mega Mewtwo Y, Deoxys-A, Darkrai, and Ultra Necrozma) which, unsurprisingly, didn't work all that well. Later, however, I switched Mega Mewtwo Y for Mega Lucario because I didn't see any reason not to try new Mega Pokemon, and I found out soon that Mega Lucario is a lot better than people give it credit for.
(Shoutout to Sets for giving me the idea to use Kyurem-W, which later caused me to make crazy and wacky teams.)
Thus, I set out to make a team built around Mega Lucario.
The first pokemon I added:
Everwild (Groudon) @ Red Orb
Ability: Drought
EVs: 252 HP / 56 Def / 200 SpD
Sassy Nature
- Stealth Rock
- Precipice Blades
- Dragon Tail
- Fire Blast
Defensive Primal Groudon is my first SR setter. The SpD EVs are to survive a Deoxys-A's LO Psycho Boost and potentially 2 hits from Xerneas' +2 Moonblast, while KO'ing back with Blades. A Sassy Nature (+SpD, -Spe) is used because Speed is unnecessary and potentially detrimental against Primal Kyogre, and it does not drop Primal Groudon's damage output from Fire Blast. Fire Blast is used over Fire Punch mainly because of the higher base power, as it does over 50% to 252 HP / 0 SpD neutral Arceus formes. Dragon Tail is used to surprise Mega Rayquaza, Ultra Necrozma, and Zygarde, allowing Primal Groudon to beat pokemon that are generally accepted as its checks. Dragon Tail especially helps against Zygarde, as if it is phazed while having less than 50% health it will not transform. It also helps massively against setup sweepers.
The second pokemon I added:
Shattered Sky (Arceus-Flying) @ Sky Plate
Ability: Multitype
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Stealth Rock
- Thunder Wave
- Judgment
- Recover
Arceus-Flying is, while an unconventional choice, a very important one for the team. I chose it over other Arceus Formes mainly for it's immunity to Sticky Web, making it a better Thunder Wave user than, say, Groundceus. A second SR user is also very important for Mega Lucario, the main sweeper of the team, to ensure that Stealth Rock remains up even against stall teams. Flying Judgment is good enough for mono-type coverage, as no types are immune to it. Timid is used to outspeed and paralyze other Arceus Formes before they set up substitute. It is EV'd to have decent bulk to tank some hits while being able to fire off Waves, Judgment, and Recover off damage.
The third pokemon I added:
Everfound (Arceus-Ground) @ Earth Plate
Ability: Multitype
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Defog
- Judgment
- Ice Beam
- Recover
Standard support Defog Groundceus. Explanations of EVs are the same as before, while Ground/Ice are decent typings for its attacking moves, so that it can act as a foolproof check to Zygarde. Defog on Groundceus is better than on other Arceus Formes in my opinion due to it being able to pressure Primal Groudon and Necrozma-DM, which are very common SR setters.
The fourth pokemon I added:
Scythe (Lucario) (M) @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bullet Punch
- Meteor Mash
- Close Combat
- Swords Dance
The star of this team. Mega Lucario is perhaps the most underrated Pokemon of the Meta right now, despite almost everyone disagreeing. However, it's one of my favorite Pokemon; I guess you could say that I'm **Adamant** about using it and **Steadfast** in my belief of its virtues. While it does take a certain amount of **Inner Focus** and **Adaptability** to the environment around you to use, I still believe that it is a godly Pokemon. Hopefully, by the end of this RMT, you will agree that I am **Justified** in my belief.
~~Don't kill me please~~
(Pretend that the Bold Face and Strikethrough actually worked here)
Adamant is used to OHKO common defensive Pokemon such as defensive Arceus Formes and Defensive Zygarde. The EV spreads are standard, and the remaining 4 EVs are put into SpD instead of Def to slightly ease setup on support Arceus Formes and Mega Gengar. At +2, Close Combat kills almost every Pokemon that does not resist it, while the very common fairy types are dealt with by Meteor Mash. Mega Lucario appreciates the rise of slow Arceus Formes used to check Mega Rayquaza.
Mega Lucario is also a great abuser of paralysis and Stealth Rock, utilizing them to bypass checks such as fast Arceus Formes and Ho-Oh.
The fifth pokemon I added:
Thief of Souls (Marshadow) @ Marshadium Z
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Bulk Up
- Spectral Thief
- Shadow Sneak
- Close Combat
A fast revenge killer and backup sweeper, Marshadow was used simply because I wanted to build a team around my "Fun Fighting Types." Marshadow is also a great abuser of paralysis, using it to kill setup sweepers which have boosted their speed while stealing their boosts. Marshadium Z is mainly used to KO Fairyceus at +1, however, Fairyceus must be weakened. Marshadium is also used to KO defensive Pokemon that can only be taken out by a nuke. Jolly is used to outspeed all Arceus Formes.
The final pokemon I added:
Everlost (Yveltal) @ Choice Specs
Ability: Dark Aura
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- U-turn
- Oblivion Wing
- Dark Pulse
- Heat Wave
Specs Yveltal has huge damage output with Dark Pulse, boosted by Dark Aura and STAB. It can do more than 50% to Arceus Formes, and OHKOs Mega Rayquaza after a SpD drop. Oblivion Wing provides recovery and damage in one, and is a good utility STAB move. U-turn lets Yveltal act as a pivot to gain momentum, and Heat Wave can surprise Steel types such as Magearna and Ferrothorn.
Proof of Peak:
Well, thanks for reading my RMT, and sorry for the lack of formatting!
Will post replays when I have more time
Edit: replays
https://replay.pokemonshowdown.com/gen7anythinggoes-727228751 (VS Lorgone's Mom, A.K.A Skarpherim)
https://replay.pokemonshowdown.com/gen7anythinggoes-727181045 (Fun one VS Lorgone, went for the hax here, Lucario is Hax God confirmed?)
https://replay.pokemonshowdown.com/gen7anythinggoes-724833388 (VS GaleWingsOP, in room tour finals)
https://replay.pokemonshowdown.com/gen7anythinggoes-724831452 (VS Zenithial (A.K.A. WTF THHE STALLS), in room tour semifinals)
https://replay.pokemonshowdown.com/gen7anythinggoes-728108027 (VS P4ndaK1ng111, where Groudon's low speed and Yveltal's specs make for a clean 5-2 sweep)
Again, I'm new to these forums so please don't kill me for my lack of formatting expertise.
It all began when I was using a fairly standard tryhard team (Mega Gengar, Primal Groudon, Giratina-O, Ghostceus, Dusk Mane Necrozma, and Xerneas), and I started tilting, that I started making random teams. I figured that since my ELO was so low then, I could try whatever I wanted, so I might as well try random teams... and I did. I began with a very off-meta HO team (Excadrill, Shaymin-Sky, Mega Mewtwo Y, Deoxys-A, Darkrai, and Ultra Necrozma) which, unsurprisingly, didn't work all that well. Later, however, I switched Mega Mewtwo Y for Mega Lucario because I didn't see any reason not to try new Mega Pokemon, and I found out soon that Mega Lucario is a lot better than people give it credit for.
(Shoutout to Sets for giving me the idea to use Kyurem-W, which later caused me to make crazy and wacky teams.)
Thus, I set out to make a team built around Mega Lucario.
The first pokemon I added:
Everwild (Groudon) @ Red Orb
Ability: Drought
EVs: 252 HP / 56 Def / 200 SpD
Sassy Nature
- Stealth Rock
- Precipice Blades
- Dragon Tail
- Fire Blast
Defensive Primal Groudon is my first SR setter. The SpD EVs are to survive a Deoxys-A's LO Psycho Boost and potentially 2 hits from Xerneas' +2 Moonblast, while KO'ing back with Blades. A Sassy Nature (+SpD, -Spe) is used because Speed is unnecessary and potentially detrimental against Primal Kyogre, and it does not drop Primal Groudon's damage output from Fire Blast. Fire Blast is used over Fire Punch mainly because of the higher base power, as it does over 50% to 252 HP / 0 SpD neutral Arceus formes. Dragon Tail is used to surprise Mega Rayquaza, Ultra Necrozma, and Zygarde, allowing Primal Groudon to beat pokemon that are generally accepted as its checks. Dragon Tail especially helps against Zygarde, as if it is phazed while having less than 50% health it will not transform. It also helps massively against setup sweepers.
The second pokemon I added:
Shattered Sky (Arceus-Flying) @ Sky Plate
Ability: Multitype
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Stealth Rock
- Thunder Wave
- Judgment
- Recover
Arceus-Flying is, while an unconventional choice, a very important one for the team. I chose it over other Arceus Formes mainly for it's immunity to Sticky Web, making it a better Thunder Wave user than, say, Groundceus. A second SR user is also very important for Mega Lucario, the main sweeper of the team, to ensure that Stealth Rock remains up even against stall teams. Flying Judgment is good enough for mono-type coverage, as no types are immune to it. Timid is used to outspeed and paralyze other Arceus Formes before they set up substitute. It is EV'd to have decent bulk to tank some hits while being able to fire off Waves, Judgment, and Recover off damage.
The third pokemon I added:
Everfound (Arceus-Ground) @ Earth Plate
Ability: Multitype
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Defog
- Judgment
- Ice Beam
- Recover
Standard support Defog Groundceus. Explanations of EVs are the same as before, while Ground/Ice are decent typings for its attacking moves, so that it can act as a foolproof check to Zygarde. Defog on Groundceus is better than on other Arceus Formes in my opinion due to it being able to pressure Primal Groudon and Necrozma-DM, which are very common SR setters.
The fourth pokemon I added:
Scythe (Lucario) (M) @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bullet Punch
- Meteor Mash
- Close Combat
- Swords Dance
The star of this team. Mega Lucario is perhaps the most underrated Pokemon of the Meta right now, despite almost everyone disagreeing. However, it's one of my favorite Pokemon; I guess you could say that I'm **Adamant** about using it and **Steadfast** in my belief of its virtues. While it does take a certain amount of **Inner Focus** and **Adaptability** to the environment around you to use, I still believe that it is a godly Pokemon. Hopefully, by the end of this RMT, you will agree that I am **Justified** in my belief.
~~Don't kill me please~~
(Pretend that the Bold Face and Strikethrough actually worked here)
Adamant is used to OHKO common defensive Pokemon such as defensive Arceus Formes and Defensive Zygarde. The EV spreads are standard, and the remaining 4 EVs are put into SpD instead of Def to slightly ease setup on support Arceus Formes and Mega Gengar. At +2, Close Combat kills almost every Pokemon that does not resist it, while the very common fairy types are dealt with by Meteor Mash. Mega Lucario appreciates the rise of slow Arceus Formes used to check Mega Rayquaza.
Mega Lucario is also a great abuser of paralysis and Stealth Rock, utilizing them to bypass checks such as fast Arceus Formes and Ho-Oh.
The fifth pokemon I added:
Thief of Souls (Marshadow) @ Marshadium Z
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Bulk Up
- Spectral Thief
- Shadow Sneak
- Close Combat
A fast revenge killer and backup sweeper, Marshadow was used simply because I wanted to build a team around my "Fun Fighting Types." Marshadow is also a great abuser of paralysis, using it to kill setup sweepers which have boosted their speed while stealing their boosts. Marshadium Z is mainly used to KO Fairyceus at +1, however, Fairyceus must be weakened. Marshadium is also used to KO defensive Pokemon that can only be taken out by a nuke. Jolly is used to outspeed all Arceus Formes.
The final pokemon I added:
Everlost (Yveltal) @ Choice Specs
Ability: Dark Aura
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- U-turn
- Oblivion Wing
- Dark Pulse
- Heat Wave
Specs Yveltal has huge damage output with Dark Pulse, boosted by Dark Aura and STAB. It can do more than 50% to Arceus Formes, and OHKOs Mega Rayquaza after a SpD drop. Oblivion Wing provides recovery and damage in one, and is a good utility STAB move. U-turn lets Yveltal act as a pivot to gain momentum, and Heat Wave can surprise Steel types such as Magearna and Ferrothorn.
Proof of Peak:
Well, thanks for reading my RMT, and sorry for the lack of formatting!
Will post replays when I have more time
Edit: replays
https://replay.pokemonshowdown.com/gen7anythinggoes-727228751 (VS Lorgone's Mom, A.K.A Skarpherim)
https://replay.pokemonshowdown.com/gen7anythinggoes-727181045 (Fun one VS Lorgone, went for the hax here, Lucario is Hax God confirmed?)
https://replay.pokemonshowdown.com/gen7anythinggoes-724833388 (VS GaleWingsOP, in room tour finals)
https://replay.pokemonshowdown.com/gen7anythinggoes-724831452 (VS Zenithial (A.K.A. WTF THHE STALLS), in room tour semifinals)
https://replay.pokemonshowdown.com/gen7anythinggoes-728108027 (VS P4ndaK1ng111, where Groudon's low speed and Yveltal's specs make for a clean 5-2 sweep)
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