Eelektross heat

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Eelektross @ Leftovers
Ability: Levitate
Tera Type: Poison
EVs: 240 HP / 168 Def / 100 Spe
Bold Nature
- Gastro Acid
- Discharge
- Dragon Tail
- Substitute

Destroy gliscors, also racks up good hazard damage with dtail.


Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Water
EVs: 240 HP / 200 Def / 68 SpD
Impish Nature
- Earthquake
- Spikes
- Protect
- Toxic

Standard spike setter

Gholdengo @ Heavy-Duty Boots
Ability: Good as Gold
Tera Type: Fairy
EVs: 64 HP / 44 Def / 124 SpA / 24 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Make It Rain
- Recover

Prevent removal

Iron Treads @ Leftovers
Ability: Quark Drive
Tera Type: Fire
EVs: 240 HP / 12 Atk / 252 SpD / 4 Spe
Careful Nature
- Rapid Spin
- Earthquake
- Stealth Rock
- Knock Off

Spinner + good for spdef

Walking Wake @ Leftovers
Ability: Protosynthesis
Tera Type: Steel
EVs: 128 HP / 128 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Steam
- Draco Meteor
- Roar
- Substitute

Surprise ppl with sub and can pass hazard chip as well as be strong

Rillaboom @ Choice Band
Ability: Grassy Surge
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- Knock Off
- Focus Punch

Great revenger, once a zap or molters gets knocked and you don't get bodied, you can 2ko with rocks.
 
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Why did you choose this Pokemon?
What do the EV spreads do and why do you have it?
What are all 4 moves for?
 
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