SM OU El gato (vanilluxe) OU

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Hello, I'm new and I tried to build a dece Vanilluxe team because it is literally a cool mon and it hurts lots of teams due to its stab plus choice specs boosted attacks. I decided to build around the ice cream a kind of balanced core, which is composed of three mons that can eat attacks, heal and decently fight back: Z Spdef Mew (to check mega venu), Max Def Zapdos, and a bulky Seismitoad to knock off punish the opponents' volt switches. The offensive core is composed of el gato, scarf Gren and Mega bunny. These last two mons are here mostly to check Heatran, Chansey, Lando, Magnezone, Kyurem B, mega Sableye, Ttar etc. El gato is useful against all the mons that are obv weak to ice and its snow warning can be useful to have some key chip damage. This team can be fun to play but its main weakness is that sometimes it forces the trainer to do unsafe plays or risky predicts. I would not define it as balance. I know it sounds like a meme team but I hade some quality time playing it and just wanted to share it and to receive suggestions to improve it. Thank you for your attention :)))

el gato (Vanilluxe) @ Choice Specs
Ability: Snow Warning
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Blizzard
- Freeze-Dry
- Hidden Power [Ground]
- Flash Cannon

Zapdos @ Rocky Helmet
Ability: Static
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Defog
- Roost
- Discharge
- Heat Wave

Greninja (M) @ Choice Scarf
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Dark Pulse
- Hydro Pump
- Ice Beam

Lopunny-Mega @ Lopunnite
Ability: Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- High Jump Kick
- Quick Attack
- Return

Mew @ Psychium Z
Ability: Synchronize
EVs: 252 HP / 4 Atk / 252 SpD
Gentle Nature
- Psychic
- Knock Off
- Soft-Boiled
- Defog

Seismitoad @ Rocky Helmet
Ability: Water Absorb
EVs: 196 HP / 60 Atk / 252 Def
Impish Nature
- Stealth Rock
- Knock Off
- Earthquake
- Toxic
 
Just so you know “gato” means cat in Spanish. “El gelato” is ice cream.

Now I this post has more substance, I would like to recommend a different scarf gren set. I would suggest a moveset of uturn/ice beam/spikes/rocks slide with max atk/max spe and a naive nature. Uturn is nice for gaining momentum, ice beam rks Landorus and zygarde, rock slide takes on volcarona Which can give your team problems and spikes are nice for wearing things down for lopunny to clean late game.

I would recommend not running a zmove on defensive mew and running will o wisp. The last move can be either knock off, ice beam, psychic or earth power.
 
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