Electric Terrain Team

I'm kind of mid at competative, but I'm trying to make this electric terrain team work. Anyone have any ideas on how to improve it?

Tapu Koko @ Heavy-Duty Boots
Ability: Electric Surge
Tera Type: Electric
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Roost
- Hidden Power [Ice]
- U-turn
Terrain setter can attack if it needs to.

Pawmot @ Choice Scarf
Ability: Iron Fist
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Ice Punch
- Double Shock
- Revival Blessing

Physical wall breaker

Kilowattrel @ Choice Specs
Ability: Competitive
Tera Type: Electric
EVs: 252 SpA / 252 Spe
- Discharge
- Air Slash
- Volt Switch
- U-turn

Special Wallbreaker

Rotom-Wash @ Leftovers
Ability: Levitate
Tera Type: Steel
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp

Bulky pivot

Iron Valiant @ Choice Band
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
- Shadow Sneak
- Liquidation
- Spirit Break
- X-Scissor '

Physical wall breaker with priority for revenge killing.

Dragonite @ Weakness Policy
Ability: Multiscale
Tera Type: Dragon
EVs: 252 HP / 72 Def / 88 SpD / 88 Spe
Adamant Nature
- Extreme Speed
- Dragon Dance
- Waterfall
- Earthquake

Dragonite offers coverage and can sweep.
 
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