Hello and welcome to my first RMT. I've been seeing a lot of people doing it lately, so i thought I'd give it a try, because Wynaut.
Surprisingly this team didn't take me long at all to make, excluding the time I replaced some mons, but I'll get in more detail of that later. Everything aside, let's get right into it.
Sexy, isn't it?
Bisharp is one of my favorite mons and one of the strongest in the tier which made it suitable to make a team around since i wanted a strong reliable mon, and it looked like Bisharp was perfect.
This duo right here is just madness, when i first tried to build the team, I knew that these 2 would do work together, but even though, I was still surprised at how well they worked together. Anyway, i wanted a hard hitting, bulky rock setter, and Landorus-T popped to mind, but honestly, I just like the design of Landorus more than Therian, also, Landorus-T was getting very popular at the time I made this team, and so everyone had counters to it, so i decided to pick Landorus, and I'm glad i did
When i decided to put pinsir there, it was one of those "he looks cool, I'll use that" kind of picks. but seriously, pinsir is just a monster, It's bulk+Typing+Ability+Move pool makes it one of the scariest mons in OU, literally and figuratively. i mean look at it, It's scary as hell.
When i decided on Pinsir, I obviously had to have a defogger, i dont want to be taking 25% from rocks before mega and 50% after if i decided to mega, and Latios is the most reliable defogger. Furthermore, i picked latios over other defoggers because it had an offensive pressure, Draco just guarantees an OHKO when there are no Fairy's/Chansey's/Heatrans in sight.
Azumarill wasn't my first choice for this team, but I thought It'd be good because i have no fire resists barring Latios, and latios can only do so much since it has so much pressure to defog and take hits. Also Azumarill helps me with other Lati's aswell as it pairs well with Bisharp.
Looking at the team (this was around ORAS time) it was incredibly, and I mean incredibly weak Metagross-Mega, i mean it beats my whole team except Bisharp (outspeeds Landorus after mega evolving) and so bisharp had to take on metagross, and the only move bisharp can use is sucker punch (metagross outspeeds, and EQ/Hammer arm) and if i wanted to sucker, they could make the easy switch into Keldeo (cause everyone runs that), so I decided that Rotom-W would be the best mon to take such responsibility, and i decided I wanted Rotom-W over Slowbro is because this is a HO team, and although rotom is bulky, it carries volt switch which gives momentum to the next mon, and metagross cant really switch out into keldeo to take a volt switch.
That was the thought process while making the team, kind of boring and redundant, sorry.
Mako (Bisharp) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch
(i know it's not a fire type, it just looks like Mako)
Bisharp is one of those mons that just make me shake when i see it on the opponents team, its Typing lets it destroy almost everything with knock off, and OHKOS most fairies with iron head.
I decided on using the standard set with LO and not black glasses so i can pick up important OHKOs on fairies. A lot of people told me to use pursuit instead of SD, which i disagree with since most Bisharps carry pursuit to trap Lati's, people tend to think that all bisharps have it, so they avoid switching so they wont risk their defogger. Furthermore, I think Swords dance allows bisharp to just destroy teams, I mean at +2 the opponent is forced to sack a few mons to this beast. Lastly, I think Swords dance is good for the amount of Chansey's, Ferrothorns and stall in general, which enables Bisharp to setup a swords dance.
I decided on adamant nature because I want that extra damage, and I'm willing to lose some speed for it, since mainly I'll be be using sucker punch to sweep balance/offence and iron head/knock off to sweep semi-stall/stall. and the EV's are just the standard ones.
Toph (Landorus) (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Focus Blast
- Earth Power
- Stealth Rock
- Psychic
Yes.. got the nickname+typing right.. i think that happens like twice..
Meet Landorus, Landorus is awesome.
All jokes aside, this mon pairs so well with Bisharp it's ridiculous, The biggest checks to Landorus are Lati's (Bisharp destroys) and Chansey (Bisharp destroys and can setup on, and we've been through what happens when bisharp sets up)
Anyway, I decided on kind of a lead landorus with rocks, It has enough bulk to survive almost anything and setup rocks, it usually stays alive after setting up rocks, so with it's sped and crazy power it can do immense damage to the opposition.
I chose to run the standard life orb sheer force combo, to do as much damage as possible without taking any recoil, I've only remembered that i use life orb when i made this RMT
Timid nature to outspeed other Landorus' or at least speed tie, Kyurem and many more. Standard EV's, and i decided on Earthpower for max damage output+stab, psychic to hit everythig earthpower doesn't, like other Lando's (regular and Therian) Zapdos, gengar, you get the idea. Stealth rock for Residual damage.
Personally i love focus blast, it is just a hard hitting move that not many mons can switch in on. But I have it for 1 specific mon.. Skarmory. Skarmory tends to be a pokemon people lead off with to get up stealth rocks/spikes, this is the usual scenario: both setting up rocks turn 1, then i psychic which does around 30-40%, while they go for spike or defog. (I go for psychic to make sure they dont switch out, because skarmory is a good check to most of my mons). Then, turn 3, i focus blast to make sure i pick up the OHKO.
Aang (Pinsir) @ Pinsirite
Ability: Hyper Cutter
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Frustration
- Swords Dance
- Quick Attack
- Close Combat
Surprisingly this team didn't take me long at all to make, excluding the time I replaced some mons, but I'll get in more detail of that later. Everything aside, let's get right into it.
The team in a glance






Sexy, isn't it?





















That was the thought process while making the team, kind of boring and redundant, sorry.

Mako (Bisharp) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch
(i know it's not a fire type, it just looks like Mako)
Bisharp is one of those mons that just make me shake when i see it on the opponents team, its Typing lets it destroy almost everything with knock off, and OHKOS most fairies with iron head.
I decided on using the standard set with LO and not black glasses so i can pick up important OHKOs on fairies. A lot of people told me to use pursuit instead of SD, which i disagree with since most Bisharps carry pursuit to trap Lati's, people tend to think that all bisharps have it, so they avoid switching so they wont risk their defogger. Furthermore, I think Swords dance allows bisharp to just destroy teams, I mean at +2 the opponent is forced to sack a few mons to this beast. Lastly, I think Swords dance is good for the amount of Chansey's, Ferrothorns and stall in general, which enables Bisharp to setup a swords dance.
I decided on adamant nature because I want that extra damage, and I'm willing to lose some speed for it, since mainly I'll be be using sucker punch to sweep balance/offence and iron head/knock off to sweep semi-stall/stall. and the EV's are just the standard ones.
+1 252+ Atk Life Orb Bisharp Sucker Punch vs. 0 HP / 0 Def Landorus-T: 298-351 (93.4 - 110%) -- guaranteed OHKO after Stealth Rock
252+ Atk Life Orb Bisharp Iron Head vs. 252 HP / 220+ Def Sylveon: 351-416 (89 - 105.5%) -- guaranteed OHKO after Stealth Rock
252+ Atk Life Orb Bisharp Iron Head vs. 16 HP / 0 Def Azumarill: 220-259 (63.7 - 75%) -- guaranteed 2HKO
+2 252+ Atk Life Orb Bisharp Iron Head vs. 252 HP / 112 Def Mega Venusaur: 277-328 (76 - 90.1%) -- 18.8% chance to OHKO after Stealth Rock
252+ Atk Life Orb Bisharp Iron Head vs. 252 HP / 220+ Def Sylveon: 351-416 (89 - 105.5%) -- guaranteed OHKO after Stealth Rock
252+ Atk Life Orb Bisharp Iron Head vs. 16 HP / 0 Def Azumarill: 220-259 (63.7 - 75%) -- guaranteed 2HKO
+2 252+ Atk Life Orb Bisharp Iron Head vs. 252 HP / 112 Def Mega Venusaur: 277-328 (76 - 90.1%) -- 18.8% chance to OHKO after Stealth Rock

Toph (Landorus) (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Focus Blast
- Earth Power
- Stealth Rock
- Psychic
Yes.. got the nickname+typing right.. i think that happens like twice..
Meet Landorus, Landorus is awesome.
All jokes aside, this mon pairs so well with Bisharp it's ridiculous, The biggest checks to Landorus are Lati's (Bisharp destroys) and Chansey (Bisharp destroys and can setup on, and we've been through what happens when bisharp sets up)
Anyway, I decided on kind of a lead landorus with rocks, It has enough bulk to survive almost anything and setup rocks, it usually stays alive after setting up rocks, so with it's sped and crazy power it can do immense damage to the opposition.
I chose to run the standard life orb sheer force combo, to do as much damage as possible without taking any recoil, I've only remembered that i use life orb when i made this RMT
Timid nature to outspeed other Landorus' or at least speed tie, Kyurem and many more. Standard EV's, and i decided on Earthpower for max damage output+stab, psychic to hit everythig earthpower doesn't, like other Lando's (regular and Therian) Zapdos, gengar, you get the idea. Stealth rock for Residual damage.
Personally i love focus blast, it is just a hard hitting move that not many mons can switch in on. But I have it for 1 specific mon.. Skarmory. Skarmory tends to be a pokemon people lead off with to get up stealth rocks/spikes, this is the usual scenario: both setting up rocks turn 1, then i psychic which does around 30-40%, while they go for spike or defog. (I go for psychic to make sure they dont switch out, because skarmory is a good check to most of my mons). Then, turn 3, i focus blast to make sure i pick up the OHKO.
252+ Atk Choice Band Huge Power Azumarill Aqua Jet vs. 0 HP / 4 Def Landorus: 260-308 (81.5 - 96.5%) -- guaranteed 2HKO
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 0 SpD Clefable: 250-294 (63.4 - 74.6%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Life Orb Sheer Force Landorus Focus Blast vs. 252 HP / 4 SpD Skarmory: 270-318 (80.8 - 95.2%) -- 50% chance to OHKO after Stealth Rock
252 SpA Life Orb Sheer Force Landorus Focus Blast vs. 0 HP / 4 SpD Kyurem-B: 442-520 (113 - 132.9%) -- guaranteed OHKO
252 SpA Life Orb Sheer Force Landorus Psychic vs. 252 HP / 0 SpD Landorus-T: 183-216 (47.9 - 56.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 0 SpD Clefable: 250-294 (63.4 - 74.6%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Life Orb Sheer Force Landorus Focus Blast vs. 252 HP / 4 SpD Skarmory: 270-318 (80.8 - 95.2%) -- 50% chance to OHKO after Stealth Rock
252 SpA Life Orb Sheer Force Landorus Focus Blast vs. 0 HP / 4 SpD Kyurem-B: 442-520 (113 - 132.9%) -- guaranteed OHKO
252 SpA Life Orb Sheer Force Landorus Psychic vs. 252 HP / 0 SpD Landorus-T: 183-216 (47.9 - 56.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

Aang (Pinsir) @ Pinsirite
Ability: Hyper Cutter
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Frustration
- Swords Dance
- Quick Attack
- Close Combat
Got it again ;) Pinsir is my avatar Aang :]
I don't feel Pinsir gets the love it deserves, but it's increasing in usage since salamence left, so that's good.
Seriously though, pinsir is one of the strongest megas in the tier at the moment from my prospective, the combination of Swords dance+Aerialate is too much, when Jolly this monster hits 409 attack, JOLLY. This nature also allows it to hit 339 speed to outspeed things like landorus I, Landorus T, and Garchomp, Obviously making it better than adamant.
I decided on Hyper Cutter for pre-evolution ability for the amount of gyarados's and Landorus-T that switch in on pinsir, I don't lose my attack and go for the swords dance and Sweep :]
The reasoning behind 0 happiness/frustration isn't because I am unhappy..It's really not. It's for the random ditto's that im starting to see more often.
Frustration is for a strong aerialate boosted stab that OHKOs many things in the tier without even setting up. Quick attack is for very strong stab priority, and close combat is very good coverage, hitting the likes of Emploen, Kyurem, Heatran, Bisharp.
252 Atk Aerilate Mega Pinsir Return vs. 0 HP / 4 Def Landorus: 270-318 (84.6 - 99.6%) -- 75% chance to OHKO after Stealth Rock
+2 252 Atk Aerilate Mega Pinsir Quick Attack vs. 4 HP / 0 Def Latios: 234-276 (77.4 - 91.3%) -- 25% chance to OHKO after Stealth Rock LOL THAT'S RIDICULOUS
+2 252 Atk Aerilate Mega Pinsir Return vs. 252 HP / 252+ Def Clefable: 433-511 (109.8 - 129.6%) -- guaranteed OHKO
252 Atk Choice Band Dragonite Fire Punch vs. 0 HP / 4 Def Mega Pinsir: 214-254 (78.9 - 93.7%) -- guaranteed 2HKO
+2 252 Atk Aerilate Mega Pinsir Quick Attack vs. 4 HP / 0 Def Latios: 234-276 (77.4 - 91.3%) -- 25% chance to OHKO after Stealth Rock LOL THAT'S RIDICULOUS
+2 252 Atk Aerilate Mega Pinsir Return vs. 252 HP / 252+ Def Clefable: 433-511 (109.8 - 129.6%) -- guaranteed OHKO
252 Atk Choice Band Dragonite Fire Punch vs. 0 HP / 4 Def Mega Pinsir: 214-254 (78.9 - 93.7%) -- guaranteed 2HKO

Zuko (Latios) (M) @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Psyshock
- Draco Meteor
- Defog
- Earthquake
Sorry, had to fit Zuko on somewhere :]
Latios is without a double the strongest, most reliable defogger in the tier, this thing just is so amazing, and nobody can argue otherwise.
I use this to defog hazards constantly in the game for the whole team, and mainly pinsir since it takes half it's health after mega evolving, so having a defogger is necessary for this team, also i want a psychic resist other than my bisharp (cause it's frail)
I decided on the standard item-life orb (#Creativity) because i want this thing to be offensive, do as much damage as possible without locking myself into a move.
The EV's are standard with to get maximum possible speed to speed tie with gengar/other Lati's, mega metagross and maximum possible sp atk so the damage output would be as high as possible.
This moveset is quite popular, draco meteor for literally bombs, it's so strong, basically almost ohkos anything non-steel and non-fairy. Psyshock is to hit fairies and to hit special walls like chansey. defog is hazard removal (duh).. I use earthquake for heatran and klefki, i am sick of those 2 thinking they're all cool switching in on a draco meteor -_-"
252 SpA Life Orb Latios Draco Meteor vs. 252 HP / 0 SpD Landorus-T: 333-394 (87.1 - 103.1%) -- 93.8% chance to OHKO after Stealth Rock
252 SpA Life Orb Latios Draco Meteor vs. 252 HP / 0 SpD Rotom-W: 261-308 (85.8 - 101.3%) -- 87.5% chance to OHKO after Stealth Rock
4 Atk Life Orb Latios Earthquake vs. 248 HP / 0 Def Heatran: 328-390 (85.1 - 101.2%) -- 87.5% chance to OHKO after Stealth Rock
252 SpA Life Orb Latios Psyshock vs. 232 HP / 0 Def Mega Venusaur: 283-338 (78.8 - 94.1%) -- 43.8% chance to OHKO after Stealth Rock
252 SpA Life Orb Latios Draco Meteor vs. 252 HP / 0 SpD Rotom-W: 261-308 (85.8 - 101.3%) -- 87.5% chance to OHKO after Stealth Rock
4 Atk Life Orb Latios Earthquake vs. 248 HP / 0 Def Heatran: 328-390 (85.1 - 101.2%) -- 87.5% chance to OHKO after Stealth Rock
252 SpA Life Orb Latios Psyshock vs. 232 HP / 0 Def Mega Venusaur: 283-338 (78.8 - 94.1%) -- 43.8% chance to OHKO after Stealth Rock

Korra (Azumarill) @ Assault Vest
Ability: Huge Power
EVs: 212 HP / 252 Atk / 8 SpD / 36 Spe
Adamant Nature
- Waterfall
- Superpower
- Play Rough
- Aqua Jet
Korra <3
Azumarill one of those all round great pokemon, so many different ways to use it, choice band, belly drum, or in this case, Assault Vest.
I put Azumarill on this team to get another Fire resist and a bulky water to deal with Lati twins. I decided on max attack adamant with almost max HP. I run 36 speed to outspeed 252 attack 252 HP azumarill's, and to creep on Conkeldurr's trying to creep on me ;)
the Trio of Landorus/Azumarill/Bisharp just manage to destroy teams, It's nuts how well they work together.
Moreover, my team was looking really weak to scarf landorus-T, so I tried to use azumarill and it worked out well since even at -1, aqua jet does quite a lot to landorus, enough to stop letting it come on freely (while there are rocks on the other side of the field)
252 SpA Choice Specs Raikou Volt Switch vs. 16 HP / 8 SpD Assault Vest Azumarill: 252-296 (73 - 85.7%) -- guaranteed 2HKO
252 SpA Life Orb Gengar Sludge Bomb vs. 16 HP / 8 SpD Assault Vest Azumarill: 307-361 (88.9 - 104.6%) -- 31.3% chance to OHKO
252 SpA Mega Charizard Y Solar Beam vs. 16 HP / 8 SpD Assault Vest Azumarill: 242-286 (70.1 - 82.8%) -- guaranteed 2HKO
252+ Atk Huge Power Azumarill Waterfall vs. 0 HP / 4 Def Mega Charizard Y in Sun: 192-228 (64.6 - 76.7%) -- guaranteed OHKO after Stealth Rock
252+ Atk Huge Power Azumarill Aqua Jet vs. 0 HP / 4 Def Mega Charizard Y in Sun: 96-114 (32.3 - 38.3%) -- guaranteed 2HKO after Stealth Rock
-1 252+ Atk Huge Power Azumarill Waterfall vs. 0 HP / 0 Def Landorus-T: 234-276 (73.3 - 86.5%) -- guaranteed 2HKO after Stealth Rock
252 SpA Life Orb Gengar Sludge Bomb vs. 16 HP / 8 SpD Assault Vest Azumarill: 307-361 (88.9 - 104.6%) -- 31.3% chance to OHKO
252 SpA Mega Charizard Y Solar Beam vs. 16 HP / 8 SpD Assault Vest Azumarill: 242-286 (70.1 - 82.8%) -- guaranteed 2HKO
252+ Atk Huge Power Azumarill Waterfall vs. 0 HP / 4 Def Mega Charizard Y in Sun: 192-228 (64.6 - 76.7%) -- guaranteed OHKO after Stealth Rock
252+ Atk Huge Power Azumarill Aqua Jet vs. 0 HP / 4 Def Mega Charizard Y in Sun: 96-114 (32.3 - 38.3%) -- guaranteed 2HKO after Stealth Rock
-1 252+ Atk Huge Power Azumarill Waterfall vs. 0 HP / 0 Def Landorus-T: 234-276 (73.3 - 86.5%) -- guaranteed 2HKO after Stealth Rock

Katara (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 172 Def / 4 SpA / 80 SpD
Bold Nature
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
That's 4/6. not bad
This used to be Greninja's place, but since he's gone, and I was mega metagros weak, i decided to give rotom-W a shot, It's been doing really well, much better than i was expecting.
I went for a more defensive spread than spdef on this rotom because mega metagross is such a huge threat to this team.. still is! but with this spread i can come in on the metagross, easily take a meteor mash or zen headbutt, then will-o-wisp or volt switch predicting a switch. If it decides to stay in on the will o wisp it gets burnt, making it setup fodder for my bisharp or Mega Pinsir.
I went for the most common moveset, Hydro pump for strong stab and to hit things gliscor doing massive damage, volt switch to keep offensive pressure and momentum. Will-o-wisp to burn physical attackers and nice continuing damage on any mon that wants to come in. Pain split is to do damage to the opponent while at the same time recovering myself, It's a fantastic moves when playing against stall since more defensive mons have a higher HP stat, giving my rotom more HP to deal with them better.
0 SpA Rotom-W Hydro Pump vs. 0 HP / 0 SpD Landorus-T: 296-350 (92.7 - 109.7%) -- guaranteed OHKO after Stealth Rock
252 Atk Life Orb Landorus-T U-turn vs. 252 HP / 172+ Def Rotom-W: 81-95 (26.6 - 31.2%) -- 9.9% chance to 4HKO after Leftovers recovery
0 SpA Rotom-W Hydro Pump vs. 244 HP / 0 SpD Gliscor: 314-372 (89.2 - 105.6%) -- guaranteed OHKO after Stealth Rock
252 Atk Life Orb Landorus-T U-turn vs. 252 HP / 172+ Def Rotom-W: 81-95 (26.6 - 31.2%) -- 9.9% chance to 4HKO after Leftovers recovery
0 SpA Rotom-W Hydro Pump vs. 244 HP / 0 SpD Gliscor: 314-372 (89.2 - 105.6%) -- guaranteed OHKO after Stealth Rock
So that is the team, hopefully it's any good haha :]

Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Dark Pulse
- Ice Beam
- Gunk Shot
- Hydro Pump
Rip ninja
Basically this was my sweeper witht he regular set, not going into detail since its ded (in rotom-W's place)

Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Focus Blast
- Taunt
- Thunderbolt
- Thunder Wave
I basically used this because of the stupid amount of Geopass smeargle. just to taunt them :] (This was in Azumarill's place)
Metagross/Keldeo core
Mega Charizard X
Zapdos
Mega Altaria
Mega Charizard X
Zapdos
Mega Altaria
Mako (Bisharp) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch
toph (Landorus) (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Focus Blast
- Earth Power
- Stealth Rock
- Psychic
Katara (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 172 Def / 4 SpA / 80 SpD
Bold Nature
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
Korra (Azumarill) @ Assault Vest
Ability: Huge Power
EVs: 212 HP / 252 Atk / 8 SpD / 36 Spe
Adamant Nature
- Waterfall
- Superpower
- Play Rough
- Aqua Jet
Aang (Pinsir) @ Pinsirite
Ability: Hyper Cutter
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Frustration
- Swords Dance
- Quick Attack
- Close Combat
Zuko (Latios) (M) @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Psyshock
- Draco Meteor
- Defog
- Earthquake
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch
toph (Landorus) (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Focus Blast
- Earth Power
- Stealth Rock
- Psychic
Katara (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 172 Def / 4 SpA / 80 SpD
Bold Nature
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
Korra (Azumarill) @ Assault Vest
Ability: Huge Power
EVs: 212 HP / 252 Atk / 8 SpD / 36 Spe
Adamant Nature
- Waterfall
- Superpower
- Play Rough
- Aqua Jet
Aang (Pinsir) @ Pinsirite
Ability: Hyper Cutter
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Frustration
- Swords Dance
- Quick Attack
- Close Combat
Zuko (Latios) (M) @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Psyshock
- Draco Meteor
- Defog
- Earthquake
Thanks to daftmau5 for the help in the rmt, and Jin Of The Gale for some codes n stuff and King UU because
+King UU:I was there for you
Emma Bae ♥:hahaha ok fair enough
I didn't proof read this, so if there are any spelling mistakes please tell me :]