I love big, bad and hungry wolves and as someone might know, Morkvarg it is one of those. But the Pokémons are generally cute and cuddly...then we will have to use a little bit of imagination, okay?
Now let's take Absol, imagine it is less sweet and what do we get? Exactly! A mad, dark wolf!
That's why I decided to build a team around him, very simple right?
Oh well, let's move on...
Once I chose the star of this group I have had to deal with its fragility so I tried to balance the team so that it can support and protect what could be a war machine under the right circumstances.
So here we have:
Morkvarg (Absol) @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Knock Off
- Sucker Punch
- Ice Beam
- Fire Blast
This beast is capable of doing so much damage, even with this Set. In fact, as you can see I am using a Mixed one because it allows me to cover some gaps that Team unfortunately leaves. Particularly the possibility to use Ice Beam. This move is very useful because it allows me to take off guard Mons like Landorus-T and Garchomp that being in front of a Pokémon so fragile usually they do not expect to be knocked out. Doing so may I take off the true potential of Absol but maybe you can find a solution.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 232 Def / 28 SpD
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
Here we are facing the first guy that will support Absol and obviously it is not a new face. The fact is that it is a very complete Mon. He takes and returns the blows, sets Hazards (something that Absol loves!) and with this set also resists a Latios' LO Draco Meteor. Which comes in handy because often, seeing him, Latis comes to get it off and remove the rocks.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
- Calm Mind
- Moonblast
- Soft-Boiled
- Thunder Wave
Here we have Her Majesty: the pink bubblegum! Also known as "the other wall". What's more it is able to paralyze opponents for our Wolf and keep in check a lot of bad guys around this Tier. substantially she is useful and annoying in and for any team. I think there is little else to say...
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Surf
Power and control in a single airpla...Pokémon! The only hazards that need to be on the field are the mine, its STAB do a lot of damage to almost all those who get in his way and Surf helps me to bother Tyranitar and generally those who do not love Water moves. Plus it is always good to have a minimum of coverage and usually I do not use Latios with Roost because he has to get in, remove the rocks/spikes/do damage and get out.
Magnezone @ Chople Berry
Ability: Magnet Pull
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
My Steel trapper and part of the Volturn Core. Plus it has a decent special attack and thanks to the Chople Berry it is able to annoy Pokémon as Lopunny and Medicham. For this reason I am undecided whether or not to use the Yellow Magic on him. Another alternative could be, however, Scarf Magneton for the speed.
Tornadus-Therian @ Life Orb
Ability: Regenerator
EVs: 76 HP / 180 SpA / 252 Spe
Hasty Nature
- Hurricane
- Superpower
- U-turn
- Knock Off
Last but not least, this guy completes the Volturn Core (Absol likes to get into the field without taking too many damage as you know), he goes out when he wants and he's always in shape when he gets in, ready to give blows to anyone thanks to the LO. Perfect coverage to complete the team and fix some weaknesses on both sides.
And this completes my group of cute little monsters. Unfortunately I am conscious that it is not perfect but it brought me above 1500 (24-64), a number that I had never attained even if, for many players, it is not so high. And I think it can do even better with your help and or your considerations.
However, what worries me most at the moment is that funny guy:
Between different Mons that come to mind to me, he is definitely the most dangerous and I am not sure how to keep it at bay.
So, this concludes my RMT. Still it is not perfect, maybe there are some grammatical errors and it can still be improved, but I hope I have made at least the bare minimum to make it understandable.
In the hope of answers, I leave here the Pastebin: http://pastebin.com/dtRAcgvN
Now let's take Absol, imagine it is less sweet and what do we get? Exactly! A mad, dark wolf!
That's why I decided to build a team around him, very simple right?
Oh well, let's move on...
Once I chose the star of this group I have had to deal with its fragility so I tried to balance the team so that it can support and protect what could be a war machine under the right circumstances.
So here we have:

Morkvarg (Absol) @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Knock Off
- Sucker Punch
- Ice Beam
- Fire Blast
This beast is capable of doing so much damage, even with this Set. In fact, as you can see I am using a Mixed one because it allows me to cover some gaps that Team unfortunately leaves. Particularly the possibility to use Ice Beam. This move is very useful because it allows me to take off guard Mons like Landorus-T and Garchomp that being in front of a Pokémon so fragile usually they do not expect to be knocked out. Doing so may I take off the true potential of Absol but maybe you can find a solution.

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 232 Def / 28 SpD
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
Here we are facing the first guy that will support Absol and obviously it is not a new face. The fact is that it is a very complete Mon. He takes and returns the blows, sets Hazards (something that Absol loves!) and with this set also resists a Latios' LO Draco Meteor. Which comes in handy because often, seeing him, Latis comes to get it off and remove the rocks.

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
- Calm Mind
- Moonblast
- Soft-Boiled
- Thunder Wave
Here we have Her Majesty: the pink bubblegum! Also known as "the other wall". What's more it is able to paralyze opponents for our Wolf and keep in check a lot of bad guys around this Tier. substantially she is useful and annoying in and for any team. I think there is little else to say...

Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Surf
Power and control in a single airpla...Pokémon! The only hazards that need to be on the field are the mine, its STAB do a lot of damage to almost all those who get in his way and Surf helps me to bother Tyranitar and generally those who do not love Water moves. Plus it is always good to have a minimum of coverage and usually I do not use Latios with Roost because he has to get in, remove the rocks/spikes/do damage and get out.

Magnezone @ Chople Berry
Ability: Magnet Pull
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
My Steel trapper and part of the Volturn Core. Plus it has a decent special attack and thanks to the Chople Berry it is able to annoy Pokémon as Lopunny and Medicham. For this reason I am undecided whether or not to use the Yellow Magic on him. Another alternative could be, however, Scarf Magneton for the speed.

Tornadus-Therian @ Life Orb
Ability: Regenerator
EVs: 76 HP / 180 SpA / 252 Spe
Hasty Nature
- Hurricane
- Superpower
- U-turn
- Knock Off
Last but not least, this guy completes the Volturn Core (Absol likes to get into the field without taking too many damage as you know), he goes out when he wants and he's always in shape when he gets in, ready to give blows to anyone thanks to the LO. Perfect coverage to complete the team and fix some weaknesses on both sides.
And this completes my group of cute little monsters. Unfortunately I am conscious that it is not perfect but it brought me above 1500 (24-64), a number that I had never attained even if, for many players, it is not so high. And I think it can do even better with your help and or your considerations.
However, what worries me most at the moment is that funny guy:

Between different Mons that come to mind to me, he is definitely the most dangerous and I am not sure how to keep it at bay.
So, this concludes my RMT. Still it is not perfect, maybe there are some grammatical errors and it can still be improved, but I hope I have made at least the bare minimum to make it understandable.
In the hope of answers, I leave here the Pastebin: http://pastebin.com/dtRAcgvN
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