Dark Forest
Long time ago in a land far away, there were two tribes that were always at war with each other. The Justified tribe always believes in truth and justice, while the Dark tribe believes in power, no matter the costs. However, recently a new threat has forced these two adversaries to team up and do battle together. Along with the other tribes of this land, they are ready to defend the Dark Forest.
Hi Folks! This is my new RMT that is based on an offensive core of Virizion and Houndoom. Virizion is able to break through the various walls in the UU game, while Houndoom is very anti-meta has a great counter to Chandelure and Victini. PS! isn't letting me online right now, otherwise I'd be working on getting the score higher. This is my best team so far which I am currently at 1877 under Mr.1088_11. Here's the RMT and I hope that you enjoy!
Long time ago in a land far away, there were two tribes that were always at war with each other. The Justified tribe always believes in truth and justice, while the Dark tribe believes in power, no matter the costs. However, recently a new threat has forced these two adversaries to team up and do battle together. Along with the other tribes of this land, they are ready to defend the Dark Forest.


Hi Folks! This is my new RMT that is based on an offensive core of Virizion and Houndoom. Virizion is able to break through the various walls in the UU game, while Houndoom is very anti-meta has a great counter to Chandelure and Victini. PS! isn't letting me online right now, otherwise I'd be working on getting the score higher. This is my best team so far which I am currently at 1877 under Mr.1088_11. Here's the RMT and I hope that you enjoy!

Crobat@ Black Sludge
Inner Focus
Jolly Nature
176 HP/ 192 Attack/ 4 Sp Def/ 136 Speed
-Brave Bird
-Roost
-Taunt
-U-Turn
Crobat is definitely a great poke imo. I never really used him before, but now he's on almost every team. This is the stallbreaker set on Smogon. The EVs are to out take certain hits like Stone Edge from Scarf Hera and Shao, check BU/DD Scrafty, prevent P2 or PZ from getting a Sp Attack boost, and to be faster than Max Speed pokes like Raikou and Azelf. Inner Focus is chosen over Infiltrate because I prefer to not be haxed to death by ParaFlinch Togekiss and in addition to people who use Ambipom and Fake Out Shao as a lead. Brave Bird is the STAB of choice. Roost is to get back health. Taunt is to prevent hazards and status from slower pokes like Togekiss and Roserade. U-turn is the move of choice to scout and pivot. Also, Crobat is chosen due it's great resistances to Fighting and Bug moves taking about 20% from Scarf Hera's STAB moves.

Swampert@ Leftovers
Torrent
Relaxed Nature
240 HP/ 16 Attack/ 252 Def
-Stealth Rock
-Scald
-Earthquake
-Roar
Swampert became my physical wall of choice for several reasons. I have been playing with the option of switching Swampert to Rhyperior due to more sheer physical bulk, but the Swampert's overall bulk helps a lot and I feel that with Rhyperior, I am adding more weaknesses in x2 Fighting, x4 Water, x4 Grass and x2 Ice. Swampert and Crobat have great synergy together. Between Crobat taking the Bug/Fighting attacks from Hera, Swampert can take the Stone Edges all day. Swampert is also my counter to SubCM Raikou. Stealth Rock is my only hazard, but it does it's job. Scald/Earthquake are the STABs of choice that can burn potential physical pokes like Hera (need to watch out for Guts) and Shao, and hit steel/electric types hard, respectively. Roar lets me phaze out set up sweepers like CroCune, Kingdra, Scrafty, etc.. Swampert USED to be my check to Zapdos, but now every Zapdos, and their mothers, run HP Grass which completely obliterates Swampert. Or, some Zapdos run HP Ice just to play mindgames. The next poke helps fix this mindgame, thus minimizing mispredictions.

Snorlax@ Choice Band
Thick Fat
Adamant Nature
252 Attack/ 52 Def/ 200 Sp Def/ 4 Speed
-Body Slam
-Earthquake
-Crunch
-Pursuit
I just can't get rid of Snorlax. It's ability to hit hard and take hits is just too valuable. This is the standard offensive set on Smogon. The EVs let Lax survive certain physical hits from Kingdra and Flygon, while speed creeping pokes like Slowbro. Body Slam is chosen over Return due to the nice 30% paralysis rate. Earthquake hits the steel types like Empoleon/Magneton. Pursuit is to reliably check Chandelure locked into Fire Blast/Shadow Ball (have to watch out for the burn rate though!). Crunch is to hit OTR Cofagrigus harder. Fire Punch was an option, but with Houndoom and Virizion, steels don't really stand too much of a chance. As I said before Swampert, Snorlax's Thick Fat gives it the ability to discover the Hidden Power that Offensive Zapdos runs without sacrificing a poke. HP Grasss does 16-19% on the above EV Spread, while HP Ice does 8-9%. I barely take any damage and I can scout for Hidden Powers. Lax is my special wall that appreciates the Scald Burn from Swampert and has great synergy with Crobat and Swampert forming, albeit a very offensive, defensive core.

Darmanitan@ Choice Scarf
Sheer Force
Jolly Nature
252 Attack/ 4 Sp Def/ 252 Speed
-Flare Blitz
-Rock Slide
-Superpower
-U-Turn
Darm is hands down, my scarfer of choice. That immense physical attack with Sheer Force boosted STAB Flare Blitz hits hard, plain and simple. FB obliterates threatening pokes like Togekiss, Nidoking, offensive Nidoqueen with just SR on the field. A Jolly Nature for Darm lets it check a plethora of pokes like Scarf Chandy, Scarf Hera, Scarf Krookodile, Roserade, Shaymin, etc.. Max Attack and Max Speed are standard. 4 Sp Def EVs are here to prevent PZ and P2 from getting a Download boost. Flare Blitz is the STAB of choice hitting everything hard, bar water pokes. Rock Slide hits Fire types hard. Superpower it to hit opposing Snorlax that resist FB. U-Turn lets Darm scout along with Crobat. Darm's immunity to WoW is the main reason I chose Darm over Scarf Hera/Shao. He can come in on a predicted WoW for Crobat, Lax, Swampert from Sableye and threaten it immediately.

Virizion@ Lum Berry
Justified
Jolly Nature
4 HP/ 252 Attack/ 252 Speed
-Swords Dance
-Leaf Blade
-Close Combat
-Stone Edge
Virizion is one of my favorite pokes. It's typing let's it easily come in on dark, rock, ground, water and grass type moves. The reason it is chosen as my main sweeper is due to it's ability to break down the common defensive cores of Roserade/Rhyperior/Snorlax, Gligar/Empoleon and Slowbro/Snorlax. Leaf Blade destroys bulky waters and rock pokes that Darm hates. CC destroys Snorlax/P2 pokes. Stone Edge rounds off the coverage hitting Zapdos and Roserade hard. Lum Berry is chosen over Life Orb to take the element of hax out of the equation. Lum Berry has definitely saved Virizion and allowed it at least one extra turn to boost/attack on the predicted status. Virizion is also able to check rampaging Honchkrow (non-scarfed) that are Sucker Punch happy. Stone Edge is a guaranteed OHKO on Honch after Stealth Rock, or previous damage which is possible considering LO recoil. To compliment Virizion is the dark dog itself:

Houndoom@ Life Orb
Flash Fire
Hasty Nature
252 Attack/ 4 Sp Attack/ 252 Speed
-Fire Blast
-Hidden Power Grass
-Pursuit
-Sucker Punch
Houndoom is very anti-meta now imo. It's immunities to Victini's STABs and resisting Chandy's Shadow Ball makes it a great poke. It's typing goes perfectly with Virizion which resists the rock, water and ground attacks aimed at Houndoom, while Houndoom takes the fire and psychic moves aimed at Virizion. Fire Blast is the STAB of choice to hit steel types hard. Pursuit/Sucker Punch play the oh so important mindgame with psychic pokes. Do they switch, or do they attack? Due to some other Houndoom running Crunch makes the choice even harder. HP Grass rounds about the coverage hitting Swampert, Rhyperior and Bulky Water types harder than Houndoom's STAB moves. Max Attack and Speed are given give the most power on both sides of the physical/special spectrum while LO boosts the attacks even more.
So,this has been my RMT that is a lot of fun. It really caught me by surprise on how well it performs. Some people will say that I need a spinner since Crobat, Darm and Houndoom are weak to SR. The offensive nature of this team doesn't let the common Stealth Rock setters of Rhyperior, Gligar and Empoleon do their job thanks to a fast taunt from Crobat or threatening moves like CC from Virizion. I haven't seen anything consistent that has caused me trouble. I am always up for advice, but I really enjoy the Virizion/Houndoom core.
Thanks for checking out my RMT!
Thanks for checking out my RMT!