National Dex Excadrill [Done!]

:sv/excadrill:

[SET]
name: Sand Rush Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Iron Head
move 4: Rapid Spin / Giga Impact
item: Steelium Z / Normalium Z
ability: Sand Rush
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Excadrill is a stupendous asset to sand teams due to its role compression, strong wallbreaking capabilities, and ability to switch into Pokemon like Tornadus-T and Tapu Lele to find opportunities to sweep. Swords Dance gives Excadrill a way to threaten defensive Pokemon that would otherwise deal with it well, such as Ferrothorn, Landorus-T, and Great Tusk. Steelium Z lets Excadrill muscle through Pokemon like Landorus-T, Great Tusk, Tangrowth, and Buzzwole, while Normalium Z + Giga Impact dents Zapdos and Pelliper harder. Rapid Spin allows Excadrill to compress roles as an entry hazard remover. Toxic can be used to cripple Zapdos, Slowbro, Landorus-T, Great Tusk, and Tangrowth, especially with sand damage. Jolly is the optimal nature for Excadrill to speed tie opposing Excadrill, though an Adamant nature can be used to maximize damage output. Excadrill requires sand to function, so Mega Tyranitar is mandatory. Mega Tyranitar can also handle Pokemon like Zapdos and Pursuit trap checks like Slowbro, as well as provide Stealth Rock to wear down Excadrill's checks. Pokemon that can handle physically defensive walls such as Tangrowth, Buzzwole, Skarmory, and Rotom-W for Excadrill, such as Zapdos and Tapu Lele, form solid offensive cores; it can deal with their checks like Gholdengo, Heatran, and Tyranitar in return. Excadrill is also susceptible to revenge killers like Mega Lopunny and Dragapult outside of sand, so switch-ins like Kingambit, Zamazenta, Ting-Lu, and Toxapex pair well with it. Excadrill appreciates Spikes support from teammates such as Ferrothorn and Ting-Lu, which can further pressure checks like Great Tusk and Tangrowth.

[CREDITS]
- Written by: [[hidin, 589564]]
- Quality checked by: [[2020 idm boomer, [385157, Sulo, 528036]]
- Grammar checked by: [[dex, 277988], [royalfluxh, 493260]]
 
Last edited:
add remove comment what do you mean by that

:sv/excadrill:

[SET]
name: Sand Rush Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Iron Head
move 4: Rapid Spin / Giga Impact
item: Steelium Z / Normalium Z
ability: Sand Rush
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Excadrill is a major asset to Sand teams due to its high Attack, strong wallbreaking capabilities mention its ability to operate as a sweeper, also perhaps its role compression in its defensive typing allowing it setup opportunities as well as being able to remove hazards, and having doubled Speed under Sand due to Sand Rush. Swords Dance gives Excadrill a way to threaten defensive Pokemon who would otherwise deal with it well refer to them as checks/walls, such as Ferrothorn, Landorus-T, and Great Tusk, which is further complemented by its Z-Move. redundant: you elaborate further in the next few statements Steelium Z gives Excadrill a way to muscle through Pokemon like Landorus-T, Great Tusk, and a chipped down Tangrowth consider Buzzwole?, while Normalium Z can dent Zapdos and Pelliper, while also still doing a good chunk to Great Tusk and Tangrowth redundant: can be implied from typing. Rapid Spin gives Excadrill role compression, as it can function as semi reliable hazard control while giving it a nifty boost in Speed might be redundant. Other options such as Toxic can be used to cripple Zapdos, Slowbro, Landorus-T, Great Tusk, and Tangrowth immediately, which is also complemented by Sand chip with each already forced to accumulate sand chip. Jolly is the most optimal nature for Excadrill to speed tie opposing Excadrill, though Adamant can be used if you have Excadrill counterplay on your team to maximize damage output. Excadrill requires Sand to function at all, so teammates like Mega Tyranitar and Hippowdon have discussed exception for Hippo even though it's not ranked are mandatory if it is being used, and also provides valuable utility in Stealth Rock which can wear down Excadrill's checks throughout the game. Mega Tyranitar is also able to handle Pokemon like Zapdos and being able to trap and cripple Pokemon checks like Slowbro and Dragapult. Pokemon that are able to handle physically defensive Pokemon which ones? Also should include a section for teammates that threaten the steel birds that isn't limited to just Zapdos for Excadrill such as Zapdos and Tapu Lele greatly provide offensive support for Excadrill, while Excadrill it can deal with Pokemon their checks like Gholdengo, Heatran, and Tyranitar in return. Excadrill is also very vulnerable susceptible to revenge killers like Mega Lopunny and Dragapult outside of Sand, so teammates like Kingambit and Zamazenta include defensive checks to these threats as well can suit well with it there has to be better wording for this. Teammates that can provide Spikes such as Excadrill appreciates Spikes support from teammates such as Ferrothorn and Ting-Lu can support Excadrill as well, as it enables it to pressure Pokemon like Great Tusk and Tangrowth which is used to further pressure checks in Great Tusk and Tangrowth more safely.

[CREDITS]
- Written by: [[hidin, 589564]]
- Quality checked by: [[2020 idm boomer, 385157], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2.

For future reference, be careful about leaving vague statements—such as the section on "physically defensive Pokemon"—and terminology—using the word "Pokemon" in place of words that are better suited such as check or wall. Good job otherwise!
 
[SET]
name: Sand Rush Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Iron Head
move 4: Rapid Spin / Giga Impact
item: Steelium Z / Normalium Z
ability: Sand Rush
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Excadrill is a major asset it isn't really 'major', that makes it sound necessary, change this to Sand teams due to its high Attack, role compression, strong wallbreaking capabilities, and having doubled Speed under Sand due to Sand Rush. instead mention that it can find opportunities to sweep by switching in on defensive tornt and similar mons and threatening dia ival kingambit etc, which go back to 2x speed under sand Swords Dance gives Excadrill a way to threaten defensive Pokemon who would otherwise deal with it well, such as Ferrothorn, Landorus-T, and Great Tusk. Steelium Z gives Excadrill a way to muscle through Pokemon like Landorus-T, Great Tusk, Tangrowth, and Buzzwole, while Normalium Z combined with Giga Impact can dent Zapdos and Pelliper harder. Rapid Spin gives Excadrill role compression, as it can function as hazard control. Other options such as not really 'options' when you list one Toxic can be used to cripple Zapdos, Slowbro, Landorus-T, Great Tusk, and Tangrowth immediately with each already forced to accumulate sand chip. Jolly is the optimal nature for Excadrill to speed tie opposing Excadrill, though Adamant can be used to maximize damage output. Excadrill requires Sand to function, so teammates like Mega Tyranitar is are mandatory. and also provides valuable utility in Stealth Rock which can wear down Excadrill's checks throughout the game. Mega Tyranitar is also able to handle Pokemon like Zapdos and trap checks like Slowbro, as well as ___ mention the stealth rock point here. Pokemon that are able to handle physically defensive walls Pokemon such as Tangrowth and Buzzwole for Excadrill such as Zapdos and Tapu Lele form solid offensive cores; provide offense support for Excadrill, while it can deal with their checks like Gholdengo, Heatran, and Tyranitar in return. Pokemon that can deal with the likes of Skarmory and Corviknight such as Tapu Koko and Zapdos are also well appriciated. move these examples up to the mentions of physdef walls, mention rotomw too Excadrill is also susceptible to revenge killers like Mega Lopunny and Dragapult outside of Sand, so teammates like Kingambit, Zamazenta, Ting-Lu, and Toxapex can pair well with it. Excadrill appreciates Spikes support from teammates such as Ferrothorn and Ting-Lu which is used to further pressure checks in Great Tusk and Tangrowth.

[CREDITS]
- Written by: [[username1, userid1]] fill
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
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AMGP, implement whatever you want :>
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:sv/excadrill:

[SET]
name: Sand Rush Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Iron Head
move 4: Rapid Spin / Giga Impact
item: Steelium Z / Normalium Z
ability: Sand Rush
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Excadrill is a stupendous asset to Sand sand teams due to its high Attack, (i think 'high attack' is pretty redundant when it's already implied/covered on the 'wallbreaking' point in the same sentence) role compression, strong wallbreaking capabilities, and being able ability to switch into Pokemon like Tornadus-T and Tapu Lele and to find opportunities to sweep. Swords Dance gives Excadrill a way to threaten defensive Pokemon who that would otherwise deal with it well, such as Ferrothorn, Landorus-T, and Great Tusk. Steelium Z gives lets Excadrill a way to (concision and avoids repetition from previous sentence) muscle through Pokemon like Landorus-T, Great Tusk, Tangrowth, and Buzzwole, while Normalium Z combined with + Giga Impact can dents Zapdos and Pelliper harded harder. Rapid Spin gives Excadrill role compression, as it can function as hazard control allows Excadrill to compress roles as an entry hazard remover. Toxic can be used to cripple Zapdos, Slowbro, Landorus-T, Great Tusk, and Tangrowth immediately, (ac) especially with sand damage with each already forced to accumulate sand chip. Jolly is the optimal nature for Excadrill to speed tie opposing Excadrill, though an Adamant nature can be used to maximize damage output. Excadrill requires Sand sand to function, so Mega Tyranitar is mandatory. Mega Tyranitar is also able to can also handle Pokemon like Zapdos and Pursuit trap checks like Slowbro, as well as providing provide Stealth Rock that can to wear down Excadrill's checks throughout the game. Pokemon that are able to can handle physically defensive walls such as Tangrowth, Buzzwole, Skarmory, and Rotom-W for Excadrill, (ac) such as Zapdos and Tapu Lele, (ac) form solid offensive cores; it can deal with their checks like Gholdengo, Heatran, and Tyranitar in return. Excadrill is also susceptible to revenge killers like Mega Lopunny and Dragapult outside of Sand sand, so teammates switch-ins (optional but this term makes it clear as to how they help excadrill deal with the revenge killers) like Kingambit, Zamazenta, Ting-Lu, and Toxapex can pair well with it. Excadrill appreciates Spikes support from teammates such as Ferrothorn and Ting-Lu, (ac) which is used to can further pressure checks in Great Tusk and Tangrowth.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
red = royal delete, blue = royal add, green = royal comments --- purple = dex delete, orange = dex add, brown = dex comments
[SET]
name: Sand Rush Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Iron Head
move 4: Rapid Spin / Giga Impact
item: Steelium Z / Normalium Z
ability: Sand Rush
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Excadrill is a stupendous asset to Sand sand teams due to its high Attack, (i think 'high attack' is pretty redundant when it's already implied/covered on the 'wallbreaking' point in the same sentence) role compression, strong wallbreaking capabilities, and being able ability to switch into Pokemon like Tornadus-T and Tapu Lele and to find opportunities to sweep. Swords Dance gives Excadrill a way to threaten defensive Pokemon who that would otherwise deal with it well, such as Ferrothorn, Landorus-T, and Great Tusk. Steelium Z gives lets Excadrill a way to (concision and avoids repetition from previous sentence) muscle through Pokemon like Landorus-T, Great Tusk, Tangrowth, and Buzzwole, while Normalium Z combined with + Giga Impact can dents Zapdos and Pelliper harded harder. Rapid Spin gives Excadrill role compression, as it can function as hazard control allows Excadrill to compress roles as an entry hazard remover. Toxic can be used to cripple Zapdos, Slowbro, Landorus-T, Great Tusk, and Tangrowth immediately, (ac) especially with sand damage with each already forced to accumulate sand chip. Jolly is the optimal nature for Excadrill to speed tie opposing Excadrill, though an Adamant nature can be used to maximize damage output. Excadrill requires Sand sand to function, so Mega Tyranitar is mandatory. Mega Tyranitar is also able to can also handle Pokemon like Zapdos and Pursuit trap checks like Slowbro, as well as providing provide Stealth Rock that can to wear down Excadrill's checks throughout the game. Pokemon that are able to can handle physically defensive walls such as Tangrowth, Buzzwole, Skarmory, and Rotom-W for Excadrill, (ac) such as Zapdos and Tapu Lele, (ac) form solid offensive cores; it can deal with their checks like Gholdengo, Heatran, and Tyranitar in return. Excadrill is also susceptible to revenge killers like Mega Lopunny and Dragapult outside of Sand sand, so teammates switch-ins (optional but this term makes it clear as to how they help excadrill deal with the revenge killers) like Kingambit, Zamazenta, Ting-Lu, and Toxapex can pair well with it. Excadrill appreciates Spikes support from teammates such as Ferrothorn and Ting-Lu, (ac) which is used to can further pressure checks in like Great Tusk and Tangrowth.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[dex, 277988], [royalfluxh, 493260]]
1/1!
 
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