[SET]
name: Entry Hazard Lead
move 1: Stealth Rock
move 2: Rapid Spin
move 3: Rock Tomb
move 4: Earthquake / Toxic
item: Focus Sash
ability: Mold Breaker
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Excadrill provides good utility to hyper offense teams in AG as a lead due to the potent combination of Stealth Rock and Rapid Spin. Stealth Rock deals residual damage to most foes attempting to switch in, and Rapid Spin prevents opposing entry hazard setters such as Necrozma-DM, Ferrothorn, Eternatus, and Tyranitar from keeping entry hazards up against Excadrill. Additionally, Rapid Spin is occasionally useful for gaining a Speed boost after being used, deterring naturally faster Pokemon such as Calyrex-S and Zacian-C from attempting to switch in. Rock Tomb is great for 2HKOing Ho-Oh, which is able to switch into Stealth Rock with Heavy-Duty Boots and remove it with Defog, while also lowering the foe's Speed so a teammate is able to outspeed it, preventing sweepers such as Geomancy Xerneas and Dragon Dance Zygarde-C from gaining Speed boosts on Excadrill. Breakers such as Kyogre and Yveltal also appreciate being able to take advantage of slower Pokemon on the field. Earthquake can OHKO Zacian-C after a Defense drop from Close Combat or chip damage from Rapid Spin or Rock Tomb while preventing Substitute users like Zygarde-C and Zekrom from using Excadrill as complete setup fodder. Toxic punishes Yveltal, which can use Defog against Excadrill. Focus Sash allows Excadrill to withstand powerful attacks such as Kyogre's Water Spout and Marshad, ow's Close Combat and almost always guarantees it gets to set Stealth Rock.
Excadrill should only be used on hyper offense, where Pokemon such as Xerneas, Zacian-C, Calyrex-S, Rayquaza, and Groudon appreciate its ability to both set and remove entry hazards. Excadrill generally struggles against Ghost-types such as Lunala, Giratina, and Calyrex-S as they are able to block Rapid Spin, so Yveltal is a great partner for it. Excadrill dislikes using Rapid Spin against Rocky Helmet Necrozma-DM, so Kyogre, Calyrex-S, Yveltal, and Groudon can pressure it extremely well. Excadrill should be led with in most matches so it can immediately set Stealth Rock, deter opposing entry hazards, and maximize its teammates' offensive potential.
[STRATEGY COMMENTS]
Other Options
=============
Excadrill has no viable other options.
Checks and Counters
===================
**Ghost-types**: Excadrill relies on its teammates to pressure troublesome Ghost-types such as Lunala, Calyrex-S, and Marshadow, as they can prevent Rapid Spin from being used. Giratina can completely shut down Excadrill by removing Stealth Rock with Defog, absorbing Toxic with Rest, crippling it with Will-O-Wisp, and tanking any hit from it with ease.
**Entry Hazard Removal**: Excadrill's ability to set Stealth Rock becomes completely diminished once Pokemon carrying Defog such as Ho-Oh and Yveltal can KO it off the field and attempt to remove it. However, offensive teammates such as Kyogre, Calyrex-S, and Yveltal can take advantage of the turn used for Defog and force them out or set up on them.
[CREDITS]
- Written by: [[RottenInfernape, 491896]]
- Quality checked by: [[Geysers, 426798], [BaconEatinAssassin, 367227]]
- Grammar checked by: [[Estronic, 240732]]
Last edited: