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Programming Exp. Candy Calculator

Hello!

I developed this tool that may come in handy when raising Pokémon in cartridge. It calculates the optimal amount of Exp. Candy that a Pokémon requires to reach a certain level.

For instance, in the example below it outputs that a Dracovish needs 9 M, 1 L, and 4 XL candies to reach Lv. 50 (with an excess of 750 Exp. Points). If you also constrain the number of Exp. Candy M to 0, then the optimal solution is to use 1 L and 5 XL candies, which in turn will generate an excess of 3750 Exp. Points.

screen.png
Features:
  • Set a target level and your Pokémon's current level. The experience difference will be calculated and the optimal candy distribution will be found.
  • If you don't have a particular size of candy, restrict the solution space by inputting the amount of candy left in your Bag.
  • Experience curve of each Pokémon in the Galar Pokédex is automatically detected.
Feedback is appreciated.

Latest Version:

Candy Calc →
 
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