My Second RMT
Fucking Miracles
An OU Team
At a Glance
Overview
The Dragon type has superb type coverage, unresisted by all apart from Steel types. Because of this unparalleled coverage, it is easy to sweep with a powerful Dragon-type when all the opponent's Steel-types have been eliminated. The ability Magnet Pull helps the pokemon Magneton and Magnezone to trap and eliminate Steel-types with their huge Special Attack stats and powerful Stab Moves. I based my team around this tactic: to use the magnets to take out opposing steels, and then to sweep with my Dragon-types.
Note that this order is just the order I built the team in. I don't usually lead with Kingdra; Magneton or Donphan are my usual leads.
A Closer Look
Changes Made
-Given Magnezone a Timid Nature over Hardy (whoops!)
-Given Hydreigon a Chople Berry over Life Orb to counter fighting attacks, namely Focus Blast Alakazam.
-Replaced Salamence with Haxorus for extra power, Stealth Rock resistance and taunt.
-Replaced Donphan with Mamoswine for more power, and due to rapid spin being less necessary on the team.
Considered Changes
-Replacing Magnezone with a solid counter to threats to the team, ie ice and fighting resists: maybe a Terrakion counter? Magneton would have HP Fire > Ice if this change went through to reliably decimate Ferrothorn, Scizor and Forretress.
Threatlist
Alakazam is a nasty force to be reckoned with, and has stopped my Kingdra from sweeping in the past. Nothing could outspeed him or set up, and Donphan's priority ice shard couldn't do the trick.
-space for more-
Some comments on this team would be much appreciated. I've used it to moderate success on Pokemon Showdown and aim to improve it further.
Thanks a bunch,
Elegy96 / Carpet Man
x
Fucking Miracles
An OU Team
At a Glance






Overview
The Dragon type has superb type coverage, unresisted by all apart from Steel types. Because of this unparalleled coverage, it is easy to sweep with a powerful Dragon-type when all the opponent's Steel-types have been eliminated. The ability Magnet Pull helps the pokemon Magneton and Magnezone to trap and eliminate Steel-types with their huge Special Attack stats and powerful Stab Moves. I based my team around this tactic: to use the magnets to take out opposing steels, and then to sweep with my Dragon-types.
Note that this order is just the order I built the team in. I don't usually lead with Kingdra; Magneton or Donphan are my usual leads.
A Closer Look
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Poseidon (Kingdra) @ Chesto Berry
Trait: Swift Swim
EVs: 144 HP / 160 Atk / 40 SDef / 164 Spd
Adamant Nature
- Waterfall
- Dragon Dance
- Outrage
- Rest
Say hello to my favourite Dragon, and my #1 late game sweeper. Water-Dragon is an awesome defensive typing and allows Kingdra lots of opportunities to switich in with it's good natural bulk. The tactic is simple: when all the opposing steels are exterminated, spam Dragon Dance until you're nearly dead, rest up to full health then proceed to tear through the opposing team. Early game, Kingdra can also counter Heatran pretty well as she doesn't fear his attacks and can 2KO with Waterfall, even without a Dragon Dance (?). He can counter Rain Teams well too, as with a Swift Swim boost he outspeeds pretty much everything in the game.
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Necronos (Hydreigon) @ Chople Berry
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Fire Blast
This guy is more of a wall-breaker and a scout than a sweeper, but he works well enough. Two handy immunities in Psychic and Ground help him to switch in, and either slam the enemy with a mighty Draco Meteor or U-Turn out to an appropriate counter.
The Chople Berry is to stop Focus Blast Alakazam from taking out my team: Hydreigon can switch in after a death, take the hit and OHKO with either Dark Pulse or U-Turn.
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Tricolore (Magneton) @ Choice Scarf
Trait: Magnet Pull
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Flash Cannon
- Hidden Power [Ice]
- Volt Switch
Steel Killer #1! Although, I use him more as a revenge killer, being able to take down threats such as Dragonite, Starmie and Gliscor with ease. He can also scout with Volt Switch, forming the Volt-Turn combo with Hydreigon.
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Droidz (Magnezone) @ Leftovers
Trait: Magnet Pull
EVs: 36 HP / 252 SAtk / 220 Spd
Timid Nature
- Thunderbolt
- Hidden Power [Fire]
- Charge Beam
- Substitute
Steel Killer #2! This guy is amazingly good, and can set up several Charge Beams on common steels like Ferrothorn and Skarmory lacking whirwind. Hidden Power Fire kills all steels apart from Heatran, Thunderbolt is obligatory STAB, and Substitute is to protect from status and to make setting up a lot easier.
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Jurassic (Haxorus) @ Lum Berry
Trait: Mold Breaker
EVs: 252 Atk / 120 HP / 132 Spd
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Taunt
Haxorus is another late game sweeper, usually used to punch holes for Kingdra to shred through. After a Dragon Dance he's insanely powerful and can destroy things with STAB Outrage, which will OHKO pretty much anything that isn't a steel type. Earthquake kills the Rotom Forms and Jirachi Easier, while Taunt stops things from inflicting status or setting up on you. Lum Berry is to stop Breloom or Amoonguss from sporing, as well as protecting from Paralysis.
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Buzzard (Mamoswine) @ Life Orb
Trait: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Superpower
- Stealth Rock
- Earthquake
- Ice Shard
Mamoswine has replaced Donphan, simply for the added firepower. STAB Ice Shard coming from Base 130 attack is a force to be reckoned with. Superpower stops Air Balloon Heatran from switching in for free, as well as decimating the pink blobs and other threats. Earthquake is obvious STAB, while Stealth Rock supports the team with residual damage.
Changes Made
-Given Magnezone a Timid Nature over Hardy (whoops!)
-Given Hydreigon a Chople Berry over Life Orb to counter fighting attacks, namely Focus Blast Alakazam.
-Replaced Salamence with Haxorus for extra power, Stealth Rock resistance and taunt.
-Replaced Donphan with Mamoswine for more power, and due to rapid spin being less necessary on the team.
Considered Changes
-Replacing Magnezone with a solid counter to threats to the team, ie ice and fighting resists: maybe a Terrakion counter? Magneton would have HP Fire > Ice if this change went through to reliably decimate Ferrothorn, Scizor and Forretress.
Threatlist
Alakazam is a nasty force to be reckoned with, and has stopped my Kingdra from sweeping in the past. Nothing could outspeed him or set up, and Donphan's priority ice shard couldn't do the trick.
-space for more-
Some comments on this team would be much appreciated. I've used it to moderate success on Pokemon Showdown and aim to improve it further.
Thanks a bunch,
Elegy96 / Carpet Man
x