Fair Play ~XYZPLODE~ Peaked 1455 (14/2)

Hello Smogon Rater's, my name is FairPlayFairGame AKA FrogSweeper in PSD, this is my second time posting a RMT since BW2 OU, as I'm not that good making teams by myself I humble come to you guys to help me out with this new 6Gen team, I appreciate all the help and the criticisms of all the members of my team but if you say i need to change a member, I need you to explain why the change for that Pokémon fits better and if you could test the team with the new member you say do better and show the results with a replay, that could help me a lot to see it in action, now without further ado I present you the team. (ps: As this is also my in game team, would be nice if you can recommend non legends as I don't want to use them "own reasons" or Pokémon with move only from BW move tutors as I don't have access to them, maybe this is much to ask but bear with me).

Members Introduction
I used some guides as how to build a team and parting from that I use this team composition as follows: Lead ~ Physical Wall ~ Special Wall ~ Tank ~ Special Sweeper ~ Physical Sweeper.
The Purpose of the team is that everyone work together to open up holes and one of the members finish the job "Yes very simple Purpose that almost every team has".

The Lead / Scouter / Hole Opener / Late Game Special Sweeper
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Noivern @ Safety Goggles
Ability: Infiltrator
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- U-turn
- Air Slash
- Draco Meteor
- Flamethrower

Q: Why Noivern?
A: I wanted a fast non scarf Pokémon with U-turn to gain momentum that i can use as a Lead to scout the lead's of my opposition, the reason of using infiltrator and the safety goggles is for Breloom who I encountered a lot in Free Battles, but it don't get to much use in PSD OU so I'm thinking of changing it for Hydreigon but I'm not so sure, as thanks to being so fast without getting locked has helped some times.


The Physical Wall/ Phazer / Stealth Rock setter
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Skarmory @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- Whirlwind
- Brave Bird
- Stealth Rock

I wanted a wall able to use Stealth Rock and be able to recover the health lost thru the battle, using Skarmory has helped a lot as is able to wall Pokémons as Landorus I/T, M/Venusaur, M-Mawile, non ChainChomp's, Scizor, Lucario, M-Heracross, Conkeldur, M-Aggron and more, also sometimes I ended Phazing my opponents in the moment i lay the Stealth Rocks making some forfeits in the road,
I use the Shed Shell just to not get trapped by Magnet Pull users even though they are uncommon this Gen, also as this items it’s not that of important for Skarmory, it can come in a knock off Conkeldurr and force a switch making easier to use rock's or whirlwind

The Special Wall / Cleric / Wish passer
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Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Wish
- Protect
- Moonblast
- Aromatherapy

I use Aromatisse over Blissey/Chansey/Cleafable only because It cannot be taunted thanks to Aroma Veil and can wall Dragons locked in Outrage/Draco Meteor forcing a switch, having almost perfect synergy with Skarmory, also she give more resistant to the team vs Fighting - Dark types.


Tank / Special Sweeper / Rapid Spin Support
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Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Scald
- Rapid Spin
- Dark Pulse
- Aura Sphere

I almost never use Rapid Spin as thanks to Wish i can mitigate that problem and Noivern its not that of a hard hitter neither, The reason of M-Blastoise in the team is that its able to be 1vs1 Vs Tyranitar, Heatran, M/Gengar and others as the tank of the team with scald to get burns and resisting Fire move for Skarmory and Steel Move for Aromatisse.


The Special Sweeper / Spin Blocker
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Gengar @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Shadow Ball
- Sludge Bomb
- Energy Ball


My Favorite since Gen1, it doesn't matter if in a distant future it get to UU/NU/RU, Gengar is able to fight on her own vs various threats in the meta game, I use the exact same set I used in my first game FireRed also in SoulSilver and BW2, just that with Energy Ball instead of Giga Drain (because now there's no way to teach it without the tutors until Pokémon Z or Gen7 come out i need to wait), to get past some water and ground types or a combination of both in the name of Swampert/Gastrodon/Quaqsire that sometimes give some trouble, i used to have Thunderbolt just for a testing but i opted for Energy Ball in the end.

The Physical Sweeper / Hole Opener / Late Game Sweeper / Revenge Killer
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Lucario @ Muscle Band
Ability: Inner Focus
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Shadow Claw
- Extreme Speed
- Stone Edge

My other favorite Pokémon since gen 2 has been scizor but I also have room in my hearth for Lucario because of his Legendary appearance, I opted for the Muscle Band as a item as I not like to be Locked with the Choice Band and Luke has been so fragile in my hands to ever pull a sword dance with out going down in the same turn and in past battles the life orb just make him faint faster and Extreme Speed don't get the expert belt boost. Lucario function as a hit-and-run player as he comes in hit something hard and the get out but if I see the opportunity to sweep my weak opponent team then he stays but able to change between move, the Shadow Claw let me hit fighting types and other Lucario's as they switch in without giving justified boost in the process, Stone Edge its to get past some flying types has Dragonite, Gyarados, Salamence

Playing with the Team: I Lead with Noivern just to see what is the lead of my opponent and see if i can go with a fearless Draco Meteor but if I feel uneasy I immediately use U-turn for a proper counter and star to open holes in my opponent team until i get the chance to use a sub with Gengar and OKO - 2KO my opponent or just let Lucario finish things off.

Playing Vs the Team: The greatest weakness of my team its Electric type attacks as normally those are special my only answer is Aromatisse, just for this reason i was planing on changing my Skarmory for Eviolite Piloswine/Offensive Mamoswine but the ability to Phaze Stall and Roost the damage with Skarmory is something i can let pass most of the time, but if i introduce offensive Mamoswine with Stealth Rock i can use Spike on Skarmory to get double hazard and weaker faster my opponent.

I know that maybe I'm not that good explaining so as the adage say
"A picture is worth a thousand words"
I let these PSD Re-Plays here so you can see my battles and get a better Rating.


Importable
HTML:
Noivern @ Safety Goggles
Ability: Infiltrator
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- U-turn
- Air Slash
- Draco Meteor
- Flamethrower

Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Scald
- Rapid Spin
- Dark Pulse
- Aura Sphere

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Wish
- Protect
- Moonblast
- Aromatherapy

Skarmory @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- Whirlwind
- Brave Bird
- Stealth Rock

Gengar @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Shadow Ball
- Sludge Bomb
- Energy Ball

Lucario @ Muscle Band
Ability: Inner Focus
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Shadow Claw
- Extreme Speed
- Stone Edge[/CENTER]

Hope all Smogon users have a nice Sunday Keep it up people XD.



 
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On noivern change safety goggles to either choice specs or life orb. Noivern needs a boosting item to deal decent damage. Also change the nature to timid as noivern's u-turn is used only for scouting.
Skarmory does not need shed shell as magnezone is not used much this gen. Change it to either leftovers or rocky helmet. Give it 248 hp evs to minimize stealth rocks damage. On lucario change muscle band to life orb and shadow claw to crunch. Change its ability to justified.
Your team also does not have a revenge killer so i suggest changind noivern to choice band talonflame. If you use talon give skarm defog over... um... whirlwind. Now as you said you are not using rapid spin much so i suggest replacing mega blastoise with mega gyarados. It also has a very good offensive synergy with talonflame.
Hope i helped... gl for future :)
 
On noivern change safety goggles to either choice specs or life orb. Noivern needs a boosting item to deal decent damage. Also change the nature to timid as noivern's u-turn is used only for scouting.
Skarmory does not need shed shell as magnezone is not used much this gen. Change it to either leftovers or rocky helmet. Give it 248 hp evs to minimize stealth rocks damage. On lucario change muscle band to life orb and shadow claw to crunch. Change its ability to justified.
Your team also does not have a revenge killer so i suggest changind noivern to choice band talonflame. If you use talon give skarm defog over... um... whirlwind. Now as you said you are not using rapid spin much so i suggest replacing mega blastoise with mega gyarados. It also has a very good offensive synergy with talonflame.
Hope i helped... gl for future :)
Hi there Good morning, well yeah i know Noivern need a boosting items so changing it for Band Talonflame maybe its a good idea, the problem with defog Skarmory its that its only a move from BW tutors so i don´t get access to it and the reason to use shadow claw in Luke its because both Crunch and Shadow Claw hit super effective the same things but with the difference that i don't give justified boost to other Lucario's switch in or still hit fairly hard some fighting type that otherwise would come safe vs Crunch, The idea of M-Gyarados its interesting i could try that luckyly i have one in my PC box so I can test it in Free Battles, Thanks for the suggestions S_amam
 
I really don't like gengar. Is a mix with the subdisable version and random moves.
Gastrodon/quagsire are always used like physical wall, they always switch out against gengar.
Gengar needs at least the life orb. With the assault vest around, and wall like sylveon/megasaur he cannot do so much damage like last gen.

Gengar @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Destiny Bond
- Shadow Ball
- Sludge Bomb
- Thunderbolt/ HP Ice / Focus Blast / Dazzling Gleam

U have a lot of options. If u wanna use gengar, use destiny bond. Is the only reason.

That lucario set...
First: lucario every time switch against a fairy/chansey/blissey/Ttar/sharp has a free SD.
If u try to hit megados and Dnite with stone edge, is normal that lucario dies.
Fairy are weak against steel: why u don't use a STAB move?


Lucario @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Swords Dance
- Extreme Speed
- Bullet Punch/Crunch

What is the only ghost that is really used now? Aegislash.
U really need to mind game with him? He can ohko u with a sacred sword.
U rally need to hit x2 psyichic mons, when they have low def stats?
U only reached 1455. If u keep battle, u will found more stall. Lucario can be a good wallbreaker. Even BP don't like a mon that can hit faster with a priority and harder.

And u really cannot play without a ground move. Heatran every time switch in u are forced to bring in blastoise. U get a lava plume every time. Heatran didn't get damage. U wanna risk lucario, without knowing if heatran is scarfed? And u are so weak against electric. Probably lando-t is better instead of noivern. U really need a mon that can't do much damage with u-turn? U don't prefer a mon that can deal 50% of damage with a u-turn? I don't give u any set: Lando has something like 10 good moveset (pivot/p. wall/assault vest/ p. attacker) choose a set here and try it http://www.smogon.com/forums/threads/landorus-therian.3496519/
 
I really don't like gengar. Is a mix with the subdisable version and random moves.
Gastrodon/quagsire are always used like physical wall, they always switch out against gengar.
Gengar needs at least the life orb. With the assault vest around, and wall like sylveon/megasaur he cannot do so much damage like last gen.

Gengar @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Destiny Bond
- Shadow Ball
- Sludge Bomb
- Thunderbolt/ HP Ice / Focus Blast / Dazzling Gleam

U have a lot of options. If u wanna use gengar, use destiny bond. Is the only reason.

That lucario set...
First: lucario every time switch against a fairy/chansey/blissey/Ttar/sharp has a free SD.
If u try to hit megados and Dnite with stone edge, is normal that lucario dies.
Fairy are weak against steel: why u don't use a STAB move?


Lucario @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Swords Dance
- Extreme Speed
- Bullet Punch/Crunch

What is the only ghost that is really used now? Aegislash.
U really need to mind game with him? He can ohko u with a sacred sword.
U rally need to hit x2 psyichic mons, when they have low def stats?
U only reached 1455. If u keep battle, u will found more stall. Lucario can be a good wallbreaker. Even BP don't like a mon that can hit faster with a priority and harder.

And u really cannot play without a ground move. Heatran every time switch in u are forced to bring in blastoise. U get a lava plume every time. Heatran didn't get damage. U wanna risk lucario, without knowing if heatran is scarfed? And u are so weak against electric. Probably lando-t is better instead of noivern. U really need a mon that can't do much damage with u-turn? U don't prefer a mon that can deal 50% of damage with a u-turn? I don't give u any set: Lando has something like 10 good moveset (pivot/p. wall/assault vest/ p. attacker) choose a set here and try it http://www.smogon.com/forums/threads/landorus-therian.3496519/
Well the SubGengar set have worked for me since Gen 3, I could try the Destiny Bond you posted but was thanks to Substitute that i could won so many Battle in PSD and Free battles and not to mention Gen3-5, but gonna see how it works in my hands.

The lucario set you posted was the same i was using that is so fragile in my hands that I opted for Stone Edge instead of Sword Dance as that way i could deal with Multiscaleless Dnite and Gyarados and that had paid very well so far, i have tried to SD on Fairy's like Sylveon just to get almost OHKO with Hyper Voice, in front of Tyranitar who use EQ/Fire Blast, Bisharp who use Low Sweep, so in the end most of time (for not to say always) i never used SD that's why the change to SE

And with Lando I/T its that i don´t have access to him or for the sake various legends in my cartridge.
 
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This team looks like it has potential to be really effective, but some of the sets don't seem to be ideal for their role. I'll go through them individually.

Noivern: Safety Goggles is an interesting item I've never seen before, but considering Breloom is so uncommon and you have a cleric they're pretty much useless. Noivern's offensive presence in OU is pretty underwhelming, and it is usually most effective with a choice set. Specs or Scarf (I prefer specs) Noivern is great for using Switcheroo, so you're probably better off running that over one of your attacks. Draco and Flamethrower are important to have, so I suggest choosing between U-turn and Hurricane for the last attack. Air Slash is just too weak with Noivern's shabby attacking stats.

Skarmory: Nothing wrong here. Leftovers could be used over Shed Shell since Magnezone is so uncommon, but that's really up to you. If you want an electric-immune replacement for Skarmory, you could consider Hippowdon. They're pretty different in practice, but ultimately they have the same goals in mind.

Aromatisse: I personally prefer Clefable in this role for its ability, but considering your team is fairly vulnerable to Thundurus-I, Aromatisse might be the better choice.

Mega Blastoise: I suggest using Hydro Pump over Scald if you're investing fully in special attack. Otherwise, Ice Beam is a nice move if you find that you really don't need Aura Sphere or Rapid spin for your team.

Gengar: Energy Ball should probably be replaced with Disable or Focus Blast. Disable allows Gengar to deal with the water/ground types you mentioned, while also helping against a bunch of other pokemon in situations where energy ball would be useless. Focus Blast is just a really good coverage move alongside Shadow Ball, and will always be a good option despite its accuracy. I apologize for recommending so many inaccurate moves lol. Anyways Sub Gengar is still a very good set despite Dalai_Drama's claim, but Destiny Bond is still something you can consider on this set. Lastly, keep in mind that Chesnaught walls this set unless you use Focus Blast or Sludge Wave. Without Clefable, Chesnaught can be a real nuisance with its Leech Seed shenanigans.

Lucario: Lucario is pretty difficult to use effectively this generation. Life Orb is pretty necessary for doing damage, so I suggest the set that Dalai_Drama posted if you're set on using Lucario.
 
Skarmory @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- Whirlwind
- Brave Bird
- Stealth Rock

I'd recommend ditching Shed Shell and going with Leftovers/Rocky Helmet. Magnezone is extremely rare in OU. 9 times out of 10, another item will benefit you more.
 
Thanks Branflakes325 for the suggestion and your time, never used disable on Gengar gonna try it out and use Switcheroo over Air Slash on Noivern and see how it goes and maybe i could change Luke for Bulky DDnite with ExtremeSpeed, that way I still have a revenge killer and a more bulky setup sweeper, Thank you everyone for your help. going to keep testing and hope the help in future RMT's peace.
 
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