Hello Smogon Rater's, my name is FairPlayFairGame AKA FrogSweeper in PSD, this is my second time posting a RMT since BW2 OU, as I'm not that good making teams by myself I humble come to you guys to help me out with this new 6Gen team, I appreciate all the help and the criticisms of all the members of my team but if you say i need to change a member, I need you to explain why the change for that Pokémon fits better and if you could test the team with the new member you say do better and show the results with a replay, that could help me a lot to see it in action, now without further ado I present you the team. (ps: As this is also my in game team, would be nice if you can recommend non legends as I don't want to use them "own reasons" or Pokémon with move only from BW move tutors as I don't have access to them, maybe this is much to ask but bear with me).
Members Introduction
I used some guides as how to build a team and parting from that I use this team composition as follows: Lead ~ Physical Wall ~ Special Wall ~ Tank ~ Special Sweeper ~ Physical Sweeper.
The Purpose of the team is that everyone work together to open up holes and one of the members finish the job "Yes very simple Purpose that almost every team has".
The Lead / Scouter / Hole Opener / Late Game Special Sweeper
Noivern @ Safety Goggles
Ability: Infiltrator
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- U-turn
- Air Slash
- Draco Meteor
- Flamethrower
Q: Why Noivern?
A: I wanted a fast non scarf Pokémon with U-turn to gain momentum that i can use as a Lead to scout the lead's of my opposition, the reason of using infiltrator and the safety goggles is for Breloom who I encountered a lot in Free Battles, but it don't get to much use in PSD OU so I'm thinking of changing it for Hydreigon but I'm not so sure, as thanks to being so fast without getting locked has helped some times.
The Physical Wall/ Phazer / Stealth Rock setter
Skarmory @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- Whirlwind
- Brave Bird
- Stealth Rock
I wanted a wall able to use Stealth Rock and be able to recover the health lost thru the battle, using Skarmory has helped a lot as is able to wall Pokémons as Landorus I/T, M/Venusaur, M-Mawile, non ChainChomp's, Scizor, Lucario, M-Heracross, Conkeldur, M-Aggron and more, also sometimes I ended Phazing my opponents in the moment i lay the Stealth Rocks making some forfeits in the road, I use the Shed Shell just to not get trapped by Magnet Pull users even though they are uncommon this Gen, also as this items it’s not that of important for Skarmory, it can come in a knock off Conkeldurr and force a switch making easier to use rock's or whirlwind
The Special Wall / Cleric / Wish passer
Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Wish
- Protect
- Moonblast
- Aromatherapy
I use Aromatisse over Blissey/Chansey/Cleafable only because It cannot be taunted thanks to Aroma Veil and can wall Dragons locked in Outrage/Draco Meteor forcing a switch, having almost perfect synergy with Skarmory, also she give more resistant to the team vs Fighting - Dark types.
Tank / Special Sweeper / Rapid Spin Support
Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Scald
- Rapid Spin
- Dark Pulse
- Aura Sphere
I almost never use Rapid Spin as thanks to Wish i can mitigate that problem and Noivern its not that of a hard hitter neither, The reason of M-Blastoise in the team is that its able to be 1vs1 Vs Tyranitar, Heatran, M/Gengar and others as the tank of the team with scald to get burns and resisting Fire move for Skarmory and Steel Move for Aromatisse.
The Special Sweeper / Spin Blocker
Gengar @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Shadow Ball
- Sludge Bomb
- Energy Ball
My Favorite since Gen1, it doesn't matter if in a distant future it get to UU/NU/RU, Gengar is able to fight on her own vs various threats in the meta game, I use the exact same set I used in my first game FireRed also in SoulSilver and BW2, just that with Energy Ball instead of Giga Drain (because now there's no way to teach it without the tutors until Pokémon Z or Gen7 come out i need to wait), to get past some water and ground types or a combination of both in the name of Swampert/Gastrodon/Quaqsire that sometimes give some trouble, i used to have Thunderbolt just for a testing but i opted for Energy Ball in the end.
The Physical Sweeper / Hole Opener / Late Game Sweeper / Revenge Killer
Lucario @ Muscle Band
Ability: Inner Focus
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Shadow Claw
- Extreme Speed
- Stone Edge
My other favorite Pokémon since gen 2 has been scizor but I also have room in my hearth for Lucario because of his Legendary appearance, I opted for the Muscle Band as a item as I not like to be Locked with the Choice Band and Luke has been so fragile in my hands to ever pull a sword dance with out going down in the same turn and in past battles the life orb just make him faint faster and Extreme Speed don't get the expert belt boost. Lucario function as a hit-and-run player as he comes in hit something hard and the get out but if I see the opportunity to sweep my weak opponent team then he stays but able to change between move, the Shadow Claw let me hit fighting types and other Lucario's as they switch in without giving justified boost in the process, Stone Edge its to get past some flying types has Dragonite, Gyarados, Salamence
Members Introduction
I used some guides as how to build a team and parting from that I use this team composition as follows: Lead ~ Physical Wall ~ Special Wall ~ Tank ~ Special Sweeper ~ Physical Sweeper.
The Purpose of the team is that everyone work together to open up holes and one of the members finish the job "Yes very simple Purpose that almost every team has".
The Lead / Scouter / Hole Opener / Late Game Special Sweeper

Noivern @ Safety Goggles
Ability: Infiltrator
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- U-turn
- Air Slash
- Draco Meteor
- Flamethrower
Q: Why Noivern?
A: I wanted a fast non scarf Pokémon with U-turn to gain momentum that i can use as a Lead to scout the lead's of my opposition, the reason of using infiltrator and the safety goggles is for Breloom who I encountered a lot in Free Battles, but it don't get to much use in PSD OU so I'm thinking of changing it for Hydreigon but I'm not so sure, as thanks to being so fast without getting locked has helped some times.
The Physical Wall/ Phazer / Stealth Rock setter

Skarmory @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- Whirlwind
- Brave Bird
- Stealth Rock
I wanted a wall able to use Stealth Rock and be able to recover the health lost thru the battle, using Skarmory has helped a lot as is able to wall Pokémons as Landorus I/T, M/Venusaur, M-Mawile, non ChainChomp's, Scizor, Lucario, M-Heracross, Conkeldur, M-Aggron and more, also sometimes I ended Phazing my opponents in the moment i lay the Stealth Rocks making some forfeits in the road, I use the Shed Shell just to not get trapped by Magnet Pull users even though they are uncommon this Gen, also as this items it’s not that of important for Skarmory, it can come in a knock off Conkeldurr and force a switch making easier to use rock's or whirlwind
The Special Wall / Cleric / Wish passer

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Wish
- Protect
- Moonblast
- Aromatherapy
I use Aromatisse over Blissey/Chansey/Cleafable only because It cannot be taunted thanks to Aroma Veil and can wall Dragons locked in Outrage/Draco Meteor forcing a switch, having almost perfect synergy with Skarmory, also she give more resistant to the team vs Fighting - Dark types.
Tank / Special Sweeper / Rapid Spin Support


Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Scald
- Rapid Spin
- Dark Pulse
- Aura Sphere
I almost never use Rapid Spin as thanks to Wish i can mitigate that problem and Noivern its not that of a hard hitter neither, The reason of M-Blastoise in the team is that its able to be 1vs1 Vs Tyranitar, Heatran, M/Gengar and others as the tank of the team with scald to get burns and resisting Fire move for Skarmory and Steel Move for Aromatisse.
The Special Sweeper / Spin Blocker

Gengar @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Shadow Ball
- Sludge Bomb
- Energy Ball
My Favorite since Gen1, it doesn't matter if in a distant future it get to UU/NU/RU, Gengar is able to fight on her own vs various threats in the meta game, I use the exact same set I used in my first game FireRed also in SoulSilver and BW2, just that with Energy Ball instead of Giga Drain (because now there's no way to teach it without the tutors until Pokémon Z or Gen7 come out i need to wait), to get past some water and ground types or a combination of both in the name of Swampert/Gastrodon/Quaqsire that sometimes give some trouble, i used to have Thunderbolt just for a testing but i opted for Energy Ball in the end.
The Physical Sweeper / Hole Opener / Late Game Sweeper / Revenge Killer

Lucario @ Muscle Band
Ability: Inner Focus
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Shadow Claw
- Extreme Speed
- Stone Edge
My other favorite Pokémon since gen 2 has been scizor but I also have room in my hearth for Lucario because of his Legendary appearance, I opted for the Muscle Band as a item as I not like to be Locked with the Choice Band and Luke has been so fragile in my hands to ever pull a sword dance with out going down in the same turn and in past battles the life orb just make him faint faster and Extreme Speed don't get the expert belt boost. Lucario function as a hit-and-run player as he comes in hit something hard and the get out but if I see the opportunity to sweep my weak opponent team then he stays but able to change between move, the Shadow Claw let me hit fighting types and other Lucario's as they switch in without giving justified boost in the process, Stone Edge its to get past some flying types has Dragonite, Gyarados, Salamence
Playing with the Team: I Lead with Noivern just to see what is the lead of my opponent and see if i can go with a fearless Draco Meteor but if I feel uneasy I immediately use U-turn for a proper counter and star to open holes in my opponent team until i get the chance to use a sub with Gengar and OKO - 2KO my opponent or just let Lucario finish things off.
Playing Vs the Team: The greatest weakness of my team its Electric type attacks as normally those are special my only answer is Aromatisse, just for this reason i was planing on changing my Skarmory for Eviolite Piloswine/Offensive Mamoswine but the ability to Phaze Stall and Roost the damage with Skarmory is something i can let pass most of the time, but if i introduce offensive Mamoswine with Stealth Rock i can use Spike on Skarmory to get double hazard and weaker faster my opponent.
I know that maybe I'm not that good explaining so as the adage say
"A picture is worth a thousand words"
I let these PSD Re-Plays here so you can see my battles and get a better Rating.
Wins
http://replay.pokemonshowdown.com/ou-97824037
http://replay.pokemonshowdown.com/ou-97826778
http://replay.pokemonshowdown.com/ou-97818809
http://replay.pokemonshowdown.com/ou-97810881
http://replay.pokemonshowdown.com/ou-97517963
http://replay.pokemonshowdown.com/ou-97521808
http://replay.pokemonshowdown.com/ou-98933078
http://replay.pokemonshowdown.com/ou-98945019
http://replay.pokemonshowdown.com/ou-101540945
http://replay.pokemonshowdown.com/ou-101543838
http://replay.pokemonshowdown.com/ou-101548693
http://replay.pokemonshowdown.com/ou-101587633
Lose
http://replay.pokemonshowdown.com/ou-98939900
Edit: second lose now to bobzob using my RTM vs the team with the added suggestions: http://replay.pokemonshowdown.com/ou-101832231
Importable
HTML:
Noivern @ Safety Goggles
Ability: Infiltrator
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- U-turn
- Air Slash
- Draco Meteor
- Flamethrower
Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Scald
- Rapid Spin
- Dark Pulse
- Aura Sphere
Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Wish
- Protect
- Moonblast
- Aromatherapy
Skarmory @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- Whirlwind
- Brave Bird
- Stealth Rock
Gengar @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Shadow Ball
- Sludge Bomb
- Energy Ball
Lucario @ Muscle Band
Ability: Inner Focus
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Shadow Claw
- Extreme Speed
- Stone Edge[/CENTER]
Hope all Smogon users have a nice Sunday Keep it up people XD.
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