[FAIRY] Fairy Leader Frosty vs Challenger Toon

Leader Frosty's team!

tapulele.png

Tapu Lele [-] [Urbosa]
Types: Fairy/Psychic

Abilities: Psychic Surge, Telepathy (U)

Nature: Bold (-1Atk, +1Def)

Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 95
Size Class: 2
Weight Class: 2
Base Rank Total: 21

MC:4
AC: 5
/5

Attacks (46/XX):

Ally Switch
Aromatherapy
Aromatic Mist
Astonish
Charge Beam
Confusion
Dazzling Gleam
Double Team
Draining Kiss
Energy Ball
Extrasensory
Focus Blast
Grass Knot
Gravity
Hidden Power Fire
Hyper Beam
Light Screen
Magic Coat
Magic Room
Mean Look
Moonblast
Nature Power
Nature's Madness
Protect
Psybeam
Psychic
Psychic Terrain
Psyshock
Psywave
Reflect
Safeguard
Shadow Ball
Skill Swap
Snore
Substitute
Sunny Day
Sweet Scent
Taunt
Telekinesis
Thief
Thunder
Thunderbolt
Torment
Toxic
Withdraw
Wonder Room

Dispel
tapukoko.png

Tapu-Koko [Revali]
Type:
Electric/Fairy
Abilities: Electric Surge/Telepathy (L)
Nature: Hasty (-Def, +Spe, +26%)
Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 3
SpD: 3
Spe: 150 (+)
Size Class: 3
Weight Class: 2
Base Rank Total: 21

MC:
AC: 0/5


Attacks:

Agility
Brave Bird
Charge
Dazzling Gleam
Defog
Discharge
Electric Terrain
Electro Ball
Electroweb
False Swipe
Fly
Grass Knot
Hidden Power Ground
Hyper Beam
Iron Head
Light Screen
Mean Look
Mirror Move
Nature's Madness
Power Swap
Protect
Quick Attack
Reflect
Roar
Roost
Screech
Shock Wave
Sky Attack
Sky Drop
Spark
Substitute
Taunt
Telekinesis
Thief
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Torment
Toxic
U-Turn
Volt Switch
Wild Charge
Withdraw
468.png

Togekiss [Zelda, the Seventh Sage] (F)
Type:
Fairy/Flying
Abilities: Hustle/Serene Grace/Super Luck (H)
Nature: Timid (-Atk, +Spe, +10% Acc)

Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 92 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 9/9
MC: 0
AC: 5/5

Attacks (102/121):
Aerial Ace
After You
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Charm
Confide
Counter
Covet
Curse
Dazzling Gleam
Defog
Detect
Dizzy Punch
Drain Punch
Dream Eater
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Future Sight
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Helping Hand
Hidden Power Steel
Hyper Beam
Hyper Voice
Incinerate
Laser Focus
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Rock Smash
Rollout
Roost
Safeguard
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Snore
Softboiled
Solar Beam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Twister
Water Pulse
Wish
Yawn
Zap Cannon
Zen Headbutt

Dispel
aromatisse.png

Aromatisse [F] [Ciela]
Types: Fairy

Abilities: Healer, Aroma Veil (U)

Nature: Bold (-1Atk, +1Def)

Stats:
HP: 110
Atk: 2 (-)
Def: 4 (+)
SpA: 4
SpD: 3
Spe: 29
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (39/XX):

After You
Aromatherapy
Aromatic Mist
Calm Mind
Captivate
Covet
Dazzling Gleam
Disable
Disarming Voice
Draining Kiss
Echoed Voice
Endeavor
Energy Ball
Fairy Wind
Flash Cannon
Heal Pulse
Helping Hand
Hidden Power Ground
Hyper Beam
Light Screen
Magic Coat
Misty Terrain
Moonblast
Odor Sleuth
Protect
Psychic
Psyshock
Reflect
Refresh
Skill Swap
Substitute
Sweet Kiss
Sweet Scent
Thunder
Thunderbolt
Torment
Toxic
Trick Room
Wish
Dispel
184.png

Azumarill [Kafei](M)

Nature: Adamant (+1Atk, -1SpA)

Type: Water/Fairy

Abilitits: Huge Power/Thick Fat/ Sap Sipper (Unlocked)

Stats:
HP: 110
Atk: Rank 3 [6 Huge Power] (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 17 [20 Huge Power]

EC: 9/9
MC: 0
DC: 5/5

Attacks (73/98):
Amnesia
Aqua Jet
Aqua Ring
Aqua Tail
Belly Drum
Bounce
Brick Break
Body Slam
Bubble
Bubblebeam
Bulldoze
Camouflage
Charm
Confide
Copycat
Covet
Defense Curl
Dig
Dive
Dizzy Punch
Double Team
Double-Edge
Dynamic Punch
Encore
Endure
Fling
Focus Punch
Foresight
Future Sight
Giga Impact
Grass Knot
Hail
Helping Hand
Hidden Power Ground
Hydro Pump
Hyper Beam
Ice Punch
Icy Wind
Iron Tail
Knock Off
Light Screen
Liquidation
Mimic
Natural Gift
Perish Song
Play Rough
Power Up Punch
Present
Protect
Rain Dance
Refresh
Rest
Return
Rock Smash
Rollout
Scald
Sing
Sleep Talk
Snore
Soak
Splash
Substitute
Superpower
Supersonic
Surf
Swagger
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall
Whirlpool

Bubble Shield
282.png

Hilda the Gardevoir(F)
Type:
Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy (U)
Nature: Bold (+1def, -1atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

qtJ4hUV.png

Hilda the Gardevoir(F)
Type:
Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy(U)/Pixilate
Nature: Bold(+1def, -1atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks (102/102 - Maxed!):

Ally Switch
Attract
Body Slam
Calm Mind
Charm
Charge Beam
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Ground
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Mud Slap
Natural Gift
Nightmare
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-o-Wisp
Wish
Wonder Room
Zen Headbutt

Dispel
Shadow Mend

VS

Challenger bun's team!


mollux.gif

Mollux [♂] Edward
Nature: Modest (+1 SpA, -1 Atk)
Type:
Fire.png
Poison.png

Abilities: Dry Skin/Illuminate
Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 6 (+)
SpD: 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 5/5

Attacks
Physical.png

Bide
Bind
Bug Bite
Explosion
Facade
Final Gambit
Flame Charge
Frustration
Giga Impact
Gunk Shot
Knock Off
Leech Life
Rapid Spin
Return
Secret Power
Thief

Special.png

Acid
Acid Spray
Belch
Clear Smog
Dazzling Gleam
Draining Kiss
Ember
Eruption
Fire Blast
Fire Spin
Flamethrower
Heat Wave
Hidden Power [Ice]
Hyper Beam
Infestation
Inferno
Lava Plume
Overheat
Shock Wave
Sludge Bomb
Sludge Wave
Solar Beam
Round
Thunderbolt
Thunder
Venoshock
Water Gun

Status.png

Acid Armor
Aqua Ring
Attract
Calm Mind
Charm
Confide
Confuse Ray
Double Team
Flash
Gastro Acid
Heal Bell
Heal Pulse
Helping Hand
Iron Defense
Light Screen
Moonlight
Protect
Rain Dance
Recover
Rest
Sleep Talk
Snatch
Snore
Spotlight
Stealth Rock
Substitute
Sunny Day
Swagger
Thunder Wave
Toxic
Toxic Spikes
Trick
Will-O-Wisp
Withdraw
Venom Drench

78|78 Moves
MAXXED
oricorio.gif
oricorio-pompom.gif
oricorio-pau.gif
oricorio-sensu.gif

Oricorio [♀] Cinder
Nature: Timid (+15% Speed, +13% Accuracy, -1 Atk)
Type: (
Fire.png
/
Electric.png
/
Psychic.png
/
Ghost.png
)
Flying.png

Abilities: Dancer
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 107 (+) (+13% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 19
EC: N/A
MC: 0
AC: N/A
Attacks
Physical.png

Acrobatics
Aerial Ace
Covet
Double Slap
Facade
Fly
Frustration
Peck
Pluck
Pound
Return
Sky Attack
Steel Wing
U-Turn

Special.png

Air Cutter
Air Slash
Hidden Power [Fire]
Hurricane
Icy Wind
Revelation Dance
Round
Snore

Status.png

Agility
Attract
Baton Pass
Calm Mind
Captivate
Confide
Defog
Double Team
Embargo
Feather Dance
Growl
Helping Hand
Mirror Move
Protect
Quash
Rest
Roleplay
Roost
Safeguard
Sandstorm
Sleep Talk
Substitute
Swagger
Swords Dance
Tailwind
Taunt
Teeter Dance
Toxic
Work Up

51|51 Moves
MAXXED
604.gif

Eelektross [♂] Laxus
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:
Electric.png

Abilities: Levitate
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 43 (-) (-10% Evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 5
AC: N/A

Attacks
Physical.png

Bind
Bounce
Crunch
Crush Claw
Dragon Tail
Drain Punch
Fire Punch
Focus Punch
Headbutt
Iron Tail
Knock Off
Outrage
Rock Slide
Rock Tomb
Spark
Super Fang
Superpower
Tackle
Thrash
Thunder Punch
Wild Charge

Special.png

Acid
Acid Spray
Charge Beam
Discharge
Dragon Pulse
Flamethrower
Giga Drain
Shock Wave
Thunder
Thunderbolt
Volt Switch
Zap Cannon

Status.png

Coil
Double Team
Gastro Acid
Ion Deluge
Light Screen
Magnet Rise
Protect
Rest
Sleep Talk
Thunder Wave

43|73 Moves
208.gif

Steelix [♂] Brock Lesnar
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:
Steel.png
Ground.png

Abilities: Rock Head/Sturdy/Sheer Force
Stats:
HP:
100
Atk: 4 (+)
Def: 9
SpA: 2
SpD: 3
Spe: 26 (-) (-10% Evasion)
Size Class: 7
Weight Class: 8
Base Rank Total: 22
steelix-mega.gif

Type:
Steel.png
Ground.png

Abilities: Rock Head/Sturdy/Sheer Force/Sand Force
Stats
HP:
100
Atk: 6 (+)
Def: 10
SpA: 2
SpD: 3
Spe: 26 (-) (-10% Evasion)
Size Class: 7
Weight Class: 10
Base Rank Total: 25
EC: 6/6
MC: 5
AC: 5/5

Attacks
Physical.png

Aqua Tail
Bind
Body Slam
Crunch
Dig
Double-Edge
Dragon Tail
Earthquake
Explosion
Fire Fang
Flail
Giga Impact
Gyro Ball
Heavy Slam
Ice Fang
Iron Head
Iron Tail
Payback
Rage
Rock Blast
Rock Climb
Rock Slide
Rock Throw
Rock Tomb
Sand Tomb
Slam
Smack Down
Stone Edge
Tackle
Thunder Fang

Special.png

Dark Pulse
Dragon Breath
Earth Power
Flash Cannon
Hidden Power [Grass]
Hyper Beam

Status.png

Autotomize
Block
Curse
Endure
Harden
Magnet Rise
Mud Sport
Protect
Rest
Roar
Rock Polish
Sandstorm
Screech
Sleep Talk
Stealth Rock
Substitute
Swagger
Taunt
Torment
Toxic

56|91 Moves
4v4 Gym Doubles (2APR)
DQ: 72h, 1 Warning
3 Substitutions per Pokemon
Switch: OK
Abilities: All
Items: On
Z-Moves: 1
Megas: 0

Arena: Imagine the ASB Arena. Only with a lot of fairy dust. Thats it.
Rule 1: Terrains affect all pokemons, grounded or not
Rule 2: Spread moves affect one pokemon only
Rule 3: Hazards are no.

Turn Order: Heads Frosty (>=5k), Tails Challenger (<5k)
[11:28 AM] BOTRPBot: @MarshadOwner rolled 1495.

Frosty sends, equips.
Toon sends, equips, orders.
Frosty orders.
I'm the ref :>
 
Spr_B2W2_Backpacker_M.png


"You can color me surprised"

Zelda-Hilda-640x360.png

Hilda the Gardevoir with Psychium Z and Zelda the Togekiss with Shiny Stone
 
kRlstt3.png

"Always a pleasure to battle you backpacker. Cinder, Brock, let's rock!"

oricorio-pompom.gif
steelix.gif

Cinder Pom-Pom #Rainbow Nectar
Brock Lesnar #Metal Coat

kRlstt3.png

Frosty anything you want from my Oricorio? :>
 
kRlstt3.png

"I think Dancer is more appropriate than Sheer Force, don't you think?"

Oricorio-Pom Pom Air Slash (Togekiss) -> Revelation Dance (Togekiss)
IF Togekiss is under the effects of Fly THEN Hurricane (Togekiss)
IF Togekiss uses Helping Hand (Gardevoir) and Gardevoir uses a Ground-Typed Damaging Combo towards Steelix THEN Protect (Steelix)
IF Gardevoir uses Helping Hand (Togekiss) and Togekiss is to use a Fire-Typed Damaging Combo towards Steelix THEN Protect (Steelix)

Steelix Heavy Slam (Gardevoir) -> Iron Head (Gardevoir)
IF Steelix is asleep when he is to act THEN Sleep Talk (Heavy Slam, Iron Head, Gyro Ball, Iron Tail) (Gardevoir) and Push Back
IF Gardevoir uses a Evasive Move and Steelix is not targeted by Encore the following action THEN Block (Gardevoir)
IF Gardevoir uses Ally Switch and Togekiss uses Counter THEN Target Gardevoir in her new position
 
Spr_B2W2_Backpacker_M.png


"Don't you think I would pick it if I thought so? I have other plans in mind."

Gardevoir: Focus Blast (Steelix) - Focus Blast (Steelix)
Togekiss: Icy Wind (Oricorio) - Fire Blast (Steelix)
 
Leader Frosty
gardevoir.gif

#Psychium Z (active)
HP: 100
EN: 100
Status: None
Other: None
2/4/5/4/80
togekiss.gif

#Shiny Stone
HP: 100
EN: 100
Status: None
Other: +10% Accuracy
1/3/6/4/92
VS
Challenger Toon
oricorio-pompom.gif

#Rainbow Nectar
HP: 100
EN: 100
Status: None
Other: +13% Accuracy
2/3/5/3/107
steelix.gif

#Metal Coat
HP: 100
EN: 100
Status: None
Other: -10% Evasion
5/9/2/3/26​
Oricorio - Togekiss - Gardevoir - Steelix

Action 1

Oricorio used Air Slash! (Togekiss)
-5 EN
Crit: 3560/10k (NO)
Effect: 90/10k (YES)
Damage: (8 + 2 + 3 + 1.5) = 14.5

Togekiss flinched!

Gardevoir used Focus Blast! (Steelix)
-8 EN
Hit: 727/10k (YES)
Crit: 4383/10k (NO)
Damage: (12 + 2 + 3 - 1) * 1.5 = 24

Steelix used Heavy Slam! (Gardevoir)
-10.3 EN
Crit: 8786/10k (NO)
Damage: (14 + 3 + 1.5) * 1.5 + 4 = 31.75

Action 2

Oricorio used Revelation Dance [E]! (Togekiss)
-5 EN
Crit: 7782/10k (NO)
Damage: (9 + 2 + 3 + 1.5) * 1.5 = 23.25

Togekiss used Fire Blast! (Steelix)
-8 EN
Crit: 1336/10k (NO)
Effect: 7097/10k (NO)
Damage: (11 + 4.5 - 1) * 1.5 = 21.75

Gardevoir used Focus Blast! (Steelix)
-12 EN
Hit: 2711/10k (YES)
Crit: 1896/10k (NO)
Damage: (12 + 2 + 3 - 1) * 1.5 = 24

Steelix used Iron Head! (Gardevoir)
-5 EN
Crit: 3984/10k (NO)
Damage: (8 + 2 + 3 + 1.5) * 1.5 + 4 = 25.75
END OF ROUND​
Leader Frosty
gardevoir.gif

#Psychium Z (active)
HP: 42
EN: 80
Status: None
Other: None
2/4/5/4/80
togekiss.gif

#Shiny Stone
HP: 62
EN: 92
Status: None
Other: +10% Accuracy
1/3/6/4/92
VS
Challenger Toon
oricorio-pompom.gif

#Rainbow Nectar
HP: 100
EN: 90
Status: None
Other: +13% Accuracy
2/3/5/3/107
steelix.gif

#Metal Coat
HP: 30
EN: 85
Status: None
Other: -10% Evasion
5/9/2/3/26​
 
Last edited:
Tapu Lele: Psychic (Steelix)*2
[KO SUB]
IF Steelix is KO'd THEN Nature's Madness (Oricorio) on the first instance and Draining Kiss (Oricorio) on the second
IF Steelix is to use a Damaging Steel-Typed move AND Gardevoir is the target AND Steelix is under Endure THEN Protect (Gardevoir) and push back
IF Steelix is to P/E A1 THEN Gravity and push back
IF Steelix is under Endure THEN Psyshock (Oricorio)
Gardevoir: Psychic (Steelix)*2
KO SUB:
IF Steelix is KO'd THEN Draining Kiss (Oricorio)
[CHECK THIS SUB AT PRIORITY +1] IF Gardevoir has 19.5hp or less THEN Teleport (Evasive) [Z-Move]
IF Steelix is under P/E A1 AND Oricorio is NOT under P/E A1 AND Oricorio is NOT under substitute A1 THEN Pain Split (Oricorio) A1 and push back
[ONCE] IF Steelix is to Endure THEN Encore (Steelix)
 
th

"Okay, since Espy has abandoned this battle, I'll be your new host, k?"

Team Frosty the Fairy King
282.png
@ Psychium Z (1/1)
HP: 42
EN: 80
2/4/5/4/80
Status: OK
tapulele.png
@ Wise Glasses
HP: 100
EN: 100
2/4/6/4/95
Status: +10% Acc on Special moves

468.png
@ Shiny Stone
HP: 62
EN: 92
1/3/6/4/92 (+10% Acc)
Status: OK

Psychic Terrain (4R)

Team Toon the cute bun

oricorio-pompom.gif
@ Rainbow Nectar
HP: 100
EN: 90
2/3/5/3/107 (+13% Acc)
Status: OK
208.gif
@ Metal Coat
HP: 30
EN: 85
5/9/2/3/26 (-10% Evade)
Status: OK

Order: Oricorio -> Lele -> Garde -> Steelix
Action 1
Oricorio used Quash on Gardevoir! (-5 EN)
Gardevoir was slowed by a mysterious force!

Tapu Lele used Psychic on Steelix! (-8 EN)
Crit roll (<=417): 6181 (no)
Debuff roll (<=1000): 2147 (no)
(14+3+3+9-6)/1.5 = 15.33 dmg
Steelix lost 15.33 HP!

Steelix used Super-Steel Slam of Doom on Gardevoir! (-37.17 EN)
Crit roll (<=417): 5666 (no)
(31.5 + 3 + 7.5 - 6)*1.5 + 4 = 58 dmg
Gardevoir lost 58 HP!

Gardevoir fainted!

Action 2
Oricorio used Protect on Steelix! (-7 EN)
Steelix gained protection!

Tapu Lele used Psychic on Steelix! (-12 EN)
(14+3+3+9-6)/1.5 = 15.33 dmg
15.33/2.5 = 6.132
Oricorio lost 6.132 EN!

Steelix cools down.

Summary:
Oricorio: -18 EN
Tapu Lele: -20 EN
Gardevoir: -58 HP, KO'd
Steelix: -15 HP, -37 EN

th

"Well, the round opened with Oricorio using some dark arts to hold Gardevoir for the action, while Tapu Lele on the other side took off a solid chunk of Steelix's health, particularly for a resisted attack. Unfortunately for Gardevoir, one action of slowness was all Toon's gang needed, as Steelix brought its full power to bear, right in Gardevoir's face... after it moved off its unfortunate victim, Gardevoir was done. Oricorio then threw up a protective shield for its ally, blocking Tapu Lele from scoring a KO on it while Steelix rested up from its exertion the previous action."

Team Frosty the Fairy King
282.png
@ Psychium Z (1/1)
HP: 0
EN: 80
2/4/5/4/80
Status: Flattened
tapulele.png
@ Wise Glasses
HP: 100
EN: 80
2/4/6/4/95
Status: +10% Acc on Special moves

468.png
@ Shiny Stone
HP: 62
EN: 92
1/3/6/4/92 (+10% Acc)
Status: OK

Psychic Terrain (3R)

Team Toon the cute bun

oricorio-pompom.gif
@ Rainbow Nectar
HP: 100
EN: 72
2/3/5/3/107 (+13% Acc)
Status: OK
208.gif
@ Metal Coat
HP: 15
EN: 48
5/9/2/3/26 (-10% Evade)
Status: OK

Frosty replaces Gardevoir
Toon orders
Frosty orders
I ref
 
Last edited:
"Oh wow two Tapus?!?! This must be my lucky day!"

Oricorio Air Slash (Lele) -> Hurricane (Lele)

IF Psychic-Typed Damaging Combo AND Oricorio is the Target AND Oricorio did not use Protect the Previous action THEN Protect and Push Back
IF Lele is under the effects of P/E THEN Hurricane (Koko) and Push Back
IF Lele is to Skill Swap Sheer Force away from Steelix THEN Taunt (Lele) and Push Back {I actually dont know if this sub is legal?}

Steelix Endure -> Gyro Ball (Lele)

IF Koko under the effects of P/E, not in a combo, AND Lele are under the effects of P/E , not in a combo THEN Roar (Koko)
IF Lele is under the effects of P/E AND Koko is under the effects of D/E THEN Smack Down (Koko)
IF Lele is under the effects of P/E THEN Target Koko
 
Last edited:
Team Frosty the Fairy King
tapukoko.png
@ Life Orb
HP: 100
EN: 100
4/2/3/3/150 (+26% Acc)
Status: OK
tapulele.png
@ Wise Glasses
HP: 100
EN: 80
2/4/6/4/95
Status: +10% Acc on Special moves

468.png
@ Shiny Stone
HP: 62
EN: 92
1/3/6/4/92 (+10% Acc)
Status: OK

282.png
@ Psychium Z (1/1)
HP: 0
EN: 80
2/4/5/4/80
Status: Flattened

Psychic Terrain (3R)

Team Toon the cute bun

oricorio-pompom.gif
@ Rainbow Nectar
HP: 100
EN: 72
2/3/5/3/107 (+13% Acc)
Status: OK
208.gif
@ Metal Coat
HP: 15
EN: 48
5/9/2/3/26 (-10% Evade)
Status: OK

Action 1
Steelix used Endure! (-15 EN)
Steelix braced itself!

Tapu Koko used Nature's Madness on Oricorio! (-12 EN)
Oricorio lost 23 HP!
Tapu Koko lost 2 HP!

Oricorio used Air Slash on Tapu Lele! (-5 EN)
Crit roll (<=417): 1944 (no)
Flinch roll (<=3000): 6742 (no)
8 + 2 + 3 + 7.5 - 6 = 14.5 dmg
Tapu Lele lost 12.5 HP!

Tapu Lele used Substitute! (-18 EN)
Tapu Lele created a substitute! (-20 HP)

Action 2
Tapu Koko used Electroweb on Oricorio! (-4 EN)
Crit roll (<=417): 4052 (no)
6 + 3 + 3 + 4.5 - 4.5 = 12 dmg
Oricorio lost 9 HP!
Oricorio's Speed fell to -1!
Tapu Koko lost 2 HP!

Tapu Lele used Psychic on Oricorio! (-4.5 EN)
Crit roll (<=417): 7936 (no)
Debuff roll (<=1000): 3634 (no)
7 + 3 + 3 + 7.5 - 4.5 = 16 dmg
Oricorio lost 16 HP!

Oricorio used Hurricane on Tapu Lele! (-7 EN)
Hit roll (<=8300): 2764 (Yes)
Crit roll (<=417): 5723 (no)
11 + 2 + 3 + 7.5 - 6 = 17.5 dmg
Tapu Lele's Substitute took 17.5 dmg! (2.5/20 HP)

Steelix used Gyro Ball! (-6 EN)
Crit roll (<=417): 7148 (no)
(12 + 3 + 7.5 - 6) * 1.5 + 4 = 28.75 dmg
Tapu Lele's substitute broke!

Summary:
Tapu Koko: -4 HP, -16 EN
Oricorio: -51 HP, -12 EN, -1 Speed
Tapu Lele: -33 HP, -23 EN
Steelix: -21 EN

th

"To kick off this round, Steelix--"
026.png

"haiiiiiiiiii hihihihihi"
th

"What the... what are YOU doing here?"
026.png

"Well, since my battling career is apparently over, I figured I may as well return to doing battle commentary!"
th

"Look, Lightning, it's nothing against you personally, but Raichu just aren't very capable battlers. Sure, you've got a lot of tricks and speed, but you need an item just to hit worth anything and defenses only marginally better than a piece of paper."
026.png

"Yeah, or you just, like, suck."
th

"Well, that's certainly a possibility. Anyway, back to the battle. Steelix opened the round by bracing itself to block any KOs."
026.png

"I'd say that was a success, since, um, nobody on the other side targetted it."
th

"Indeed. Tapu Koko then blasted Oricorio with some sort of pixie magic, slicing a sizable fraction of its HP off. Oricorio hit Tapu Lele with a wicked cut of wind, but not enough to flinch it."
026.png

"Pff. Lucky."
th

"...30% chance there."
026.png

"Yeah, that's sure been our collective experience, huh?"
th

"I think you're conflating this move's use with the two notorious Serene Grace users that spam it for 60% flinch rate."
026.png

"Sure, let's go with that."
th

"...Anyway. Tapu Lele then placed a magical doll in front of itself out of some its life force. Tapu Koko then used some electrified silk to slow down Oricorio, allowing Tapu Lele to use its psychic powers on it ahead of schedule. Oricorio then summoned a hurricane on Lele, but the doll blocked it, and a spinning strike from Steelix that would've devastated Tapu Lele was likewise blocked."
026.png

"Sigh... so much perfectly good damage gone to waste."

Team Frosty the Fairy King
tapukoko.png
@ Life Orb
HP: 96
EN: 84
4/2/3/3/150 (+26% Acc)
Status: OK
tapulele.png
@ Wise Glasses
HP: 67
EN: 57
2/4/6/4/95
Status: +10% Acc on Special moves

468.png
@ Shiny Stone
HP: 62
EN: 92
1/3/6/4/92 (+10% Acc)
Status: OK

282.png
@ Psychium Z (1/1)
HP: 0
EN: 80
2/4/5/4/80
Status: Flattened

Psychic Terrain (2R)

Team Toon the cute bun

oricorio-pompom.gif
@ Rainbow Nectar
HP: 49
EN: 60
2/3/5/3/61 (+13% Acc)
Status: -1 Speed
208.gif
@ Metal Coat
HP: 15
EN: 27
5/9/2/3/26 (-10% Evade)
Status: OK

Frosty orders
Toon orders
I ref
 
Last edited:
Oricorio has -1speed

Koko is kinda limited now that I think about it.

gotta make do I guess

Lele: Grass Knot (Steelix) - Psyshock (Oricorio)
[CHECK THIS AT PRIORITY+2]IF
Steelix is under P/E AND Oricorio is to Icy Wind (Lele) THEN Ally Switch (Koko) and push back
IF Steelix is under P/E THEN Psyshock (Oricorio) and push back
IF Oricorio is under Fly AND Lele is to target Oricorio THEN Thunder (Oricorio)
Koko: Thunder (Oricorio) - Thunder (Oricorio)
[ONCE] IF
Oricorio is under P/E THEN Light Screen
[TWO SUBS] [ONCE] IF [Oricorio is to use Speed-Boosting move)] OR [Tailwind] AND A1 THEN Taunt (Oricorio) A1
 
*shrugs*

Oricorio Confide+Confide (Lele)

Steelix Protect -> Heavy Slam+Double-Edge (Lele)
 
Team Frosty the Fairy King
tapukoko.png
@ Life Orb
HP: 96
EN: 84
4/2/3/3/150 (+26% Acc)
Status: OK
tapulele.png
@ Wise Glasses
HP: 67
EN: 57
2/4/6/4/95
Status: +10% Acc on Special moves

468.png
@ Shiny Stone
HP: 62
EN: 92
1/3/6/4/92 (+10% Acc)
Status: OK

282.png
@ Psychium Z (1/1)
HP: 0
EN: 80
2/4/5/4/80
Status: Flattened

Psychic Terrain (2R)

Team Toon the cute bun

oricorio-pompom.gif
@ Rainbow Nectar
HP: 49
EN: 60
2/3/5/3/61 (+13% Acc)
Status: -1 Speed
208.gif
@ Metal Coat
HP: 15
EN: 27
5/9/2/3/26 (-10% Evade)
Status: OK

Action 1
Steelix used Protect! (-7 EN)
Steelix protected itself!

Tapu Koko used Thunder on Oricorio! (-7 EN)
Hit roll (<=9600): 9681 (NO)
But it missed!

Tapu Lele used Psyshock on Oricorio! (-5 EN)
Crit roll (<=417): 3794 (no)
8 + 3 + 3 + 9 - 4.5 = 18.5 dmg
Oricorio lost 18.5 HP!

Oricorio used Secret Keeper on Tapu Lele! (-19.5 EN)
Tapu Lele's Special Attack fell to -2!

Action 2
Tapu Koko used Thunder on Oricorio! (-11 EN)
Hit roll (<=9600): 8587 (Yes)
Crit roll (<=417): 2929 (no)
11 + 3 + 3 + 4.5 - 4.5 = 17 dmg
Oricorio lost 17 HP!
Tapu Koko lost 2 HP from Life Orb!

Tapu Lele used Grass Knot! (-8 EN)
Crit roll (<=417): 1614 (no)
14 + 7.5 - 4.5 - 4 = 13 dmg
Steelix lost 13 HP!

Oricorio cools down.

Steelix used Steel-Edged Slam! (-28.25 EN)
Crit roll (<=417): 3971 (no)
(31 + 3 + 7.5 - 6) * 1.5 + 4 = 57.25 dmg
Tapu Lele lost 57.25 HP!

Steelix fainted from exhaustion!

Oricorio's Speed increases to +0.

Summary:
Tapu Koko: -2 HP, -18 EN
Oricorio: -36 HP, -20 EN
Tapu Lele: -57 HP, -13 EN
Steelix: -13 HP, -28 EN, KO'd

th

"This round did, uh, not quite go as planned for anyone I'm guessing."
026.png

"Especially not Frosty."
th

"Yeeeeeah. So the round opened with Steelix throwing up a barrier to preserve its low HP. Tapu Koko then threw a devastating, highly-accurate lightning bolt toward Oricorio which, uh, missed."
026.png

"I wouldn't have missed like that."
th

"You're absolutely right. You would've missed by an even wider margin."
026.png

"Hey!"
th

"Tapu Lele had more success launching a psychic attack at Oricorio for healthy damage, after which Oricorio got Tapu Lele to spill all its secrets, about its terrible childhood and all the pressure its parents put on it to do well in school, and that girl it thought it liked but it turned out was just using it--"
026.png

"Projecting much?"
th

"I-I-I-I-I don't know what you're talking about." *sniff* "Anyway, this compromised Lele's concentration for a while. Tapu Koko launched another more successful lightining bolt after this, denting Oricorio's health even further. Lele then tripped Steelix up with some plants, but thanks to Oricorio's earlier mind games, lacked the strength to take it out. Steelix then got and dealt a ton of damage to Lele, but failed to KO it, while knocking itself out in the process."

Team Frosty the Fairy King
tapukoko.png
@ Life Orb
HP: 94
EN: 66
4/2/3/3/150 (+26% Acc)
Status: OK
tapulele.png
@ Wise Glasses
HP: 10
EN: 44
2/4/6/4/95
Status: -2 SpA, +10% Acc on Special moves

468.png
@ Shiny Stone
HP: 62
EN: 92
1/3/6/4/92 (+10% Acc)
Status: OK

282.png
@ Psychium Z (1/1)
HP: 0
EN: 80
2/4/5/4/80
Status: Flattened

Psychic Terrain (1R)

Team Toon the cute bun

oricorio-pompom.gif
@ Rainbow Nectar
HP: 13
EN: 40
2/3/5/3/107 (+13% Acc)
Status: OK
208.gif
@ Metal Coat
HP: 2
EN: 0
5
/9/2/3/26 (-10% Evade)
Status: too tired

Toon replaces Steelix and orders
Frosty orders
I ref
 
Last edited:
Lele -2 SpA

eelektross.gif
Laxus #Thunderstone

Oricorio Hidden Power (Lele) -> Air Slash (Lele)

IF Lele is KO'd THEN Icy Wind (Koko)
[3 SUBS] IF Koko is to target Oricorio with a [Electric-Typed Damaging Move, not in a combo] OR [Fairy-Typed Damaging Move, not in a combo] OR [Hyper Beam, not in a combo] THEN Protect First Instance, Helping Hand (Eelektross) Second Instance

Eelektross Thunder Punch (Lele) -> Thunderbolt (Lele)

IF Lele is KO'd THEN Acid Spray (Koko) First Instance, Thunder (Koko) Second Instance
IF Lele is under the effects of P/E THEN Super Fang (Koko) First Instance, Acid Spray (Koko) and Push Back
IF Lele uses Ally Switch (Koko) THEN Target Lele in its new position and Push Back
IF Lele is under the effects of Double Team THEN Shock Wave (Lele) and Push Back
 
I lost all will to care

Koko: Protect (Lele) - COMBO (Hyper Beam + Hidden Power) (Eelektross)
Lele: COMBO (Hyper Beam + Hyper Beam) (Eelektross) - cooldown
 
Back
Top