[OVERVIEW]
Despite its mediocre offensive stats, Fezandipiti leverages its excellent bulk, good defensive typing, and signature Toxic Chain ability to be a threatening late-game cleaner while also serving as a solid part of its team's defensive backbone. Fezandipiti's 4x resistance to Fighting makes it an excellent answer to Pokemon like Mienshao and Slither Wing, and its immunity to Dragon and great Special Defense make it a great switch-in to Salamence and Noivern, all of which it can take advantage of to set up Calm Mind or fire off its Toxic-spreading attacks. Fezandipiti does have several weaknesses to common types in the tier, however, like the Ground-type Hippowdon and Swampert and the Psychic-type Gardevoir and Armarouge, all of which are able to survive a Moonblast and threaten Fezandipiti back with super effective attacks. There are many Calm Mind users that Fezandipiti can thrive against such as Suicune and Raikou, but Covert Cloak Slowbro and Magic Guard Reuniclus can reliably win the matchup unless Fezandipiti Terastallizes into an advantageous type and uses Taunt to prevent them from boosting.
[SET]
name: Fast Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Roost
move 4: U-turn / Taunt
item: Heavy-Duty Boots / Covert Cloak
ability: Toxic Chain
nature: Timid
evs: 252 HP / 56 Def / 200 Spe
tera type: Water / Fairy
[SET COMMENTS]
Set Details
====
Roost is used to keep Fezandipiti's HP high while it sets up. U-turn allows Fezandipiti to pivot out of unfavorable matchups while potentially applying Toxic thanks to its ability. Taunt is used to prevent opposing Pokemon from using their own setup or healing moves, taking advantage of Fezandipiti's Speed to act first and deny its foe the chance to move. Heavy-Duty Boots prevents Fezandipiti from being worn down by entry hazards, improving its longevity. Covert Cloak is primarily used to protect Fezandipiti from Jirachi's Iron Head flinches and Body Slam paralysis as well as Psychic Noise from Slowbro and Reuniclus after Terastallizing, but it also appreciates the effect on moves such as Gardevoir's Moonblast and Salamence's Hurricane. With a Timid nature and 200 Speed EVs, Fezandipiti is fast enough to outspeed Krookodile, which threatens it with strong STAB Earthquake but is vulnerable to Fezandipiti's Moonblast. Terastallizing into the Water-type turns Fezandipiti's Steel weakness into a resistance, allowing it to better take on foes like Jirachi, Hisuian Goodra, and Bisharp, and its lack of weaknesses allows Fezandipiti to survive most neutral hits from other threats. Tera Fairy removes Fezandipiti's Ground and Psychic weaknesses, giving it better matchups against Pokemon like Hippowdon and Reuniclus, while maintaining its important resistances to Fighting and Dark so it can still to switch into Close Combat and Knock Off from Pokemon like Okidogi, Mienshao, Slither Wing, and Crawdaunt. The damage boost from Tera Fairy also guarantees that Moonblast can OHKO Pokemon like Galarian Zapdos, Krookodile, and Terrakion after one Calm Mind.
Fezandipiti fits best on balance or bulky offense teams that can chip its checks down across the game and enable a sweep. Knock Off from Cyclizar, Mienshao, and Galarian Zapdos can remove Leftovers from Jirachi and Empoleon to make the lower damage of Fezandipiti's attacks more meaningful as well as Covert Cloak from Slowbro, allowing Toxic Chain to affect it. Fezandipiti benefits from a VoltTurn core with teammates like Cyclizar, Slither Wing, and Magnezone, and it can join in if running U-turn. Magnet Pull Magnezone is a useful teammate, capable of forcing damage onto Steel-types like Bisharp and Jirachi that Fezandipiti can struggle to break through, and U-turn pivoting can ensure Magnezone is able to attack these targets. Fezandipiti works best with teammates that can take the super effective Ground-, Psychic-, and Steel-type attacks that threaten it, such as Noivern, Slowbro, and Empoleon. The Pokemon that want to switch in against Fezandipiti are often vulnerable to Spikes, as Jirachi and Hisuian Goodra lack reliable recovery and typically run items other than Heavy-Duty Boots, so setters such as Chesnaught, Klefki, and Quagsire are valuable.
[STRATEGY COMMENTS]
Other Options
====
Heat Wave allows Fezandipiti to hit the Steel-types that typically wall it for super effective damage, reducing its reliance on teammates to answer them. Nasty Plot boosts Fezandipiti's Special Attack faster than Calm Mind, making it a more immediate threat with maximum Special Attack and Speed EVs as well as Heat Wave. Fezandipiti has other options for Tera types, such as Steel, which allows it to resist Terrakion's Stone Edge and Gardevoir's Psychic. Tera Electric grants Fezandipiti resistances to Thundurus's Thunderbolt and Galarian Zapdos's Brave Bird while also making it immune to the paralysis inflicted by Jirachi and Thundurus. Fezandipiti also has the option to drop Calm Mind and run more bulk to take a utility role with moves such as Toxic, which is more reliable than Toxic Chain, and Alluring Voice, which is weaker than Moonblast but can punish faster setup sweepers.
Checks and Counters
====
**Steel-types**: Steel-types like Empoleon, Magnezone, and Revavroom resist Moonblast, are immune to being poisoned, and can threaten Fezandipiti with super effective STAB moves.
**Poison-types**: Poison-types like Amoonguss and Tentacruel resist Moonblast, cannot be poisoned, and can use disruptive moves like Clear Smog and Haze to remove Fezandipiti's boosts. Galarian Slowbro can use Psyshock to get around Fezandipiti's Calm Mind boosts.
**Fast Physical Attackers**: Physical threats like Terrakion and Galarian Zapdos as well as Choice Scarf users like Krookodile and Okidogi can outspeed Fezandipiti and deal significant damage to it or KO if it is not healthy enough.
**Jirachi**: Jirachi in particular is a threat to Fezandipiti due to a combination of its Steel typing, good stats, and variety of disruptive tools. Flinches from super effective Iron Head, paralysis from Body Slam and Thunder Wave, Psychic Noise, Encore, and Trick can all stop an unprepared Fezandipiti in its tracks. Calm Mind Jirachi also beats non-Taunt Fezandipiti, and Doom Desire and Future Sight can prevent a safe entry.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/machjacob.555741/
Quality checked by:
https://www.smogon.com/forums/members/flamingopokeman.654091/
https://www.smogon.com/forums/members/sneakyplanner.598717/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Despite its mediocre offensive stats, Fezandipiti leverages its excellent bulk, good defensive typing, and signature Toxic Chain ability to be a threatening late-game cleaner while also serving as a solid part of its team's defensive backbone. Fezandipiti's 4x resistance to Fighting makes it an excellent answer to Pokemon like Mienshao and Slither Wing, and its immunity to Dragon and great Special Defense make it a great switch-in to Salamence and Noivern, all of which it can take advantage of to set up Calm Mind or fire off its Toxic-spreading attacks. Fezandipiti does have several weaknesses to common types in the tier, however, like the Ground-type Hippowdon and Swampert and the Psychic-type Gardevoir and Armarouge, all of which are able to survive a Moonblast and threaten Fezandipiti back with super effective attacks. There are many Calm Mind users that Fezandipiti can thrive against such as Suicune and Raikou, but Covert Cloak Slowbro and Magic Guard Reuniclus can reliably win the matchup unless Fezandipiti Terastallizes into an advantageous type and uses Taunt to prevent them from boosting.
[SET]
name: Fast Calm Mind
move 1: Calm Mind
move 2: Moonblast
move 3: Roost
move 4: U-turn / Taunt
item: Heavy-Duty Boots / Covert Cloak
ability: Toxic Chain
nature: Timid
evs: 252 HP / 56 Def / 200 Spe
tera type: Water / Fairy
[SET COMMENTS]
Set Details
====
Roost is used to keep Fezandipiti's HP high while it sets up. U-turn allows Fezandipiti to pivot out of unfavorable matchups while potentially applying Toxic thanks to its ability. Taunt is used to prevent opposing Pokemon from using their own setup or healing moves, taking advantage of Fezandipiti's Speed to act first and deny its foe the chance to move. Heavy-Duty Boots prevents Fezandipiti from being worn down by entry hazards, improving its longevity. Covert Cloak is primarily used to protect Fezandipiti from Jirachi's Iron Head flinches and Body Slam paralysis as well as Psychic Noise from Slowbro and Reuniclus after Terastallizing, but it also appreciates the effect on moves such as Gardevoir's Moonblast and Salamence's Hurricane. With a Timid nature and 200 Speed EVs, Fezandipiti is fast enough to outspeed Krookodile, which threatens it with strong STAB Earthquake but is vulnerable to Fezandipiti's Moonblast. Terastallizing into the Water-type turns Fezandipiti's Steel weakness into a resistance, allowing it to better take on foes like Jirachi, Hisuian Goodra, and Bisharp, and its lack of weaknesses allows Fezandipiti to survive most neutral hits from other threats. Tera Fairy removes Fezandipiti's Ground and Psychic weaknesses, giving it better matchups against Pokemon like Hippowdon and Reuniclus, while maintaining its important resistances to Fighting and Dark so it can still to switch into Close Combat and Knock Off from Pokemon like Okidogi, Mienshao, Slither Wing, and Crawdaunt. The damage boost from Tera Fairy also guarantees that Moonblast can OHKO Pokemon like Galarian Zapdos, Krookodile, and Terrakion after one Calm Mind.
Fezandipiti fits best on balance or bulky offense teams that can chip its checks down across the game and enable a sweep. Knock Off from Cyclizar, Mienshao, and Galarian Zapdos can remove Leftovers from Jirachi and Empoleon to make the lower damage of Fezandipiti's attacks more meaningful as well as Covert Cloak from Slowbro, allowing Toxic Chain to affect it. Fezandipiti benefits from a VoltTurn core with teammates like Cyclizar, Slither Wing, and Magnezone, and it can join in if running U-turn. Magnet Pull Magnezone is a useful teammate, capable of forcing damage onto Steel-types like Bisharp and Jirachi that Fezandipiti can struggle to break through, and U-turn pivoting can ensure Magnezone is able to attack these targets. Fezandipiti works best with teammates that can take the super effective Ground-, Psychic-, and Steel-type attacks that threaten it, such as Noivern, Slowbro, and Empoleon. The Pokemon that want to switch in against Fezandipiti are often vulnerable to Spikes, as Jirachi and Hisuian Goodra lack reliable recovery and typically run items other than Heavy-Duty Boots, so setters such as Chesnaught, Klefki, and Quagsire are valuable.
[STRATEGY COMMENTS]
Other Options
====
Heat Wave allows Fezandipiti to hit the Steel-types that typically wall it for super effective damage, reducing its reliance on teammates to answer them. Nasty Plot boosts Fezandipiti's Special Attack faster than Calm Mind, making it a more immediate threat with maximum Special Attack and Speed EVs as well as Heat Wave. Fezandipiti has other options for Tera types, such as Steel, which allows it to resist Terrakion's Stone Edge and Gardevoir's Psychic. Tera Electric grants Fezandipiti resistances to Thundurus's Thunderbolt and Galarian Zapdos's Brave Bird while also making it immune to the paralysis inflicted by Jirachi and Thundurus. Fezandipiti also has the option to drop Calm Mind and run more bulk to take a utility role with moves such as Toxic, which is more reliable than Toxic Chain, and Alluring Voice, which is weaker than Moonblast but can punish faster setup sweepers.
Checks and Counters
====
**Steel-types**: Steel-types like Empoleon, Magnezone, and Revavroom resist Moonblast, are immune to being poisoned, and can threaten Fezandipiti with super effective STAB moves.
**Poison-types**: Poison-types like Amoonguss and Tentacruel resist Moonblast, cannot be poisoned, and can use disruptive moves like Clear Smog and Haze to remove Fezandipiti's boosts. Galarian Slowbro can use Psyshock to get around Fezandipiti's Calm Mind boosts.
**Fast Physical Attackers**: Physical threats like Terrakion and Galarian Zapdos as well as Choice Scarf users like Krookodile and Okidogi can outspeed Fezandipiti and deal significant damage to it or KO if it is not healthy enough.
**Jirachi**: Jirachi in particular is a threat to Fezandipiti due to a combination of its Steel typing, good stats, and variety of disruptive tools. Flinches from super effective Iron Head, paralysis from Body Slam and Thunder Wave, Psychic Noise, Encore, and Trick can all stop an unprepared Fezandipiti in its tracks. Calm Mind Jirachi also beats non-Taunt Fezandipiti, and Doom Desire and Future Sight can prevent a safe entry.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/machjacob.555741/
Quality checked by:
https://www.smogon.com/forums/members/flamingopokeman.654091/
https://www.smogon.com/forums/members/sneakyplanner.598717/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Last edited: