[Set]
Sneasler @ Air Balloon
name: Unburden (Poison)
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Throat Chop
- Acrobatics / Dire Claw
[Set comments]
Unburden allows for Sneasler to become one of the fastest threats in the entire metagame, outrunning Choice Scarf users like Dragapult, Meowscarada, and Flutter Mane with ease. Air Balloon is the held item of choice, not only giving Sneasler a solid Ground immunity to threats like Gliscor and Clodsire, but also forcing them to choose between letting Sneasler set up with multiple uses of Swords Dance or popping Air Balloon so they can hit it with their powerful Ground-type STAB moves. Swords Dance's power boost is crucial in picking off physically bulky threats like Amoonguss, Hatterene, and Great Tusk. Close Combat is the STAB move of choice, (ac) hitting hard and breaking threats that attempt to take on Sneasler like Archaludon, Ursaluna-B, and Corviknight. Throat Chop hits Ghost- and Psychic-types attempting to absorb Sneasler's Close Combats, like Gholdengo, Dragapult, and Latias, hard. For Sneasler's last moveslot, Acrobatics can be used to make the most of Unburden with a strong move capable of breaking through threats like Gliscor and Zamazenta, which will attempt to stop Sneasler, (ac) while Dire Claw slices through bulky Fairy-types like Primarina, Hatterene, and Clefable.
With Sneasler attempting to wallbreak as much as possible, entry hazards from the likes of Clodsire, Overqwil, and Glimmora can provide much needed chip damage against bulkier foes, like Toxapex and Skarmory, that may otherwise be able to take Sneasler on. Clodsire's Earthquakes can soften up walls like Toxapex and Forretress. Overqwil, with its solid offensive stats and part-Dark typing, can eat through Ghost- and Psychic-type threats, (ac) like Sableye, Ceruledge, and Metagross, that may attempt to stop Sneasler with their powerful priority moves. It can also weaken physical attackers with Intimidate, giving Sneasler an easier time setting up. Glimmora threatens bulky walls like Toxapex, Skeledirge, and Skarmory with the threat of Corrosion Toxic, putting them on vital timers and making them unable to check Sneasler late-game. Galarian Weezing's immunity to Ground-type attacks from the likes of Great Tusk, Clodsire, and Mamoswine makes it solid for wearing these threats down, and it's further capable of spreading burns with Will-O-Wisp to weaken physical attackers. Galarian Weezing also removes hazards with Defog to help Sneasler set (as) up with as much health as possible. Amoonguss is able to handle strong threats with priority moves, such as Dragonite and Metagross, with Foul Play, (ac) which gives solid utility in picking these revenge killers off, and it is also able to put an opponent to sleep with Spore, giving Sneasler a free switch in and turns to set up Swords Dance. Pecharunt with Mean Look can trap physical walls like Skarmory, Galarian Weezing, and Toxapex and wear them down, making it a solid partner. Alolan Muk's strong STAB Knock Off can remove Ghost-types like Choice Scarf Gholdengo, Flutter Mane, and Spectrier. Iron Moth's strong Fire-type STAB move can melt bulky Steel-types like Corviknight and Skarmory, which may otherwise attempt to boost their Defense with Iron Defense to stop Sneasler. Iron Moth also takes out Flying-types like Gyarados and Mandibuzz with Discharge, as they otherwise may try to stop Sneasler with their high bulk and Thunder Wave and Foul Play, respectively. Okidogi appreciates Sneasler blowing through teams and can clean up weakened teams that have few threats, such as Kingambit and Hisuian Arcanine, remaining. This also works in reverse, where Okidogi first punches holes through a team and removes threats like Hisuian Zoroark and Porygon2, leaving Sneasler to clean up the rest.
[STRATEGY COMMENTS]
Other Options
=============
Poison
--------
Gunk Shot provides a solid but risky power boost over Dire Claw, being able to OKHO Galarian Weezing after a Swords Dance and entry hazard chip. Gunk Shot is also beneficial by not being a contact move, preventing activation of Flame Body from the likes of Talonflame or Volcarona, or Static from Zapdos, each of which can stop Sneasler in its tracks. Upper Hand can provide anti-priority utility by stopping priority move use from Baxcalibur, Chien-Pao, and Kingambit, as they may attempt to pick Sneasler off after using Close Combat. A Jolly nature allows Sneasler to outspeed targets like the Ogerpon formes prior to its Air Balloon popping, as well as Adamant Barraskewda in rain. Taunt can be used to stop bulkier threats, like Toxapex and Galarian Weezing, that attempt to handle Sneasler, denying their use of recovery and status moves.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Poison Analysis by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality Checked by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/sapphiree.567354/
Grammar Checked by:
https://www.smogon.com/forums/members/ken.594478/
Sneasler @ Air Balloon
name: Unburden (Poison)
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Throat Chop
- Acrobatics / Dire Claw
[Set comments]
Unburden allows for Sneasler to become one of the fastest threats in the entire metagame, outrunning Choice Scarf users like Dragapult, Meowscarada, and Flutter Mane with ease. Air Balloon is the held item of choice, not only giving Sneasler a solid Ground immunity to threats like Gliscor and Clodsire, but also forcing them to choose between letting Sneasler set up with multiple uses of Swords Dance or popping Air Balloon so they can hit it with their powerful Ground-type STAB moves. Swords Dance's power boost is crucial in picking off physically bulky threats like Amoonguss, Hatterene, and Great Tusk. Close Combat is the STAB move of choice, (ac) hitting hard and breaking threats that attempt to take on Sneasler like Archaludon, Ursaluna-B, and Corviknight. Throat Chop hits Ghost- and Psychic-types attempting to absorb Sneasler's Close Combats, like Gholdengo, Dragapult, and Latias, hard. For Sneasler's last moveslot, Acrobatics can be used to make the most of Unburden with a strong move capable of breaking through threats like Gliscor and Zamazenta, which will attempt to stop Sneasler, (ac) while Dire Claw slices through bulky Fairy-types like Primarina, Hatterene, and Clefable.
With Sneasler attempting to wallbreak as much as possible, entry hazards from the likes of Clodsire, Overqwil, and Glimmora can provide much needed chip damage against bulkier foes, like Toxapex and Skarmory, that may otherwise be able to take Sneasler on. Clodsire's Earthquakes can soften up walls like Toxapex and Forretress. Overqwil, with its solid offensive stats and part-Dark typing, can eat through Ghost- and Psychic-type threats, (ac) like Sableye, Ceruledge, and Metagross, that may attempt to stop Sneasler with their powerful priority moves. It can also weaken physical attackers with Intimidate, giving Sneasler an easier time setting up. Glimmora threatens bulky walls like Toxapex, Skeledirge, and Skarmory with the threat of Corrosion Toxic, putting them on vital timers and making them unable to check Sneasler late-game. Galarian Weezing's immunity to Ground-type attacks from the likes of Great Tusk, Clodsire, and Mamoswine makes it solid for wearing these threats down, and it's further capable of spreading burns with Will-O-Wisp to weaken physical attackers. Galarian Weezing also removes hazards with Defog to help Sneasler set (as) up with as much health as possible. Amoonguss is able to handle strong threats with priority moves, such as Dragonite and Metagross, with Foul Play, (ac) which gives solid utility in picking these revenge killers off, and it is also able to put an opponent to sleep with Spore, giving Sneasler a free switch in and turns to set up Swords Dance. Pecharunt with Mean Look can trap physical walls like Skarmory, Galarian Weezing, and Toxapex and wear them down, making it a solid partner. Alolan Muk's strong STAB Knock Off can remove Ghost-types like Choice Scarf Gholdengo, Flutter Mane, and Spectrier. Iron Moth's strong Fire-type STAB move can melt bulky Steel-types like Corviknight and Skarmory, which may otherwise attempt to boost their Defense with Iron Defense to stop Sneasler. Iron Moth also takes out Flying-types like Gyarados and Mandibuzz with Discharge, as they otherwise may try to stop Sneasler with their high bulk and Thunder Wave and Foul Play, respectively. Okidogi appreciates Sneasler blowing through teams and can clean up weakened teams that have few threats, such as Kingambit and Hisuian Arcanine, remaining. This also works in reverse, where Okidogi first punches holes through a team and removes threats like Hisuian Zoroark and Porygon2, leaving Sneasler to clean up the rest.
[STRATEGY COMMENTS]
Other Options
=============
Poison
--------
Gunk Shot provides a solid but risky power boost over Dire Claw, being able to OKHO Galarian Weezing after a Swords Dance and entry hazard chip. Gunk Shot is also beneficial by not being a contact move, preventing activation of Flame Body from the likes of Talonflame or Volcarona, or Static from Zapdos, each of which can stop Sneasler in its tracks. Upper Hand can provide anti-priority utility by stopping priority move use from Baxcalibur, Chien-Pao, and Kingambit, as they may attempt to pick Sneasler off after using Close Combat. A Jolly nature allows Sneasler to outspeed targets like the Ogerpon formes prior to its Air Balloon popping, as well as Adamant Barraskewda in rain. Taunt can be used to stop bulkier threats, like Toxapex and Galarian Weezing, that attempt to handle Sneasler, denying their use of recovery and status moves.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Poison Analysis by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality Checked by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/sapphiree.567354/
Grammar Checked by:
https://www.smogon.com/forums/members/ken.594478/
Last edited: