Fat Venus: Mega Venusaur Offensive Team
Venusaur has always been a staple in high tier play with its amazing defensive and mixed offensive capabilities. With the introduction to its mega evolution in 2013, it became a powerhouse. So here is my team based on Mega Venusaur.
Team Building Process

Mega Venusaur is one of the best OU megas because of its offensive and defensive capabilities. It has the ability to be a toxic-staller as well as a physical and special sweeper.
Heatran is the best possible partner for Mega Venusaur because it provides resistances for Mega Venusaur's weaknesses, flying and psychic (fire/ice removed due to Thick Fat).
Alakazam probably boasts some of the best special attack and speed combination among non-megas in ou with 135 Sp. Attack and 125 Speed. Running a focus sash calm mind set can be used to easily sweep teams.
Starmie is a great OU pokemon due to its high speed tier and coverage options. Starmie is going to be used in this team for hazard removal and to provide coverage for ground types.
Sylveon provides support with wish and can be used to cover the dark weaknesses for Alakazam and Starmie. It can also use wish so that Heatran can switch in to a not very effective Steel type move or a Poison move that could potentially hit Sylveon hard.
Machamp will provide amazing physical offense and a safe switch-in to stealth rocks if needed. It will also take out threatening stealth rock users like Ferrothorn, Heatran, and Tyranitar
Sets

Heatran is the best possible partner for Mega Venusaur because it provides resistances for Mega Venusaur's weaknesses, flying and psychic (fire/ice removed due to Thick Fat).



Alakazam probably boasts some of the best special attack and speed combination among non-megas in ou with 135 Sp. Attack and 125 Speed. Running a focus sash calm mind set can be used to easily sweep teams.




Starmie is a great OU pokemon due to its high speed tier and coverage options. Starmie is going to be used in this team for hazard removal and to provide coverage for ground types.





Sylveon provides support with wish and can be used to cover the dark weaknesses for Alakazam and Starmie. It can also use wish so that Heatran can switch in to a not very effective Steel type move or a Poison move that could potentially hit Sylveon hard.






Machamp will provide amazing physical offense and a safe switch-in to stealth rocks if needed. It will also take out threatening stealth rock users like Ferrothorn, Heatran, and Tyranitar
Mega Venusaur
Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Hidden Power Fire
- Synthesis
A pretty standard offensive Mega Venusaur set with heavy investment in HP and Special Attack to make this a bulky special attacker. Giga Drain is used for STAB and extra HP recovery. Hidden Power Fire is used to counter other grass types like Breloom, Amoonguss, Ferrothorn, and Serperior. Sludge Bomb is used for STAB and poison chance and synthesis is used to heal after potential stealth rocks damage.
Heatran
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Lava Plume
- Toxic
- Protect
- Stealth Rock
Heatran serves as the special wall for the team as well as hazards setup. Heatran holds an air balloon to ensure that it can set up stealth rocks freely and then it follows it up by protect to scout what the opponent's pokemon will do next. Toxic is used for extra support to whittle down opponents.
Alakazam
Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psychic
- Focus Blast
- Shadow Ball
- Calm Mind
Alakazam serves as the revenge killer of the team and another stealth rocks switch-in. The purpose of this set is for Alakazam to set up a Calm Mind and take a super-effective hit. Then it can sweep with STAB Psychic, Focus Blast for coverage against Dark types, and Shadow Ball for coverage against Ghost types and other Psychic types such as Mega Gardevoir, Latios, and Azelf.
Starmie
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Scald
- Rapid Spin
- Recover
- Psyshock
Starmie's main function of this team is for hazard removal and for coverage against ground types. Scald is used as STAB and a chance to whittle down physical attackers with burn. Psyshock is used for STAB and for coverage against special walls such as Mega Venusaur and Chansey. Recover is used to stall about enemies who are burned from Scald.
Sylveon
Sylveon @ Leftovers
Ability: Pixilate
EVs: 228 HP / 252 SpA / 24 SpD
Modest Nature
- Hyper Voice
- Psyshock
- Wish
- Protect
Sylveon is used as a cleric and coverage for Dark types. If it uses wish and you switch in with Heatran at 25% it will be able to tank a Mega-Metagross meteor mash and a Choice Specs Magnezone flash cannon and still live to be healed. Protect is used if Sylveon wants to heal itself and Psyshock is used for extra coverage.
Machamp
Machamp @ Choice Band
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Dynamic Punch
- Knock Off
- Heavy Slam
- Stone Edge
Machamp is one of my favorite fighting-type pokemon and a choice banded machamp hits HARD. With no guard, Dynamic Punch and Stone Edge now have 100% accuracy and Machamp is the best check to strong fire types like Talonflame and Mega Charizard-Y. Heavy Slam provides coverage to fairy types and Knock Off makes Chansey utterly useless.
Threatlist:
Talonflame: Talonflame is a huge threat to this team as it can OKHO Mega Venusaur and Machamp and the only switch to it is Heatran.
Choice Scarf Excadrill: Excadrill out speeds everything on this team and can 2HKO everything with Earthquake. It is also bulky enough to tank a choice banded dynamic punch from Machamp.
Thanks for viewing my team!! Any feedback is appreciated!!
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