NU Femdeedee (Specs) [QC 2/2] [GP 1/1]

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:ss/indeedee-f:

[SET]
name: Choice Specs
move 1: Expanding Force
move 2: Dazzling Gleam
move 3: Mystical Fire
move 4: Healing Wish / Trick
item: Choice Specs
ability: Psychic Surge
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Dazzling Gleam OHKOes Dark-types like Guzzlord and Scrafty while dealing decent damage to Drapion and Grimmsnarl. Mystical Fire nails pesky Steel-types like Escavalier and Copperajah that eat up Indeedee-F's other moves. Healing Wish grants one of Indeedee-F's weakened teammates another chance in battle, while Trick cripples common switch-ins to it like Stakataka. Hyper Voice OHKOes Drapion while also giving Indeedee-F a STAB move to spam if Psychic Terrain ends. A Modest nature is preferred over Timid for maximum firepower; however, the latter lets it outspeed Adamant or Modest Toxicroak as well as Choice Band Passimian.

Dark-types like Drapion, Guzzlord, Scrafty, and Grimmsnarl prevent Indeedee-F from spamming Expanding Force. Because of this, teammates like Body Press Mudsdale, Passimian, and Sylveon are appreciated. Steel-types like Stakataka, Escavalier, and Copperajah can also pivot into Expanding Force once or twice, meaning Pokemon that can weaken them like Rocky Helmet Vileplume and Alolan Exeggutor make for great partners. Special walls like Stakataka and Scrafty would hate to be on the receiving end of Trick. So, a teammate like Gastrodon or Tsareena that can take advantage of this is appreciated. Teammates like Talonflame and Toxicroak that can lure in physical walls like Vileplume, Mudsdale, and Quagsire allow Indeedee-F to pressure the opposing team more. Partners like Mudsdale and Vaporeon can switch into faster foes like Choice Scarf Passimian, Tauros, and Drapion that can easily dispose of Indeedee-F via Knock Off or coverage moves.
 
Last edited:
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[SET]
name: Choice Specs
move 1: Expanding Force
move 2: Dazzling Gleam
move 3: Mystical Fire
move 4: Healing Wish / Trick
item: Choice Specs
ability: Psychic Surge
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Dazzling Gleam nets OHKOs on Dark-types like Guzzlord and Scrafty while dealing decent damage to Drapion and Grimmsnarl. Mystical Fire nails those pesky Steel-types like Escavalier and Copperajah that would otherwise eat up Indeedee-F's other moves. Healing Wish grants one of Indeedee-F's weakened teammates another chance in battle, while Trick cripples common switch-ins to it like Stakataka. Hyper Voice could be used over Dazzling Gleam to give Indeedee-F another STAB move, but loses out on hitting Dark-types harder.(not why you run Hyper Voice if you opt for it) A Modest nature is preferred over a Timid nature for maximum firepower with Expanding Force coupled with Psychic Terrain.(ok so why would I opt for Timid ever? you should be including rationale for it if you're going to list it as an option)

Steel-types like Stakataka, Escavalier, and Copperajah need to be weakened or eliminated should Indeedee-F want to spam Expanding Force without issue.(sure but no? if anything Dark-types are the foes that prevent this; you 3HKO the most common Steel-types pretty consistently if you have hazards support, so they aren't this immovable object you present them as. you could argue because Steel-types switch in so frequently to it that you should have partners that can defensively answer them; you could also talk about how teammates that appreciate Indeedee-F heavily pressuring Steel-types are good to have) Therefore, teammates that accomplish this like Silvally-Ground, Salazzle, and Toxicroak make good partners. All of these are great recipients of Healing Wish as well. Teammates like Passimian and Talonflame that can lure in physically defensive walls like Vileplume, Mudsdale, and Quagsire are also appreciated for Indeedee-F to pressure the opposing team more. Faster foes like Choice Scarf Passimian, Tauros, and Drapion all can easily dispose of Indeedee-F via Knock Off or coverage. Because of this, teammates like Mudsdale and Vaporeon can takes hits for Indeedee-F. Lastly, Dark-types like Drapion, Guzzlord, Scrafty, and Grimmsnarl prevent Indeedee-F from spamming Expanding Force.(yes so as I said earlier if you really wanna address teammates to let you spam Expanding Force more easily that this is the lens through which you should) The aforementiond Fighting-type partners work well here in addition to Fairy-type partners like Grimmsnarl and Choice Specs Sylveon.
qc 1/2 when implemented
 
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:ss/indeedee-f:

[SET]
name: Choice Specs
move 1: Expanding Force
move 2: Dazzling Gleam
move 3: Mystical Fire
move 4: Healing Wish / Trick
item: Choice Specs
ability: Psychic Surge
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Dazzling Gleam nets OHKOs on Dark-types like Guzzlord and Scrafty while dealing decent damage to Drapion and Grimmsnarl. Mystical Fire nails those pesky Steel-types like Escavalier and Copperajah that would otherwise eat up Indeedee-F's other moves. Healing Wish grants one of Indeedee-F's weakened teammates another chance in battle, while Trick cripples common switch-ins to it like Stakataka. Hyper Voice could be used over Dazzling Gleam to give Indeedee-F another STAB move which Indeedee-F can fall back on if Psychic Terrain ends., while also netting an OHKO on Drapion. A Modest nature is preferred over a Timid nature for maximum firepower with Expanding Force coupled with Psychic Terrain, however, a Timid nature lets it outspeed Adamant or Modest Toxicroak as well as Choice Band Passimian.

Dark-types like Drapion, Guzzlord, Scrafty, and Grimmsnarl prevent Indeedee-F from spamming Expanding Force. Because of this, teammates like Body Press Mudsdale, Passimian, and Sylveon are appreciated. Steel-types like Stakataka, Escavalier, and Copperajah can easily eat up an Expanding Force, so having a teammate like Diancie or Rotom-C that shares these checks with Indeedee-F work well together. This doesn't really explain why they're good teammates and its kind of vague; anything can chip Steel-types into range. I like the idea I'm gonna do helmet vileplume as a mon that chips steels. Steel-types can also pivot into Expanding Force once or twice, meaning Pokemon that can chip them such as Rocky Helmet Vileplume and Flamethrower Alolan-Exeggutor make for great partners. All of the aforementioned partners are great recipients of Healing Wish as well. everything is, although I'd much rather HW to a Glastrier or Copperajah than a Diancie or Rotom-C, also mention that Trick can Cripple sdef walls like staka and scrafty long-term, hwish is self explainatory but Trick has some nuance to it. Teammates like Talonflame and Toxicroak that can lure in physically defensive walls like Vileplume, Mudsdale, and Quagsire are also appreciated for allow Indeedee-F to pressure the opposing team more. Faster foes like Choice Scarf Passimian, Tauros, and Drapion all can easily dispose of Indeedee-F via Knock Off or coverage moves. Because of this, teammates like Mudsdale and Vaporeon can takes hits for Indeedee-F. Condense the bolded into one sentence

2/2 after this, nice job :)
 
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:ss/indeedee-f:

[SET]
name: Choice Specs
move 1: Expanding Force
move 2: Dazzling Gleam
move 3: Mystical Fire
move 4: Healing Wish / Trick
item: Choice Specs
ability: Psychic Surge
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Dazzling Gleam nets OHKOs on OHKOes Dark-types like Guzzlord and Scrafty while dealing decent damage to Drapion and Grimmsnarl. Mystical Fire nails those pesky Steel-types like Escavalier and Copperajah that would otherwise eat up Indeedee-F's other moves. Healing Wish grants one of Indeedee-F's weakened teammates another chance in battle, while Trick cripples common switch-ins to it like Stakataka. Hyper Voice could be used over Dazzling Gleam to give Indeedee-F another STAB move which Indeedee-F can fall back on if Psychic Terrain ends, while also netting a OHKO on Drapion. Hyper Voice OHKOes Drapion while also giving Indeedee-F a STAB move to spam if Psychic Terrain ends. A Modest nature is preferred over a Timid nature for maximum firepower; however, with Expanding Force coupled with Psychic Terrain, however, a Timid nature the latter lets it outspeed Adamant or Modest Toxicroak as well as Choice Band Passimian.

Dark-types like Drapion, Guzzlord, Scrafty, and Grimmsnarl prevent Indeedee-F from spamming Expanding Force. Because of this, teammates like Body Press Mudsdale, Passimian, and Sylveon are appreciated. Steel-types like Stakataka, Escavalier, and Copperajah can also pivot into Expanding Force once or twice, meaning Pokemon that can chip weaken them like Rocky Helmet Vileplume and Alolan Exeggutor make for great partners. Special walls like Stakataka and Scrafty would hate to be on the receiving end of Trick. So, a teammate like Gastrodon or Tsareena that can take advantage of this is appreciated. Teammates like Talonflame and Toxicroak that can lure in physically defensive physical walls like Vileplume, Mudsdale, and Quagsire allow Indeedee-F to pressure the opposing team more. Partners like Mudsdale and Vaporeon can switch into faster foes like Choice Scarf Passimian, Tauros, and Drapion,(remove comma) since they all that can easily dispose of Indeedee-F via Knock Off or coverage moves.
GP 1/1 when implemented

GP Team done
 
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