Ferroseed [QC: 0/3]

[OVERVIEW]

*Ferroseed is a niche option among hazard setters with its improved bulk thanks to Eviolite.
*Ferroseed has an impressive series of resists in Water, Electric, Fairy, Psychic and Steel because of its great defensive typing, letting it take on offensive threats in the tier such as Primarina, Aerodactyl-Mega, Altaria-Mega, Latias, and Nihilego.
*Ferroseed also has a niche of punishing Rapin Spinners like Tsarenna and Tentacruel which at times can deny them the spin and instead kill it from Iron Barbs.
*Ferroseed has a set of valuable utility moves, such as Leech Seed + Protect, Thunder Wave and Knock Off, which can help make up for its lack of reliable recovery and cripple mons via Thunder Wave, Knock Off, and Toxic.
*Unfortunately, Ferroseed often finds itself as a setup fodder due to its passivity and poor stats, thus often failing to deny other Pokémon from setting up. Ferroseed struggles against the likes of powerful sweepers in the tier. Celebi, Lucario, and Terrakion/Cobalion all threaten Ferroseed with powerful moves with Z - Psychium, Aura Sphere, and Close Combat respectively.
*Ferroseed as a noticeable quad weakness to fire. Many pokemon in the tier like Amoonguss, Celebi, and Hydreigon run coverage in forms of fire moves for Scizor, which means Ferroseed will see itself falling in the same trap. Ferroseed will be forced out by fire type offensive mons such as Infernape, Volcanion and Moltres.
*Ferroseed relies a ton on its Eviolite, a Knock Off onto Ferroseed would seriously hinder its ability to fulfill its role of a support mon.

[SET]
name: Defensive Support
move 1: Spikes / Stealth Rock
move 2: Leech Seed
move 3: Protect/Toxic
move 4: Gyro Ball
item: Eviolite
ability: Iron Barbs
nature: Sassy
EVs: 252 HP / 80 Def / 176 SpD
Ivs: 0 Spe

[SET COMMENTS]
Moves
========

*Hazards are necessary on Ferroseed as it had a good match up against a lot of the hazard setters in the tier such as Gligar and Hippowdon. Spikes can be used to rack up damage on upposing pokemon. Stealth Rocks can also be an option if the team cannot learn it outside of Ferroseed.
*Leech Seed is another mandatory move on Ferroseed, as it is the only way for Ferroseed to be able to gain health. Leech Seed can not only chip but also can give other members of the team health. Healing HP with Leech Seed can help Ferroseed 1v1 other rockers in the tier like Hippowdon and Gligar, both of which have reliable recovery.
*Protect, paired with Leech Seed, can further help chip and heal for Ferroseed. Protect is also useful as it can help scout moves, most notably coverage fire moves.
*Toxic can be used over Protect so that Ferroseed wouldn’t be a complete fodder to common setup Pokemon such as Latias, which can setup fairly easily and stall out the Gyro Ball. Additionally, Toxic helps wear down bulkier Pokemon which might annoy Ferroseed such as Alomomola and Primarina. Toxic can also help take care of common dragon dancers in the tier like Mega Altaria and Feraligatr, where Gyro Ball paired with Leech Seed might not cripple like Toxic does.
*Gyro Ball is a mandatory move for the last slot. This helps Ferroseed become a counter to a non Fire Blast Mega Altaria, where otherwise Mega Altaria would be able to setup freely. Gyro Ball can also be used to hit common scarfers such as Hydreigon and Heal Bell Togekiss.
Set Details
========
*Maximum HP investment is used to improve Ferroseed’s overall bulk, and supports its longevity throughout the battle so it can reliability set up hazards.
*180 SpDef and a Sassy Nature helps give Ferroseed avoid a 3HKO from a Hydro Pump dished out by Specs Primarina. Sassy Nature also gives Ferroseed a loss in speed so that it can deal more damage with Gyro Ball.
*The remaining EVs are dumped in Defense so that Ferroseed to improve its bulk against Pokemon like Altaria-Mega and take physical hits better from Scizor and Aerodactyl-Mega.

Usage Tips
========

*Bring Ferroseed in on pokemon that it can handle such as Altaria-Mega, Alomomola, and Gligar. Get hazards up to start pressuring the opposing team.
*Leech Seed should prioritized after the hazards have been set up, unless it is late game and Ferroseed needs health to keep the team from losing to threats like Aerodactyl-Mega. Teams without Wish Support or some kind of heal outside of Leech Seed should be used carefully, as an opposing team with Liquid Ooze Tentacruel can make Ferroseed lose health. The combination of Protect and Leech Seed should avoid being used excessively, as it can invite in offensive Pokemon like Celebi which can set up on Ferroseed's passivity. Leech Seed would be used carefully against teams with Amoonguss, as Amoonguss can get a free Regenerator heal off.
*Never let Ferroseed take a Knock off, as losing Eviolite would heavily deprive of Ferroseed's bulk. Ferroseed should play carefully against common Knock Off users such as Krookodile and Crawdaunt.
*Use protect to scout for unsuspecting coverage moves, and also to bait in Z moves from your opponent. Protect paired with Leech Seed would bring in more health to Ferroseed as well. Protect can also be used to scout suspecting choiced pokemon so that you can make the respective play next turn.
*Bring in Ferroseed consistently to get chip on pokemon like Gligar and Alomomola. It is very easy to get the health back with Leech Seed and that chip can open doors to other members of the team in the mid - endgame stages.
*Gyro Ball is important for Ferroseed as it helps remove some of its passivity and giving more options for it so that Pokemon like Togekiss, Haxorus, and Terrakion cannot setup in front of Ferroseed freely. Gyro Ball should be used to prevent getting swept or dealing enough damage for other team members when those Pokemon could easily finish the game off. These cases will usually come toward end game where most of your Pokemon are weakened and the opposing team still has the offensive aforementioned Pokemon.
*Toxic is also a vital part of Ferroseed's job in crippling. Toxic should be used to put Pokemon that can stall off Ferroseed on a timer, such as Latias, Infernape, and Feraligatr. Toxic can also be used in Stall matches to help whittle down Alomomola and Quagsire faster.

Team Options
========

*Ferroseed is generally used on bulkier balance teams which can support it. Rock types like Nihilego gives speed control and a nice resistance to Fire type moves, and also has access to STAB sludge wave which can help get rid Leech Seed immune grass types. Nihilego is further a fantastic partner for Ferroseed as it can fill in the role of a rocker, giving Ferroseed more options to run another move like Spikes. Other rock types such as Mega Aerodactyl, which can provide rocks, and Rhyperior, which can effectively beat common defoggers like Rotom and Moltres, are great partners for Ferroseed.
*Support mons that can give Ferroseed Wish passing recovery is greatly appreciated by Ferroseed. Pokemon like Florges, Alomomola and Sylveon are great partners are they provide reliable Wish passing. Florges and Sylveon also provide the cleric role which can help remove annoying status such as a burn.
*Ferroseed also doesn't like offensive powerhouses, like Banded Terrakion, Lucario and Infernape which takes a big advantage of Ferroseed. Thus, Slowbro is a reliable partner as it can come in these threats and gain the lost HP back with Regenerator. Tentacruel and Starmie can provide a similar role but as a spinner.
*Ferroseed is heavily dependant on Eviolite, so Pokemon that can take advantage of Knock Off like Coballion and Terrakion, with Justified boosts, are a great partner for Ferroseed. Z move users that don't care about Knock Off such as Hydreigon helps Ferroseed out as well.
*Pokemon that can take advantage of spikes and chip can become more useful with Ferroseed, Pokemon such as Mega Sharpedo, Infernape and Mega Altaria are especially great as they appreciate the support of hazards as well as a switchin to the premiere fairy types in the tier such as Primarina and Mega Altaria.
*Ferroseed appreciates teammates than get take down Pokemon that doesn't mind Leech Seed, such as Celebi and Amoonguss. Thus, Pokemon like Kyurem and Mamoswine can be great partners, with Kyurem being able to shrug off Spore from Amoonguss with the Substitute set, and Mamoswine being more offensive but also being able to use Stealth Rocks.

[STRATEGY COMMENTS]
Other Options
=============
*Ferroseed can run status inducing moves such as Thunder-wave and Toxic to further cripple other teams if the team overall has poor speed control.Toxic can be used to cripple pokemon like Chesnaght and Infernape that wouldn't be scared of Ferroseed. However, these options are less nesccary than Protect + Leech Seed which finds more use in games.
*

Checks and Counters
===================
**Fighting Types**: Fighting Types such as Lucario, Terrakion, and Coballion all threaten Ferroseed with their STAB fighting moves. These pokemon easily force out Ferroseed and can use that opportunity to set up and deal great damage to the team.
**Fire Types**: Fire Types are quad effective versus Ferroseed, thus meaning that the fire types in the tier such as Infernape, Volcanion, and Chandelure all take out Ferroseed in one shot. Other Offensive fire types in the tier such as Infernape can take advantage of Ferroseed's passivity and set up on Ferroseed, which can a big issue as Infernape can proceed to deal some big damage on your team. Outside of crippling with Toxic and Leech Seed, Ferroseed stands no chance against all fire types in the tier.
**Taunt**: Taunt is the absolute nemesis of Ferroseed. Taunt shuts down almost everything that Ferroseed can do. Making it utterly useless because of the prevention of being able to use its support moves. Lack of recovery and inability to set hazards are issues for Ferroseed which may give it a big hinderance in effectiveness. Taunt users in the tier like Azelf, Krookadile, and variants of Hydreigon all give Ferroseed big trouble.
**Knock Off**: Knock Off can be a big issue for Ferroseed, severely limiting its bulk and capabilities, thus making it more vulnerable to attacks that it should be able to take. Common Knock Off users such as Krookodile, Crawdaunt, and some Tentacruel and Empoleon are Pokémon that Ferroseed likes to avoid. Ferroseed can also be caught by a Knock Off Scizor when trying to get some chip on a move.
**Trick Users**: Trick Users can also be annoying to Ferroseed. Scarf Latias and Gengar with Trick can always catch Ferroseed, making it choice locked into one move with a reduce in bulk because of the Eviolite loss
[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
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[OVERVIEW]

*Ferroseed is a niche option among hazard setters with its improved bulk thanks to Eviolite.
*Ferroseed has an impressive series of resists in Water, Electric, Fairy, Psychic and Steel because of its great defensive typing, letting it take on offensive threats in the tier such as Primarina, Aerodactyl-Mega, Latias, and Nihilego. Mega Altaria should be mentioned here, it is one of the big reasons Ferro is even ranked as it handles all the top threats to a degree.
*Ferroseed also has a niche of punishing pivotal Pokemon in the tier like Scizor with Iron Barbs. Scizor isn't a very good example as CB U-turn does over 40% to Ferro and it just flat out drops to Superpower. Ferro is unable to pivot into and beat Scizor, so it should not be doing so.
*Ferroseed has a set of valuable utility moves, such as Leech Seed + Protect, Thunder Wave and Knock Off, which can help make up for its lack of reliable recovery and cripple mons via Thunder Wave/Knock Off. Put Toxic here as this is important to Ferros kit > T-Wave.
*Unfortunately, Ferroseed struggles against the likes of powerful sweepers in the tier. Z - Celebi Just say Celebi, Lucario, and Terrakion/Coballion all threaten Ferroseed with powerful moves with Z - Groundium Groundium Z Celebi is no where near common enough to warrant a mention, just say a boosted Psychium Z or use another example, Aura Sphere, and Close Combat respectively. Furthermore, Ferroseed also can be a setup fodder because of its poor non-defensive stats Move this sentence and connect it to why it doesn't handle some setup sweepers i.e. Ferro is too passive to pressure and deny them setting up. Steel types and Z - move I'm not sure what you mean by Z-Move users because this is implying all Z users shrug off what Ferro can do. Nihilego and Terrakion are Z move users that can't take a Gyro well. Just remove that part imo. don’t mind any of Ferroseed’s attacks and can take advantage of Ferroseed’s presence.
*Ferroseed as a noticeable quad weakness to fire. Many pokemon in the tier like Amoonguss, Celebi, and Hydreigon run coverage in forms of fire moves for Scizor, which means Ferroseed will see itself falling in the same trap. Ferroseed will be forced out by fire type offensive mons such as Infernape, Volcanion and Moltres which can deal problematic dents to the team. You don't need this last part as them making dents is simply up to teambuilding.
*Ferroseed relies a ton on its Eviolite, a Knock Off onto Ferroseed would seriously hinder its ability to fulfill its role of a support mon.

[SET]
name: Defensive Support
move 1: Spikes / Stealth Rock
move 2: Leech Seed
move 3: Protect
move 4: Knock Off
item: Eviolite
ability: Iron Barbs
nature: Relaxed
EVs: 252 HP / 252 Def / 4 SpD
Ivs: 0 Spe

I have already commented on the set. Knock Off can be moved to oo
[SET COMMENTS]
Moves
========

*Hazards are necessary on Ferroseed as it had a good match up against a lot of the hazard setters Give examples in the tier. Spikes can be used to rack up damage on upposing pokemon. Stealth Rocks can also be an option if the team cannot learn outside of Ferroseed.
*Leech Seed is another mandatory move on Ferroseed, as it is the only way besides Wish passing/Healing Wish to recover HP Just say it is the only way for Ferrothorn to recover its own health, the stuff about Wish can just go into team options. Leech Seed can not only chip but also can give other members of the team I assume you mean give them health so complete this sentence to show that. Healing HP with Leech Seed can help Ferroseed 1v1 other rockers in the tier like Hippowdon and Gligar, both of which have reliable recovery.
*Protect, paired with Leech Seed, can further help chip and heal for Ferroseed. Protect is also useful as it can help scout moves, most notably coverage fire moves.
*Knock Off takes the last moveslot. Knock Off is generally used to take away other items that could be annoying, like Leftovers and Choice items. Leftovers are annoying to Ferroseed to chip and Choice items deal too much damage for Ferroseed to handle. This obvs has to change as well as the other moves that need to go in here.

Set Details
========
*Maximum HP investment is used to improve Ferroseed’s overall bulk, and supports its longevity throughout the battle so it can reliability set up hazards.
*Maximum Defensive is used to take the least possible damage from other popular hazard setters, notably by Earthquake, This isn't rly needed about taking EQ neutrally and give examples which hits Ferroseed neutrally.
*Relaxed Nature sacrifices speed for more defensives, because Ferroseed is slow anyway and will not care about losing Speed.

*The last two points need to change to reflect the set obviously.

Usage Tips
========

*Bring it in on pokemon that it can handle You need examples because someone reading this isn't going to know what the Pokemon it can handle are and get hazards up to start chipping. Start Leech seeding to get get free health and begin breaking down the opposing team. Stuff about Leech Seed can be its own point as you can explain when it should be prioritizing using it. You can also mention the downside of having Leech as the only recovery because Grass-types and Liquid Ooze Tenta shut it down.
*Never Seed? Ferroseed take Knock Off hits. Instead, bring in a resist to dark and be wary throughout the match Okay but you haven't said why it needs to avoid Knock Off hits. Also not all Knock Off users are Dark-types so saying go into a Dark resist isn't always going to work. Just remove that last part and expand more on why it should avoid Knock.
*Use protect to scout for unsuspecting coverage moves, and also to bait in Z moves from your opponent. Protect paired with Leech Seed would bring in more health to Ferroseed as well. Protect can also be used to scout suspecting choiced pokemon so that you can make the respective play next turn.
*Bring in Ferroseed consistently to get chip on pokemon like Scizor. It is very easy to get the health back with Leech Seed and that chip can open doors to other members of the team in the mid - endgame stages. Change the example, because Ferro isn't a Mon that switches into Scizor to punish it.

*You'll need a point about the importance of Toxic
*You should mention what Gyro lets it punish in here
*I would add a point about being careful spamming moves like Leech and Protect as its passivity in doing so can provide Pokemon with free setup.


Team Options
========

*Ferroseed is generally used on bulkier balance teams which can support it. Rock types like Nihilego gives speed control and a nice resistance to Fire type moves, and also has access to STAB sludge wave which can help get rid Leech Seed immune grass types. I would mention nihilego provides SR which opens up the door for Ferro to use Spikes. I would also give other examples of Rock types in this list like Mega Aerodactyl and Terrakion, then mention these Rock-types beat Moltres and Rotom-H, two entry hazard removers that can KO Ferro.
*Support mons that can give Ferroseed Wish passing recovery is greatly appreciated by Ferroseed. Pokemon like Florges and Sylveon are great partners are they provide reliable Wish passing. Alomomola can fit here too as a Wish user example. Bring up the fact Florges and Sylveon are also Cleric users which Ferro greatly appreciates as it hates burn slowly chipping it down and negating its Leech recovery.
*Ferroseed also doesn't like offensive powerhouses, like Banded Terrakion and Infernape which takes a big advantage of Ferroseed. I would add Coba or Luc to that list as they resist Gyro and are immune to Toxic. Thus, Slowbro is a reliable partner as it can come in these threats and gain the lost HP back with Regenerator. Tentacruel can provide a similar role but as a spinner. You can add Starmie here too
*Ferroseed is heavily dependant on Eviolite, so a Dark resist mega like Mega Altaria is a great partner for Ferroseed. Give other examples you don't just have to use a Mega, there are options like Cobalion, Terrakion etc. Z move users that don't care about Knock Off such as Hydreigon helps Ferroseed out as well, and also has Ground immunity. The ground immunity part isn't really necessary, just remove it imo.

*You should add a point on Mons that appreciate the entry hazard support, especially Spikes, to break or sweep.

*I would give examples of partners that deal with Amoonguss and Tentacruel as these two can prevent its recovery, can't be poisoned and whittle down Ferro. The latter even being able to remove its Spikes.

*Give examples of partners that appreciate Ferro checking and chipping down Mega Altaria, Primarina, and Latias. Examples like Infernape or Hydreigon, but Infernape is the biggest one that comes to mind cos all three check it.


*Make a point on Stealth Rock users that allow Ferro to run Spikes, I would go straight into this after the first point where you talk about Nihilego.
[STRATEGY COMMENTS]
Other Options
=============
*Ferroseed can run status inducing moves such as Thunder-wave and Toxic to further cripple other teams if the team overall has poor speed control.Toxic can be used to cripple pokemon like Chesnaght and Infernape that wouldn't be scared of Ferroseed. However, these options are less nesccary than Protect + Leech Seed which finds more use in games. The Toxic stuff will ofc be removed or moved to moves section.
*Ferroseed can also use Gyro Ball to hit faster pokemon in the tier like Hydreigon, but again, this option is usually outclassed by Leech Seed + Protect and gives it a harder time to heal. Same for this

*Knock Off can go in here


Checks and Counters
===================
**Fighting Types**: Fighting Types such as Lucario, Terrakion, and Coballion all threaten Ferroseed with their STAB fighting moves. These pokemon easily force out Ferroseed and can use that opportunity to set up and deal great damage to the team. Put more emphasize on Coba and Lucario imo as they are immune to Toxic.
**Fire Types**: Fire Types are quad effective versus Ferroseed Instead of repeating this just say it is Ferros only weakness, thus meaning that the fire types in the tier such as Infernape, Volcanion, and Chandelure all take out Ferroseed in one shot. Other Offensive fire types in the tier such as Infernape can take advantage of Ferroseed's passivity and set up on Ferroseed, which can a big issue as Infernape can proceed to deal some big damage on your team. Outside of crippling with Toxic and Leech Seed, Ferroseed stands no chance against all fire types in the tier.
**Taunt**: Taunt is the absolute nemesis of Ferroseed. Taunt shuts down almost everything that Ferroseed can do. Making it utterly useless because of the prevention of being able to use its support moves. Lack of recovery and inability to set hazards are issues for Ferroseed which may give it a big hinderance in effectiveness. Taunt users in the tier like Lead Azelf, Lead Krookodile, You don't need to say lead in front of them and variants of Hydreigon all give Ferroseed big trouble.
**Knock Off**: Knock Off can be a big issue for Ferroseed, severely limiting its bulk and capabilities, thus making it more vulnerable to attacks that it should be able to take. Common knock off users such as Krookodile and Crawdaunt are Pokémon that Ferroseed likes to avoid. Ferroseed can also be caught by a Knock Off Scizor when trying to get some chip on a move. I would mention more passive users like Empoleon and tenta which can carry knock and remove hazards. You can also make this point about Trick users as well because it essentially fulfills the same role of removing Ferros item. Examples being Scarf Latias and Gengar.
**Amoonguss and Celebi**: Both Pokémon will not care much about Ferroseed’s presence. Grass types grants immunity to Leech Seed, meaning that Ferroseed will not be able to heal in a matchup vs Celebi and Amoonguss. Celebi and Amoonguss are especially annoying for Ferroseed, as Amoonguss can wall it for eternity or get free regenator and still hit it hard with the common Hidden Power Fire. Celebi can use Ferroseed as an opportunity to set up on Ferroseed and hit it hard with a neutral Earth Power or Groundium Z. I'm skeptical on this point as there are more than just these two that don't care about Ferros coverage and are immune to Toxic and/or Leech Seed. Some of which you mention above like Cobalion, Lucario and the ones I proposed in Empoleon and Tenta. I would consider just moving this part to usage tips where I say you can talk about Mons that deny Ferro passive recovery from Leech than having its own section. Maybe leave this up to QC.

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
AM Check

I want to start by saying you aren't using the correct set on Ferroseed which is going to affect what you have currently written.

name: Name
move 1: Spikes / Stealth Rocks
move 2: Gyro Ball
move 3: Leech Seed
move 4: Toxic / Protect
item: Eviolite
ability: Iron Barbs
nature: Sassy
evs: 252 HP / 80 Def / 176 SpD

This should be the set you use and I'll explain why. Gyro Ball is a necessity on Ferro and its the big reason why its able to beat Mega Altaria. Your current set basically allows Malt to get to +6 on Ferro without caring. Gyro is the reason you run the -Spe Nature otherwise you would just run a Careful nature would you not. The whole point of Ferro is to handle stuff like Prima and Lati so more SpD investment is better. The EV spread lets it avoid the 3HKO from Specs Prima Hydro Pump, this being what qc agreed upon (The rest of the evs are just thrown into Def). Toxic is almost always mandatory imo because without it Ferro cannot beat Latias or Malt as effectively. Latias will shrug off Gyro and Leech Dmg and use Ferro as setup fodder otherwise, while Malt can stall Ferro out of Gyros. Toxic also pressure bulky Primarina which is important for Ferro to punish it. I would make these changes where applicable.

Anyways add what you agree with or what QC agrees upon.
 
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QC has decided to reject this; I won't go far into detail here, but as of right now this is not at a quality state anywhere near QC level, so you can PM me or another QC member for more details and help if you would like.
 
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