Ferrothorn [QC 0/1]

Status
Not open for further replies.

Milo

I'm Your Man
is a Community Contributor Alumnus
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Leech Seed
- Power Whip / Iron Head
- Knock Off / Thunder Wave

Be careful of this iron wall! Ferrothorn acts as a great spikes setter that can pressure many defoggers within the metagame. By laying multiple layers of spikes, Ferrothorn can wear down defences for it's team break through with more ease. It's Knock Off works very well against many switch ins to itself and almost everything in the metagame, making opponent's more susseptable to hazards by removing boots, incapacitating foes who rely on Leftovers and all around block any use of item. With it's high bulk and wide array of resistances, Ferrothorn functions as a great soft check to a variety of Pokemon such as Tapu FIni, Tapu Koko, Clefable, and Rotom-W. Ferrothorn appreciates teammates that synergize well as hazard setters such as Landorus, Garchomp and Heatran. Alternatively, Ferrothorn may choose to run Iron Head to pressure Kyurem and Clefable, who find Ferrothorn as easy setup bait. Thunder Wave can be used alongside Iron Head to neutralize Calm Mind Clefable even further. Ferrothorn does rely on Leech Seed as a larger income of recovery with leftovers, but this only adds onto the chip towards it's opponents who take Spikes and Knock Off damage.

974
 
Last edited:
hi

okay getting to the point:

ferrothorns biggest shtick is spikes
1661497091057.png

u cannot just mention it one time in the opening sentence and forget about it, u don't mention any mons that appreciate its spikes and like to pair with It bc of that, and why they love it, u don't go into the proper depth of its utility and what actually makes it a good mon. It honestly sounds like youre regurgitating dex info, and u r also exaggerating some points

Tapu Koko and Greninja cannot touch Ferrothorn as it sits comfortably with access to Leech Seed and Leftovers recovery.
gren actually does really annoy ferro a lot, that's why u need a dark resist alongside it most of the time, and koko itself also heavily annoys it, and leech seed recovery isn't really going to matter if koko just volts or hards into the mons which absorb seed like clef if ur not ihead and or twave. i would just nuke that like and rewrite it into how it is a great soft check for a variety of things like fini, clef, koko, and gren

Due to this being it's only form of regeneration, it must play carefully around opponent's Knock Off as it will then solely rely on Leech Seed.
the line about playing around koffs carefully is also redundant, as the stuff that run koff either: u lose to outright, u do not beat, u do not swap into, very uncommonly run koff, or u don't mind taking a koff for it.

Ferrothorn's own Knock Off works very well against many switch ins to itself, removing Heavy-Duty Boots and Leftovers making them more susceptable to hazards.
this is the stuff u should be focusing on, what does it punish and why is it useful? why is koff so strong on it (the abundance of fire and flying types it lures in) not on wether it fits on bo and balance or that it should watch out for koff

Ferrothorn sits perfectly on Bulky Offensive and Balance teams and synergizes extremely well with hazard setters such as Landorus, Garchomp and Heatran
ferro also fits on offenses, please do not write this like an analysis and info like this generally isn't needed since its such a splashable mon

Because of it's notable Fire Weakness, Ferrothorn appreciates partners such as Mega Latias, Gliscor and Chansey, who act as sponges against Charizard, Heatran and Magnezone.
ferrothorn gets trapped by magnezone, why would taking its hits be of any concern

Additionally, Iron Barbs is useful to punish pivots that try to generate momentum such as Landorus and Gliscor.
why is this even a sentence, this is at best just a nice thing for ferro to have, nowhere near worth talking about nor something that is thought about / what you want to hear when you think of ferro, its irrelevant to the spotlight. lando is also not something u want to switch into, neither is gliscor + it just heals it up next time it comes in so a bad choice of an example

Overall, Ferrothorn is a dangerous Utility that is extremely splashable in the metagame, and difficult to break without the right partners.
this sentence is again very redundant and just looks like filler, no actual expanding on ferro, nuke it please, ferro has 4 different moves and 20 million things that it does, expand on any of those

also please please please please PLEASE do not use utility as a noun by itself, ferrothorn is not a "utility", it is a pokemon that offers a lot of utility.

there is a lot of things to change here, please read thru this carefully and ping me when you've implemented it / have any questions. keep in mind when your writing a spotlight u want to explain the mon well, u have 1 paragraph, not 10 like an analysis so focus on whats important on ferro and write about that.
 
Ferrothorn pressures breakers without recovery such as Choice Specs Tapu Koko, Greninja and Mega Diancie upon switching in at any time.
nuke this, and reword it to something much more general, it does not just pressure breakers without recovery and mdia is not that relevant currently, just mention how as it can keep up spikes it wears down stuff for ur team to deal with easier / break thru easier type, breakers with recovery are still pressured, they r just pressured to do different things (recover instead of attack), so is everything else that isn't immune to it (spikes r broken)

With it's high defence and great resistances, It is a great soft check to a variety of opponents such as Tapu Fini, Tapu Koko, Clefable and Greninja.
make this the main point instead of the above

for the koff part i wld also go deeper into how it punishes EVERYTHIng, not just boots on the fires and lefties on the trans, also how it synergises with spikes is also a good shout (like what you did with the opposing ferro tran part except push the point that it makes damage stick on these mons who lack recovery)

With it's high defence and great resistances, It is a great soft check to a variety of opponents such as Tapu Fini, Tapu Koko, Clefable and Greninja.
With it's high bulk and wide array of resistances, Ferrothorn functions as a great soft check to a variety of Pokemon such as Tapu FIni, Tapu Koko, Clefable, and Rotom-W.

reword to this

Alternatively, Ferrothorn may choose to run Iron Head to pressure Kyurem as well as Thunder Wave to cripple fast breakers such as Ash-Greninja or Mega Lopunny switching in.
mention clef asw on what ihead hits, remember cm clef uses this as setup fodder without ihead, also imo the part abt twave needs to be swapped in terms of examples, as this sounds like agren is switching in, gren also generally does not stay in unless it kills it, mlop also does not want to switch in often bc of fear of twave / press / whip, make it like yard and stuff

wld also reword the fire type line, It is quite weird since the hazards this ferro runs only touches tran, wld generally focus more on the item loss and twave on punishing them, can also mention the part of koff making damage stick on tran here asw

wld touch on its reliance on leech seed

think u can also nuke that last filler sentence as well, with the above changes idt you'll need it + its quite boring, altho if u do want one prolly smtg like

Overall, Ferrothorn is an extremely useful Pokemon that offers a plethora of utility options for almost any team.


huge improvement but lmk when implemented so i can look over again
 
Last edited:
e: realised even after 2 long checks i still need to completely rewrite most of the spotlight to make it readable, and have to outright remove some sentences, so rejecting this
 
Last edited:
Status
Not open for further replies.
Back
Top