Fierce Monkey Under the Sun team

As an introduction I will provide some context. I planned on making a weather team for each weather a while ago but got caught up with the 3DS games, now that that has slowed down for a bit I am resuming in preparation for X/Y and yes I am aware of how game changing the next gen could become. I have already made a Sandstorm (Tyranitar, Starmie, Gliscor, Heatran, Landorus, and Forretress) and Rain team (Politoed, Dragonite, Volcarona, Gastrodon, Tentacruel, and Ferrothorn) and as an OCD I cannot have two of the same pokemon be used for my teams however if the choice is obvious I will accept. Also, I need the DW Bulbasaur I will be listing so if anyone has one it would be greatly appreciated.

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Name: Ninetales
Nature: Timid
Ability: Drought
Item: Air Balloon
EVs:
252 SpA / 4 SpD / 252 Spe
Moves:
Flamethrower
Sunny Day
SolarBeam
Will-O-Wisp


The basic set for Ninetails to do max damage at max speed. The requirement on a Sun team for its ability with a not too shabby build but it is no Tyranitar which is why it has SolarBeam in order to win the weather war against Tyranitar and Politoed with the absolute of outspeeding the other Weather starters for first attack. Then Flamethrower to destroy Abomosnow.

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Name: Infernape
Nature: Naive
Ability: Blaze
Item: Focus Sash
EVs:
252 Atk / 4 SpA / 252 Spe
Moves:

Close Combat
Stealth Rock
Overheat
Fake Out

A tremendous mixed attacker with a strong physical Fighting move and a powerful special Fire that is boosted in the Sun. Stealth Rock is the best trap to use especially against its weakness to Flying. The Focus Sash lets it survive a powerful Water or Ground move.

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Name: Venusaur
Nature: Timid
Ability: Chlorophyll
Item: Life Orb
EVs:
72 HP / 4 Def / 252 SpA / 180 Spe
Moves:

Growth
Giga Drain
HP Fire
Sludge Bomb

Still need a DW Bulbasaur! Becomes easily one of the fastest Pokemon in the metagame when in sunlight. Black Sludge to keep it alive longer as its Defense and HP are not the best, enough to use Growth at least once. Went with SolarBeam over Giga Drain as I do have Black Sludge to compensate. HP Fire for coverage and if all else is useless then Sludge Bomb is a nice way to damage the enemy.

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Name: Vaporeon
Nature: Bold
Ability: Water Absorb
Item: Leftovers
EVs:
248 HP / 252 Def / 8 Spe
Moves:

Scald
Ice Beam
Wish
Protect

A much needed water balance to my team in case I run into a Rain team or just anything weak to water. Be able to stand as a health wall and Ice Beam as a Dragon slayer.

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Name: Hydreigon
Nature: Modest
Ability: Levitate
Item: Choice Specs
EVs:
4 HP / 252 SpA / 252 Spe
Moves:
Fire Blast
Dark Pulse
Focus Blast
Draco Meteor

An almost perfect type coverage for a Pokemon to use with not many that does not have a weakness to any move. Fire Blast's incredible power on the Special Attacker Dragon will do an immense amount of damage with a combination of Choice Specs and Sunny Day making it able to OHKO anything weak to Fire attacks or not resistant under 90 Sp Def with ease. Dark Pulse gives a nice STAB move but Draco Meteor for anything minus Steel that is not weak to Fire or Dark.

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Name: Espeon
Nature: Timid
Ability: Magic Bounce
Item: Light Clay
EVs:
252 HP / 4 Def / 252 Spe
Moves:

Psyshock
HP Fighting
Light Screen
Reflect

For starters this has been already made. Instead of a Rapid Spinner (as Donphan would give my team too many weaknesses) I went with the infamous Magic Bouncer. A much needed Psychic move and buffers to set up for those lacking in much defenses. HP Fighting to deal with any Dark type Pokemon that are sent out as a counter and with Espeon's high speed to damage it greatly.
 
It feels like i faced this team when laddering. Well i guess i will give my two cents.

On Venusaur just use Life Orb as Venusaur is Bulky, Venusaur is usually played for offensively. Also just use Giga Drain of Solarbeam because and you don't have to worry about if sun is up and you get Health back so its like using black sludge . You might wanna try Earthquake over Hp Fire to deal with Heatran and easier and you still hit most steel types. If you use Earthquake you should run this Ev Spread:
EVs: 156 Atk / 172 SpAtk / 180 Spd

On Espeon you might wanna scratch Hp Fighting for Morning Sun, so you can live longer. Or you can scratch psychic because Hp Fighting is good against TTar.

Hope I Helped =)
 
It feels like i faced this team when laddering. Well i guess i will give my two cents.

On Venusaur just use Life Orb as Venusaur is Bulky, Venusaur is usually played for offensively. Also just use Giga Drain of Solarbeam because and you don't have to worry about if sun is up and you get Health back so its like using black sludge . You might wanna try Earthquake over Hp Fire to deal with Heatran and easier and you still hit most steel types. If you use Earthquake you should run this Ev Spread:
EVs: 156 Atk / 172 SpAtk / 180 Spd

On Espeon you might wanna scratch Hp Fighting for Morning Sun, so you can live longer. Or you can scratch psychic because Hp Fighting is good against TTar.

Hope I Helped =)
I will give Venusaur Life Orb and replace SolarBeam with Giga Drain. HP Fire or Earthquake will be decided on if I get an RNG DW Bulbasaur or not.

Maybe, maybe. Morning Sun would certainly help Espeon. I am not sure if I would want to get rid of Psyshock for HP Fighting though since I have Infernape for Fighting but nothing for Psychic.

Could really use a DW Bulbasaur for anyone looking at this.
 
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