SV OU Finally. A Toucannon HO team.(#95 ,1858 peak)

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Hey, guys!

The team I'm going to introduce to you today is the best team I've cooked so far. If you see any problems or weak points, please let me know.

To be honest, I really don't have much things to say in the beginning......





......So let me introduce my team right away!


☆If you are to busy to read it all, just take the paste: https://pokepast.es/99901c6cab76e2e6


☆Proof of the peak: https://replay.pokemonshowdown.com/gen9ou-2428847101











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:toucannon:
Franky (Toucannon) @ Assault Vest
Ability: Skill Link
Tera Type: Dark
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Rock Blast
- Knock Off
- Brick Break
- Beak Blast

The Mascot Pokémon of the team and the GOAT.

:toucannon: is a very underrated mon who can play the role as a joker that can counter various mons who are dominating the meta.

His main role is to check physical attacking mons like :great tusk:, :dragonite:, :kingambit: by burning them on contact with his signature move Beak Blast. The burn will make it easier for :dragonite:, one of our main sweeper, to Dragon Dance in front of them.

Also, :toucannon: gets funny moves like Rock Blast and Knock Off, Meaning that he can counter more pokemons like :moltres:, :iron moth:, :gholdengo:, thanks to the power of Assault Vest.

Terastalizing Type is Dark, since it goes very well against psyspam or Stored Power users, and it also boosts the power of Knock Off.










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:dragonite:
Monkey D. nite (Dragonite) @ Loaded Dice
Ability: Multiscale
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fire Punch
- Dragon Dance
- Scale Shot
- Extreme Speed

:dragonite:, The main sweeper of my team, can hit literally every mon in the meta without being resisted. (Let's just ignore :heatran: lmao)

:dragonite: can one shot and check many important pokemons with its secret weapon, Scale Shot. With only one Dragon Dance boost, :dragonite: can one shot :samurott-hisui:, :glimmora: AND :ogerpon:s with 4-hit Scale Shot. Unless they gave some EV in bulk, there is no chance for them to survive it.

For Tera, I gave Fire, since it is really useful against fairy types, :dragapult: with wisp, :moltres:, and most importantly, :great tusk: with Ice Spinner.












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:zamazenta:
Shanks (Zamazenta) @ Choice Band
Ability: Dauntless Shield
Tera Type: Fire
EVs: 252 Atk / 84 Def / 4 SpD / 168 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Crunch
- Ice Fang

:zamazenta:, my second physical sweeper, has both bulk and strength. He is almost invincible if you are good at predicting switch-ins. He can One Hit :ogerpon: with Close Combat, which is a huge advantage. Stone Edge is for annoying birds like :moltres:, :zapdos: and :enamorus:. Crunch is mostly for breaking :slowking-galar: cores, and Ice Fang is for, you know, the Tiger and the Scorpion who I really despise.

I gave him enough speed to outspeed +1 Dragon Dance boosted Adamant :dragonite:, and gave the rest of the EVs to defense.

For Tera, since I really really hate burns, so I gave him Fire too.








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:iron treads:
Eustass Kid (Iron Treads) @ Air Balloon
Ability: Quark Drive
Tera Type: Flying
EVs: 80 HP / 172 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rapid Spin
- Ice Spinner
- Earthquake
- Knock Off

Assault Vest could have been a good choice, but imo, Air Balloon was the right choice.

:iron treads: is a hazard remover of my team who can hit ghost-typed spinblockers with Knock Off. For instance, if you predict the Air Balloon :gholdengo: switch-in, you can just click Knock Off, and then Earthquake. He can also check mons like :dragonite: or :gliscor: with Ice Spinner.

For Tera, To cover Ground and Fighting weaknesses, I chose Flying.








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:zapdos:
Enel (Zapdos) @ Choice Specs
Ability: Static
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Hurricane
- Thunderbolt
- Heat Wave

:zapdos: is also a joker of my team who usually relies on luck and pure special attacking power.

:zapdos: can one shot :great tusk:, :hydrapple: and :zamazenta: with Hurricane, AV :alomomola:, :corviknight: and :dondozo: with Thunderbolt. Plus, its ability Static can be quite a threat for the opponent.

For Tera, I chose Steel for Ice and Rock coverage, but Tera Fighting with Tera Blast can also be an option. Since it can OHKO :kyurem: and 2HKO :garganacl:, I think you can try it.






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:primarina:
Shirahoshi (Primarina) @ Assault Vest
Ability: Liquid Voice
Tera Type: Poison
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Psychic Noise
- Moonblast
- Flip Turn
- Shadow Ball

:primarina: is a stall breaker of my team, although I'm not sure that she is doing her role properly. Anyways, with Psychic Noise, :primarina: can stop foes from healing and can keep giving damages.

With Flip Turn, :primarina: can make switch-ins more easily. And Shadow Ball was for :slowking-galar:, :hatterene: and :gholdengo:, but I think I can replace it for other moves.







Problems and Struggles:

I think this team is kinda fragile to Stealth Rock and :garganacl:, but I can't think of a good solution.











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Well, That's All, Folks! Thanks for Reading my post!
 
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