RULES:
Finland's Pokémon
Milcery [Checker] (Female)
Stage: 1*
Types: Fairy
Abilities:
Sweet Veil /Aroma Veil (Hidden, Locked)
Sweet Veil: This Pokemon creates a mystical veil on the battlefield that prevents the Pokemon and all allies from being put to sleep.
Aroma Veil: This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment.
Nature: Serious (No Change)
Stats:
HP: 80
Atk: 3
Def: 3
SpA: 4
SpD: 5
Spe: 34
Size Class: 1
Weight Class: 1
Attacks (12):
Level Up
Acid Armor (Defense +2 Stages, 7 EC, Passive) (Bracing, Softening)
Aromatherapy (Cures all status, 9 EC, Passive, targets user and all allies) (Material, Mind, Aetherial, Charming, Energizing)
Aromatic Mist (Special Defense +1 Stage, 4 EC, Passive, targets ally only) (Material, Aetherial, Energizing)
Attract (Infatuates, 100 Acc, 6 EC, Passive) (Mind, Charming)
Dazzling Gleam (Fairy-type, Special, 8 BAP, 100 Acc, 6 EC, Force, targets all foes) (Luminous, Aetherial)
Draining Kiss (Fairy-type, Special, 5 BAP, 100 Acc, 7 EC, Contact, Set, heals 75% of damage done–max 7 HP) (Body, Mind, Vampiric, Charming, Mouth)
Entrainment (Changes all of opponent's abilities to user's abilities for 6 Actions, 8 EC, Passive) (Mind, Charming, Uploading)
Misty Terrain (Dragon-type moves -2 BAP, block status/confusion, lasts 4 Rounds. 10 EC, Set) (Material, Witchcraft, Aetherial, Terrestrial)
Recover (+20 HP, 2+MaxHP/10 EC, None)
Sweet Kiss (Confuses, 75 Acc, 4 EC, Passive) (Body, Luminous, Mind, Charming, Mouth, Pelletting)
Sweet Scent (Evasion -2, 100 Acc, 4 EC, Passive, targets all foes) (Material, Mind, Aetherial, Charming)
Tackle (Normal-type, Physical, 4 BAP, 100 Acc, 3 EC, Contact, Deferring) (Body, All)
Egg
Currently locked.
TM/HM
Currently locked.
Tutor
Currently locked.
Other
N/A.
Expected Move Combinations
Two of (Attract, Draining Kiss, Entrainment, Sweet Kiss, Sweet Scent).
Add ECs and then add 2.
Seedot [Jústin] (Male)
Stage: 1*
Types: Grass (immunity to Leech Seed and all moves tagged as #Powder.)
Abilities:
Chlorophyll / Early Bird /Pickpocket (Hidden, Locked)
Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Early Bird: This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 15 HP per action and only be asleep for two actions.
Pickpocket: This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.
Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.
Nature: Serious (No Change)
Stats:
HP: 75
Atk: 3
Def: 4
SpA: 3
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 1
Attacks (14):
Level Up
Absorb SWSH (Grass-type, Special, 4 BAP, 100 Acc, 6 EC, Elemental, heals 50% of damage done–max 5 HP) (Luminous, Vampiric, Beam)
Astonish SWSH (Ghost-type, Physical, 4 BAP, 100 Acc, 3 EC, Contact, Force, 30% flinch chance) (Body, Cunning, All)
Bide RS (Normal-type, Physical, Damage*1.75 BAP, 6+ExpectedDamage/2 EC, Contact, Priority 1, None)
Explosion RS (Normal-type, Physical, 25 BAP, 100 Acc, 20 EC–must be paid in full, Set) (Luminous, Aetherial)
Growth RS (Attack +1 Special Attack +1, 7 EC, Passive, Attack +2 Special Attack +2 but 9 EC in sun) (Bracing, Energizing, Hardening)
Harden RS (Defense +1, 5 EC, Passive, causes 1/10 recoil on succeeding contact) (Bracing, Harden)
Mega Drain SWSH (Grass-type, Special, 6 BAP, 100 Acc, 8 EC, Force, heals 50% of damage done–max 5 HP) (Luminous, Vampiric, Beam)
Nature Power RS (Calls upon another move.)
Nature Power -> Tri Attack (Normal-type, Special, 8 BAP, 100 Acc, 6+2 EC, Set, 20% chance to–one of–burn/paralyze/freeze)
Nature Power -> Moonblast (Fairy-type, Special, 10 BAP, 100 Acc, 7+2 EC, Elemental, 30% chance to lower foe Special Attack)
Payback SWSH (Dark-type, Physical, 5 BAP, 100 Acc, 7 EC, Contact, Set, 10 BAP if target acts first) (Body, All)
Rollout SWSH (Rock-type, Physical, 4 BAP, 90 Acc, 4 EC, Contact, Set, consecutive hits 1-4 add 3 BAP and 1 EC each while ignoring consecutive attacks EC penalty.) (Body, All)
Sucker Punch SWSH (Dark-type, Physical, 7 BAP, 100 Acc, 5 EC, Contact, Set, 1 Priority, fails if target is not set to attempt a damaging attack this Action or has already acted) (Body, Cunning, Arm)
Sunny Day RS (Fire-type attacks +3 BAP, Water-type attacks +3 BAP, supports Chlorophyll and moves. Lasts 4 Rounds, 10 EC, Set, fails when no light is present to focus) (Luminous, Aetherial)
Synthesis RS (+20 HP, 5+MaxHP/10 EC, None, +30 HP in strong sunlight and +10 HP with poor light)
Tackle SWSH (Normal-type, Physical, 4 BAP, 100 Acc, 3 EC, Contact, Deferring) (Body, All)
Egg
Currently locked.
TM/HM
Currently locked.
Tutor
Currently locked.
Other
N/A.
Expected Combinations
Two of (Astonish, Payback, Rollout, Sucker Punch), except Payback + Sucker Punch
(Growth + Harden)
Add ECs and then add 2.
Vivi [Scatterbug] (Female)
Stage: 1*
Types: Bug
Abilities:
Shield Dust / Compound Eyes /Friend Guard (Hidden, Locked)
Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Compound Eyes: This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Friend Guard: The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).
Nature: Serious (No Change)
Stats:
HP: 75
Atk: 3
Def: 3
SpA: 2
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1
Attacks (4):
Level Up
Bug Bite (Bug-type, Physical, 6 BAP, 100 Acc, 4 EC, Contact, Force, consumes target's Berry) (Body, Mouth)
Tackle (Normal-type, Physical, 4 BAP, 100 Acc, 3 EC, Contact, Deferring) (Body, All)
String Shot (Speed -2 Stages, 95 Acc, 6 EC, Passive, targets all foes) (Cunning, Material, Entangling, Pelletting)
Stun Spore (Causes paralysis, 75 Acc, 7 EC, Passive, #Powder) (Material, Aetherial)
Egg
Currently locked.
TM/HM
Currently locked.
Tutor
Currently locked.
Other
N/A.
Expected Combinations
None. (Bug Bite + Tackle) for style.
"It's a beautiful day for a battle here in the BBP arena. Today, we will see newcomer Finland face off against BBP veteran Mowtom. Who will emerge victorious? Nobody knows! Let's get started, shall we?"
Turn Order
Finland sends in first
Mowtom sends in second and orders
Finland orders second
Doduodrio refs
- 3v3 Stage 1* Singles
- 2 Substitutions
- Switch = KO
- 2 recoveries / 5 chills
- The player accepting the challenge orders first on Round 1
Finland's Pokémon

Stage: 1*
Types: Fairy
Abilities:
Sweet Veil /
Sweet Veil: This Pokemon creates a mystical veil on the battlefield that prevents the Pokemon and all allies from being put to sleep.
Nature: Serious (No Change)
Stats:
HP: 80
Atk: 3
Def: 3
SpA: 4
SpD: 5
Spe: 34
Size Class: 1
Weight Class: 1
Attacks (12):
Level Up
Acid Armor (Defense +2 Stages, 7 EC, Passive) (Bracing, Softening)
Aromatherapy (Cures all status, 9 EC, Passive, targets user and all allies) (Material, Mind, Aetherial, Charming, Energizing)
Aromatic Mist (Special Defense +1 Stage, 4 EC, Passive, targets ally only) (Material, Aetherial, Energizing)
Attract (Infatuates, 100 Acc, 6 EC, Passive) (Mind, Charming)
Dazzling Gleam (Fairy-type, Special, 8 BAP, 100 Acc, 6 EC, Force, targets all foes) (Luminous, Aetherial)
Draining Kiss (Fairy-type, Special, 5 BAP, 100 Acc, 7 EC, Contact, Set, heals 75% of damage done–max 7 HP) (Body, Mind, Vampiric, Charming, Mouth)
Entrainment (Changes all of opponent's abilities to user's abilities for 6 Actions, 8 EC, Passive) (Mind, Charming, Uploading)
Misty Terrain (Dragon-type moves -2 BAP, block status/confusion, lasts 4 Rounds. 10 EC, Set) (Material, Witchcraft, Aetherial, Terrestrial)
Recover (+20 HP, 2+MaxHP/10 EC, None)
Sweet Kiss (Confuses, 75 Acc, 4 EC, Passive) (Body, Luminous, Mind, Charming, Mouth, Pelletting)
Sweet Scent (Evasion -2, 100 Acc, 4 EC, Passive, targets all foes) (Material, Mind, Aetherial, Charming)
Tackle (Normal-type, Physical, 4 BAP, 100 Acc, 3 EC, Contact, Deferring) (Body, All)
Egg
Currently locked.
TM/HM
Currently locked.
Tutor
Currently locked.
Other
N/A.
Expected Move Combinations
Two of (Attract, Draining Kiss, Entrainment, Sweet Kiss, Sweet Scent).
- All combos are Fairy-type (besides two of Attract/Entrainment/Sweet Scent, which is Normal-type)
Add ECs and then add 2.

Stage: 1*
Types: Grass (immunity to Leech Seed and all moves tagged as #Powder.)
Abilities:
Chlorophyll / Early Bird /
Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Early Bird: This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 15 HP per action and only be asleep for two actions.
Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.
Nature: Serious (No Change)
Stats:
HP: 75
Atk: 3
Def: 4
SpA: 3
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 1
Attacks (14):
Level Up
Absorb SWSH (Grass-type, Special, 4 BAP, 100 Acc, 6 EC, Elemental, heals 50% of damage done–max 5 HP) (Luminous, Vampiric, Beam)
Astonish SWSH (Ghost-type, Physical, 4 BAP, 100 Acc, 3 EC, Contact, Force, 30% flinch chance) (Body, Cunning, All)
Bide RS (Normal-type, Physical, Damage*1.75 BAP, 6+ExpectedDamage/2 EC, Contact, Priority 1, None)
Explosion RS (Normal-type, Physical, 25 BAP, 100 Acc, 20 EC–must be paid in full, Set) (Luminous, Aetherial)
Growth RS (Attack +1 Special Attack +1, 7 EC, Passive, Attack +2 Special Attack +2 but 9 EC in sun) (Bracing, Energizing, Hardening)
Harden RS (Defense +1, 5 EC, Passive, causes 1/10 recoil on succeeding contact) (Bracing, Harden)
Mega Drain SWSH (Grass-type, Special, 6 BAP, 100 Acc, 8 EC, Force, heals 50% of damage done–max 5 HP) (Luminous, Vampiric, Beam)
Nature Power RS (Calls upon another move.)
Nature Power -> Tri Attack (Normal-type, Special, 8 BAP, 100 Acc, 6+2 EC, Set, 20% chance to–one of–burn/paralyze/freeze)
Nature Power -> Moonblast (Fairy-type, Special, 10 BAP, 100 Acc, 7+2 EC, Elemental, 30% chance to lower foe Special Attack)
Payback SWSH (Dark-type, Physical, 5 BAP, 100 Acc, 7 EC, Contact, Set, 10 BAP if target acts first) (Body, All)
Rollout SWSH (Rock-type, Physical, 4 BAP, 90 Acc, 4 EC, Contact, Set, consecutive hits 1-4 add 3 BAP and 1 EC each while ignoring consecutive attacks EC penalty.) (Body, All)
Sucker Punch SWSH (Dark-type, Physical, 7 BAP, 100 Acc, 5 EC, Contact, Set, 1 Priority, fails if target is not set to attempt a damaging attack this Action or has already acted) (Body, Cunning, Arm)
Sunny Day RS (Fire-type attacks +3 BAP, Water-type attacks +3 BAP, supports Chlorophyll and moves. Lasts 4 Rounds, 10 EC, Set, fails when no light is present to focus) (Luminous, Aetherial)
Synthesis RS (+20 HP, 5+MaxHP/10 EC, None, +30 HP in strong sunlight and +10 HP with poor light)
Tackle SWSH (Normal-type, Physical, 4 BAP, 100 Acc, 3 EC, Contact, Deferring) (Body, All)
Egg
Currently locked.
TM/HM
Currently locked.
Tutor
Currently locked.
Other
N/A.
Expected Combinations
Two of (Astonish, Payback, Rollout, Sucker Punch), except Payback + Sucker Punch
- Astonish expected addition for flinch chance. Payback/Sucker + Rollout is Typeless. Rollout inclusion builds meter? Sucker Punch doesn't add priority, only 2 BAP over no-bonus Payback.
- Combo type priority: Payback=Rollout=Sucker Punch > Astonish.
(Growth + Harden)
Add ECs and then add 2.

Stage: 1*
Types: Bug
Abilities:
Shield Dust / Compound Eyes /
Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Compound Eyes: This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Nature: Serious (No Change)
Stats:
HP: 75
Atk: 3
Def: 3
SpA: 2
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1
Attacks (4):
Level Up
Bug Bite (Bug-type, Physical, 6 BAP, 100 Acc, 4 EC, Contact, Force, consumes target's Berry) (Body, Mouth)
Tackle (Normal-type, Physical, 4 BAP, 100 Acc, 3 EC, Contact, Deferring) (Body, All)
String Shot (Speed -2 Stages, 95 Acc, 6 EC, Passive, targets all foes) (Cunning, Material, Entangling, Pelletting)
Stun Spore (Causes paralysis, 75 Acc, 7 EC, Passive, #Powder) (Material, Aetherial)
Egg
Currently locked.
TM/HM
Currently locked.
Tutor
Currently locked.
Other
N/A.
Expected Combinations
None. (Bug Bite + Tackle) for style.
Mowtom's Pokémon
Solosis [Stumps]
Stage: ★☆☆☆☆
Type: Psychic
Abilities: Overcoat / Magic Guard / Regenerator (Locked)
Nature: Quirky
Stats:
HP: 80
Atk: 3
Def: 3
SpA: 8
SpD: 4
Spe: 20
Size Class: 1
Weight Class: 1
Attacks (20):
Ally Switch
Charm
Confusion
Endeavor
Future Sight
Heal Block
Hidden Power (Fighting)
Light Screen
Pain Split
Protect
Psybeam
Psychic
Psyshock
Psywave
Recover
Reflect
Rollout
Skill Swap
Snatch
Wonder Room
Turtwig [Tenant]
Stage: ★☆☆☆☆
Type: Grass
Abilities: Overgrow / Shell Armor (Locked)
Nature: Quirky
Stats:
HP: 80
Atk: 5
Def: 5
SpA: 4
SpD: 4
Spe: 31
Size Class: 1
Weight Class: 2
Attacks (14):
Absorb
Bite
Crunch
Curse
Giga Drain
Growth
Leaf Storm
Leafage
Leech Seed
Mega Drain
Razor Leaf
Synthesis
Tackle
Withdraw
Dorsoil [Dodoes]
Stage: ★☆☆☆☆
Type: Ground
Abilities: Oblivious / Guts / Unnerve (Locked)
Nature: Quirky
Stats:
HP: 95
Atk: 5
Def: 4
SpA: 5
SpD: 4
Spe: 65
Size Class: 2
Weight Class: 5
Attacks (14):
Bite
Body Slam
Bounce
Crunch
Knock Off
Leer
Mud-Slap
Peck
Rapid Spin
Sand Tomb
Spit Up
Stockpile
Strength
Swallow

Solosis [Stumps]
Stage: ★☆☆☆☆
Type: Psychic
Abilities: Overcoat / Magic Guard / Regenerator (Locked)
Nature: Quirky
Stats:
HP: 80
Atk: 3
Def: 3
SpA: 8
SpD: 4
Spe: 20
Size Class: 1
Weight Class: 1
Attacks (20):
Ally Switch
Charm
Confusion
Endeavor
Future Sight
Heal Block
Hidden Power (Fighting)
Light Screen
Pain Split
Protect
Psybeam
Psychic
Psyshock
Psywave
Recover
Reflect
Rollout
Skill Swap
Snatch
Wonder Room

Turtwig [Tenant]
Stage: ★☆☆☆☆
Type: Grass
Abilities: Overgrow / Shell Armor (Locked)
Nature: Quirky
Stats:
HP: 80
Atk: 5
Def: 5
SpA: 4
SpD: 4
Spe: 31
Size Class: 1
Weight Class: 2
Attacks (14):
Absorb
Bite
Crunch
Curse
Giga Drain
Growth
Leaf Storm
Leafage
Leech Seed
Mega Drain
Razor Leaf
Synthesis
Tackle
Withdraw

Dorsoil [Dodoes]
Stage: ★☆☆☆☆
Type: Ground
Abilities: Oblivious / Guts / Unnerve (Locked)
Nature: Quirky
Stats:
HP: 95
Atk: 5
Def: 4
SpA: 5
SpD: 4
Spe: 65
Size Class: 2
Weight Class: 5
Attacks (14):
Bite
Body Slam
Bounce
Crunch
Knock Off
Leer
Mud-Slap
Peck
Rapid Spin
Sand Tomb
Spit Up
Stockpile
Strength
Swallow
"It's a beautiful day for a battle here in the BBP arena. Today, we will see newcomer Finland face off against BBP veteran Mowtom. Who will emerge victorious? Nobody knows! Let's get started, shall we?"
Turn Order
Finland sends in first
Mowtom sends in second and orders
Finland orders second
Doduodrio refs