Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Fire Blast
- Ice Beam
- Toxic
Slowbro is here for defensive coverage and as a bulky water and his resistance helps cover up some weaknesses. He can also come in on stall pokemon and use toxic on them to give the team an advantage.
Cinderace @ Heavy-Duty Boots
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Court Change
- Pyro Ball
- U-turn
- Taunt
Cinderace helps with hazard control so the team is not worn down. It can also shut down some pokemon forcing switch-outs with taunt and can also keep momentum with u-turn
Lurantis @ Leftovers
Ability: Contrary
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Superpower
- Leaf Blade
- Knock Off
- Psycho Cut
Lurantis can take advantage of stall pokemon or pokemon the can't really hurt it and build-up power using superpower. It can also knock off items off of threats like Dragapult.
Grimmsnarl (M) @ Choice Scarf
Ability: Prankster
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Trick
- Thunder Wave
- Sucker Punch
- Spirit Break
Grimmsnarl is here for support such as speed control with thunder wave and to cripple some pokemon with trick.
Excadrill @ Focus Sash
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Rapid Spin
- Steel Beam
Excadrill is here for setting up hazards
Dragapult @ Life Orb
Ability: Infiltrator
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Dragon Dance
- Dragon Darts
- Steel Wing
- Fire Blast
Dragapultis a late-game sweeper it comes in on pokemon it can set up on and sets up dragons dances