Hey Smogon! I'm kinda new to competitive pokemon but I've watched a lot of battles and looked at lots of these RMTs, so I kinda know how things roll. This is my first team, and it has worked pretty well so far. I know that it is really weird, and only two of these pokes are actually UU, but it surprises a lot of people. I have just been battling here on the wifi-battle finder and it has been fun. But anyways, here they are.
Changes in BOLD.
@Leftovers (Levitate)
Modest: 196HP / 252SpAtk / 60 Speed
Overheat
Discharge
Substitute
Will-o-wisp
This guy is really useful in almost every battle. I need him to counter Shaymin and get some will-o-wisps off on some threats. Because of all of the bulk he has, I often bring him in on a resisted move, set up a sub on the switch, and proceed to do whatever is necessary. Overheat is to hit the grass types and steel types, Discharge over thunderbolt for the extra paralysis chance, substitute for easing predictions up for me and making them harder for the opponent, and will-o-wisp to burn things. He is part of a FWG core which also includes Lanturn and Tangrowth, and he works quite well. It is also cool because a lot of people always think scarfed, but he is not. I'm not sure if I want lefties or life orb on him so some help with that would be nice.
@Eviolite (Trace)
Calm: 252HP / 4Def / 252 SpDef
Recover
Thunderbolt
Ice Beam
Thunder Wave
This is the replacement special wall/bulky thing for lanturn suggested by indian. He is really bulky and does a much better job. I switched out toxic for thunder wave because the claydol that he suggested also had toxic. Pory switches into special attacks of all kinds, and does a great job at walling them. Boltbeam is for coverage, thunder wave is for faster threats, and recover is for longevity.
@Choice Band (Levitate)
Adamant: 4HP / 252Atk / 252Speed
Zen Headbutt
Fire Punch
Ice Punch
U-turn
I love this thing. Nobody expects the choice band and it is so funny to watch me go up 6-5 first turn because this thing OHKOs their lead. I almost always lead with him, and he always takes down at least one pokemon throughout the battle. Zen Headbutt for STAB, Fire Punch for Steels and Grasses, Ice Punch for Flygons, and U-turn for scouting. A pretty straightforward set and I like it. I'm considering Jolly over Adamant, but otherwise i like him the way he is.
@Leftovers (Levitate)
Bold: 252HP / 252Def / 4SpDef
Stealth Rocks
Rapid Spin
Ice Beam
Toxic
This is the other pokemon that indian kindly suggested. He replaces sandslash as stealth rocker/spinner/toxicer. The only problem that I have is how now only two of my pokemon have physical moves, but I don't want to give Claydol EQ because it is nice to have ice beam for predicted flygon switch ins or stuff like that, but I will change it if no one has any other suggestions. Moveset is pretty explanatory, stealth rocks (duh) rapid spin to help keep Rotom-h especially and other members alive, toxic for walls, and ice beam for a damaging move. He works well with Porygon2 as well.
@Leftovers (Regenerator)
Impish: 252HP / 100Atk / 156Def
Power Whip
Knock Off
Leech Seed
Sleep Powder
SO BAULKY!! No joking, this thing is a monster. I don't even need max defense to tank hits like nothing else. I like having some attack EVs so my power whips do more damage, but I don't know if you guys think I need more bulk or not. He is the last part of my FWG core, and stays alive for most of the battle. And when he is about to die, I switch him out, back in and he is at about half health! I don't really use sleep powder that much, and I am willing to change other parts of the moveset to make him work even better. Power Whip to do damage, Knock Off for general annoyance, Leech Seed for damage on them and recovery for me. I also use it when I predict them to switch but don't remember their team or don't know what they will switch to. Sleep Powder for status. Don't really need help with him except for the moveset, but everything is welcome.
@Choice Specs (Magnet Pull)
Modest: 252HP / 4Def / 252SpAtk
Power Gem
Earth Power
Discharge
Flash Cannon
HAHA! I bet you just loled. Choice Specs Probopass?!? Who does that? Well, I was scanning serebii and saw him. He has awesome defenses, and a not bad special attack (it's pretty bad). But I thought, "this could be really bulky with choice specs and still do some damage" and it does. It doesn't work as well as I had hoped that it would, but it works pretty well for tanking hits and the like as well. I kinda just needed a steel type to resist dragon and the likes, but also a special attacker. Anyways, Power Gem is STAB, Earth Power is to have rock-ground coverage, discharge for random times, and flash cannon for another STAB. I rarely use Flash Cannon and really wouldn't mind a new suggestion for a moveset, but I kinda like it.
Well, thats my team. Bring on the criticism and helpful suggestions!!
Changes in BOLD.







Modest: 196HP / 252SpAtk / 60 Speed
Overheat
Discharge
Substitute
Will-o-wisp
This guy is really useful in almost every battle. I need him to counter Shaymin and get some will-o-wisps off on some threats. Because of all of the bulk he has, I often bring him in on a resisted move, set up a sub on the switch, and proceed to do whatever is necessary. Overheat is to hit the grass types and steel types, Discharge over thunderbolt for the extra paralysis chance, substitute for easing predictions up for me and making them harder for the opponent, and will-o-wisp to burn things. He is part of a FWG core which also includes Lanturn and Tangrowth, and he works quite well. It is also cool because a lot of people always think scarfed, but he is not. I'm not sure if I want lefties or life orb on him so some help with that would be nice.

Calm: 252HP / 4Def / 252 SpDef
Recover
Thunderbolt
Ice Beam
Thunder Wave
This is the replacement special wall/bulky thing for lanturn suggested by indian. He is really bulky and does a much better job. I switched out toxic for thunder wave because the claydol that he suggested also had toxic. Pory switches into special attacks of all kinds, and does a great job at walling them. Boltbeam is for coverage, thunder wave is for faster threats, and recover is for longevity.

Adamant: 4HP / 252Atk / 252Speed
Zen Headbutt
Fire Punch
Ice Punch
U-turn
I love this thing. Nobody expects the choice band and it is so funny to watch me go up 6-5 first turn because this thing OHKOs their lead. I almost always lead with him, and he always takes down at least one pokemon throughout the battle. Zen Headbutt for STAB, Fire Punch for Steels and Grasses, Ice Punch for Flygons, and U-turn for scouting. A pretty straightforward set and I like it. I'm considering Jolly over Adamant, but otherwise i like him the way he is.

Bold: 252HP / 252Def / 4SpDef
Stealth Rocks
Rapid Spin
Ice Beam
Toxic
This is the other pokemon that indian kindly suggested. He replaces sandslash as stealth rocker/spinner/toxicer. The only problem that I have is how now only two of my pokemon have physical moves, but I don't want to give Claydol EQ because it is nice to have ice beam for predicted flygon switch ins or stuff like that, but I will change it if no one has any other suggestions. Moveset is pretty explanatory, stealth rocks (duh) rapid spin to help keep Rotom-h especially and other members alive, toxic for walls, and ice beam for a damaging move. He works well with Porygon2 as well.

Impish: 252HP / 100Atk / 156Def
Power Whip
Knock Off
Leech Seed
Sleep Powder
SO BAULKY!! No joking, this thing is a monster. I don't even need max defense to tank hits like nothing else. I like having some attack EVs so my power whips do more damage, but I don't know if you guys think I need more bulk or not. He is the last part of my FWG core, and stays alive for most of the battle. And when he is about to die, I switch him out, back in and he is at about half health! I don't really use sleep powder that much, and I am willing to change other parts of the moveset to make him work even better. Power Whip to do damage, Knock Off for general annoyance, Leech Seed for damage on them and recovery for me. I also use it when I predict them to switch but don't remember their team or don't know what they will switch to. Sleep Powder for status. Don't really need help with him except for the moveset, but everything is welcome.

Modest: 252HP / 4Def / 252SpAtk
Power Gem
Earth Power
Discharge
Flash Cannon
HAHA! I bet you just loled. Choice Specs Probopass?!? Who does that? Well, I was scanning serebii and saw him. He has awesome defenses, and a not bad special attack (it's pretty bad). But I thought, "this could be really bulky with choice specs and still do some damage" and it does. It doesn't work as well as I had hoped that it would, but it works pretty well for tanking hits and the like as well. I kinda just needed a steel type to resist dragon and the likes, but also a special attacker. Anyways, Power Gem is STAB, Earth Power is to have rock-ground coverage, discharge for random times, and flash cannon for another STAB. I rarely use Flash Cannon and really wouldn't mind a new suggestion for a moveset, but I kinda like it.
Well, thats my team. Bring on the criticism and helpful suggestions!!