I'm new to competitive battling. This is my first team, so feel free to poke as many holes in it as possible, make suggestions, or, if it's really terrible, tell me to scrap it.
The Lead
Infernape@ Focus Sash
Jolly Nature
EVs:4 HP, 252 Att, 252 Spe
-Fake Out
-Close Combat
-Fire Punch
-Stealth Rock
(nickname: Firefly): I really like Infernape. It always gets Stealth Rock up, and Fire/Fighting hits the virtually all common leads for neutral damage at least. If the opponent sends in a special wall (which usually have low defense), then I hit them hard with a physical attack. If for some reason, they’re stupid enough to send in a Skarmory or Blissey, then I can 2KO with Fire Punch or OHKO with Close Combat, respectively, if I got my Rocks up, and if I didn’t, then it’s a 2KO on Blissey, and either 2 or 3KO Skarmory if it uses Brave Bird.
The Special Wall
Snorlax@Lefties
Careful Nature
EVs: 252 HP, 156 Att, 100 SpD
-Return
-Curse
-Fire Punch
-Rest
(nickname: Patrick): Snorlax is a great special wall, as long as I keep it out of the way of Pokes with boosting moves or CSpecs with Focus Blast/Aura Sphere. It also makes a great late game boosting sweeper, and unlike Blissey, isn't set-up fodder for Ghosts. +1 Return on DD TTar will 3KO, but you need +3 to 2KO. Return over Body Slam because if 'lax is Cursing, it's not going to out speed anything, even if it's paralyzed.
The Spinner
Starmie@Lefties
Timid Nature
EVs:252 HP, 4SpA, 252 Spe
-Rapid Spin
-Recover
-Surf
-Thunderbolt
(nickname: Alarm): My sweeper doesn’t appreciate entry hazards on my side of the field, as Life Orb recoil and entry hazard damage can add up quickly. Rapid Spin lets them disappear in to thin air. Recover means that I can keep Starmie healthy, and keep removing entry hazards. Surf and TBolt get great coverage, and even with the small investment, they do huge amounts of damage. In addition, Starmie can switch into, outspeed, and OHKO MixApe, who my team had huge problems with before.
The Spiker
Skarmory@Shed Shell
Impish Nature
EVs: 252 HP, 240 Def, 16 Spe
-Spikes
-Whirlwind
-Brave Bird
-Roost
(nickname: Scar): SkarBliss FTW! Skarmory walls any physical attacker like there's no tomorrow. Tyranitar? A +1 Stone Edge does, at most 50.3% damage, so bar a crit, Skarmory can live to Roost. CB Stone Edge, however, does up to 83.8%, so I have to Roost first. However, due to the low PP of SE, I will win the stall war. Gyarados? Roughly the same story, but easier. Metagross? Do I have to keep repeating myself? Also, Whirlwind makes life hell on PokéEarth for anything at all. A minimum of 12.5% every time they bring something in means that LO sweepers don't fare well, and if I predict a switch, I Whirlwind to rack up even more damage. Shed Shell is to switch out of Magnezone to avoid being OHKOed.
The Sweeper
Shaymin@Life Orb
Modest Nature
EVs:4 HP, 252 SpA, 252 Spe
IVs: 30 SpA
-Seed Flare
-Earth Power
-Hidden Power [electric]
-Leech Seed
(nickname: IGTEM): Shaymin is my favorite Pokémon. Period. I desperately needed a sweeper, and I thought: what about LO Shaymin? YES SHAYMIN IS AWESOME!!1!!11!
Total thinking time: 0.3 seconds. Anyway, Seed Flare rips giant holes in anything not named Metagross or Blissey. I deal with the former with Earth Power; the latter gets Seed Flared to death. The Special Defense drop really helps hit everything hard if it comes in, and at 40%, it’s the same likelihood that Hypnosis will miss. HP [electric] obliterates any Gyarados brave enough to switch in. Any Gyarados is at the very least, 2KOed by it, even if the Gyara has +SpD nature and 252 SpD EVs, and HP has 30 power. Leech Seed is what I like, as Blissey gives massive recovery. However, Rest is a possibility for recovery, and due to Natural Cure, I don’t need Blissey to restore status. But, I have to switch out after Rest, a problem that doesn’t occur with Leech Seed.
The Revenge Killer
Rotom@Choice Scarf
Timid Nature
EVs: 252 HP, 252 Spe, 4 SpA
-Shadow Ball
-Hydro Pump
-Will-o-Wisp
-Trick
(nickname: Scratchy): Ah, the RKOer. My favourite part of any team. Shadow Ball and Hydro Pump get great coverage, as well as decimating Heatran, always getting a 2KO. Will-o-Wisp can imobilize any physical attacker, and Trick majorly screws up any wall. Everything is pretty standard, except for Will-o-Wisp. Getting in a WoW could mean the game for either side, as Gyarados, Tyranitar, Metagross, any physical attacker that isn't Fire type, could KO Rotom without the Burn Damage reduction.
Former Members
Foretress@Lefties
Relaxed Nature
EVs: 252 HP, 56 Att, 200 Def
-Explosion
-Rapid Spin
-Gyro Ball
-Spikes
I had Foretress on here until my entire team got swept by a MixApe. Starmie spins much better, has recovery, and has better type coverage.
Swampert@Lefties
Impish Nature
EVs:152 HP, 252 Att, 54 Def, 54 SpD
-Rest
-Sleep Talk
-Waterfall
-Earthquake
Ah, Swampert. This particular Pokémon go me out of plenty of scrapes, but it's time has come and gone. I don't need a sleep absorber any more, as 2/3 of my team outruns Breloom. Goodbye, dear friend.
Lucario@Choice Scarf
Jolly Nature
EVs: 4 HP, 252 Att, 252 Spe
-Close Combat
-Crunch
-Ice Punch
-Thunder Punch
Lucario. Good times, good times. Coverage, damage, everything but the kitchen sink. Apparently, it needed the kitchen sink, as it failed to do it's job sometimes. Any Poke with recovery would wall this thing like there's no tomorow. Bye.
Blissey@Lefties
Bold Nature
EVs:252 HP, 252 Def, 4 SpD
-Softboiled
-Seismic Toss
-Aromatherapy
-Thunder Wave
Snorlax is better. Period. Got it? Good.
The Lead

Infernape@ Focus Sash
Jolly Nature
EVs:4 HP, 252 Att, 252 Spe
-Fake Out
-Close Combat
-Fire Punch
-Stealth Rock
(nickname: Firefly): I really like Infernape. It always gets Stealth Rock up, and Fire/Fighting hits the virtually all common leads for neutral damage at least. If the opponent sends in a special wall (which usually have low defense), then I hit them hard with a physical attack. If for some reason, they’re stupid enough to send in a Skarmory or Blissey, then I can 2KO with Fire Punch or OHKO with Close Combat, respectively, if I got my Rocks up, and if I didn’t, then it’s a 2KO on Blissey, and either 2 or 3KO Skarmory if it uses Brave Bird.
The Special Wall

Snorlax@Lefties
Careful Nature
EVs: 252 HP, 156 Att, 100 SpD
-Return
-Curse
-Fire Punch
-Rest
(nickname: Patrick): Snorlax is a great special wall, as long as I keep it out of the way of Pokes with boosting moves or CSpecs with Focus Blast/Aura Sphere. It also makes a great late game boosting sweeper, and unlike Blissey, isn't set-up fodder for Ghosts. +1 Return on DD TTar will 3KO, but you need +3 to 2KO. Return over Body Slam because if 'lax is Cursing, it's not going to out speed anything, even if it's paralyzed.
The Spinner

Starmie@Lefties
Timid Nature
EVs:252 HP, 4SpA, 252 Spe
-Rapid Spin
-Recover
-Surf
-Thunderbolt
(nickname: Alarm): My sweeper doesn’t appreciate entry hazards on my side of the field, as Life Orb recoil and entry hazard damage can add up quickly. Rapid Spin lets them disappear in to thin air. Recover means that I can keep Starmie healthy, and keep removing entry hazards. Surf and TBolt get great coverage, and even with the small investment, they do huge amounts of damage. In addition, Starmie can switch into, outspeed, and OHKO MixApe, who my team had huge problems with before.
The Spiker

Skarmory@Shed Shell
Impish Nature
EVs: 252 HP, 240 Def, 16 Spe
-Spikes
-Whirlwind
-Brave Bird
-Roost
(nickname: Scar): SkarBliss FTW! Skarmory walls any physical attacker like there's no tomorrow. Tyranitar? A +1 Stone Edge does, at most 50.3% damage, so bar a crit, Skarmory can live to Roost. CB Stone Edge, however, does up to 83.8%, so I have to Roost first. However, due to the low PP of SE, I will win the stall war. Gyarados? Roughly the same story, but easier. Metagross? Do I have to keep repeating myself? Also, Whirlwind makes life hell on PokéEarth for anything at all. A minimum of 12.5% every time they bring something in means that LO sweepers don't fare well, and if I predict a switch, I Whirlwind to rack up even more damage. Shed Shell is to switch out of Magnezone to avoid being OHKOed.
The Sweeper

Shaymin@Life Orb
Modest Nature
EVs:4 HP, 252 SpA, 252 Spe
IVs: 30 SpA
-Seed Flare
-Earth Power
-Hidden Power [electric]
-Leech Seed
(nickname: IGTEM): Shaymin is my favorite Pokémon. Period. I desperately needed a sweeper, and I thought: what about LO Shaymin? YES SHAYMIN IS AWESOME!!1!!11!
Total thinking time: 0.3 seconds. Anyway, Seed Flare rips giant holes in anything not named Metagross or Blissey. I deal with the former with Earth Power; the latter gets Seed Flared to death. The Special Defense drop really helps hit everything hard if it comes in, and at 40%, it’s the same likelihood that Hypnosis will miss. HP [electric] obliterates any Gyarados brave enough to switch in. Any Gyarados is at the very least, 2KOed by it, even if the Gyara has +SpD nature and 252 SpD EVs, and HP has 30 power. Leech Seed is what I like, as Blissey gives massive recovery. However, Rest is a possibility for recovery, and due to Natural Cure, I don’t need Blissey to restore status. But, I have to switch out after Rest, a problem that doesn’t occur with Leech Seed.
The Revenge Killer

Rotom@Choice Scarf
Timid Nature
EVs: 252 HP, 252 Spe, 4 SpA
-Shadow Ball
-Hydro Pump
-Will-o-Wisp
-Trick
(nickname: Scratchy): Ah, the RKOer. My favourite part of any team. Shadow Ball and Hydro Pump get great coverage, as well as decimating Heatran, always getting a 2KO. Will-o-Wisp can imobilize any physical attacker, and Trick majorly screws up any wall. Everything is pretty standard, except for Will-o-Wisp. Getting in a WoW could mean the game for either side, as Gyarados, Tyranitar, Metagross, any physical attacker that isn't Fire type, could KO Rotom without the Burn Damage reduction.
Former Members
Foretress@Lefties
Relaxed Nature
EVs: 252 HP, 56 Att, 200 Def
-Explosion
-Rapid Spin
-Gyro Ball
-Spikes
I had Foretress on here until my entire team got swept by a MixApe. Starmie spins much better, has recovery, and has better type coverage.
Swampert@Lefties
Impish Nature
EVs:152 HP, 252 Att, 54 Def, 54 SpD
-Rest
-Sleep Talk
-Waterfall
-Earthquake
Ah, Swampert. This particular Pokémon go me out of plenty of scrapes, but it's time has come and gone. I don't need a sleep absorber any more, as 2/3 of my team outruns Breloom. Goodbye, dear friend.
Lucario@Choice Scarf
Jolly Nature
EVs: 4 HP, 252 Att, 252 Spe
-Close Combat
-Crunch
-Ice Punch
-Thunder Punch
Lucario. Good times, good times. Coverage, damage, everything but the kitchen sink. Apparently, it needed the kitchen sink, as it failed to do it's job sometimes. Any Poke with recovery would wall this thing like there's no tomorow. Bye.
Blissey@Lefties
Bold Nature
EVs:252 HP, 252 Def, 4 SpD
-Softboiled
-Seismic Toss
-Aromatherapy
-Thunder Wave
Snorlax is better. Period. Got it? Good.