Hey there guys! This is my first time posting, so please tell me if anything is wrong with my team or if I should change anything. Well then, off to the team!
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Spd
Careful Nature
- Stealth Rock
- Fire Blast
- Stone Edge
- Crunch
This is my main man, Tryranitar. The history of this team was that it was supposed to be a Sand-based team with Sand Rush Excadrill (fell in love with him in BW, until he was moved to Ubers) and Mega-chomp. After a lot of testing, the original planned failed (or I was not just used to the new weather mechanics), but Tyranitar has shown to be a very good Pokemon to just keep in the team. He is my main lead, setting up Rocks on the field, or threatening any other leads to a switch or a KO. I gave him Leftovers because I want him in the fight long enough to take in Special hits or Talonflame. EDIT: Exchanged Earthquake to Fire Blast so I can kill off Ferrothorn or Forretress leads. Earthquake does nothing to them
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 248 Def / 16 Spd
Impish Nature
- Earthquake
- Roost
- Toxic
- Knock Off
The Pokemon to take in any Physical hits that would otherwise kill or weaken most of my Pokemon, Gliscor has been a rather suprisingly good Pokemon ever since I put him in my team. Gliscor covers the Fighting weakness of most of my Pokemon, and works wonders with Tyranitar with a Sand-Toxic Stall type of play. Also, Knock-Off over U-turn to remove any annoying items that can seriously hurt or annoy my sweepers, such as Lefties or Rocky Helmet.
Rotom-Mow @ Chesto Berry
EVs: 252 HP / 180 Def / 76 SpD
Calm Nature
- Rest
- Volt Switch
- Leaf Storm
- Will-O-Wisp
My team has an obvious weakness to Water, with almost no Pokemon that can take in Water-type attacks without going to the red zone, so I put in Rotom-Mow in m team to take them in. Rotom-Mow is also my other status absorber, taking in Sleep Powder, Spores and Thunder Wave that could cripple my team and can also take in Leech Seed. Also, the main reason I have chosen Rotom-Mow over his more popular forme, Rotom-W, is that Rotom-Mow can kill Rotom-W or force a switch-out.EDIT: Changed around the EVs to balance out Def and Sp Def.
Lucario @ Lucarionite
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Earthquake
- Close Combat
- Bullet Punch
My Mega-evolution, and the star of the team. Mega-Lucario can take down teams with ease, often times with no prior set-up. Lucario is used more as my late-game cleaner after everything has been worn down, and no other Pokemon can outspeed him or take in any of his attacks.
Greninja @ Life Orb
EVs: 4 Atk / 252 SpA / 252 Spd
Timid Nature
- Surf
- Ice Beam
- Dark Pulse
- U-turn
My midgame sweeper. This Pokemon is so good; it has so many options for attack, that there is almost no good switch-in against him. My main concern with Greninja though is his low defenses, so he easily dies to priority attacks that he does not resist, and that his HP easily dwindles down due to the combination of Sand damage and Life Orb recoil.
Gengar @ Black Sludge
EVs: 4 HP / 252 SpA / 252 Spd
Timid Nature
- Substitute
- Shadow Ball
- Focus Blast
- Dazzling Gleam
Gengar is my spinblocker and a potential sweeper. At any time Gengar can put up a Substitute, it is almost stoppable. I use Dazzling Gleam over Sludge Bomb because I have noticed that most of the better Fairies are part Steel type, and Togetic and Azumarill can be answered by the rest of my team.
Well this is just a work in progress and there are still some holes here and there but over-all I am quite okay with this team. My main concern is that entry hazards really hurt my team since I usually switch-in and out. I have not yet seen a Rapid Spinner/Defogger that can be placed in my team or that reaches my standards.
Thanks for taking the time to read this, and hopefully you can help me out!! Thanks a lot!
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Spd
Careful Nature
- Stealth Rock
- Fire Blast
- Stone Edge
- Crunch
This is my main man, Tryranitar. The history of this team was that it was supposed to be a Sand-based team with Sand Rush Excadrill (fell in love with him in BW, until he was moved to Ubers) and Mega-chomp. After a lot of testing, the original planned failed (or I was not just used to the new weather mechanics), but Tyranitar has shown to be a very good Pokemon to just keep in the team. He is my main lead, setting up Rocks on the field, or threatening any other leads to a switch or a KO. I gave him Leftovers because I want him in the fight long enough to take in Special hits or Talonflame. EDIT: Exchanged Earthquake to Fire Blast so I can kill off Ferrothorn or Forretress leads. Earthquake does nothing to them
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 248 Def / 16 Spd
Impish Nature
- Earthquake
- Roost
- Toxic
- Knock Off
The Pokemon to take in any Physical hits that would otherwise kill or weaken most of my Pokemon, Gliscor has been a rather suprisingly good Pokemon ever since I put him in my team. Gliscor covers the Fighting weakness of most of my Pokemon, and works wonders with Tyranitar with a Sand-Toxic Stall type of play. Also, Knock-Off over U-turn to remove any annoying items that can seriously hurt or annoy my sweepers, such as Lefties or Rocky Helmet.
Rotom-Mow @ Chesto Berry
EVs: 252 HP / 180 Def / 76 SpD
Calm Nature
- Rest
- Volt Switch
- Leaf Storm
- Will-O-Wisp
My team has an obvious weakness to Water, with almost no Pokemon that can take in Water-type attacks without going to the red zone, so I put in Rotom-Mow in m team to take them in. Rotom-Mow is also my other status absorber, taking in Sleep Powder, Spores and Thunder Wave that could cripple my team and can also take in Leech Seed. Also, the main reason I have chosen Rotom-Mow over his more popular forme, Rotom-W, is that Rotom-Mow can kill Rotom-W or force a switch-out.EDIT: Changed around the EVs to balance out Def and Sp Def.
Lucario @ Lucarionite
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Earthquake
- Close Combat
- Bullet Punch
My Mega-evolution, and the star of the team. Mega-Lucario can take down teams with ease, often times with no prior set-up. Lucario is used more as my late-game cleaner after everything has been worn down, and no other Pokemon can outspeed him or take in any of his attacks.


Greninja @ Life Orb
EVs: 4 Atk / 252 SpA / 252 Spd
Timid Nature
- Surf
- Ice Beam
- Dark Pulse
- U-turn
My midgame sweeper. This Pokemon is so good; it has so many options for attack, that there is almost no good switch-in against him. My main concern with Greninja though is his low defenses, so he easily dies to priority attacks that he does not resist, and that his HP easily dwindles down due to the combination of Sand damage and Life Orb recoil.

Gengar @ Black Sludge
EVs: 4 HP / 252 SpA / 252 Spd
Timid Nature
- Substitute
- Shadow Ball
- Focus Blast
- Dazzling Gleam
Gengar is my spinblocker and a potential sweeper. At any time Gengar can put up a Substitute, it is almost stoppable. I use Dazzling Gleam over Sludge Bomb because I have noticed that most of the better Fairies are part Steel type, and Togetic and Azumarill can be answered by the rest of my team.
Well this is just a work in progress and there are still some holes here and there but over-all I am quite okay with this team. My main concern is that entry hazards really hurt my team since I usually switch-in and out. I have not yet seen a Rapid Spinner/Defogger that can be placed in my team or that reaches my standards.
Thanks for taking the time to read this, and hopefully you can help me out!! Thanks a lot!
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