ya ok so right off the bat, I'll admit I'm a total n00b at competitive play, so I apologize in advance for any silly mistakes I make, but I've been researching and studying competitive play for a long time now, and think I've made a pretty ok team. All suggestions and CONSTRUCTIVE criticisms welcome
Bronzong Leftovers Levitate
252 HP/84 Atk/80 Def/92 SpD
Stealth Rock
Earthquake
Protect
Toxic
Ok so I decided to lead off with Bronzong simply as a tank who can hold his own against most other leaders, or at least long enough to set up stealth rocks. I have him using earthquake to counter fire types, and toxic and protect is just there to stall out most other things til they die.
Tentacruel Black Sludge Clear body
252 HP/240 Def/16 spe
Rapid Spin
Toxic Spikes
Ice Beam
Scald
Originally I was going to lead off with tentacruel and switch into bronzong in case the opponent led with something like celebi, terrakion, or jirachi, and I probably will do that, but we'll see later. Tentacruel is mainly used to counter leaders that try and set up spikes or rocks right off the bat, and to set up his own toxic spikes. He's also one of my few counters against dragons, which I've realized to be a real threat to this team.
Infernape Life Orb Blaze
252 ATK/4SpA/252 Spe
Close Combat
Fire Blast/Overheat
Stone Edge
U-Turn
Infernape's purpose is to purely sweep and scout with uturn. I haven't decided if I prefer fire blast or overheat, but am leaning towards fire blast. There's not really much to explain for infernape.
Celebi Leftovers Natural Cure
220 HP / 252 SpA / 36 Spe
Nasty Plot
Giga Drain
HP Ice/Fire
Psychic
After watching a video of my friend's celebi completing sweeping out an entire team by itself and two nasty plots, I decided I wanted that in my team, and I feel Celebi works well here. Once Nasty plot is up I can get rid of threats to Infernape such as Gastrodon or Tentacruel, and I can either use HP Fire to counter famous steel threats like scizor, ferrothorn, or skarmory, or HP Ice to add more of a threat to dragons. I was using Psychic as basic STAB, but now I'm considering switching it out for a T-Wave to cripple enemies.
Rotom W Choice Specs Levitate
252 SpA/252 Spe/36 HP
Volt Switch
Hydro Pump
Trick
HP Fire/Ice
Rotom W is pretty comon these days, and this is a standard rotom. He can trick his opponent to lock them in with choice specs, and use hydro pump and volt switch to sweep out most threats to Celebi and Infernape. I'm still torn Between HP fire for dealing with grass and steel, or HP Ice for Dragons.
Scizor Choice Band Technician
252 Atk/252 Spe/36 HP
Bullet Punch
U Turn
Pursuit
Superpower
A standard but effective scizor, this scizor is the common revenge killer we all know and love, and I don't think I need to explain his purpose. I'm considering switching him out with a choice Landorous for a different variety of moves.

Bronzong Leftovers Levitate
252 HP/84 Atk/80 Def/92 SpD
Stealth Rock
Earthquake
Protect
Toxic
Ok so I decided to lead off with Bronzong simply as a tank who can hold his own against most other leaders, or at least long enough to set up stealth rocks. I have him using earthquake to counter fire types, and toxic and protect is just there to stall out most other things til they die.

Tentacruel Black Sludge Clear body
252 HP/240 Def/16 spe
Rapid Spin
Toxic Spikes
Ice Beam
Scald
Originally I was going to lead off with tentacruel and switch into bronzong in case the opponent led with something like celebi, terrakion, or jirachi, and I probably will do that, but we'll see later. Tentacruel is mainly used to counter leaders that try and set up spikes or rocks right off the bat, and to set up his own toxic spikes. He's also one of my few counters against dragons, which I've realized to be a real threat to this team.

Infernape Life Orb Blaze
252 ATK/4SpA/252 Spe
Close Combat
Fire Blast/Overheat
Stone Edge
U-Turn
Infernape's purpose is to purely sweep and scout with uturn. I haven't decided if I prefer fire blast or overheat, but am leaning towards fire blast. There's not really much to explain for infernape.

Celebi Leftovers Natural Cure
220 HP / 252 SpA / 36 Spe
Nasty Plot
Giga Drain
HP Ice/Fire
Psychic
After watching a video of my friend's celebi completing sweeping out an entire team by itself and two nasty plots, I decided I wanted that in my team, and I feel Celebi works well here. Once Nasty plot is up I can get rid of threats to Infernape such as Gastrodon or Tentacruel, and I can either use HP Fire to counter famous steel threats like scizor, ferrothorn, or skarmory, or HP Ice to add more of a threat to dragons. I was using Psychic as basic STAB, but now I'm considering switching it out for a T-Wave to cripple enemies.

Rotom W Choice Specs Levitate
252 SpA/252 Spe/36 HP
Volt Switch
Hydro Pump
Trick
HP Fire/Ice
Rotom W is pretty comon these days, and this is a standard rotom. He can trick his opponent to lock them in with choice specs, and use hydro pump and volt switch to sweep out most threats to Celebi and Infernape. I'm still torn Between HP fire for dealing with grass and steel, or HP Ice for Dragons.

Scizor Choice Band Technician
252 Atk/252 Spe/36 HP
Bullet Punch
U Turn
Pursuit
Superpower
A standard but effective scizor, this scizor is the common revenge killer we all know and love, and I don't think I need to explain his purpose. I'm considering switching him out with a choice Landorous for a different variety of moves.