Hi hi , I need some help with my team, im new in VGC (Using Musharna but i can't use it in Official VGC cuz She is not in the Kalos dex :c but still using it in wi fi doubles) Sorry for my bad english, im Spanish :c .
Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 172 HP / 28 Def / 252 SAtk / 56 SDef
Quiet Nature
IVs: 0 Spd
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
Commonly used as lead with a pair depending of the enemy team, Offensive trick room Moveset ( Trick room then sweep) I don't know if this moveset is ok , commonly i get **** by the Fake out + Taunt users...
Aggron @ Air Balloon
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Adamant Nature
IVs: 0 Spd
- Earthquake
- Heavy Slam
- Rock Slide
- Superpower
One of my two phisical sweepers, standart moveset with great coverage, superpower for breaking walls like ferrothorn ~ blissey ~ chansey and earthquake commonly used with Musharna.
Musharna @ Sitrus Berry
Ability: Telepathy
EVs: 252 HP / 252 SDef / 4 SAtk
Sassy Nature
- Trick Room
- Psychic
- Helping Hand
- Safeguard
One of my favorite pokémans, I usually use she to prevent status changes incoming of the enemy and giving support with Helping Hand letting my sweepers OHKO the enemies (90% of the time) Psychic because of Taunt.
Escavalier @ Occa Berry
Ability: Swarm
EVs: 252 HP / 252 Atk / 4 SDef
- Megahorn
- Iron Head
- Knock Off
- Protect
Escavalier with greats 20 speed and 135 base atack is a god in Trick Room teams, Mega horn + Iron head are Stab movements and Knock off to prevent enemy staller pokémans (Knocking off Leftovers , berries,etc) and protect to lure enemy when its with low HP
Clawitzer @ Leftovers
Ability: Mega Launcher
EVs: 252 HP / 252 SAtk / 4 Def
Modest Nature
- Water Pulse
- Ice Beam
- Aura Sphere
- Dark Pulse
Works so fine with Helping hand dealing monstruous 60 ~ 100% damage most of the time, Water Pulser, Aura Sphere and Dark pulse boosted with mega launcher are just awesome, ice beam for coverage, my main special sweeper.
Ampharos @ Choice Specs
Ability: Static
EVs: 252 HP / 252 SAtk / 4 Def
Modest Nature
- Power Gem
- Signal Beam
- Dragon Pulse
- Thunderbolt
Ampharos works so well with my trick room team, replace of Clawitzer if i predict strong electric type enemies, great coverage with that moveset and also doing monstruous damage with Helping hand.
Please Rate my team, if it need some change or recommendations, i accept every help ~ rate !! thanks you very much !!
Oh forget to say, I don't use mega pokémons because in my city, the tourneys are without mega pokemans- sorry for the double post
Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 172 HP / 28 Def / 252 SAtk / 56 SDef
Quiet Nature
IVs: 0 Spd
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
Commonly used as lead with a pair depending of the enemy team, Offensive trick room Moveset ( Trick room then sweep) I don't know if this moveset is ok , commonly i get **** by the Fake out + Taunt users...
Aggron @ Air Balloon
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Adamant Nature
IVs: 0 Spd
- Earthquake
- Heavy Slam
- Rock Slide
- Superpower
One of my two phisical sweepers, standart moveset with great coverage, superpower for breaking walls like ferrothorn ~ blissey ~ chansey and earthquake commonly used with Musharna.
Musharna @ Sitrus Berry
Ability: Telepathy
EVs: 252 HP / 252 SDef / 4 SAtk
Sassy Nature
- Trick Room
- Psychic
- Helping Hand
- Safeguard
One of my favorite pokémans, I usually use she to prevent status changes incoming of the enemy and giving support with Helping Hand letting my sweepers OHKO the enemies (90% of the time) Psychic because of Taunt.
Escavalier @ Occa Berry
Ability: Swarm
EVs: 252 HP / 252 Atk / 4 SDef
- Megahorn
- Iron Head
- Knock Off
- Protect
Escavalier with greats 20 speed and 135 base atack is a god in Trick Room teams, Mega horn + Iron head are Stab movements and Knock off to prevent enemy staller pokémans (Knocking off Leftovers , berries,etc) and protect to lure enemy when its with low HP
Clawitzer @ Leftovers
Ability: Mega Launcher
EVs: 252 HP / 252 SAtk / 4 Def
Modest Nature
- Water Pulse
- Ice Beam
- Aura Sphere
- Dark Pulse
Works so fine with Helping hand dealing monstruous 60 ~ 100% damage most of the time, Water Pulser, Aura Sphere and Dark pulse boosted with mega launcher are just awesome, ice beam for coverage, my main special sweeper.
Ampharos @ Choice Specs
Ability: Static
EVs: 252 HP / 252 SAtk / 4 Def
Modest Nature
- Power Gem
- Signal Beam
- Dragon Pulse
- Thunderbolt
Ampharos works so well with my trick room team, replace of Clawitzer if i predict strong electric type enemies, great coverage with that moveset and also doing monstruous damage with Helping hand.
Please Rate my team, if it need some change or recommendations, i accept every help ~ rate !! thanks you very much !!
Oh forget to say, I don't use mega pokémons because in my city, the tourneys are without mega pokemans- sorry for the double post