Hallo, peoples! Just testing out an awkward/new team here. I'm not very skilled when it comes to making teams, so I'm sure this thing has MAAAAANY glaring holes it in.
The thing is, it acts the same as any team I seem to use. There are times when I obliterate everything in my path and get a ton of forfeits, then there are times when I get 6-0'ed by the opponent. :\ Anyway, here's the team.
Kyuureki (Ampharos) (F) @ Ampharosite
Ability: Static
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Thunderbolt
- Dragon Pulse
- Agility
- Focus Blast
The star of the show. My main goal, if possible, is to get her set up, then proceed a sweep. A Modest Mega Ampharos with max Speed investment actually outspeeds a +Speed Greninja after Agility. Thunderbolt and Dragon Pulse are given STAB, and Focus Blast is there for Steels, Tyranitar, etc. I've considered Power Gem as well, but then Pokemon like Ferrothron wall her.
Halcon (Sableye) (M) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 SDef / 4 Spd
Careful Nature
- Recover
- Will-O-Wisp
- Foul Play
- Knock Off
My hidden gem, so to speak. This thing eats up so many attacks, and Will-O-Wisp lets him survive on both sides. Surprisingly, no Taunt. I run Knock Off instead because it does nice damage to frail Pokemon (can 2HKO some like Galvantula) as well as removing their item. Actually surprisingly effective against Leftovers users and Gliscor, if I can knock off his Toxic Orb fast enough. Plus it catches a lot of people by surprise~
I've been considering running full physical bulk (Impish?), but the mixed bulk is more versatile. Not sure...
Pae (Greninja) (F) @ Life Orb
Ability: Protean
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Water Shuriken
- Rock Slide
- Night Slash
- U-turn
My physical sweeper, of sorts. VERY uncommon and never suspected. The idea is to get some Passed Attack boosts to help out, if possible. Even without Attack boosts, Water Shuriken can sometimes 2HKO a Talonflame after Stealth Rocks, if I did my math correctly. The other moves are for coverage. I get mixed use from this guy... I have to use prediction, which I suck at. xD
Also, I'm not even sure if those are optimal moves for a Physical Greninja. Power-Up Punch just seems a tad risky, but could be useful.
Mandy (Smeargle) (F) @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature
- Stealth Rock
- Sticky Web
- Spore
- King's Shield
Typical suicide lead. Switched Magic Coat for King's Shield, though I'm not sure which one I would want more. Spore is nice for hazards, and if lucky, can make the next guy's job easier if I get extra Sleep turns.
Altaroth (Scolipede) (M) @ Black Sludge
Ability: Speed Boost
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature
- Baton Pass
- Swords Dance
- Protect
- Iron Defense
A full-on support Baton Passer. Defense is good for anyone against physical threats, and Swords Dance is for Scizor and Greninja. Speed helps a lot, and is meant for Ampharos to make her job simpler. Plus the Iron Defense helps Mega-Amphy's natural bulk. If only I had mixed defenses to pass... Would be perfect for Amphy, or anyone, really.
Nightmare (Scizor) (F) @ Life Orb
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Bullet Punch
- Swords Dance
- U-turn
- Thief
My backup sweeper. Helps if my Baton Passes fail to work. Standard set, too... Been thinking of putting Baton Pass somewhere in here, since sometimes when using Scolipede, the opponent threatens to kill Amphy on the switch. If I can have Scizor take out the threat, I can change over to Amphy easier. All of Scolipede's boosts help here.
Like I said, a ton of holes. I have mixed results, but I really like this team. If anyone can recommend any improvements, I'd be more than willing to test them out. Though there are some Pokemon here I would not be willing to get rid of, like Ampharos and Sableye, primarily.
Thanks for the help, you guys! I really appreciate it! :D
The thing is, it acts the same as any team I seem to use. There are times when I obliterate everything in my path and get a ton of forfeits, then there are times when I get 6-0'ed by the opponent. :\ Anyway, here's the team.

Kyuureki (Ampharos) (F) @ Ampharosite
Ability: Static
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Thunderbolt
- Dragon Pulse
- Agility
- Focus Blast
The star of the show. My main goal, if possible, is to get her set up, then proceed a sweep. A Modest Mega Ampharos with max Speed investment actually outspeeds a +Speed Greninja after Agility. Thunderbolt and Dragon Pulse are given STAB, and Focus Blast is there for Steels, Tyranitar, etc. I've considered Power Gem as well, but then Pokemon like Ferrothron wall her.

Halcon (Sableye) (M) @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 SDef / 4 Spd
Careful Nature
- Recover
- Will-O-Wisp
- Foul Play
- Knock Off
My hidden gem, so to speak. This thing eats up so many attacks, and Will-O-Wisp lets him survive on both sides. Surprisingly, no Taunt. I run Knock Off instead because it does nice damage to frail Pokemon (can 2HKO some like Galvantula) as well as removing their item. Actually surprisingly effective against Leftovers users and Gliscor, if I can knock off his Toxic Orb fast enough. Plus it catches a lot of people by surprise~
I've been considering running full physical bulk (Impish?), but the mixed bulk is more versatile. Not sure...

Pae (Greninja) (F) @ Life Orb
Ability: Protean
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Water Shuriken
- Rock Slide
- Night Slash
- U-turn
My physical sweeper, of sorts. VERY uncommon and never suspected. The idea is to get some Passed Attack boosts to help out, if possible. Even without Attack boosts, Water Shuriken can sometimes 2HKO a Talonflame after Stealth Rocks, if I did my math correctly. The other moves are for coverage. I get mixed use from this guy... I have to use prediction, which I suck at. xD
Also, I'm not even sure if those are optimal moves for a Physical Greninja. Power-Up Punch just seems a tad risky, but could be useful.

Mandy (Smeargle) (F) @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature
- Stealth Rock
- Sticky Web
- Spore
- King's Shield
Typical suicide lead. Switched Magic Coat for King's Shield, though I'm not sure which one I would want more. Spore is nice for hazards, and if lucky, can make the next guy's job easier if I get extra Sleep turns.

Altaroth (Scolipede) (M) @ Black Sludge
Ability: Speed Boost
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature
- Baton Pass
- Swords Dance
- Protect
- Iron Defense
A full-on support Baton Passer. Defense is good for anyone against physical threats, and Swords Dance is for Scizor and Greninja. Speed helps a lot, and is meant for Ampharos to make her job simpler. Plus the Iron Defense helps Mega-Amphy's natural bulk. If only I had mixed defenses to pass... Would be perfect for Amphy, or anyone, really.

Nightmare (Scizor) (F) @ Life Orb
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Bullet Punch
- Swords Dance
- U-turn
- Thief
My backup sweeper. Helps if my Baton Passes fail to work. Standard set, too... Been thinking of putting Baton Pass somewhere in here, since sometimes when using Scolipede, the opponent threatens to kill Amphy on the switch. If I can have Scizor take out the threat, I can change over to Amphy easier. All of Scolipede's boosts help here.
Like I said, a ton of holes. I have mixed results, but I really like this team. If anyone can recommend any improvements, I'd be more than willing to test them out. Though there are some Pokemon here I would not be willing to get rid of, like Ampharos and Sableye, primarily.
Thanks for the help, you guys! I really appreciate it! :D