SS OU First Gen 8 OU Team Attempt

So I am pretty new to the whole team building thing, but I think this team is alright. It's a Grassy Terrain Balance team, and it started out as a team to test the capabilities of Clawitzer+Terrain Pulse. I feel like it is a bit underwhelming, just because it gets walled so easily, but I had fun with it, and want to keep it on the team. Feel free to give suggestions, (I need them) my biggest weakness right now I feel is Magearna, just because if it is Calm Mind, it is too difficult to pivot into my mons that threaten it.

Clawitzer @ Choice Specs
Ability: Mega Launcher
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Aura Sphere
- Dark Pulse
- Terrain Pulse
- Water Pulse

Basically a mon you want to pivot into in order to threaten your opponent. Hits extremely hard, and chunks a good amount off of tanky switch ins. Fairly hard to utilize, but when it is utilized correctly, it can force your opponent to give up valuable mons early on. When you have terrain on, Terrain Pulse will OHKO just about anything that doesn't resist it.

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Teleport
- Moonblast
- Wish
- Protect

Main specially defensive pivot. Takes hits well, and then can heal mons with Wish+ Teleport, or just Teleport immediately to bring out a threat. Protects team from mons that would often otherwise steamroll this team such as Hydreigon, Dragapult, etc. as well as providing a much needed dragon resist. In it's current form, this team needs this mon in order to have proper resists to certain mons, but I am very willing to drop her if the need arises.

Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Brave Bird
- Defog
- Roost
- U-turn

Main physical wall/pivot. Resists strong hits, while also being able to chip with Brave Bird. Also very useful for defogging, which is essential for this build. U-turn pivot also very important, can take a hit and then pivot into a threat. All around used to resist physical threats such as Mimikyu, Scizor, Azumarill, etc. With Clefable, makes up my team's defensive core. Also willing to revise my defensive core if need be.

Hawlucha @ Grassy Seed
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Close Combat
- Stone Edge

Major physical sweeper, once all of it's walls have been cleared, it's almost game over. U-turn out of Rillaboom into Hawlucha, if they are not a threat, set up SD, and click whichever move does the most damage. Will OHKO most not resistant mons when at +2, and is usually kept in the back until it's threats are gone. I sometimes bring it out to clear major threats, often while sac'ing it in the process, but overall a very scary mon that your opponent has to play around at all times.

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Flamethrower
- U-turn

Mainly here to cover loose ends, such as physical fire types like Alolan Marowak and HA Cinderace. Is bulky enough to take a big hit, whilst also out speeding and chunking damage off of threats. Also a good pivoter because of U-turn. Has much needed fire type coverage in flamethrower, while also being able to nuke with Draco Meteor. My biggest problem is not being able to hit many steel types for super effective damage since the team is lacking earth and fire moves.

Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 224 HP / 252 Atk / 4 SpD / 28 Spe
Adamant Nature
- Wood Hammer
- Superpower
- Grassy Glide
- U-turn

Grassy Terrain setter, also can deal massive damage with Wood Hammer, whilst also being able to take out medium to low hp mons with Grassy Glide. Hits walls like Ferrothorn and Chansey/Blissey with Superpower, while simultaneously setting terrain for Clawitzer and Hawlucha. Basically the backbone of the team, as well as a major offensive threat.

SO yeah, that's the team, I know there are many improvements that could be made, but this is the best rendition I have made yet. I feel that changing up my defensive core and Hydreigon would be of help, but as of now, I don't know what the change would be. Any advice would be greatly appreciated :D
 
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