First OU rate ever.

At a glance:
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In depth:
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Swampert (M) [Everglade]@Leftovers
Ability: Torrent
EVs: 252 HP/ 4 Atk/ 252 Def
Relaxed (+Def, -Spe)
- Earthquake
- Ice Beam
- Roar
- Stealth Rock

My lead, sets up the rocks and gets the ball rolling. This also serves as a PseudoHazer with Roar and a counter to Dragon and what not. EVs are straightforward, HP and Defense for maximum survivability and Attack so Quake does that much more against Tyranitar. I was messing with Protect over Roar so I can scout moves and block Explosions. Roar has been working well and scouts for pokemon so I can see what they have to counter me. Swampert versus top 10 leads:
Azelf - Most of them are going to Taunt me so I Ice Beam, watch them SR, Ice Beam again, when I feel they are going to explode I switch to Rotom quick.
Metagross - First I stealth rock, then Earthquake or Ice Beam. I use Ice Beam because if they were to switch to a EQ resist it usually it them harder.
Swampert - Stealth Rock then switch to Blissey to Toxic.
Aerodactyl - Again they will Taunt me first, so I Ice Beam til its dead or if they switch, then I SR.
Jirachi - I hate this Scarved trick. If it's the Scarf version I just SR and switch to Infernape.
Infernape - It'll fake out, I will SR, EQ. What kills me is if the rare Grass Knot is on it.
Roserade - I will switch out to Blissey/Infernape/Scizor to take the grass move, then switch to Gyara to take the Sleep. He comes back later to set up Rocks.
Heatran - SR switch to Rotom. It usually sets up and BOOMS.
Smeargle - Switch to Gyara to take the Sleep, then switch to anything.
Hippowdon - SR then Ice Beam or switch to Rotom. This thing can get really really annoying.
Synergy:
Grass - Scizor, Infernape, and Rotom.

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Blissey (F) [Ovaries]@Leftovers
Ability: Natural Cure
EVs: 4 HP/ 252 Def/ 252 SDef
Calm (+SDef, - Atk)
- Protect
- Seismic Toss
- Toxic
- Wish

Blissey is well, Blissey. She's a sponge for all sorts of Special Attacks. Protect to scout moves and extra turn of Leftovers. Toxic for bulky waters, overall threats that are a little hard to beat. Max Defense so it can take unSTABed physical attacks better. Wish support is pretty great.
Synergy:
Fighting - Gyarados and Rotom.


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Gyarados (M) [Whiro]@Leftovers
Ability: Intimidate
EVs: 252 HP/ 252 Def/ 4 SDef
Impish (+Def, SAtk)
- Dragon Dance
- Rest
- Sleep Talk
- Waterfall

My my this thing is beautiful. It takes sleep/status for the team. It's a brutally attacking tank after a few Dragon Dances. It is problematic when facing bulky waters, but I usually try to take them out of the picture. Gyara can take a lot of physical abuse, especially when you factor in Intimidate.
Synergy:
Electric - Swampert/Blissey.

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Scizor (M) [Armanti]@Choice Band
Ability: Technician
EVs: 248 HP/ 252 Atk/ 8 Spe
- Bullet Punch
- Pursuit
- Superpower
- U-Turn
Great revenge killer. It has a spit load full of resistances which makes it great for switching in to attacks. Very standard, but it gets the job done. I was kind of thinking to replace it with something that can hit a lot harder with moves that aren't resisted by bulky waters. Bullet Punch for amazing Priority, Superpower hits things hard and if I can predict right knock out something unexpected. U-Turn is a great scouting move. Pursuit is a trapper, getting mainly Latias and Celebi.
Synergy:
Fire - Infernape
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Rotom-h [Toaster]@Leftovers
Ability: Levitate
EVs: 252 HP/ 168 Def/ 88 Spe
Bold (+Def, -Atk)
- Overheat
- Shadow Ball
- Thunderbolt
- Will o' Wisp
Rapid Spin blocker and great defensively. It helps versus Gyara and Scizor mainly. The Speed EVs let it out run maxed speed Adamant Scizor. I will usually Will o' Wisp on the incoming threat. If its Tyranitar wanting to Pursuit me, it is burned so I will either stay in if I'm low or switch to Ape if I'm high.
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Infernape (M) [Bereseker]@Life Orb
Ability: Blaze
EVs: 64 Atk/ 252 SAtk/ 192 Spe
Naive (+ Spe, - SDef)
- Close Combat
- Fire Blast
- Grass Knot

- Hidden Power Ice
I kind of find him to be the star of the show. He has singlehandedly wiped out whole teams. A lot of people switch in Salamence to counter this, but if it isn't Scarfed then it is dead. Flygon can usually come in and have fun, but I promptly switch out. This has excellent type coverage only being resisted by Gyarados. If I can predict right and see a lot of my opponents team then I can wreck Bulky waters switching in on him. It will 2HKO all Bulky waters that do switch into a Grass Knot after a SR of course. This also my favorite OU pokemon.

So this is my team and is fairing me well. I feel as if I have a slight Machamp and SD Luke weakness. I would appreciate all rates. Thanks all.

 
This is a cool, fantastic team. Well done!

Here are some things that I feel need to be changed..


Rotom-H: Move the 88 EVs in sp.def to spe. This will allow you to outspeed a maxed speed adamant Scizor. Blissey covers anything special, so yeah. I find them pointless.

Gyarados: I don't think the Rest talk varient suits this team that well, I'll like you to change it to the Bulky Gyarados set.

Gyarados @ Leftovers
Adamant | 156 HP / 72 Atk / 96 Def / 184 Spe
Dragon dance / Bounce / Taunt / Waterfall


This gyarados is just plain epic. Dragon dance boosts his attack to extremely high levels. This set is so deadly that after 2 DDs, your opponent might as well say gg.
Bounce is chosen over return for this reason. After a taunt, celebi is unable to status you. Bounce will do about 75% - 90% to the standard defensive celebi after just one Dragon dance. That is enough to kill it with waterfall, iirc. When using this Gyarados, it is normally wise to never Dragon dance on the first turn unless you know the opponents team. This is because this Gyarados is out sped by Scarfed Gengar, Latias, and Starmie. So be careful with it.


Blissey: This is just a tiny nitpick. I would like it if you can change the nature to Calm. Let me explain, Rotom-H is your physical wall, and can take all physical attacks thrown at blissey all ready. Blissey with a maxed sp.def stat now can seriously just screw up any special attacker



Everything I said above are just minor nitpicks, no serious big changes.


Watch out for Scarf / Spec trick Latias / Starmie, as you have nothing that can take a scarf, bar scizor whom is really fucked up with a scarf/specs.



If you're having problems with scarfed, trick pokemon. Change Rotom-h to a scarf set.

Rotom-h @ Choice scarf
Modest | 4 hp / 252 sp.atk / 252 spe
Trick / Thunder bolt / Overheat / HP ground or Shadow ball



-iShedinja

Happy Holidays!
 
Thanks a lot for the rate. I have made all those fixes and I'm going to test out that BulkGyara. I had ResTalk there just to absorb status. If I smell a trick, I will most likely go to Infernape just because it's the only one here that can use it decently.
 
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