Introduction:
Hello, my name is Bxchink89 and this is my first Official RMT. I have scanned through the Smogon's Strategy Dex, viewed Wifi Battles, and even played on Shoddy. I've currently played with my team for approx. 2 months and it is time to get my ass into online Wifi Battles for Platinum.
Team's Purpose
I dare to say that I am a very offensive player on Shoddy, but I am not as dumb as to have a team of like 6 Sweepers. I like balance, but i lean towards offense more. My favorite Pokemon is Infernape, so i am basing my team around a Mixnape that covers all his weaknesses. I will elborate in the Indepth Look section later. This team is aimed at Infernape's mixed wall breaking skills which are next to none.
Team at a First Glance
Team Building Process
While building my team, I wanted to base it on something. Something that is very offensive. I chose Infernape. Not only is he my favorite starter, he has a reputation for his phenomenal wall breaking stats, and large movepool. The other reason I chose him is because I'm Asian and I love the Monkey King which Infernape looks like. Except Infernape set his head on fire while Monkey King has a halo shit.
I wanted the Metal Bug since Infernape and Scizor were very compatiable and Scizor was quite Bulky. I gave Scizor the bulky SD set which utilized its Bulk and access to Swords Dance and Bullet Punch. the Metal Bug is considered the #1 most used OU pokemon so I wanted a piece of that. But I considered it a weak link.
With Scizor's Fire Weakness covered, I wanted a strong lead that kinda ruled with Stealth Rock and had few weakness and power. I looked around and I looked between Azelf and Metagross because they both had access to Explosion and they were brolic. I chose Metagross because of its priority move, Bullet Punch and its signature move, METEOR MASH!
Now that I have a major ground weakness I wanted a pkmn immune to it, so I went with Flygon who had two immunies and Outrage which was a nice bonus.
So now I wanted a supporter with access to Heal Bell and T-Wave. I walked around the Strat. Dex and I noticed two pokemon with a type of status removing move that was bulky. It was the pink Blissey or the green fairy, Celebi. I looked Celebi over with its overall better stats than the 255 Base Hp Blissey who had virtually nothing. So Celebi made it with a variation of the Tinkerbell set.
Finally I went around my team and saw that Rotom-H and the Fridge Rotom could fck my team up with Overheat which my Metagross and Scizor are deathly scared of. The other one that is a fridge can devastate my Flygon and Celebi with a blizzard. They completely wall Infernape with its bulkiness since Infernape's coveted Close Combat cant hit it and my Fireblast cant dent it. A shadowball would end my Infernape so I need a pokemon that would scare them out. I chose Tyraniboah for its wall breaker capablities and its immensely high Attack Stat which was 134.
After playing a couple matches I found that Infernape could wreck my team apart since nothing stopped it. If Infernape was out, then my team was screwed by it. It could easily wipe out my T-Tar with a CC, Metagross with a Fireblast if its Occa Berry was used, Celebi with a Fireblast or HP Ice, Scizor with Fire Blast, and Flygon with HP Ice. So i decided to cut Scizor from the team to make place for Suicune who was defensive and had Calm Mind to make it a pokemon who can take hits from both ends of the spectrum.
After playing around a little more, Suicune added the nice resistance of Ice to my team which allowed a stronger dragon to come in instead of Flygon. I chose the awesome Salamence who had a bolstering attack stat of 135 and a fair speed and nice bulk which made him part of the team. Along with its massive Wall-breaker abilities I couldn't say no. Plus he is the #2 most used OU pokemon.
Indepth Look (changes in red)
The Metal Lead
IRONMAN (Metagross) @ Occa Berry
Clear Body Ability
Adamant Nature
138 Hp/ 210 Atk/ 62 Def/ 100 Speed
-Stealth Rock
-Earthquake
-Bullet Punch
-Meteor Mash
This is a pretty basic Metagross lead with a larger investment in Speed to out speed those other metagrosses. Stealth Rock is a given since it can help secure OHKOs and 2HKO for other essentials sweepers/ wallbreakers on my team. EQ is for the Infernape and Heatran and mainly as a filler move. Bullet Punch to rapid dismiss weakened leads/pokemon. Meteor Mash is for those ghosts switching in thinking Im going to explode. Meteor Mash can also increase my Attack Power so Bullet Punch could pick off 25%-40% health pkmns.
Against Top Ten OU Leads
1. Azelf-It will mostly like SR thinking Metagross isn't too big of a deal if it carries Fireblast, a taunt variation will probably taunt first to avoid the SR coming from me. But I will attack first to knock off its Sash with my Meteor Mash and then dismiss it with a rapid Bullet Punch.
2. Aerodactyl: 2HKO with Bullet Punch then I can SR.
3. Bronzong: If it SRs then I EQ, to see if it has Leviatate or the Fireproof crap. Then I SR on its hypnosis since Im faster.
4. Infernape: They probably don't know about the Occa Berry, but I predict that they will Fire blast me, so I can EQ on the return for the kill. Not a problem.
5. Jirachi: SR, and hope it doesn't fckin Trick me. If it does, then maybe I can make this dude a revenge killer. Maybe not, but oh well. Metagross just got much faster.
6. Hippodown: SWITCH TO CELEBI DAMNNIT!
7. Ninjask: SR on the protect and meteor mash it until I finally get that coveted attack boost.
8. Roserade: I'll bullet punch it to see if so I can knock off its sash and do some decent damage.
9. Swampert: Celebi baby and see how it likes a Grass Knot.
10. Metagross: I'm faster than the Strat. Dex and I can EQ for a quick kill.
The all-important Wall Breaker
MonkeyKing (Infernape) @ Life Orb
Naive Nature
Blaze Ability
64 Atk/ 252 Speed/ 192 Sp.A
-Close Combat
-Fire Blast
-U-turn
-HP Ice
This is the star of my team and above all else, the best Wallbreaker and sweeper. Although it lacks Nasty Plot or Swords Dance, it can easily devastate any team. Close Combat is the obvious choice with a BP of 180 factoring in STAB. Fire Blast is also very obvious with 180 BP as well. U-Turn is to scout the opponent's team and get the fck out with damage if theres trouble. HP Ice is to deal with ground, flying, and Dragon types.
The ev's are simple, 64 Atk boost Infernape's attack to 259, 252 Speed allows Infernape to outspeed the standard Infernape and the 192 Sp.A is to boost HP Ice and Fire Blast.
The Spin Blocker
Ghostly (Rotom-H) @ Leftovers
Bold Nature
Levitate Ability
252 Hp/ 120 Def/ 136 Speed
-Thunder Bolt
-Shadow Ball
-Will-O-Wisp
-Overheat
Primarily my spin blocker who fcks with Stall teams. He can easily demolish spinners and come back with a Overheat since many of the mentioned spinners are usually steel types so Overheat would dent them. Will-o-wisp to weaken battle damage and T-Bolt and Shadow Ball for STAB. This is being used to stop Electivire. Thanks Kumar
The Defensive Dog of Water
Wonderdog (Suicune) @ Leftovers
Timid Nature
Pressure Ability
252 HP/ 42 Sp. A/ 216 Speed/
-Substitute
-Calm Mind
-Surf
-Ice Beam
My one of three Dragon Counters and my bulkiest pokemon with excellent 125/125 defs. This is the Subcune set that I found on the Strat Dex. and it works quite well. I switch into a dragon pokemon scaring it out and I sub the switch. I proceed to Calm Mind the next turn since breaking a 101 Hp sub is quite hard and then i use a boosted Surf to smack the opponent around a bit. Also Infernape and Suicune have alot of synergy. Infernape's Dragon and Ground problems fly over to Suicune who will either smack them with a nice Ice Beam or a Stabbed Surf. Their call.
The Late Game Dragon Sweeper
Lancelot (Salamence) @ Life Orb
Naive Nature
Intimidate Ability
80 atk/ 252 Sp. A/ 176 Speed
-Dragon Dance
-Draco Meteor
-Dragon Claw
-Earthquake
I love this set replacing Flygon. Sure Flygon is immune to alot of shit, but on paper, Salamence is the obvious choice since he has a) access to Dragon Dance, b) Larger Movepool c) Higher Atk d) higher Special Atk e) can go Draco Happy. This is the mixed Dragon Dance set which uses Dragon Dance to boost Atk, Spd. One might say why Draco Meteor, but it 210 BP which is powerful with max Sp.A. I chose Dragon Claw over Outrage since I don't like getting confused, then switching out and repeating. Fire Blast is the filler move for Ice and Steel types who attempt to wall me.
The Tyrannic pokemon
Tyrant (Tyranitar)@ Leftovers
Brave Nature
Sand Stream Ablitiy
252 HP/ 52 Atk/ 28 Speed/ 176 Sp. A
-Substitute
-Focus Punch
-T-Bolt
-Crunch
This is the classic Tyraniboah, I've tried the CB set, the DD set, this seems like the only set that works. Perfect for late game and an unexpected twist when it comes to a T-Tar, it can come in to something that resists it and then set up a sub. I abuse its 134 Atk with Focus Punch which will OHKO Blissey since it cant break my 101 Hp sub. Thunderbolt for those pesky water-types coming on to run my fun, and Dark Pulse to better help me Wall Break.
PROS:
1) Excellent Wall Breaking
2) Offensive and Bulky
3) Takes the current top OU metagame rather well
CONS:
1) Lacks Defensive Prowess
2) Gyarados weakness
3) All pkmn r very common in the OU metagame, everyone suspects them. (SOLVED BY TWISTING THE SETS)
FINAL GLANCE!
Threat List coming soon (IN THE COMING WEEK)
Hello, my name is Bxchink89 and this is my first Official RMT. I have scanned through the Smogon's Strategy Dex, viewed Wifi Battles, and even played on Shoddy. I've currently played with my team for approx. 2 months and it is time to get my ass into online Wifi Battles for Platinum.
Team's Purpose
I dare to say that I am a very offensive player on Shoddy, but I am not as dumb as to have a team of like 6 Sweepers. I like balance, but i lean towards offense more. My favorite Pokemon is Infernape, so i am basing my team around a Mixnape that covers all his weaknesses. I will elborate in the Indepth Look section later. This team is aimed at Infernape's mixed wall breaking skills which are next to none.
Team at a First Glance






Team Building Process
While building my team, I wanted to base it on something. Something that is very offensive. I chose Infernape. Not only is he my favorite starter, he has a reputation for his phenomenal wall breaking stats, and large movepool. The other reason I chose him is because I'm Asian and I love the Monkey King which Infernape looks like. Except Infernape set his head on fire while Monkey King has a halo shit.

I wanted the Metal Bug since Infernape and Scizor were very compatiable and Scizor was quite Bulky. I gave Scizor the bulky SD set which utilized its Bulk and access to Swords Dance and Bullet Punch. the Metal Bug is considered the #1 most used OU pokemon so I wanted a piece of that. But I considered it a weak link.


With Scizor's Fire Weakness covered, I wanted a strong lead that kinda ruled with Stealth Rock and had few weakness and power. I looked around and I looked between Azelf and Metagross because they both had access to Explosion and they were brolic. I chose Metagross because of its priority move, Bullet Punch and its signature move, METEOR MASH!



Now that I have a major ground weakness I wanted a pkmn immune to it, so I went with Flygon who had two immunies and Outrage which was a nice bonus.




So now I wanted a supporter with access to Heal Bell and T-Wave. I walked around the Strat. Dex and I noticed two pokemon with a type of status removing move that was bulky. It was the pink Blissey or the green fairy, Celebi. I looked Celebi over with its overall better stats than the 255 Base Hp Blissey who had virtually nothing. So Celebi made it with a variation of the Tinkerbell set.





Finally I went around my team and saw that Rotom-H and the Fridge Rotom could fck my team up with Overheat which my Metagross and Scizor are deathly scared of. The other one that is a fridge can devastate my Flygon and Celebi with a blizzard. They completely wall Infernape with its bulkiness since Infernape's coveted Close Combat cant hit it and my Fireblast cant dent it. A shadowball would end my Infernape so I need a pokemon that would scare them out. I chose Tyraniboah for its wall breaker capablities and its immensely high Attack Stat which was 134.






After playing a couple matches I found that Infernape could wreck my team apart since nothing stopped it. If Infernape was out, then my team was screwed by it. It could easily wipe out my T-Tar with a CC, Metagross with a Fireblast if its Occa Berry was used, Celebi with a Fireblast or HP Ice, Scizor with Fire Blast, and Flygon with HP Ice. So i decided to cut Scizor from the team to make place for Suicune who was defensive and had Calm Mind to make it a pokemon who can take hits from both ends of the spectrum.






After playing around a little more, Suicune added the nice resistance of Ice to my team which allowed a stronger dragon to come in instead of Flygon. I chose the awesome Salamence who had a bolstering attack stat of 135 and a fair speed and nice bulk which made him part of the team. Along with its massive Wall-breaker abilities I couldn't say no. Plus he is the #2 most used OU pokemon.






Indepth Look (changes in red)
The Metal Lead

IRONMAN (Metagross) @ Occa Berry
Clear Body Ability
Adamant Nature
138 Hp/ 210 Atk/ 62 Def/ 100 Speed
-Stealth Rock
-Earthquake
-Bullet Punch
-Meteor Mash
This is a pretty basic Metagross lead with a larger investment in Speed to out speed those other metagrosses. Stealth Rock is a given since it can help secure OHKOs and 2HKO for other essentials sweepers/ wallbreakers on my team. EQ is for the Infernape and Heatran and mainly as a filler move. Bullet Punch to rapid dismiss weakened leads/pokemon. Meteor Mash is for those ghosts switching in thinking Im going to explode. Meteor Mash can also increase my Attack Power so Bullet Punch could pick off 25%-40% health pkmns.
Against Top Ten OU Leads
1. Azelf-It will mostly like SR thinking Metagross isn't too big of a deal if it carries Fireblast, a taunt variation will probably taunt first to avoid the SR coming from me. But I will attack first to knock off its Sash with my Meteor Mash and then dismiss it with a rapid Bullet Punch.
2. Aerodactyl: 2HKO with Bullet Punch then I can SR.
3. Bronzong: If it SRs then I EQ, to see if it has Leviatate or the Fireproof crap. Then I SR on its hypnosis since Im faster.
4. Infernape: They probably don't know about the Occa Berry, but I predict that they will Fire blast me, so I can EQ on the return for the kill. Not a problem.
5. Jirachi: SR, and hope it doesn't fckin Trick me. If it does, then maybe I can make this dude a revenge killer. Maybe not, but oh well. Metagross just got much faster.
6. Hippodown: SWITCH TO CELEBI DAMNNIT!
7. Ninjask: SR on the protect and meteor mash it until I finally get that coveted attack boost.
8. Roserade: I'll bullet punch it to see if so I can knock off its sash and do some decent damage.
9. Swampert: Celebi baby and see how it likes a Grass Knot.
10. Metagross: I'm faster than the Strat. Dex and I can EQ for a quick kill.
The all-important Wall Breaker

MonkeyKing (Infernape) @ Life Orb
Naive Nature
Blaze Ability
64 Atk/ 252 Speed/ 192 Sp.A
-Close Combat
-Fire Blast
-U-turn
-HP Ice
This is the star of my team and above all else, the best Wallbreaker and sweeper. Although it lacks Nasty Plot or Swords Dance, it can easily devastate any team. Close Combat is the obvious choice with a BP of 180 factoring in STAB. Fire Blast is also very obvious with 180 BP as well. U-Turn is to scout the opponent's team and get the fck out with damage if theres trouble. HP Ice is to deal with ground, flying, and Dragon types.
The ev's are simple, 64 Atk boost Infernape's attack to 259, 252 Speed allows Infernape to outspeed the standard Infernape and the 192 Sp.A is to boost HP Ice and Fire Blast.
The Spin Blocker

Ghostly (Rotom-H) @ Leftovers
Bold Nature
Levitate Ability
252 Hp/ 120 Def/ 136 Speed
-Thunder Bolt
-Shadow Ball
-Will-O-Wisp
-Overheat
Primarily my spin blocker who fcks with Stall teams. He can easily demolish spinners and come back with a Overheat since many of the mentioned spinners are usually steel types so Overheat would dent them. Will-o-wisp to weaken battle damage and T-Bolt and Shadow Ball for STAB. This is being used to stop Electivire. Thanks Kumar
The Defensive Dog of Water

Wonderdog (Suicune) @ Leftovers
Timid Nature
Pressure Ability
252 HP/ 42 Sp. A/ 216 Speed/
-Substitute
-Calm Mind
-Surf
-Ice Beam
My one of three Dragon Counters and my bulkiest pokemon with excellent 125/125 defs. This is the Subcune set that I found on the Strat Dex. and it works quite well. I switch into a dragon pokemon scaring it out and I sub the switch. I proceed to Calm Mind the next turn since breaking a 101 Hp sub is quite hard and then i use a boosted Surf to smack the opponent around a bit. Also Infernape and Suicune have alot of synergy. Infernape's Dragon and Ground problems fly over to Suicune who will either smack them with a nice Ice Beam or a Stabbed Surf. Their call.
The Late Game Dragon Sweeper

Lancelot (Salamence) @ Life Orb
Naive Nature
Intimidate Ability
80 atk/ 252 Sp. A/ 176 Speed
-Dragon Dance
-Draco Meteor
-Dragon Claw
-Earthquake
I love this set replacing Flygon. Sure Flygon is immune to alot of shit, but on paper, Salamence is the obvious choice since he has a) access to Dragon Dance, b) Larger Movepool c) Higher Atk d) higher Special Atk e) can go Draco Happy. This is the mixed Dragon Dance set which uses Dragon Dance to boost Atk, Spd. One might say why Draco Meteor, but it 210 BP which is powerful with max Sp.A. I chose Dragon Claw over Outrage since I don't like getting confused, then switching out and repeating. Fire Blast is the filler move for Ice and Steel types who attempt to wall me.
The Tyrannic pokemon

Tyrant (Tyranitar)@ Leftovers
Brave Nature
Sand Stream Ablitiy
252 HP/ 52 Atk/ 28 Speed/ 176 Sp. A
-Substitute
-Focus Punch
-T-Bolt
-Crunch
This is the classic Tyraniboah, I've tried the CB set, the DD set, this seems like the only set that works. Perfect for late game and an unexpected twist when it comes to a T-Tar, it can come in to something that resists it and then set up a sub. I abuse its 134 Atk with Focus Punch which will OHKO Blissey since it cant break my 101 Hp sub. Thunderbolt for those pesky water-types coming on to run my fun, and Dark Pulse to better help me Wall Break.
PROS:
1) Excellent Wall Breaking
2) Offensive and Bulky
3) Takes the current top OU metagame rather well
CONS:
1) Lacks Defensive Prowess
2) Gyarados weakness
3) All pkmn r very common in the OU metagame, everyone suspects them. (SOLVED BY TWISTING THE SETS)
FINAL GLANCE!






Threat List coming soon (IN THE COMING WEEK)