Hi everyone. I'm posting as a beginner to Pokémon Showdown, currently at 1100 ELO (Gen 9 OU). I'd much appreciate some advice on improving the team especially countering Corviknight and other tanks. Also, are there any unnecessary Pokémon / unnecessary moves?
Team: Glimmora-Kingambit HO
Glimmora @ Focus Sash
Ability: Toxic Debris
Tera Type: Flying
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Stealth Rock
- Mortal Spin
- Spikes
- Earth Power
Glimmora starting off the team with a focus sash to not get OHKO'd. Toxic Debris, Stealth Rock, and Spikes are used to set as many hazards on the opponents side before getting knocked out. I have put a Timid nature to get an edge against other Glimmora which I can OHKO using Earth Power.
Kingambit @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Kowtow Cleave
- Sucker Punch
- Iron Head
Kingambit is a pretty good attacker, mainly using Kowtow Cleave and Sucker Punch. I sometimes use Iron Head for coverage. Adamant nature for extra attacking power.
Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Knock Off
- Earthquake
- Acrobatics
Roaring Moon is another great attacker with wide coverage. Acrobatics always gets the x2 multiplier when the booster energy is used up. I don't know why I have Tera Flying - I've just seen it been used before.
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Thunderbolt
- Focus Blast
Gholdengo is my ultimate special coverage with a wide variety of moves. I recently added Thunderbolt to counter Corviknight and it seems to be working (but it is the only counter I have against it). Air Balloon adds yet another immunity to it, removing the x2 times ground weakness.
Dragonite @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Extreme Speed
- Earthquake
- Encore
Dragonite provides some more coverage to support my main attackers of Kingambit and Roaring Moon. It is a relatively tanky Pokémon so can take some hits too. Extreme Speed is especially useful due to its Priority +2 to quickly neutralise threats, as well as Earthquake for coverage. I never see myself using Dragon Dance or Encore however - not sure why I have them.
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Moonblast
- Shadow Ball
- Psyshock
Iron Valiant is a great Pokémon and it covers any other weaknesses I have really well, rounding out the team.
Team: Glimmora-Kingambit HO
Glimmora @ Focus Sash
Ability: Toxic Debris
Tera Type: Flying
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Stealth Rock
- Mortal Spin
- Spikes
- Earth Power
Glimmora starting off the team with a focus sash to not get OHKO'd. Toxic Debris, Stealth Rock, and Spikes are used to set as many hazards on the opponents side before getting knocked out. I have put a Timid nature to get an edge against other Glimmora which I can OHKO using Earth Power.
Kingambit @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Kowtow Cleave
- Sucker Punch
- Iron Head
Kingambit is a pretty good attacker, mainly using Kowtow Cleave and Sucker Punch. I sometimes use Iron Head for coverage. Adamant nature for extra attacking power.
Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Knock Off
- Earthquake
- Acrobatics
Roaring Moon is another great attacker with wide coverage. Acrobatics always gets the x2 multiplier when the booster energy is used up. I don't know why I have Tera Flying - I've just seen it been used before.
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Thunderbolt
- Focus Blast
Gholdengo is my ultimate special coverage with a wide variety of moves. I recently added Thunderbolt to counter Corviknight and it seems to be working (but it is the only counter I have against it). Air Balloon adds yet another immunity to it, removing the x2 times ground weakness.
Dragonite @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Extreme Speed
- Earthquake
- Encore
Dragonite provides some more coverage to support my main attackers of Kingambit and Roaring Moon. It is a relatively tanky Pokémon so can take some hits too. Extreme Speed is especially useful due to its Priority +2 to quickly neutralise threats, as well as Earthquake for coverage. I never see myself using Dragon Dance or Encore however - not sure why I have them.
Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Moonblast
- Shadow Ball
- Psyshock
Iron Valiant is a great Pokémon and it covers any other weaknesses I have really well, rounding out the team.