• Smogon Premier League is here and the team collection is now available. Support your team!

First, pretty standard RMT [OU]

Hello, I'm new here, and welcome to my first RMT! It's my future platinum team. First, I'm pretty unexperienced and newbish at this, so clear rates, tips, and critique would be awesome. I've tested this team a little bit on shoddy, and it came out fine (4 W., 2 L., 0 D.). Here is the team at a glance:
dpmfa385.png
dpmfa286.png
dpmfa466.png
dpmfa094.png
dpffa242.png
dpffa205.png


---
The Lead
dpmfa385.png

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 76 HP/252 Atk/180 Spd
Jolly nature (+Spd, -SAtk)
- Iron Head
- Trick
- Stealth Rock
- U-turn

Jirachi is an awesome lead + anti-lead. The moveset looks pretty standard. Iron Head to (most likely)flinch the opposing lead and gaining a free SR, or trick to cripple other leads. U-Turn is the escaping + scouting move, not much to say about this.
---
The Physical attacker or whatever...
dpmfa286.png

Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 6 HP/252 Atk/252 Spd
Jolly Nature (+Spe, -SAtk)
- Substitute
- Leech Seed
- Spore
- Focus Punch

I hit opponent with Leech Seed and use Substitute to avoid damage, while stealing the opponent's HP. This can frequently cause my opponent to switch out, giving Breloom the chance to unleash its extremely powerful Focus Punch. To take advantage of the possible switches caused by this set, Stealth Rock support is very helpful, particularly as Flying-types are often switched into Breloom. The HP EVs allow optimal recovery from Poison Heal, and the speed EVs allow to outspeed adamant T-tar and more.
---
The Mixed Sweeper
dpmfa466.png

Electivire (M) @ Expert Belt
Ability: Motor Drive
EVs: 36 Atk/220 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Thunderpunch
- Flamethrower
- Hidden Power [Grass]
- Cross Chop

I chose T-Punch because Gar already has bolt. Flamethrower is for dealing heavy damage to the likes of Metagross, Bronzong, Magnezone, and Celebi, while OHKOing Scizor, Forretress, and Tangrowth. Hidden Power Grass is an option to hit Swampert and Rhyperior. Cross Chop allows Electivire to beat what its special attacks cannot, most notably Blissey, Snorlax, and Tyranitar. Only Snorlax has a chance of surviving two hits, but Stealth Rock or sandstorm damage will mean that it is always 2HKOed.
---
The Special Sweeper

dpmfa094.png

Gengar (M) @Life Orb
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Thunderbolt
- Focus Blast
- Hidden Power [Fire]

I like Gengar and this set very much, because of Gar's high Sp.Atk and great type coverage, and useful immunities to Normal, Ground and Fighting. Shadow ball is a good STAB move, T-bolt to OHKO Gyara and 2HKO max HP Suicune, Focus Blast to OHKO min. HP Heatran and HP Fire to roast Forretress and Scizor.
---
The (Special) Wall
dpffa242.png

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/80 SAtk/176 SDef
Calm nature (+SDef, -Atk)
- Toxic
- Ice Beam
- Wish
- Softboiled

Standard WishBliss. Not much to say about. Toxic and Softboiled to stall, Ice Beam for Gliscor, Nite, Mence and things like that, and Wish to recover. This thing lasts long, guys.
---
The Physical Wall/Spiker/Spinner
dpffa205.png

Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/176 Def/80 SDef
Relaxed nature (+Def, -Spd)
- Spikes
- EarthQuake
- Rapid Spin
- Gyro Ball

This guy works pretty well as Spiker as well for a Spinner. Relaxed Nature is to give Gyro Ball some extra power, and the EVs for some extra solidarity(or how do you spell it:naughty:).
---
Ok, that was it, my first RMT. I dont like making a threat list now, maybe I'll post it later. And sorry if i forgot something, please tell and I'll edit. changes will be in bold.

Suggestion are always welcome. Well, thanks for reading, and rate/hate/love! Cya!
 
Welcome To Smogon,

This is a pretty decent team. The only suggestion I have for you is that you give Forrey either EQ or SR over Toxic Spikes. I suggest that you do this because in the current metagame Dragons and Steel are dominant and so are immune to toxic spikes. If u want Forrey to be more of a phy. wall then give him EQ so he can hit more pokes but if you want him as more of a utility poke use SR as it will help your sweepers much more.
 
There is no reason you would use breloom if it doesn't have spore. Take out seed bomb for spore. Also, give it a jolly nature and max out its speed.
 
Back
Top