I've wanted to create a rain team for a long time now and finally got around to it just in time for the drizzle nerf, but that opened the door for Swift Swim Kingdra which can be very dangerous.
Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Toxic
- Protect
- Scald
- Perish Song
My usual lead, I use Damp Rock because the extra 3 turns of rain are invaluable to me plus Politoed usually doesn't stay out for very long and doesn't take that much damage if you predict correctly. STAB Scald boosted by rain is pretty strong and the burn doesn't hurt. I use perish song to screw up baton pass chains. Protect to scout out moves and predict better.
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 128 HP / 252 Atk / 128 Spd
Adamant Nature
- Bullet Punch
- Knock Off
- Iron Head
- Roost
Physical Sweeper, not exactly sure what to run because I've never used Scizor a lot before. I don't know whether I should keep roost but I'm not sure what else to put.
Kingdra @ Life Orb
Ability: Swift Swim
EVs: 252 SAtk / 4 SDef / 252 Spd
Adamant Nature
- Hydro Pump
- Draco Meteor
- Dragon Pulse
- Ice Beam
Standard special attacker spread, Dragon Pulse for when accuracy is necessary and Draco Meteor for when I need to deal a lot of damage then switch out.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 100 Atk / 156 SDef
Careful Nature
- Wish
- Toxic
- U-turn
- Iron Head
EV spreads are pretty are kinda random but have a goal in mind, be defensive with points in attack to deal damage if necessary. Provides wish support and can switch out easily with U-Turn and Iron Head cause 60% = 100% XD. 5 Flinches in a row one time.
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Rain Dance
- Recover
- Will-O-Wisp
- Knock Off
I wanted a back-up rain setter in case Politoed died and got more than that in Sableye, he definitely carries his weight, Will-O-Wisp on physical attackers can totally shut them down. Recover and Knock-Off to be annoying and Rain Dance just in case. I usually use Rain Dance right before I switch him out so someone else can use the benefits because he himself doesn't benefit at all.
Ability: Flame Body
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Quiver Dance
- Hurricane
- Fiery Dance
- Bug Buzz
Special Sweeper Volcarona, Hurricane to take advantage of the rain and Fiery Dance for when I need a strong fire attack and Rain isn't up.
Well this team is definitely different, it's no longer a real rain team, the only thing that benefits is Kingdra and Volcanora's Hurricane. Though that's alright I guess. 3 out of 6 of the pokemon are weak to EQ and nothing is immune so it is very hard to switch into because it could OHKO my Specially Defensive Sableye, I try to keep politoed @ full HP because he is gonna switch in a lot and Kingdra is vulnerable to losing lots of HP from entry hazards and life orb combined over the course of the game.

Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Toxic
- Protect
- Scald
- Perish Song
My usual lead, I use Damp Rock because the extra 3 turns of rain are invaluable to me plus Politoed usually doesn't stay out for very long and doesn't take that much damage if you predict correctly. STAB Scald boosted by rain is pretty strong and the burn doesn't hurt. I use perish song to screw up baton pass chains. Protect to scout out moves and predict better.

Scizor-Mega @ Scizorite
Ability: Technician
EVs: 128 HP / 252 Atk / 128 Spd
Adamant Nature
- Bullet Punch
- Knock Off
- Iron Head
- Roost
Physical Sweeper, not exactly sure what to run because I've never used Scizor a lot before. I don't know whether I should keep roost but I'm not sure what else to put.

Kingdra @ Life Orb
Ability: Swift Swim
EVs: 252 SAtk / 4 SDef / 252 Spd
Adamant Nature
- Hydro Pump
- Draco Meteor
- Dragon Pulse
- Ice Beam
Standard special attacker spread, Dragon Pulse for when accuracy is necessary and Draco Meteor for when I need to deal a lot of damage then switch out.

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 100 Atk / 156 SDef
Careful Nature
- Wish
- Toxic
- U-turn
- Iron Head
EV spreads are pretty are kinda random but have a goal in mind, be defensive with points in attack to deal damage if necessary. Provides wish support and can switch out easily with U-Turn and Iron Head cause 60% = 100% XD. 5 Flinches in a row one time.

Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Rain Dance
- Recover
- Will-O-Wisp
- Knock Off
I wanted a back-up rain setter in case Politoed died and got more than that in Sableye, he definitely carries his weight, Will-O-Wisp on physical attackers can totally shut them down. Recover and Knock-Off to be annoying and Rain Dance just in case. I usually use Rain Dance right before I switch him out so someone else can use the benefits because he himself doesn't benefit at all.

Ability: Flame Body
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Quiver Dance
- Hurricane
- Fiery Dance
- Bug Buzz
Special Sweeper Volcarona, Hurricane to take advantage of the rain and Fiery Dance for when I need a strong fire attack and Rain isn't up.
Well this team is definitely different, it's no longer a real rain team, the only thing that benefits is Kingdra and Volcanora's Hurricane. Though that's alright I guess. 3 out of 6 of the pokemon are weak to EQ and nothing is immune so it is very hard to switch into because it could OHKO my Specially Defensive Sableye, I try to keep politoed @ full HP because he is gonna switch in a lot and Kingdra is vulnerable to losing lots of HP from entry hazards and life orb combined over the course of the game.
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