First Rate my Team

Please don't lock this one.....

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Jirachi @ Choice Scarf
Jolly Nature
Serene Grace
EVs: 80 HP / 252 Atk / 176 Spe
~ Iron Head
~ Trick
~ Stealth Rock
~ U-turn

Standard Anti-Lead Jirachi... I desperately needed something fast that could revenge kill pokes with low hp(when he still has choice scarf on) and antir-lead can also pull off some nice starting game moves. He's very versatile in the sense that I can set up rocks, screw their stealth rocker, or flinch them to death. His fire weakness and earthquake weaknesses are covered by gyarados, so gyarados is a good switch in, but it really depends. U-turn is basically to switch out first turn if they come out with something threatening and you dont want to risk the stealth rocks or trick.

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Electivire@Expert Belt
Mild Nature
Motor Drive
EVs: 252 SpA / 76 Atk / 182 Spe
~ Thunderbolt
~ Flamethrower
~ Ice Punch
~ Cross Chop

Basically what the team is build around. I have great counters (tangrowth and tyranitar) for the 2 main counters of electivire (swampert and gardevoir)

He has amazing type coverage which is why expert belt is there. Zapdos and Starmie can be a pain, but mixedvire can switch into a thunderbolt/ thunder and bring them down a notch. Also a decent switch to Porygon-Z, who can be a pain in the butt. I dont carry Hidden power Ice because this is for wifi as well, and hidden power is too time consuming to get. That's why for EVs Atk is a bit higher than the standard mixedvire.

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Slowbro @ Leftovers
Ability: Own Tempo
EVs: 212 HP/252 Def/44 SAtk
Bold nature (+Def, -Atk)
~ Ice Beam
~ Slack Off
~ Surf
~ HP Electric

The dragon killer. Since he has bulky defense I can switch him into salamence or gyarados to take them down. Also found that he wrecks machamp (can't be confused and is resistant to fighting)

Slowbro also draws in more electric attacks for electivire to eat up.

HP electric is mostly for gyarados and other water types trying to switch in. Surf is for stab, ice beam is for pesky grass types and of course dragons, and slack off is obvious.



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Tangrowth@ Leftovers
Impish Nature
Leaf Guard
EVs: 252 HP / 228 Def / 28 Spe
~ Power Whip
~ Sleep Powder
~ Stun Spore
~ Earthquake

Main physical Wall of the team. Wrecks Swampert and other bulky waters (except suicune but jirachi can usually take care of that pesky dog)

Also really good when predicting a switch into say a fire type (main weakness) you use stun spore, then earthquake them and they're all like wtf.

Can also switch into an outraging salamence/anything without taking too much damage, and then put it to sleep/ paralyze it and cripple it.

I chose paralyze support over leech seed as it helps my slower sweepers late game.


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Tyranitar@Leftovers
Adamant Nature
Sandstream
EVs: 176 HP / 252 Atk / 80 Spe
~ Dragon Dance
~ Crunch
~ Stone Edge
~ Earthquake

Psychic counter of the team (mostly gardevoir, others include celebi and cresselia I guess). Im thinking of switch crunch to pursuit since it wrecks anything trying to switch out. Supposed to be more versatile than offensive so im not using choice items.

This guy also needs some work. Not quite sure how to make the "perfect" defensive set that can be used to counter gardevoir, etc.

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Gyarados@ Leftovers
Adamant Nature
Intimidate
EVs:156 HP / 108 Atk / 100 Def / 144 Spe
~ Dragon Dance
~ Waterfall
~ Taunt
~ Stone Edge

My defensive gyarados. Pretty much to switch into scisor and mamoswine, while still being able to hold its own when setting up DD. Also draws in those nice thunder attacks for electivire to suck up.

Taunt is obviously for setting up dragon dance, wrecks ninjask and other pokes trying to set up. Waterfall is for stab and stone edge is the next best option.

So that's my team. What I really need help with is my late game. If I lose one of my counters I can usually get swepped by a DD Salamence or starmie or something. I think that Salamence is the most expendable and I want maybe a faster sweeper. Anyway help me out thanks =)
 
you have a whole lot of sweepers with similar typing weaknesses (most people have a poke with rock/earth, and that destroys 5/6 of your pokemon, add in fire or bug and you die). Rock polish rhyperior will sweep this team. you also have nothing to stop dragons, at all.

I'd highly recommend dropping tyranitar for a bulky water like slowbro, or maybe a steel wall that'd be a bit safer switching in on dragons. Try this out in tyranitars place

Slowbro (M) @ Leftovers
Ability: Own Tempo
EVs: 212 HP/252 Def/44 SAtk
Bold nature (+Def, -Atk)
- Ice Beam
- Slack Off
- Surf
- HP Ele

It can switch into salamence and gyarados on their dance, and ice beam/hp electric will take them out before they can kill you.

if you want better coverage on vire switch flamethrower to EQ and reinvest in physical to hit harder. you can keep bolt for physical walls if you want i guess
 
gardevoir and cresselia are not that common, but a pursuit or something with u-turn will put a dent in them, maybe run a heracross over your mence? i don't know, gardevoir shouldn't be something tangrowth can't handle, so you should be fine.
 
Try this set for mixmence:

Mixmence
Naive/Hasty (depending on your team)
@Life Orb
16atk 240sp.atk 252 speed
-Draco Meteor
-Flamethrower (or Fire Blast)
-Brick Break (or Earthquake)
-Outrage

It's a lot more versatile with the speed and coverage. Mixmence has a million variants, but this one is pretty damn good, and I can't really say why but to try it yourself. Just give it a shot. Flamethrower > Fire Blast because with Scizor at #1 and Breloom more common than ever, the cost of missing is at an all time high. In fact, I don't use Fire Blast on anything (except, maybe heatran. Maybe.). Brick Break provides surprisingly useful screen-breaking as well as hits bronzong and has fewer immunes in general. EQ is still viable though, and generally preferred by most players. Outrage rounds out the set with physical brute.
 
Just from taking a quick look, it seems like your team is very week against any physical wall that isn't weak to fire. There isn't a single Pokemon on your team who wouldn't mind being burnt and you only have two special attacks and they are both basically meant to counter Skarmory. Dusknoir could very easily mess up your team. You might want a Choice Scarf Adamant Heracross to absorb burn or posion. He can be a great revenge killer and can break most physical walls. He will almost always 2HKO Dusknoir after being burnt with Night Slash.
 
I took salamence out for the slowbro and went 3-0 on shoddy. I havnen't really encountered dusknoir yet...hmm...

thanks for the advice ill think about everything ^^


Mod Edit: Please refrain from posting back to back within a minute of each other. There is an edit button, try using that next time. It is infraction worthy! So now you know!

~SoT

Bunne Edit: Thanks my bad D:
 
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