Well here I am with one of my first real OU tries. I started OU a long time ago, but before I settled with a team I descended to the fun Monotype tier to fool around with my mono Ice team. Now that X and Y are coming up, it's time for me to start playing OU again! But the cold isolation of monotype made me a complete noob in the OU tier! Thus, I came here to ask for help, ideas. etc. The first 3 pokemon can be completely changed. Last 3 can too, but they working kinda well, for now. So enough talking! let's take a look, shall we?
MicroWave, Rotom-W @ Leftover
Ability: Levitate
EVs: Spe 176, SAtk 144, HP 184
Nature: Modest
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Changed based on comments below. To help me tank some more dmg and help me vs some water pokemons and rain teams.
Weepweep!, Latias @ Life Orb
Ability: Levitate
EVs: Satk 252, Spe 252, HP 4
Nature: Timid
- Draco meteor
- psyschock
- surf
- recover
Latias, even without EVs in her defenses, can still receive quite a punch and can switch in on quite some things. After that with quite good speed and sp attack it can pretty much blow through anything with these moves, while recovering on stalling pokemon who just can't knock latias out.
Genius (get it? Geni-us. Oh I'm so hilarious), Landorus @ Life Orb
Ability: Sheer Force (Since I cant rng dream pokemon, im looking for posibble replacments.)
EVs: Satk 252, Spe 252, Sdef 4
Nature: Modest
- Earth Power
- Focus Blast
- Hidden Power (Ice)
- Rock Polish
IVs: 31/2/30/31/31/31
Speaks for itself. Simple muscle power that tears trough quite allot, and from the special attackers that I've tried this one worked the best so far, but open for ideas. Added ROCK Polish to out-speed the faster threats and scarfers.
Conkelderp, Conkeldurr @ Flame Orb
Ability: Guts
EVs: Atk 252, HP 128, Sdef 128
Nature: Adamant
- Drain Punch
- Mach Punch
- Facade
- Payback
One of my favorite sets. Simple way of packing a hard punch without setting up, and without worrying about getting status problems. Drain puch heals, and anything that doesn't deserve drain punch might make conkel die earlier, but they will die too. Mach punch for priority, payback for ghosts, drain for health, facade for massive flame orb dmg.
Quak!, Quaqsire @ Leftovers
Ability: Unaware
EVs: HP 252, Sdef 252, Def 4
Nature: Sassy
- Scald
- Earthquake
- Recover
- Yawn
I never ever thought that a NU pokemon would be so awesome in OU. This has crippled so many teams for me already. Quagsires unaware simply renders some pokemon useless as they remain weak unboosted. This mixed with good defenses, recover, and yawn to force switches and gain recovers is just amazing. Scald cripples with burn wich makes even easier to heal vs physical sweepers, and EQ to deal a bit of dmg. So yeah, as set up sweepers hurted my team allot, this weak looking Unaware abuser is a golden asset too my team!
Nyaa~, Female, Gyrados @ Leftover
Ability: Intimidate
EVs: Atk 128 HP, 176, Spe 204
Nature: Adamant
- Waterfall
- Bounce
- Taunt
- Dragon Dance
Isn't she cute? Bulky Physical sweepster. Without setup it can still hard and take hits herself. Timed well, with 2 or even 1 DD it can atleast punt big dents in big threats. Normally the set said use stone edge, but bounce give better coverage and chance to paralyze switch-ins (added after comment). Taunt to destroy pesky walls hindering my little girl and maybe get a free DD out of that.
So, thats what I got for now. Thats the team I have for now. still really new and fragile, but I'm sure that with a bit of help of you guys, it can come to something cool :) Don't be to hard on me, I'm not hat much of good player yet obviously. Thanks for helping.

MicroWave, Rotom-W @ Leftover
Ability: Levitate
EVs: Spe 176, SAtk 144, HP 184
Nature: Modest
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Changed based on comments below. To help me tank some more dmg and help me vs some water pokemons and rain teams.

Weepweep!, Latias @ Life Orb
Ability: Levitate
EVs: Satk 252, Spe 252, HP 4
Nature: Timid
- Draco meteor
- psyschock
- surf
- recover
Latias, even without EVs in her defenses, can still receive quite a punch and can switch in on quite some things. After that with quite good speed and sp attack it can pretty much blow through anything with these moves, while recovering on stalling pokemon who just can't knock latias out.

Genius (get it? Geni-us. Oh I'm so hilarious), Landorus @ Life Orb
Ability: Sheer Force (Since I cant rng dream pokemon, im looking for posibble replacments.)
EVs: Satk 252, Spe 252, Sdef 4
Nature: Modest
- Earth Power
- Focus Blast
- Hidden Power (Ice)
- Rock Polish
IVs: 31/2/30/31/31/31
Speaks for itself. Simple muscle power that tears trough quite allot, and from the special attackers that I've tried this one worked the best so far, but open for ideas. Added ROCK Polish to out-speed the faster threats and scarfers.

Conkelderp, Conkeldurr @ Flame Orb
Ability: Guts
EVs: Atk 252, HP 128, Sdef 128
Nature: Adamant
- Drain Punch
- Mach Punch
- Facade
- Payback
One of my favorite sets. Simple way of packing a hard punch without setting up, and without worrying about getting status problems. Drain puch heals, and anything that doesn't deserve drain punch might make conkel die earlier, but they will die too. Mach punch for priority, payback for ghosts, drain for health, facade for massive flame orb dmg.

Quak!, Quaqsire @ Leftovers
Ability: Unaware
EVs: HP 252, Sdef 252, Def 4
Nature: Sassy
- Scald
- Earthquake
- Recover
- Yawn
I never ever thought that a NU pokemon would be so awesome in OU. This has crippled so many teams for me already. Quagsires unaware simply renders some pokemon useless as they remain weak unboosted. This mixed with good defenses, recover, and yawn to force switches and gain recovers is just amazing. Scald cripples with burn wich makes even easier to heal vs physical sweepers, and EQ to deal a bit of dmg. So yeah, as set up sweepers hurted my team allot, this weak looking Unaware abuser is a golden asset too my team!

Nyaa~, Female, Gyrados @ Leftover
Ability: Intimidate
EVs: Atk 128 HP, 176, Spe 204
Nature: Adamant
- Waterfall
- Bounce
- Taunt
- Dragon Dance
Isn't she cute? Bulky Physical sweepster. Without setup it can still hard and take hits herself. Timed well, with 2 or even 1 DD it can atleast punt big dents in big threats. Normally the set said use stone edge, but bounce give better coverage and chance to paralyze switch-ins (added after comment). Taunt to destroy pesky walls hindering my little girl and maybe get a free DD out of that.
So, thats what I got for now. Thats the team I have for now. still really new and fragile, but I'm sure that with a bit of help of you guys, it can come to something cool :) Don't be to hard on me, I'm not hat much of good player yet obviously. Thanks for helping.