I fool around quite a bit on Shoddy and dabble occasionally on WiFi, naturally, to no great outcome. Thus, a motive to post is born. This is my staple, brain-stew of a team that has worked rather well and failed rather miserably.
Presenting the team:
Jumpluff @ Leftovers
Ability: Chlorophyll
EV’s: HP 252 / Speed 252 / Defense 6
Nature: Jolly (+Speed, -Sp.Atk)
-Sleep Powder
-Leech Seed
-Substitute
-Encore
I’ve seen a couple Godpluffs sprouting up in various threads for good reason; they are ridiculous, underestimated, and strike stone-cold fear into every trainer’s soul. Speedy powder is capable of neutering almost all your typical set-up leads, for example Bronzong and standard Bulkydos. Encore is brilliant support coming into earthquakes and set-up moves, forces innumerable switches into oncoming seeds, spikes, and/or status, and also proves to be an effective but situational Garchomp counter. Godpluff struggles with leads faster then it, and is scared off by potential scarfers; the most frequent leads that require switches are Gengar, Weavile, and Azelf.
Skarmory @ Shed Shell
Ability: Keen Eye
EV’s: HP 252 / Attack 96 / Defense 156
Nature: Impish (+Defense, -Sp.Atk)
-Brave Bird
-Spikes
-Whirlwind
-Roost
Standard Skarmory song and dance, compliments my problems with Weavile leads while walling, spiking, and PHazing (Yes this is but another team with strong focus in spike damage, so kill me softly). Shed Shell is so Magnezone can’t have the satisfaction of raping two of my pokemon, and because Skarmory is the majority of my physical defense, and a large portion of my indirect offense.
Bronzong @ Leftovers
Ability: Levitate
EV’s: HP 252 / Attack 128 / Sp.Def 128
Nature: Sassy (+Sp.Def, -Speed)
-Stealth Rock
-Gyro Ball
-Earthquake
-Explosion
Woah! Bronzong? In an OU team? How untraditional… This spot of the team is always hard pressed to fill effectively. In a perfect world, I’d like something with Stealth rocks that can help with my Gengar and Azelf weaknesses. Bronzong offers a Gengar counter, Stealth rocks, and has the added bonus of ‘Splosion for Gyarados and Magnezones who will inevitably trap me. Bronzong can’t handle Azelf. I’ve tried many things without success so if anybody has a great idea here let me know. Resttalk Snorlax running Crunch worked really well at the sacrifice of Bronzong’s resistances and stealth rocks, but I can't decide who contributes more to the synergy of the team.
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EV’s: HP 252 / Defense 120 / Sp.Def 136
Nature: Calm (+Sp.Def, -Attack)
-Surf
-Ice Beam
-Toxic Spikes
-Rapid Spin
Not much to say about our standard friend here. Spin support and Toxic Spikes should be a golden oldie for everybody. But it works. Cruel also helps Bronzong to wall on the Special side and likes to switch into SpecsMence when I'm feeling that Jumpluff's Sleep Powder is due for a miss.
Mismagius @ Leftovers
Ability: Levitate
EV’s: HP 116 / Speed 252 / Sp.Atk 140
Nature: Timid (+Speed, -Attack)
-Calm Mind
-Substitute
-Shadow Ball
-Hidden Power [Fighting]
Mismagius is the bread and butter of this team’s offensive front. She’s cohesive with Godpluff, using statuses, encores, and leech seeds to jumpstart sweeps. However, she is entirely capable of setting up on her own. Her resistances help defensively, she can one-on-one with Blissey, blah blah, hopefully everyone reads Smogon’s info pages so I don’t have to bother repeating it all here. Does her job well
Arcanine @ Choice Band
Ability: Flash Fire
EV’s: HP 4 / Attack 252 / Speed 252
Nature: Hasty (+Speed, -Defense)
-Flare Blitz
-Extremespeed
-Thunder Fang
-Overheat
This is another team slot in contention. The need for Flash Fire I feel is necessary, due in part that this team draws a lot of fire attacks. Choice Band Arcanine is respectable power-wise, but has pitiful type coverage. Choice Specs Arcanine has much better coverage and is rather unexpected, but then I feel as if my team lacks a physical-attacking presence. I’ve toyed with Heatran here, specifically metal sound and choice specs variations to compensate physical power for sheer special power. However Heatran is quite often to slow to be effective once switched in.
A team that can't offer much thats new, but is not something not altogether identical to common wall and stalls seen everywhere. I can sense the gaping weaknesses but that’s why I am here. Rate away, if you would please.
Presenting the team:
Jumpluff @ Leftovers
Ability: Chlorophyll
EV’s: HP 252 / Speed 252 / Defense 6
Nature: Jolly (+Speed, -Sp.Atk)
-Sleep Powder
-Leech Seed
-Substitute
-Encore
I’ve seen a couple Godpluffs sprouting up in various threads for good reason; they are ridiculous, underestimated, and strike stone-cold fear into every trainer’s soul. Speedy powder is capable of neutering almost all your typical set-up leads, for example Bronzong and standard Bulkydos. Encore is brilliant support coming into earthquakes and set-up moves, forces innumerable switches into oncoming seeds, spikes, and/or status, and also proves to be an effective but situational Garchomp counter. Godpluff struggles with leads faster then it, and is scared off by potential scarfers; the most frequent leads that require switches are Gengar, Weavile, and Azelf.
Skarmory @ Shed Shell
Ability: Keen Eye
EV’s: HP 252 / Attack 96 / Defense 156
Nature: Impish (+Defense, -Sp.Atk)
-Brave Bird
-Spikes
-Whirlwind
-Roost
Standard Skarmory song and dance, compliments my problems with Weavile leads while walling, spiking, and PHazing (Yes this is but another team with strong focus in spike damage, so kill me softly). Shed Shell is so Magnezone can’t have the satisfaction of raping two of my pokemon, and because Skarmory is the majority of my physical defense, and a large portion of my indirect offense.
Bronzong @ Leftovers
Ability: Levitate
EV’s: HP 252 / Attack 128 / Sp.Def 128
Nature: Sassy (+Sp.Def, -Speed)
-Stealth Rock
-Gyro Ball
-Earthquake
-Explosion
Woah! Bronzong? In an OU team? How untraditional… This spot of the team is always hard pressed to fill effectively. In a perfect world, I’d like something with Stealth rocks that can help with my Gengar and Azelf weaknesses. Bronzong offers a Gengar counter, Stealth rocks, and has the added bonus of ‘Splosion for Gyarados and Magnezones who will inevitably trap me. Bronzong can’t handle Azelf. I’ve tried many things without success so if anybody has a great idea here let me know. Resttalk Snorlax running Crunch worked really well at the sacrifice of Bronzong’s resistances and stealth rocks, but I can't decide who contributes more to the synergy of the team.
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EV’s: HP 252 / Defense 120 / Sp.Def 136
Nature: Calm (+Sp.Def, -Attack)
-Surf
-Ice Beam
-Toxic Spikes
-Rapid Spin
Not much to say about our standard friend here. Spin support and Toxic Spikes should be a golden oldie for everybody. But it works. Cruel also helps Bronzong to wall on the Special side and likes to switch into SpecsMence when I'm feeling that Jumpluff's Sleep Powder is due for a miss.
Mismagius @ Leftovers
Ability: Levitate
EV’s: HP 116 / Speed 252 / Sp.Atk 140
Nature: Timid (+Speed, -Attack)
-Calm Mind
-Substitute
-Shadow Ball
-Hidden Power [Fighting]
Mismagius is the bread and butter of this team’s offensive front. She’s cohesive with Godpluff, using statuses, encores, and leech seeds to jumpstart sweeps. However, she is entirely capable of setting up on her own. Her resistances help defensively, she can one-on-one with Blissey, blah blah, hopefully everyone reads Smogon’s info pages so I don’t have to bother repeating it all here. Does her job well
Arcanine @ Choice Band
Ability: Flash Fire
EV’s: HP 4 / Attack 252 / Speed 252
Nature: Hasty (+Speed, -Defense)
-Flare Blitz
-Extremespeed
-Thunder Fang
-Overheat
This is another team slot in contention. The need for Flash Fire I feel is necessary, due in part that this team draws a lot of fire attacks. Choice Band Arcanine is respectable power-wise, but has pitiful type coverage. Choice Specs Arcanine has much better coverage and is rather unexpected, but then I feel as if my team lacks a physical-attacking presence. I’ve toyed with Heatran here, specifically metal sound and choice specs variations to compensate physical power for sheer special power. However Heatran is quite often to slow to be effective once switched in.
A team that can't offer much thats new, but is not something not altogether identical to common wall and stalls seen everywhere. I can sense the gaping weaknesses but that’s why I am here. Rate away, if you would please.