*CHANGES DOWN BELOW*
Ambipom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Double Hit
- Brick Break
- Fire Punch
This Ambipom is fairly standard with fake out to hit pokes that have set up and outspeed everything else. It hits things like Sawk twice to break sturdy and sashes. Generally a revenge killer after everything is wittled by stealth rocks
Braviary @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Brave Bird
- Rock Slide
- Superpower
Again, another revenge killer. Hits hard and decently fast of course, with jolly+scarf. Again, fairly standard, and the presence of many rock/steel types in this tier makes superpower incredibly helpful.
Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 216 Atk / 40 SpA / 252 Spe
Hasty Nature
- Ice Shard
- Return
- Explosion
- Freeze-Dry
This team is just full of revenge killers. Semi-standard Meglalie with priority and mixed attacker. Explosion does what you'd expect, hitting hard and even makes use of Glalies decent speed tier capping out at 328. Running freeze dry hits things like Ludicolo and Gastrodon for 4 times super effective when they normally can eat a hit fairly well.
Togetic @ Eviolite
Ability: Serene Grace
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Ancient Power
- Roost
- Defog
- Toxic
Togetic's typing makes it especially useful for walling any fighting types. The set is a bit gimmicky but if you can get the buffs from Ancient Power (with the help of Serene Grace) you can essentially stall out anything that is not a steel type. Also the teams Defogger and not a bad pivot.
Magneton @ Eviolite
Ability: Magnet Pull
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Flash Cannon
- Volt Switch
- Hidden Power [Fire]
Magneton is incredibly helpful in this tier with magnet pull and volt switch. This set is (once again) standard, but choice scarf is more common. Knowing this, if a scarf mag KO's a poke with t bolt, you can send this is to revenge kill. Eviolite plus volt switch makes this a great tool for weakening an opponents team and pivoting in and out for the rest of the team to revenge kill.
Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Diamond Storm
- Heal Bell
- Skill Swap
Diancie is the stealth rocker and the special wall. It comes in on Druddigon and such to wall and set up rocks. I chose Diamond Storm over Moonblast to buff it's defenses and make it a really effective wall for a lot of things. However, this team is very steel weak, but with the recent ban of M-Steelix, Magneton should be able to help counter and weaknesses Diancie has. Heal bell and Skill swap prolong the teams longevity and basically just mess with the opponent.
(raw import)
Ambipom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Double Hit
- Brick Break
- Fire Punch
Braviary @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Brave Bird
- Rock Slide
- Superpower
Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 216 Atk / 40 SpA / 252 Spe
Hasty Nature
- Ice Shard
- Return
- Explosion
- Freeze-Dry
Togetic @ Eviolite
Ability: Serene Grace
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Ancient Power
- Roost
- Defog
- Toxic
Magneton @ Eviolite
Ability: Magnet Pull
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Flash Cannon
- Volt Switch
- Hidden Power [Fire]
Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Diamond Storm
- Heal Bell
- Skill Swap
Ambipom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Double Hit
- Brick Break
- Fire Punch
This Ambipom is fairly standard with fake out to hit pokes that have set up and outspeed everything else. It hits things like Sawk twice to break sturdy and sashes. Generally a revenge killer after everything is wittled by stealth rocks
Braviary @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Brave Bird
- Rock Slide
- Superpower
Again, another revenge killer. Hits hard and decently fast of course, with jolly+scarf. Again, fairly standard, and the presence of many rock/steel types in this tier makes superpower incredibly helpful.
Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 216 Atk / 40 SpA / 252 Spe
Hasty Nature
- Ice Shard
- Return
- Explosion
- Freeze-Dry
This team is just full of revenge killers. Semi-standard Meglalie with priority and mixed attacker. Explosion does what you'd expect, hitting hard and even makes use of Glalies decent speed tier capping out at 328. Running freeze dry hits things like Ludicolo and Gastrodon for 4 times super effective when they normally can eat a hit fairly well.
Togetic @ Eviolite
Ability: Serene Grace
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Ancient Power
- Roost
- Defog
- Toxic
Togetic's typing makes it especially useful for walling any fighting types. The set is a bit gimmicky but if you can get the buffs from Ancient Power (with the help of Serene Grace) you can essentially stall out anything that is not a steel type. Also the teams Defogger and not a bad pivot.
Magneton @ Eviolite
Ability: Magnet Pull
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Flash Cannon
- Volt Switch
- Hidden Power [Fire]
Magneton is incredibly helpful in this tier with magnet pull and volt switch. This set is (once again) standard, but choice scarf is more common. Knowing this, if a scarf mag KO's a poke with t bolt, you can send this is to revenge kill. Eviolite plus volt switch makes this a great tool for weakening an opponents team and pivoting in and out for the rest of the team to revenge kill.
Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Diamond Storm
- Heal Bell
- Skill Swap
Diancie is the stealth rocker and the special wall. It comes in on Druddigon and such to wall and set up rocks. I chose Diamond Storm over Moonblast to buff it's defenses and make it a really effective wall for a lot of things. However, this team is very steel weak, but with the recent ban of M-Steelix, Magneton should be able to help counter and weaknesses Diancie has. Heal bell and Skill swap prolong the teams longevity and basically just mess with the opponent.
(raw import)
Ambipom @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Double Hit
- Brick Break
- Fire Punch
Braviary @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Brave Bird
- Rock Slide
- Superpower
Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 216 Atk / 40 SpA / 252 Spe
Hasty Nature
- Ice Shard
- Return
- Explosion
- Freeze-Dry
Togetic @ Eviolite
Ability: Serene Grace
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Ancient Power
- Roost
- Defog
- Toxic
Magneton @ Eviolite
Ability: Magnet Pull
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Flash Cannon
- Volt Switch
- Hidden Power [Fire]
Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Diamond Storm
- Heal Bell
- Skill Swap
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