I hardly venture into Smogon, but Marriland lacks good opinions in the Strategy forum. So since I've read good reviews here I hope to receive some as well. Constructive criticism is really appreciated.
This team has no real goal, other than eliminate pesky walls and not reveal scarfchomp until the very end where he can sweep. So far this team is 19-1 on shoddy.
Mao Zedong
Bronzong with Lum Berry
Sassy / Levitate
- Earthquake
- Gyro Ball
- Stealth Rock
- Hypnosis
EV's: 252 HP 128 Def 128 SP Def
-- I went with a different ev spread because I have so much attacking threats that the only real goal of Bronzong is to set rocks and be a pesky wall to deal with. With Lum Berry I'm pretty much guaranteed to set up rocks and have one of their pokes asleep, which is quite the big advantage.
Stalin
Blissey with leftovers
Bold / Natural Cure
- Thunderwave
- Softboiled
- Flamethrower(Heatran already covers this so I need to replace it..)
- Seismic Toss
EV's: 148 HP / 252 Def / 108 SpA
-- To be honest, this is the first time I've used Blissey, I hardly use her. To be even more honest, I hardly ever use a special wall because I rely a lot on prediction and type coverage resistance on my team. This Bliss is pretty standard.
Colossus
Gyarados with Leftovers
Adamant / Intimidate
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang
EV's: 100 HP 252 Atk 158 spd
-- Simple DD and sweep, but not in the beginning of course. I love seeing people switch in a scarfed gengar thinking I would DD then boom they get hit with waterfall and they go off to a corner crying.
Diablo
Heatran with Life Orb
Modest / Flash Fire
- Fire Blast
- Earth Power
- Explosion
- Hidden Power Ice
EV's: 20 HP / 252 SpA / 236 Spe
-- I get sick of seeing Bronzong... even though I use him. But I bring out Heatran to deal with them later in the game, I tend to predict the switch and go with Earth Power to hurt something or even go to Hera predicting the blissey to come out. He is a huge part of this team as he removes anything that might stop Draco.
64-Palms
Heracross with Life Orb
Adamant / Guts
- Megahorn
- Close Combat
- Stone Edge
- Sleep Talk
EV's: 252 atk 252 spd 6 hp
-- This is quite the unusual set but I've had him come in on a weak bronzong's to put him asleep and then get killed or his counter killed. Same thinking with those scarfgars throwing out the speedy hypnosis.
Draco
Garchomp with Choice Scarf
Adamant / Sand Veil
- Outrage
- Fire Blast
- Earthquake
- Crunch
EV's: 252 atk 200 spd 58 sp def
-- Very awkward set and spread, I know, but he has proven to be helpful numerous times when I must reveal him earlier in the game on a weak blissey or a lucario trying to set up. By this time in the game forry and skarm are dead and something is going to take a hard hit.
Threat list:
Azelf: Blissey comes in t waves, or heatran to come in and make a heavy blow on the there switch.
Infernape: Depends on who is out, if it comes in a bronzong early in the match I'll bring out heatran, if it is later in the game I'll bring gyarados.
Gyarados: Heracross if the guy things I'm banded and stuck on close combat(lol you'd be suprise how many times people overlook that he took life orb damage) then if Gyara sets up DD Chomp has to come in and Outrage.
Tyranitar: Boah means I have to figure out whether it is flamethrower or tbolt then I'll bring hera or gyara.
Lucario: Gyara takes it easy, or Zong.
Salamence: Again I have to figure out what it is, if it's a mix then I'm forced to bring in chomps to scare it away.
Garchomp: Bronzong, if zong is out then Chomp has to come out.
Weavile: Gyarados.
Metagross: Gyarados on the switch in to see if it has Thunderpunch, either way Zong will deal with it.
Heracross: Bronzong to see what kind it is then I'll bring in Gyara to force a switch.
Gengar: Blissey to t wave and then if focus blasts then I'll bring in zong to gyro ball it.
Heatran: Blissey..
Yanmega: Heatran lulz
Starmie: Blissey
Breloom: Gyara on the switch to intimidate the zong to mess with it.
Machamp: Zong.
I'm sure I'm missing someone else but feel free to mention it.
This team has no real goal, other than eliminate pesky walls and not reveal scarfchomp until the very end where he can sweep. So far this team is 19-1 on shoddy.

Mao Zedong
Bronzong with Lum Berry
Sassy / Levitate
- Earthquake
- Gyro Ball
- Stealth Rock
- Hypnosis
EV's: 252 HP 128 Def 128 SP Def
-- I went with a different ev spread because I have so much attacking threats that the only real goal of Bronzong is to set rocks and be a pesky wall to deal with. With Lum Berry I'm pretty much guaranteed to set up rocks and have one of their pokes asleep, which is quite the big advantage.

Stalin
Blissey with leftovers
Bold / Natural Cure
- Thunderwave
- Softboiled
- Flamethrower(Heatran already covers this so I need to replace it..)
- Seismic Toss
EV's: 148 HP / 252 Def / 108 SpA
-- To be honest, this is the first time I've used Blissey, I hardly use her. To be even more honest, I hardly ever use a special wall because I rely a lot on prediction and type coverage resistance on my team. This Bliss is pretty standard.

Colossus
Gyarados with Leftovers
Adamant / Intimidate
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang
EV's: 100 HP 252 Atk 158 spd
-- Simple DD and sweep, but not in the beginning of course. I love seeing people switch in a scarfed gengar thinking I would DD then boom they get hit with waterfall and they go off to a corner crying.

Diablo
Heatran with Life Orb
Modest / Flash Fire
- Fire Blast
- Earth Power
- Explosion
- Hidden Power Ice
EV's: 20 HP / 252 SpA / 236 Spe
-- I get sick of seeing Bronzong... even though I use him. But I bring out Heatran to deal with them later in the game, I tend to predict the switch and go with Earth Power to hurt something or even go to Hera predicting the blissey to come out. He is a huge part of this team as he removes anything that might stop Draco.

64-Palms
Heracross with Life Orb
Adamant / Guts
- Megahorn
- Close Combat
- Stone Edge
- Sleep Talk
EV's: 252 atk 252 spd 6 hp
-- This is quite the unusual set but I've had him come in on a weak bronzong's to put him asleep and then get killed or his counter killed. Same thinking with those scarfgars throwing out the speedy hypnosis.

Draco
Garchomp with Choice Scarf
Adamant / Sand Veil
- Outrage
- Fire Blast
- Earthquake
- Crunch
EV's: 252 atk 200 spd 58 sp def
-- Very awkward set and spread, I know, but he has proven to be helpful numerous times when I must reveal him earlier in the game on a weak blissey or a lucario trying to set up. By this time in the game forry and skarm are dead and something is going to take a hard hit.
Threat list:
Azelf: Blissey comes in t waves, or heatran to come in and make a heavy blow on the there switch.
Infernape: Depends on who is out, if it comes in a bronzong early in the match I'll bring out heatran, if it is later in the game I'll bring gyarados.
Gyarados: Heracross if the guy things I'm banded and stuck on close combat(lol you'd be suprise how many times people overlook that he took life orb damage) then if Gyara sets up DD Chomp has to come in and Outrage.
Tyranitar: Boah means I have to figure out whether it is flamethrower or tbolt then I'll bring hera or gyara.
Lucario: Gyara takes it easy, or Zong.
Salamence: Again I have to figure out what it is, if it's a mix then I'm forced to bring in chomps to scare it away.
Garchomp: Bronzong, if zong is out then Chomp has to come out.
Weavile: Gyarados.
Metagross: Gyarados on the switch in to see if it has Thunderpunch, either way Zong will deal with it.
Heracross: Bronzong to see what kind it is then I'll bring in Gyara to force a switch.
Gengar: Blissey to t wave and then if focus blasts then I'll bring in zong to gyro ball it.
Heatran: Blissey..
Yanmega: Heatran lulz
Starmie: Blissey
Breloom: Gyara on the switch to intimidate the zong to mess with it.
Machamp: Zong.
I'm sure I'm missing someone else but feel free to mention it.