Hello, I've edited the topic that I started yesterday. Thanks for the advice ^^
As the title of the topic says, this is my first RMT of ORAS (2nd RMT in all my life). Hope to do it well, but any mistake done please notify me
While thinking of a core member of the team, I always think about a fast sweeper. First I thought about one of my favorites, Manectric
MegaMan (Manectric-Mega) (M) @ Manectite
Ability: Intimidate
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Hidden Power [Ice]
- Volt Switch
- Thunderbolt
- Overheat
As said, one of my favorites, and a great Mega mon with base 135 SpA & Spe. Even being a frail sweeper has great coverage moves. HP Ice is used to kill threats like Garchomp & Salamence, mons that have a 4X weakness to ice. Thunderbolt and Volt Switch are its powerful stab moves, and the later being part of the VolTurn core. Overheat is used against mons like scizor, and other pokemons weak to fire (especially Defiant Bisharp), and the power drop doesn’t matter when it’s gonna be switching a lot with VS. 216 EVs with a timid nature is used to outspeed base 130 speed with a positive nature mons. Maxed SpA and the rest on HP to give it a bit of bulk.
Clefable (Clefable) (f) @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Wish
- Protect
- Heal Bell
- Moonblast
I needed a cleric in my team, ‘cause status cripples my mons. At first I thought on Sylveon, but then I went to Unaware Clefable. Its ability Unaware with its typing and stats make it a great wall and a useful mon, even if it has less SpA than Sylveon. Wish+Heal Bell helps me to heal it and the rest of the team, while Moonblast is its Stab move and makes Clefable not worry about Taunt Users.
Gablias (Garchomp) (M) @ Rocky Helmet
Ability: Rough Skin
Shiny: Yes
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Rest
Thinking of a bulky pokemon, I came to Garchomp. I used to run a scarf set to hit as hard as possible, but the bulky set fits better in this team than the fast set. 76 SpD EV lets it survive hits from Gengar, Zard-Y with sun and Keldeo, and 16 speed to outspeed Bisharp. The rest are dumped in defense to increase its bulk. Stealth Rock & Dragon Tail are used to force the opponent some switching and break some set ups while making their pokemon suffer from SR. Rest is used to give Garchomp some recovery
MetalMan (Metagross) @ Assault Vest
Ability: Clear Body
Shiny: Yes
EVs: 252 HP / 160 Atk / 96 SpD
Adamant Nature
- Pursuit
- Meteor Mash
- Bullet Punch
- Zen Headbutt
At first I thought about AV Tyranitar, cause I lack a pursuit trapper. But then I came to Metagross that resist fairy-type attacks, while TTar doesn't. It's a standard AV spread, with a max EV HP and 96 EV SpD let's it survive a Shadow Ball from either Gengar & Alakazam. Pursuit to trap mons like the Lati twins and others, Meteor Mash & Bullet Punch as its Stab moves, the later having priority, and Zen Headbutt as a coverage & Stab against some fighting & poison type threats (specially Gengar).
Sektor (Scizor) (M) @ Life Orb
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- U-turn
- Roost
- Bug Bite
- Bullet Punch
The other member of the VolTurn core. At first I thought to use the Banded set, but I don’t like being locked in only a move. U-Turn, a Stab move, combined with MManectric’s Intimidate results in a great attack drop to my opponent mons. Bug Bite is used as another Stab move and gets the boost from Technician. Roost for recovery and Bullet Punch a priority+technician+Stab, and hit hard some fairies & rocks.
Jormungand (Serperior) (F) @ Miracle Seed
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Glare
- Taunt
- Leaf Storm
- Synthesis
THANKS TO GODS (Miyamoto & Tajiri) they release Serperior's HA! This set is a mixed utility attacker, as Glare lets me slow down almost any threat, and with its impressive speed stat and leaf storm increasing its SpA makes it a great threat. Miracle Seed > Life Orb is to increase Serperior longevity and maintain a good boost to SpA. As a fast pokemon, Taunt helps me to stop some set up mons and utility pokemons. Synthesis gives some recovery to Serp.
Well, anything to add? anything to remove?
All suggestions are welcome ^^
As the title of the topic says, this is my first RMT of ORAS (2nd RMT in all my life). Hope to do it well, but any mistake done please notify me
While thinking of a core member of the team, I always think about a fast sweeper. First I thought about one of my favorites, Manectric

MegaMan (Manectric-Mega) (M) @ Manectite
Ability: Intimidate
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Hidden Power [Ice]
- Volt Switch
- Thunderbolt
- Overheat
As said, one of my favorites, and a great Mega mon with base 135 SpA & Spe. Even being a frail sweeper has great coverage moves. HP Ice is used to kill threats like Garchomp & Salamence, mons that have a 4X weakness to ice. Thunderbolt and Volt Switch are its powerful stab moves, and the later being part of the VolTurn core. Overheat is used against mons like scizor, and other pokemons weak to fire (especially Defiant Bisharp), and the power drop doesn’t matter when it’s gonna be switching a lot with VS. 216 EVs with a timid nature is used to outspeed base 130 speed with a positive nature mons. Maxed SpA and the rest on HP to give it a bit of bulk.

Clefable (Clefable) (f) @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Wish
- Protect
- Heal Bell
- Moonblast
I needed a cleric in my team, ‘cause status cripples my mons. At first I thought on Sylveon, but then I went to Unaware Clefable. Its ability Unaware with its typing and stats make it a great wall and a useful mon, even if it has less SpA than Sylveon. Wish+Heal Bell helps me to heal it and the rest of the team, while Moonblast is its Stab move and makes Clefable not worry about Taunt Users.

Gablias (Garchomp) (M) @ Rocky Helmet
Ability: Rough Skin
Shiny: Yes
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Rest
Thinking of a bulky pokemon, I came to Garchomp. I used to run a scarf set to hit as hard as possible, but the bulky set fits better in this team than the fast set. 76 SpD EV lets it survive hits from Gengar, Zard-Y with sun and Keldeo, and 16 speed to outspeed Bisharp. The rest are dumped in defense to increase its bulk. Stealth Rock & Dragon Tail are used to force the opponent some switching and break some set ups while making their pokemon suffer from SR. Rest is used to give Garchomp some recovery

MetalMan (Metagross) @ Assault Vest
Ability: Clear Body
Shiny: Yes
EVs: 252 HP / 160 Atk / 96 SpD
Adamant Nature
- Pursuit
- Meteor Mash
- Bullet Punch
- Zen Headbutt
At first I thought about AV Tyranitar, cause I lack a pursuit trapper. But then I came to Metagross that resist fairy-type attacks, while TTar doesn't. It's a standard AV spread, with a max EV HP and 96 EV SpD let's it survive a Shadow Ball from either Gengar & Alakazam. Pursuit to trap mons like the Lati twins and others, Meteor Mash & Bullet Punch as its Stab moves, the later having priority, and Zen Headbutt as a coverage & Stab against some fighting & poison type threats (specially Gengar).

Sektor (Scizor) (M) @ Life Orb
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- U-turn
- Roost
- Bug Bite
- Bullet Punch
The other member of the VolTurn core. At first I thought to use the Banded set, but I don’t like being locked in only a move. U-Turn, a Stab move, combined with MManectric’s Intimidate results in a great attack drop to my opponent mons. Bug Bite is used as another Stab move and gets the boost from Technician. Roost for recovery and Bullet Punch a priority+technician+Stab, and hit hard some fairies & rocks.

Jormungand (Serperior) (F) @ Miracle Seed
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Glare
- Taunt
- Leaf Storm
- Synthesis
THANKS TO GODS (Miyamoto & Tajiri) they release Serperior's HA! This set is a mixed utility attacker, as Glare lets me slow down almost any threat, and with its impressive speed stat and leaf storm increasing its SpA makes it a great threat. Miracle Seed > Life Orb is to increase Serperior longevity and maintain a good boost to SpA. As a fast pokemon, Taunt helps me to stop some set up mons and utility pokemons. Synthesis gives some recovery to Serp.
Well, anything to add? anything to remove?
All suggestions are welcome ^^