Gengar (M) @ Wide Lens
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Focus Blast
- Hypnosis
- Shadow Ball
- Thunderbolt
This is my lead, Gengar. I know how common these things are, but personally, I see more Roserades and Bronzongs these days than Gengar. I like Gengar as a lead for its versatility, and I can usually take something out with it before it dies from my stupidity, or gets a status slapped on to it. I chose Wide Lens so Hypnosis and Focus Blast have a little better accuracy.
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Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP/252 Def/70 SAtk
Bold nature (+Def, -Atk)
- Wish
- Surf
- Protect
- Toxic / Ice Beam
I've toyed around with Vaporeon alot. Since moving to the Suspect, I replaced Ice Beam with Toxic. Toxic meshes well with Wish and Protect, but I generally have problems against things Vaporeon used to handle semiwell. I've stalled out more Blissey with Surf and Ice Beam than with Toxic.. Which is a little strange. Standard Bulky water here.
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Sceptile (F) @ Leftovers
Ability: Overgrow
EVs: 172 Atk/252 Spd/86 SAtk
Naive nature (+Spd, -SDef)
- Hidden Power [Fire]
- Swords Dance
- Leaf Blade
- Dragon Claw
Alright.. I decided to go with a Physical variant of Sceptile rather than Special. It's quite fun to Swords Dance up on a Blissey and annihalate it before she can do much. Usually, it takes two Leaf Blades to KO, but Blissey usually doesn't stay in anyway once it sees a SD. I've kept HP Fire on this Sceptile, as it still KOs Scizor and Forretress, and does decent damage to Roserade and its assorted Grass bretheren.
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Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Focus Punch
- Spore
- Substitute
- Leech Seed
Ugh.. I kind of just stuck Breloom here after moving to Suspect. It's had its ups and downs, and I'm not quite sure if it belongs on this team. It's a good Pokemon, but it just doesn't flow with the team very well. I'd appreciate some suggestions as to what to put here. This used to be Rhyperior, but Rhyperior usually didn't do very much attacking and defaulted to lots of sucking.
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Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 142 HP/20 Def/96 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Substitute
- Magnet Rise
Standard Magnezone with a few EVs stuck into Def and a few more into Speed to beat out other Magnezone. The extra Defense only gives it an extra 5, to 270, but I've found it helps in the long run against assorted Mach Punches and the like. Other than the EVs, nothing else is changed. Switching into Bronzongs and Skarmorys is always fun, but Heatran usually sends Magnezone packing.
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Heatran (F) @ Choice Specs
Ability: Flash Fire
EVs: 40 HP/216 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Earth Power
- Fire Blast
- Dragon Pulse
- Lava Plume
SpecsTran is really fun. Most variants I see are Life Orb, and really don't have the same punch as this Heatran does. Fire Blast running off 591 special attack is nothing to laugh at. FB is usually my default, as Lava Plum really doesn't give out the same results, but I still have a Fire move to fall back on in the rare cases I run out of Fire Blasts. Dragon Pulse is for Salamence and company, though I'm usually not fast enough to get the notch in. I usually come in with Tran on Specs-locked Fire Blasts and get the boost.
That's it. I've had various results with this team, and most of my losses come from my horrible prediction skills. CM Blissey swept me once, which.. totally made me feel like a tard. I know I have no RS/TS/S/SR Pokemon. Rhyperior used to dish out SR, but half my team really has no trouble with TS, if they even get the chance to lay them down. SR does neutral to all but Heatran, and I rarely see Tyranitar, which is a little baffling.
Thanks for the read and the possible rate. I could use all the advice I can get.
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Focus Blast
- Hypnosis
- Shadow Ball
- Thunderbolt
This is my lead, Gengar. I know how common these things are, but personally, I see more Roserades and Bronzongs these days than Gengar. I like Gengar as a lead for its versatility, and I can usually take something out with it before it dies from my stupidity, or gets a status slapped on to it. I chose Wide Lens so Hypnosis and Focus Blast have a little better accuracy.
---
Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP/252 Def/70 SAtk
Bold nature (+Def, -Atk)
- Wish
- Surf
- Protect
- Toxic / Ice Beam
I've toyed around with Vaporeon alot. Since moving to the Suspect, I replaced Ice Beam with Toxic. Toxic meshes well with Wish and Protect, but I generally have problems against things Vaporeon used to handle semiwell. I've stalled out more Blissey with Surf and Ice Beam than with Toxic.. Which is a little strange. Standard Bulky water here.
---
Sceptile (F) @ Leftovers
Ability: Overgrow
EVs: 172 Atk/252 Spd/86 SAtk
Naive nature (+Spd, -SDef)
- Hidden Power [Fire]
- Swords Dance
- Leaf Blade
- Dragon Claw
Alright.. I decided to go with a Physical variant of Sceptile rather than Special. It's quite fun to Swords Dance up on a Blissey and annihalate it before she can do much. Usually, it takes two Leaf Blades to KO, but Blissey usually doesn't stay in anyway once it sees a SD. I've kept HP Fire on this Sceptile, as it still KOs Scizor and Forretress, and does decent damage to Roserade and its assorted Grass bretheren.
---
Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Focus Punch
- Spore
- Substitute
- Leech Seed
Ugh.. I kind of just stuck Breloom here after moving to Suspect. It's had its ups and downs, and I'm not quite sure if it belongs on this team. It's a good Pokemon, but it just doesn't flow with the team very well. I'd appreciate some suggestions as to what to put here. This used to be Rhyperior, but Rhyperior usually didn't do very much attacking and defaulted to lots of sucking.
---
Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 142 HP/20 Def/96 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Substitute
- Magnet Rise
Standard Magnezone with a few EVs stuck into Def and a few more into Speed to beat out other Magnezone. The extra Defense only gives it an extra 5, to 270, but I've found it helps in the long run against assorted Mach Punches and the like. Other than the EVs, nothing else is changed. Switching into Bronzongs and Skarmorys is always fun, but Heatran usually sends Magnezone packing.
---
Heatran (F) @ Choice Specs
Ability: Flash Fire
EVs: 40 HP/216 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Earth Power
- Fire Blast
- Dragon Pulse
- Lava Plume
SpecsTran is really fun. Most variants I see are Life Orb, and really don't have the same punch as this Heatran does. Fire Blast running off 591 special attack is nothing to laugh at. FB is usually my default, as Lava Plum really doesn't give out the same results, but I still have a Fire move to fall back on in the rare cases I run out of Fire Blasts. Dragon Pulse is for Salamence and company, though I'm usually not fast enough to get the notch in. I usually come in with Tran on Specs-locked Fire Blasts and get the boost.
That's it. I've had various results with this team, and most of my losses come from my horrible prediction skills. CM Blissey swept me once, which.. totally made me feel like a tard. I know I have no RS/TS/S/SR Pokemon. Rhyperior used to dish out SR, but half my team really has no trouble with TS, if they even get the chance to lay them down. SR does neutral to all but Heatran, and I rarely see Tyranitar, which is a little baffling.
Thanks for the read and the possible rate. I could use all the advice I can get.