After lurking smogon for a while, I decided to try actually making a team with thought in it. Bear in mind that this is my first RMT.
The Lead: Aerodactyl @ Focus Sash
Jolly, 252 Atk, 252 Spe, 6 Hp
- Taunt
- Stealth Rock
- Earthquake
- Stone Edge
Standard Aerodactyl. I wanted something fast to set up the rocks, and the dinosaur does it beautifully. Along with 130 Base speed taunt to prevent other leads from setting up. It also has STAB stone edge and earthquake to threaten Gyrados and Heatran, among other things.
The Bander: Scizor @ Choice Band
Adamant, 252 attack, 126 Hp, 126 Def, 6 SpDef
-Bullet Punch
-Pursuit
-Superpower
-U-Turn
Also bog standard Scizor. The 1# Tyrantitar counter in the game was too good to pass up. It also pseudo traps frail attacks such as Azelf and Gengar. Not really much to say here besides the choice of Superpower. I've noticed that screens are uncommon and the base power makes up for the stat drop (You'd switch most of the time anyway). The EVs are because I rarely will need speed with a STAB technician priority move anyway. I split them between HP and Def.
The Trapper: Magnezone @ Choice Scarf
Timid, 252 Spe, 252 SpAtk, 6 Hp
- Hidden Power Fire
- Signal Beam
- Explosion
- Thunderbolt
Choice Scarf Magnezone. Scizor killed with Hidden Power Fire, Signal Beam is for a surprise 4x effective hit on Celebi. Explosion is for when this thing is low on health. Thunderbolt is there for STAB and coverage.
The Spinner: Tentacruel @ Leftovers
Bold, 252 Def, 126 Hp, 126 SpDef, 6 Spe.
- Ice Beam
- Surf
- Toxic Spikes
- Rapid Spin
Tentacruel with a spin (no pun intended). My EV spreads tend to be custom on walls. Surf is there as a reliable STAB move. Ice Beam hits grass types and dragons that might switch in. Toxic Spikes hurts my opponents team, so I'll set it up given the chance. Rapid Spin gets rid of the Spikes that would otherwise harm my team. Bold with max defence so it can take some non special hits. Otherwise pouring into Hp and SpDef for survival.
The Sleeper: Breloom @ Toxic Orb
Jolly, 252 Atk, 252 Spe, 6 Hp
- Spore
- Substitute
- Seed Bomb
- Focus Punch
My favorite pokemon's best set, IMO. When the opponent sends in a counter, spore it, throw a sub up and focus punch away! 150 Base power plus STAB plus 130 Base attack hurts almost anything. Seed Bomb is why I chose Breloom: as a bulky water counter. It rips into Suicunes fragile defence and tears Swampert to pieces. Coupled with the fact that it heals 12.5% of its health each turn makes Breloom a monster. This counters so many OU pokemon it's not even funny. Spore just shuts down whatever touches it.
The Star of the Show: Weavile @ Lum Berry
Adamant, 252 Atk, 252 Spe, 6 Hp
- Swords Dance
- Brick Break
- Ice Punch
- Night Slash
This is the 'unique threat' I made. I don't think I've ever seen this set on Shoddy before. The goal is this: after its counters have been eliminated, switch in on something like Blissey. Swords dance while they either try to inflict status or switch, then sweep. Dark and Ice both give fantastic coverage while Brick Break kills those annoying steels. The Lum berry stops things like Blissey's TWave from stopping your fun.
Any comments? I will try to have the threat list up later.
The Lead: Aerodactyl @ Focus Sash
Jolly, 252 Atk, 252 Spe, 6 Hp

- Taunt
- Stealth Rock
- Earthquake
- Stone Edge
Standard Aerodactyl. I wanted something fast to set up the rocks, and the dinosaur does it beautifully. Along with 130 Base speed taunt to prevent other leads from setting up. It also has STAB stone edge and earthquake to threaten Gyrados and Heatran, among other things.
The Bander: Scizor @ Choice Band
Adamant, 252 attack, 126 Hp, 126 Def, 6 SpDef

-Bullet Punch
-Pursuit
-Superpower
-U-Turn
Also bog standard Scizor. The 1# Tyrantitar counter in the game was too good to pass up. It also pseudo traps frail attacks such as Azelf and Gengar. Not really much to say here besides the choice of Superpower. I've noticed that screens are uncommon and the base power makes up for the stat drop (You'd switch most of the time anyway). The EVs are because I rarely will need speed with a STAB technician priority move anyway. I split them between HP and Def.
The Trapper: Magnezone @ Choice Scarf
Timid, 252 Spe, 252 SpAtk, 6 Hp

- Hidden Power Fire
- Signal Beam
- Explosion
- Thunderbolt
Choice Scarf Magnezone. Scizor killed with Hidden Power Fire, Signal Beam is for a surprise 4x effective hit on Celebi. Explosion is for when this thing is low on health. Thunderbolt is there for STAB and coverage.
The Spinner: Tentacruel @ Leftovers
Bold, 252 Def, 126 Hp, 126 SpDef, 6 Spe.

- Ice Beam
- Surf
- Toxic Spikes
- Rapid Spin
Tentacruel with a spin (no pun intended). My EV spreads tend to be custom on walls. Surf is there as a reliable STAB move. Ice Beam hits grass types and dragons that might switch in. Toxic Spikes hurts my opponents team, so I'll set it up given the chance. Rapid Spin gets rid of the Spikes that would otherwise harm my team. Bold with max defence so it can take some non special hits. Otherwise pouring into Hp and SpDef for survival.
The Sleeper: Breloom @ Toxic Orb
Jolly, 252 Atk, 252 Spe, 6 Hp

- Spore
- Substitute
- Seed Bomb
- Focus Punch
My favorite pokemon's best set, IMO. When the opponent sends in a counter, spore it, throw a sub up and focus punch away! 150 Base power plus STAB plus 130 Base attack hurts almost anything. Seed Bomb is why I chose Breloom: as a bulky water counter. It rips into Suicunes fragile defence and tears Swampert to pieces. Coupled with the fact that it heals 12.5% of its health each turn makes Breloom a monster. This counters so many OU pokemon it's not even funny. Spore just shuts down whatever touches it.
The Star of the Show: Weavile @ Lum Berry
Adamant, 252 Atk, 252 Spe, 6 Hp

- Swords Dance
- Brick Break
- Ice Punch
- Night Slash
This is the 'unique threat' I made. I don't think I've ever seen this set on Shoddy before. The goal is this: after its counters have been eliminated, switch in on something like Blissey. Swords dance while they either try to inflict status or switch, then sweep. Dark and Ice both give fantastic coverage while Brick Break kills those annoying steels. The Lum berry stops things like Blissey's TWave from stopping your fun.
Any comments? I will try to have the threat list up later.