First RMT (UU that is used primarily in OU)

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This is my first RMT. It's basically what I've been using on Shoddy for the past few days in Standard. Three UU and three NU. Hope you like it.

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Arcanine @ Lum Berry
Ability: Intimidate
EVs: 194 HP/252 Atk/64 Spd
Adamant Nature
- Extremespeed
- Flare Blitz
- Thunder Fang
- Toxic

Arcanine is a pretty solid lead. Intimidate + the HP EVs allow it to take some hits from super effective moves from most leads. This is the basic anti-lead with HP grass replaced with thunder fang to take Aerodactyl and surprised Gyarados. Basic plan against common leads:
1. Azelf - Flare blitz usually takes it to sash on the SR, and extremespeed to finish him.
2. Metagross - Flare blitz hurts...if occa berry, then the next hit will finish him
3. Jirachi - Weak to fire...considering course of action...if scarfed, it resists everything anyway
4. Aerodactyl - Usually I flare blitz on the SR so they won't switch, then go for the thunder fang to finish him. Pray he doesn't flinch you on a rock slide
5. Swampert - Toxic on the SR. Then switch, mostly
6. Ninjask - Flare blitz until subs take it to about half health, then finish with an extremespeed before it can pass
7. Roserade - Flare blitz to activate sash, lum berry will absorb sleep powder. Then extremespeed for the kill.
8. Smeargle - Same as Roserade. Lots of people rage quit after their Smeargle goes down this way.
9. Hippowdon - Not much I can do here but toxic on the SR and switch out.
10. Bronzong - If it's foolish enough to stay in to SR, usually Flare Blitz is a OHKO. Otherwise, it's a 2HKO, which is ok.
11. Infernape - Let Infernape Fake Out me. Usually, it doesn't really have anything to harm me, though. Extremespeed on the SR. Then again on the CC. Intimidate should let me survive one CC. By that time, if it hasn't already gone down, one more ES on -1 Def should be enough.

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Espeon @ Leftovers
Ability: Synchronize
EVs: 6 HP/252 SpA/252 Spd
Timid Nature
- Hidden Power Fighting
- Psychic
- Calm Mind
- Shadow Ball

Espeon is like my all time favorite pokemon. It gets decent coverage with these moves, and is crazy fast. Set up with some calm minds and it can sweep pretty easily. I dislike how weak Espeon is frail physically, but it can take special attacks. Also, I like how it can match up with Latias and Cresselia.

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Gastrodon @ Leftovers
Ability: Sticky Hold
EVs: 252 HP/6 Def/252 SpD
Relaxed Nature
- Earthquake
- Ice Beam
- Recover
- Toxic

EVs are for a SpD wall, although he can take physical attacks. Toxic stalls most pokemon and EQs the ones that can't be hit with toxic. Only weakness is grass, which is not all that common. Good switch against trickers. Actually, a good switch on practically anything. I can usually count on Gastrodon to switch in on basically any unboosted move.

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Tauros @ Choice Band
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Jolly Nature
- Return
- Earthquake
- Stone Edge
- Zen Headbutt

Basic CB Tauros, the physical sweeper of the team. I don't quite understand why Tauros is NU. It's fast and it hits really hard. Also, it takes physical attacks pretty well, especially with the intimidate. I've used a LO Tauros in the past with the same set, and I still can't decide whether I prefer CB over LO. The recoil from LO can be annoying because I like Tauros to survive, but CB Tauros is pretty predictable.

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Miltank @ Chople Berry
Ability: Thick Fat
EVs: 252 HP/224 Def/32 Spd
Impish Nature
- Heal Bell
- Milk Drink
- Seismic Toss
- Thunder Wave

Physical wall. Probably the best one in UU. The chople berry is cool for letting me survive a CC from Lucario to paralyze it and take superpower from Scizor. Heal Bell is very nice for team support. For some reason, I haven't been able to kick my reliance on Miltank. It can just thunder wave enemies and seismic toss them all. It was tough to choose between thick fat and scrappy. I like being able to hit Gengar, but switching in on a Scarftran's Fire Blast is invaluable. I decided to go thick fat because of the help it gave me on the special side against ice beam and flamethrower.

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Manectric @ Petaya Berry
Ability: Static
EVs: 6 HP/252 SpA/252 Spd
Timid Nature
- Substitute
- Thunderbolt
- Flamethrower
- Hidden Power Ice

An amazing special sweeper. Manectric is surprisingly fast, and these moves give very nice coverage. Scizor usually doesn't see the flamethrower coming. Also, the subs help with avoiding status and explosions. I like Manectric because its such a great pokemon to send out on Scizor. It resists BP and it can just sub up and flamethrower for the OHKO. Manectric has trouble against Ttar, Swampert, Gastrodon, Quagsire, and Lanturn. Otherwise, it does pretty well. HP Ice vs. HP Grass has always been tough, because HP Grass lets me hit those aforementioned pokemon pretty hard, as well as letting me at least 2HKO Rhyperior, who is 3HKO by HP Ice. However, HP Ice lets me take down Salamence, Dnite, and Flygon, who are all very common.

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Noticeably, there is no water type on this team. I've never been able to decide between a water type and Manectric. Mostly Smogon sets, but the pokemon are rather uncommon in OU.
 
What were you trying to say for Tauros? You wrote 'Tauros can'

Also, how does Gastrodon stop Skarmory? Cause you can't Earthquake OR Toxic it. Then skarmory has fun setting Spikes down

Also, they may not be commonly seen, but how are is Arcanine going to get past Tyranitar Leads? They are few I'll admit, but they are there.
 
You dont have any forms of entry hazards, and when using a team of sweepers, they really appreciate any forms of indirect damage they can get.

I can see some form of Kingdra or Salamence setting up on the Miltank and sweeping your team from there on. UU just dosent have the kinds of pokemon that can counter that. Did you consider a Scarfed Roserade?
 
I appreciate that you are using UU's in Standard, but I have to say this: your Espeon set is COMPLETELY outclassed by Alakazam. You can run an Alakazam with the same set, but better Speed and Special Attack. I suggest you do.

Good luck!
 
@D2theM: Gastrodon can't really do anything to Skarmory. However, I don't think Gastrodon has any set against Skarmory. Usually, I would just switch out to Manectric or Arcanine. Against a Tyranitar lead, I would go for the toxic and switch off to Gastrodon. Also, thanks for catching that Tauros thing. It's been changed.

@RyuZumarill: I dislike using entry hazards because I think they're cheap, but I'll consider it. You have a good point. Mence and Kingdra get t-waved, so DD doesn't exactly work out. Then I seismic toss them a few times. Scarfed Roserade? Hmm...what kind of set.

@Erazor: That may be true, but I prefer UU over OU. As for Alakazam, Espeon is higher in every stat except Speed and SpA, so it can actually take a special attack sometimes. Plus, its SpA is only slightly higher.
 
Roserade @ Choice Scarf
4 HP/ 252 SpA/ 252 Spe Timid
-Leaf Storm
-HP Ice
-Extrasensory
-Sleep Powder

Leaf Storm For primary STAB, HP Ice to to hit Salamence and Dragonite, If they are neutral nature you will outspeed after a Dragon Dance. Sleep Powder stuff you cant beat (Like Heatran). I use extrasensory but it never gets put to much good, you may want to consider something different.

EDIT: Did you ever consider a Weezing in here? looking through your team, you are weak to fighting, with the exception of Espeon, but a strong physical attack should be able to bring it down quickly. Things like Machamp can muscle their way through it, so Weezing could be a sound investment. His only weakness is Physcic, which is rarely seen. Nice ground immunity too.
 
I don't know about that. Even with a choice scarf, Machamp's max speed is 229. So with the scarf, that's a max speed of 344, which is highly unlikely that a scarfed Machamp will actually have max speed. My Espeon's speed is 349, so it can still outspeed it and take it down with STAB Psychic. Plus, with the intimidate, I'm sure Arcanine can take one Dynamicpunch, and with the lum berry, it will heal the confusion.
 
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